From 90f4a8f10f795fd0b61d351a7b2462409ce62697 Mon Sep 17 00:00:00 2001 From: collett Date: Thu, 9 Apr 2020 08:15:40 +0900 Subject: [PATCH] level == 52 is good --- src/scripts/action/gnb/ActionBrutalShell16139.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/scripts/action/gnb/ActionBrutalShell16139.cpp b/src/scripts/action/gnb/ActionBrutalShell16139.cpp index d507e9d6..a1a8d8af 100644 --- a/src/scripts/action/gnb/ActionBrutalShell16139.cpp +++ b/src/scripts/action/gnb/ActionBrutalShell16139.cpp @@ -29,7 +29,7 @@ public: heal.first = Math::CalcStats::applyHealingReceiveMultiplier( *chara, heal.first ); action.getEffectbuilder()->heal( chara, chara, heal.first, heal.second ); - if( chara->getLevel() > 52 ) + if( chara->getLevel() >= 52 ) { World::Action::StatusEffectEntry effectEntry; effectEntry.effectType = static_cast< uint32_t >( Common::StatusEffectType::Shield );