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https://github.com/SapphireServer/Sapphire.git
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add customisable log level to config
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0988b3abac
commit
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8 changed files with 18 additions and 0 deletions
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@ -12,6 +12,8 @@ ServerSecret = default
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DataPath = C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack
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WorldID = 67
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DefaultGMRank = 255
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LogLevel = 1
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LogFilter = 0
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[Network]
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; Values definining how Users and other servers will access - these have to be set to your public IP when running a public server
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@ -713,6 +713,8 @@ int main( int argc, char* argv[] )
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if( !loadSettings( argc, argv ) )
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throw std::exception();
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Logger::setLogLevel( m_config.global.general.logLevel );
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server.resource[ "^/ZoneName/([0-9]+)$" ][ "GET" ] = &getZoneName;
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server.resource[ "^/sapphire-api/lobby/createAccount" ][ "POST" ] = &createAccount;
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server.resource[ "^/sapphire-api/lobby/login" ][ "POST" ] = &login;
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@ -16,6 +16,8 @@ namespace Sapphire::Common::Config
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uint16_t worldID;
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uint8_t defaultGMRank;
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uint8_t logLevel;
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uint32_t logFilter;
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} general;
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struct Network
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@ -57,6 +57,8 @@ bool Sapphire::ConfigMgr::loadGlobalConfig( Common::Config::GlobalConfig& config
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config.general.serverSecret = getValue< std::string >( "General", "ServerSecret", "default" );
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config.general.worldID = getValue< uint16_t >( "General", "WorldID", 67 );
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config.general.defaultGMRank = getValue< uint8_t >( "General", "DefaultGMRank", 255 );
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config.general.logLevel = getValue< uint8_t >( "General", "LogLevel", 1 );
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config.general.logFilter = getValue< uint32_t >( "General", "LogFilter", 0 );
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// network
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config.network.zoneHost = getValue< std::string >( "Network", "ZoneHost", "127.0.0.1" );
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@ -53,6 +53,11 @@ namespace Sapphire
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spdlog::flush_on( spdlog::level::critical );
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}
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void Logger::setLogLevel( uint8_t logLevel )
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{
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spdlog::set_level( static_cast< spdlog::level::level_enum >( logLevel ) );
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}
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void Logger::error( const std::string& text )
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{
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spdlog::get( "logger" )->error( text );
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@ -19,6 +19,7 @@ namespace Sapphire
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public:
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static void init( const std::string& logPath );
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static void setLogLevel( uint8_t logLevel );
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// todo: this is a minor increase in build time because of fmtlib, but much less than including spdlog directly
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@ -63,6 +63,8 @@ namespace Sapphire
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return;
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}
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Logger::setLogLevel( m_config.global.general.logLevel );
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auto pFw = std::make_shared< Framework >();
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Network::HivePtr hive( new Network::Hive() );
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Network::addServerToHive< Network::GameConnection >( m_ip, m_port, hive, pFw );
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@ -129,6 +129,8 @@ void Sapphire::World::ServerMgr::run( int32_t argc, char* argv[] )
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return;
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}
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Logger::setLogLevel( m_config.global.general.logLevel );
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Logger::info( "Setting up generated EXD data" );
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auto pExdData = std::make_shared< Data::ExdDataGenerated >();
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auto dataPath = m_config.global.general.dataPath;
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