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* Better fix for logout issue
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1 changed files with 2 additions and 1 deletions
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@ -292,8 +292,9 @@ void Core::ServerZone::mainLoop()
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auto pPlayer = it->second->getPlayer();
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// remove session of players marked for removel ( logoff / kick )
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if( pPlayer->isMarkedForRemoval() && diff > 1 )
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if( pPlayer->isMarkedForRemoval() && diff > 5 )
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{
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it->second->close();
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// if( it->second.unique() )
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{
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g_log.info("[" + std::to_string(it->second->getId() ) + "] Session removal" );
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