From 92e03bfcdd4ab506f862d9fb6385d293fb45ab43 Mon Sep 17 00:00:00 2001 From: Adam Date: Tue, 24 Apr 2018 20:36:06 +1000 Subject: [PATCH] shouldn't default to a nonexistant onlinestatus... --- src/servers/sapphire_zone/Actor/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/Actor/Player.cpp b/src/servers/sapphire_zone/Actor/Player.cpp index ad12df0c..b9d62560 100644 --- a/src/servers/sapphire_zone/Actor/Player.cpp +++ b/src/servers/sapphire_zone/Actor/Player.cpp @@ -174,7 +174,7 @@ Core::Common::OnlineStatus Core::Entity::Player::getOnlineStatus() return OnlineStatus::Online; uint32_t statusDisplayOrder = 0xFF14; - uint32_t applicableStatus = 0; + uint32_t applicableStatus = static_cast< uint32_t >( OnlineStatus::Online ); for( uint32_t i = 0; i < std::numeric_limits< decltype( m_onlineStatus ) >::digits; i++ ) {