mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-06 10:47:45 +00:00
General warning cleanup 1
* A lot of hit has to do with size_t being unsigned long long in 64 bit. - Just explicitly casting for a lot of cases removes the warning * Good bit are also the differences in struct definitions to match packets and function definitions - Also just cast to fix * Used a lot of #pragma warning( disable : 4244/4267 ) for template warnings * InviteHandlers.cpp line 118 was definitely a typo bug. Needed assignment "=" instead of "=="
This commit is contained in:
parent
1a99b56c8b
commit
9435e6e66a
50 changed files with 107 additions and 105 deletions
4
deps/datReader/Dat.cpp
vendored
4
deps/datReader/Dat.cpp
vendored
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@ -292,7 +292,7 @@ namespace xiv::dat
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DatBlockHeader block_header = extract< DatBlockHeader >( m_handle );
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// Resizing the vector to write directly into it
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const uint32_t data_size = o_data.size();
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const uint32_t data_size = (uint32_t)o_data.size();
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o_data.resize( data_size + block_header.uncompressed_size );
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// 32000 in compressed_size means it is not compressed so take uncompressed_size
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@ -308,7 +308,7 @@ namespace xiv::dat
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m_handle.read( temp_buffer.data(), block_header.compressed_size );
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utils::zlib::no_header_decompress( reinterpret_cast<uint8_t*>(temp_buffer.data()),
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temp_buffer.size(),
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(uint32_t)temp_buffer.size(),
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reinterpret_cast<uint8_t*>(o_data.data() + data_size),
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block_header.uncompressed_size );
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}
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2
deps/datReader/DatCategories/bg/sgb.h
vendored
2
deps/datReader/DatCategories/bg/sgb.h
vendored
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@ -258,7 +258,7 @@ struct SGB_FILE
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if( stateCount > 0 )
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{
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stateCount = stateCount;
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for( int i = 0; i < stateCount; ++i )
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for( uint32_t i = 0; i < stateCount; ++i )
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{
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auto state = SGB_STATE_ENTRY( buf + baseOffset + header.statesOffset + 8 + i * sizeof( SGB_STATE_HEADER ) );
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stateEntries.push_back( state );
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4
deps/datReader/Exd.cpp
vendored
4
deps/datReader/Exd.cpp
vendored
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@ -238,7 +238,7 @@ namespace xiv::exd
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std::map< ExdRow, std::vector< Field >, exdRowSort > data;
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// Iterates over all the cached ids
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const uint32_t memberCount = _exh->get_members().size();
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const uint32_t memberCount = (uint32_t)_exh->get_members().size();
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for( auto& cacheEntry : _idCache )
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{
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std::vector< char > dataCpy = cacheEntry.second.file->get_data_sections().front();
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@ -249,7 +249,7 @@ namespace xiv::exd
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for( int32_t i = 0; i < cacheEntry.second.subRows; i++ )
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{
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// Get the vector fields for the given record and preallocate it
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ExdRow row = { cacheEntry.first, i };
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ExdRow row = { cacheEntry.first, (uint8_t)i };
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auto& fields = data[ row ];
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fields.reserve( memberCount );
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4
deps/datReader/GameData.cpp
vendored
4
deps/datReader/GameData.cpp
vendored
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@ -273,8 +273,8 @@ namespace xiv::dat
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std::string filenamePart = pathLower.substr( lastSlashPos + 1 );
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// Get the crc32 values from zlib, to compensate the final XOR 0xFFFFFFFF that isnot done in the exe we just reXOR
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dirHash = crc32( 0, reinterpret_cast<const uint8_t*>( dirPart.data() ), dirPart.size() ) ^ 0xFFFFFFFF;
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filenameHash = crc32( 0, reinterpret_cast<const uint8_t*>( filenamePart.data() ), filenamePart.size() ) ^ 0xFFFFFFFF;
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dirHash = crc32( 0, reinterpret_cast<const uint8_t*>( dirPart.data() ), (uInt)dirPart.size() ) ^ 0xFFFFFFFF;
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filenameHash = crc32( 0, reinterpret_cast<const uint8_t*>( filenamePart.data() ), (uInt)filenamePart.size() ) ^ 0xFFFFFFFF;
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}
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void GameData::createCategory( uint32_t catNum )
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4
deps/datReader/crc32.cpp
vendored
4
deps/datReader/crc32.cpp
vendored
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@ -101,7 +101,7 @@ namespace xiv::utils::crc32
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void generate_hashes_1( std::string& i_format, const uint32_t i_first_index, std::vector< uint32_t >& o_hashes )
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{
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char* str = const_cast<char*>(i_format.data());
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const uint32_t str_size = i_format.size();
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const uint32_t str_size = (uint32_t)i_format.size();
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o_hashes.resize( 10000 );
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@ -130,7 +130,7 @@ namespace xiv::utils::crc32
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std::vector< uint32_t >& o_hashes )
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{
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char* str = const_cast<char*>(i_format.data());
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const uint32_t str_size = i_format.size();
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const uint32_t str_size = (uint32_t)i_format.size();
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o_hashes.resize( 100000000 );
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4
deps/datReader/zlib.cpp
vendored
4
deps/datReader/zlib.cpp
vendored
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@ -10,11 +10,11 @@ namespace xiv::utils::zlib
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void compress( const std::vector< char >& in, std::vector< char >& out )
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{
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// Fetching upper bound for out size
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auto out_size = compressBound( in.size() );
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auto out_size = compressBound( (uLong)in.size() );
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out.resize( out_size );
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auto ret = compress2( reinterpret_cast<uint8_t*>(out.data()), &out_size,
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reinterpret_cast<const uint8_t*>(in.data()), in.size(), Z_BEST_COMPRESSION );
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reinterpret_cast<const uint8_t*>(in.data()), (uLong)in.size(), Z_BEST_COMPRESSION );
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if( ret != Z_OK )
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{
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4
deps/mysqlConnector/Connection.cpp
vendored
4
deps/mysqlConnector/Connection.cpp
vendored
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@ -165,7 +165,7 @@ bool Mysql::Connection::getAutoCommit()
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{
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// TODO: should be replaced with wrapped sql query function once available
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std::string query("SELECT @@autocommit");
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auto res = mysql_real_query( m_pRawCon, query.c_str(), query.length() );
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auto res = mysql_real_query( m_pRawCon, query.c_str(), (unsigned long)query.length() );
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if( res != 0 )
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throw std::runtime_error( "Query failed!" );
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@ -237,7 +237,7 @@ std::shared_ptr< Mysql::PreparedStatement > Mysql::Connection::prepareStatement(
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if( !stmt )
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throw std::runtime_error( "Could not init prepared statement: " + getError() );
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if( mysql_stmt_prepare( stmt, sql.c_str(), sql.size() ) )
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if( mysql_stmt_prepare( stmt, sql.c_str(), (unsigned long)sql.size() ) )
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throw std::runtime_error( "Could not prepare statement: " + getError() );
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return std::make_shared< PreparedStatement >( stmt, shared_from_this() );
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2
deps/mysqlConnector/PreparedStatement.cpp
vendored
2
deps/mysqlConnector/PreparedStatement.cpp
vendored
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@ -77,7 +77,7 @@ struct LongDataSender
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while( sent < str->length() )
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{
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chunkSize = ( sent + MAX_SEND_LONGDATA_CHUNK > str->length()
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chunkSize = (uint32_t)( sent + MAX_SEND_LONGDATA_CHUNK > str->length()
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? str->length() - sent
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: MAX_SEND_LONGDATA_CHUNK );
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2
deps/mysqlConnector/Statement.cpp
vendored
2
deps/mysqlConnector/Statement.cpp
vendored
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@ -17,7 +17,7 @@ Mysql::Statement::Statement( std::shared_ptr< Mysql::Connection > conn ) :
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void Mysql::Statement::doQuery( const std::string &q )
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{
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mysql_real_query( m_pConnection->getRawCon(), q.c_str(), q.length() );
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mysql_real_query( m_pConnection->getRawCon(), q.c_str(), (unsigned long)q.length() );
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if( errNo() )
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throw std::runtime_error( m_pConnection->getError() );
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@ -114,7 +114,7 @@ int SapphireApi::createCharacter( const uint32_t accountId, const std::string& n
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const char* ptr = infoJson.c_str() + 50;
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std::string lookPart( ptr );
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int32_t pos = lookPart.find_first_of( "]" );
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int32_t pos = (int32_t)lookPart.find_first_of( "]" );
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if( pos != std::string::npos )
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{
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lookPart = lookPart.substr( 0, pos + 1 );
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@ -24,6 +24,8 @@ namespace Sapphire::Common
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template< class T >
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T getValue( const std::string& section, const std::string& name, T defaultValue = T() )
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{
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#pragma warning( push )
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#pragma warning( disable : 4244 )
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if constexpr ( std::is_same_v< T, uint32_t > )
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return m_pInih->GetInteger( section, name, defaultValue );
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else if constexpr ( std::is_same_v< T, int32_t > )
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@ -48,6 +50,7 @@ namespace Sapphire::Common
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return m_pInih->GetBoolean( section, name, defaultValue );
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else
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static_assert( always_false< T >::value, "non-exhaustive getter!" );
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#pragma warning( pop )
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}
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template< class T >
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@ -89,7 +89,7 @@ std::string Sapphire::Common::Util::base64Encode( uint8_t const* bytes_to_encode
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std::string Sapphire::Common::Util::base64Decode( std::string const& encoded_string )
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{
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int32_t in_len = encoded_string.size();
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int32_t in_len = (int32_t)encoded_string.size();
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int32_t i = 0;
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int32_t j = 0;
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int32_t in_ = 0;
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@ -131,7 +131,7 @@ void Sapphire::Db::DbWorkerPool< T >::escapeString( std::string& str )
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return;
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char* buf = new char[str.size() * 2 + 1];
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escapeString( buf, str.c_str(), str.size() );
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escapeString( buf, str.c_str(), (unsigned long)str.size() );
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str = buf;
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delete[] buf;
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}
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@ -73,7 +73,7 @@ PacketParseResult Network::Packets::getPackets( const std::vector< uint8_t >& bu
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std::vector< uint8_t > outBuf;
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outBuf.resize( packetHeader.oodleDecompressedSize );
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bool oodleSuccess = oodle->oodleDecode( inBuf, bytesExpected, outBuf, packetHeader.oodleDecompressedSize );
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bool oodleSuccess = oodle->oodleDecode( inBuf, (uint32_t)bytesExpected, outBuf, packetHeader.oodleDecompressedSize );
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if( !oodleSuccess )
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{
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@ -65,14 +65,14 @@ void Network::Packets::PacketContainer::fillSendBuffer( std::vector< uint8_t >&
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std::vector< uint8_t > outBuf;
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outBuf.resize( m_ipcHdr.size );
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auto compLen = oodle->oodleEncode(inBuf, inBuf.size(), outBuf);
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auto compLen = oodle->oodleEncode(inBuf, (uint32_t)inBuf.size(), outBuf);
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// Check if we compressed at all
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if (compLen != m_ipcHdr.size) {
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tempBuffer.resize(compLen);
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memcpy(&inBuf[0], &outBuf[0], compLen);
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m_ipcHdr.oodleDecompressedSize = m_ipcHdr.size;
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m_ipcHdr.size = compLen;
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m_ipcHdr.size = (uint32_t)compLen;
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m_ipcHdr.compressionType = static_cast< uint8_t >(Packets::CompressionType::Oodle);
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}
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}
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@ -124,7 +124,7 @@ uint64_t Util::getTimeMs()
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uint32_t Util::getTimeSeconds()
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{
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auto currClock = std::chrono::system_clock::now();
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return std::chrono::time_point_cast< std::chrono::seconds >( currClock ).time_since_epoch().count();
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return (uint32_t)std::chrono::time_point_cast< std::chrono::seconds >( currClock ).time_since_epoch().count();
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}
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uint64_t Util::getEorzeanTimeStamp()
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@ -470,7 +470,7 @@ void Lobby::GameConnection::handlePackets( const Network::Packets::FFXIVARR_PACK
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BlowFish blowfish;
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blowfish.initialize( m_encKey, 0x10 );
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blowfish.Decode( ( uint8_t* ) ( &inPacket.data[ 0 ] ), ( uint8_t* ) ( &inPacket.data[ 0 ] ),
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( inPacket.data.size() ) - 0x10 );
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( (uint32_t)inPacket.data.size() ) - 0x10 );
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}
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switch( inPacket.segHdr.type )
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@ -32,10 +32,10 @@ void LobbyPacketContainer::addPacket( FFXIVPacketBasePtr pEntry )
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{
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BlowFish blowfish;
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blowfish.initialize( m_encKey, 0x10 );
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blowfish.Encode( m_dataBuf + m_header.size + 0x10, m_dataBuf + m_header.size + 0x10, pEntry->getSize() - 0x10 );
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blowfish.Encode( m_dataBuf + m_header.size + 0x10, m_dataBuf + m_header.size + 0x10, (uint32_t)pEntry->getSize() - 0x10 );
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}
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m_header.size += pEntry->getSize();
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m_header.size += (uint32_t)pEntry->getSize();
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m_header.count++;
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}
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@ -289,7 +289,7 @@ int Lobby::RestConnector::createCharacter( char* sId, std::string name, std::str
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{
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std::string json_string =
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"{\"sId\": \"" + std::string( sId, 56 ) + "\",\"secret\": \"" + serverSecret + "\",\"name\": \"" + name +
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"\",\"infoJson\": \"" + Common::Util::base64Encode( ( uint8_t* ) infoJson.c_str(), infoJson.length() ) + "\"}";
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"\",\"infoJson\": \"" + Common::Util::base64Encode( ( uint8_t* ) infoJson.c_str(), (uint32_t)infoJson.length() ) + "\"}";
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HttpResponse r = requestApi( "createCharacter", json_string );
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@ -125,7 +125,7 @@ private:
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{
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if( player.giveQuestRewards( getId(), result.param3 ) )
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{
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player.setQuestUI8BH( getId(), result.param3 );
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player.setQuestUI8BH( getId(), (uint8_t)result.param3 );
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player.finishQuest( getId() );
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}
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}
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@ -77,11 +77,11 @@ struct DiscoveryMap : std::enable_shared_from_this< DiscoveryMap >
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{
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auto ogX = x, ogY = y;
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int col = ( mapIndex % ( int ) ( ( float ) img.width / ( float ) tileWidth ) );
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int row = ( mapIndex / ( ( float ) img.width / ( float ) tileWidth ) );
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int row = (int)( mapIndex / ( ( float ) img.width / ( float ) tileWidth ) );
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x = ( x / 2048.f ) * ( float ) tileWidth;
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y = ( y / 2048.f ) * ( float ) tileWidth;
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int tileX = ( col * ( float ) tileWidth ) + x;
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int tileY = ( row * ( float ) tileWidth ) + y;
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int tileX = (int)(( col * ( float ) tileWidth ) + x);
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int tileY = (int)(( row * ( float ) tileWidth ) + y);
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if( tileX < 0 || tileY < 0 || tileY > img.data.size() - 1 || tileX > img.data[ 0 ].size() - 1 )
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{
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@ -63,7 +63,7 @@ struct Image
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data[ y ].resize( entries );
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offset += 8;
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for( auto x = 0; x < entries; ++x )
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for( uint32_t x = 0; x < entries; ++x )
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data[ y ][ x ] = *reinterpret_cast< uint32_t* >( buf + offset + ( x * 4 ) );
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offset += entries * 4;
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}
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@ -254,9 +254,9 @@ Image DecodeTexDXT1( const TEX_FILE& tex, uint32_t offset, uint32_t targetHeight
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Image img( targetHeight, targetWidth );
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for( int y = 0; y < compressedHeight; y++ )
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for( uint32_t y = 0; y < compressedHeight; y++ )
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{
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for( int x = 0; x < compressedWidth; x++ )
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for( uint32_t x = 0; x < compressedWidth; x++ )
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{
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const int t0 = *reinterpret_cast< const uint16_t* >( data + pos + 0 ) & 0xffff;
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const int t1 = *reinterpret_cast< const uint16_t* >( data + pos + 2 ) & 0xffff;
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@ -156,7 +156,7 @@ void loadAllInstanceContentEntries()
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if( name.empty() )
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continue;
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auto i = 0;
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size_t i = 0;
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while( ( i = name.find( ' ' ) ) != std::string::npos )
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name = name.replace( name.begin() + i, name.begin() + i + 1, { '_' } );
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|
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@ -313,7 +313,7 @@ std::string generateConstructorsDecl( const std::string& exd )
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{
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uint32_t amount = indexCountMap[ count ];
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for( int i = 0; i < amount; i++ )
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for( uint32_t i = 0; i < amount; i++ )
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{
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result += indent + indexToNameMap[ count ] + ".push_back( exdData->getField< " + indexToTypeMap[ count ] +
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@ -34,7 +34,7 @@ public:
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if( num == 0 )
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num = std::thread::hardware_concurrency() - 1;
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for( auto i = 0; i < num; ++i )
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for( unsigned int i = 0; i < num; ++i )
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{
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m_workers.push_back( std::async( std::launch::async, [this]{ run(); } ) );
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}
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@ -34,7 +34,7 @@ public:
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if( num == 0 )
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num = std::thread::hardware_concurrency() - 1;
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for( auto i = 0; i < num; ++i )
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for( unsigned int i = 0; i < num; ++i )
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{
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m_workers.push_back( std::async( std::launch::async, [this]{ run(); } ) );
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}
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@ -329,7 +329,7 @@ int main( int argc, char** argv )
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Logger::info( "Export in progress" );
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uint32_t updateInterval = rows.size() / 20;
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uint32_t updateInterval = (uint32_t)rows.size() / 20;
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uint32_t i = 0;
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for( const auto& row : rows )
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{
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|
@ -386,7 +386,7 @@ int main( int argc, char** argv )
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{
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std::string entry( §ion[ offset ] );
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offset += entry.size() + 1;
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offset += (uint32_t)entry.size() + 1;
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if( entry.size() > 3
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&& entry.find_first_not_of( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567890_-" ) ==
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|
|
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@ -122,7 +122,7 @@ int main( int argc, char* argv[] )
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}
|
||||
catch( const std::exception& ex )
|
||||
{
|
||||
|
||||
(void)ex; // suppress unused variable warning
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1572,9 +1572,9 @@ bool Sapphire::Entity::Player::hateListHasEntry( BNpcPtr pBNpc )
|
|||
void Sapphire::Entity::Player::sendHateList()
|
||||
{
|
||||
auto hateListPacket = makeZonePacket< FFXIVIpcHateList >( getId() );
|
||||
hateListPacket->data().numEntries = m_actorIdTohateSlotMap.size();
|
||||
hateListPacket->data().numEntries = (uint32_t)m_actorIdTohateSlotMap.size();
|
||||
auto hateRankPacket = makeZonePacket< FFXIVIpcHateRank >( getId() );
|
||||
hateRankPacket->data().numEntries = m_actorIdTohateSlotMap.size();
|
||||
hateRankPacket->data().numEntries = (uint32_t)m_actorIdTohateSlotMap.size();
|
||||
auto it = m_actorIdTohateSlotMap.begin();
|
||||
for( int32_t i = 0; it != m_actorIdTohateSlotMap.end(); ++it, i++ )
|
||||
{
|
||||
|
@ -1759,7 +1759,7 @@ void Sapphire::Entity::Player::autoAttack( CharaPtr pTarget )
|
|||
effectPacket->setRotation( Util::floatToUInt16Rot( getRot() ) );
|
||||
|
||||
Common::EffectEntry entry{};
|
||||
entry.value = damage.first;
|
||||
entry.value = (int16_t)damage.first;
|
||||
entry.effectType = Common::ActionEffectType::Damage;
|
||||
entry.param0 = static_cast< uint8_t >( damage.second );
|
||||
entry.param2 = 0x72;
|
||||
|
@ -1774,7 +1774,7 @@ void Sapphire::Entity::Player::autoAttack( CharaPtr pTarget )
|
|||
effectPacket->setRotation( Util::floatToUInt16Rot( getRot() ) );
|
||||
|
||||
Common::EffectEntry entry{};
|
||||
entry.value = damage.first;
|
||||
entry.value = (int16_t)damage.first;
|
||||
entry.effectType = Common::ActionEffectType::Damage;
|
||||
entry.param0 = static_cast< uint8_t >( damage.second );
|
||||
entry.param2 = 0x73;
|
||||
|
@ -1785,7 +1785,7 @@ void Sapphire::Entity::Player::autoAttack( CharaPtr pTarget )
|
|||
|
||||
}
|
||||
|
||||
pTarget->takeDamage( damage.first );
|
||||
pTarget->takeDamage( (uint32_t)damage.first );
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -338,7 +338,7 @@ void Sapphire::Entity::Player::playScene16( uint32_t eventId, uint32_t scene, ui
|
|||
eventPlay16->data().scene = scene;
|
||||
eventPlay16->data().flags = flags;
|
||||
eventPlay16->data().param3 = param3;
|
||||
eventPlay16->data().paramSize = paramList.size();
|
||||
eventPlay16->data().paramSize = (uint8_t)paramList.size();
|
||||
int i = 0;
|
||||
for( auto p : paramList )
|
||||
{
|
||||
|
|
|
@ -1032,13 +1032,13 @@ Sapphire::ItemPtr Sapphire::Entity::Player::dropInventoryItem( Sapphire::Common:
|
|||
{
|
||||
auto& container = m_storageMap[ type ];
|
||||
|
||||
auto item = container->getItem( slotId );
|
||||
auto item = container->getItem( (uint8_t)slotId );
|
||||
if( !item )
|
||||
return nullptr;
|
||||
|
||||
// unlink item
|
||||
container->removeItem( slotId, false );
|
||||
updateContainer( type, slotId, nullptr );
|
||||
container->removeItem((uint8_t)slotId, false );
|
||||
updateContainer( type, (uint8_t)slotId, nullptr );
|
||||
|
||||
if( !silent )
|
||||
{
|
||||
|
@ -1079,7 +1079,7 @@ bool Sapphire::Entity::Player::getFreeInventoryContainerSlot( Inventory::Invento
|
|||
|
||||
for( uint16_t idx = 0; idx < container->getMaxSize(); idx++ )
|
||||
{
|
||||
auto item = container->getItem( idx );
|
||||
auto item = container->getItem((uint8_t)idx );
|
||||
if( !item )
|
||||
{
|
||||
containerPair = std::make_pair( bagId, idx );
|
||||
|
@ -1094,7 +1094,7 @@ bool Sapphire::Entity::Player::getFreeInventoryContainerSlot( Inventory::Invento
|
|||
void Sapphire::Entity::Player::insertInventoryItem( Sapphire::Common::InventoryType type, uint16_t slot,
|
||||
const Sapphire::ItemPtr item )
|
||||
{
|
||||
updateContainer( type, slot, item );
|
||||
updateContainer( type, (uint8_t)slot, item );
|
||||
|
||||
auto slotUpdate = std::make_shared< UpdateInventorySlotPacket >( getId(), slot, type, *item );
|
||||
queuePacket( slotUpdate );
|
||||
|
|
|
@ -527,7 +527,7 @@ void Sapphire::Entity::Player::updateDbMonsterNote()
|
|||
auto stmt = db.getPreparedStatement( Db::CHARA_MONSTERNOTE_UP );
|
||||
//std::array< std::vector< uint8_t >, 12 > vectors;
|
||||
std::vector< uint8_t > vector( 41 );
|
||||
for( std::size_t i = 0; i < m_huntingLogEntries.size(); ++i )
|
||||
for( uint8_t i = 0; i < m_huntingLogEntries.size(); ++i )
|
||||
{
|
||||
vector[ 0 ] = m_huntingLogEntries[ i ].rank;
|
||||
|
||||
|
|
|
@ -67,12 +67,12 @@ const Sapphire::ItemMap& Sapphire::ItemContainer::getItemMap() const
|
|||
|
||||
int8_t Sapphire::ItemContainer::getFreeSlot()
|
||||
{
|
||||
for( uint16_t slotId = 0; slotId < m_size; slotId++ )
|
||||
for( uint8_t slotId = 0; slotId < m_size; slotId++ )
|
||||
{
|
||||
ItemMap::iterator it = m_itemMap.find( slotId );
|
||||
if( it == m_itemMap.end() ||
|
||||
it->second == nullptr )
|
||||
return slotId;
|
||||
return (int8_t)slotId;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
|
|
@ -446,7 +446,7 @@ void Sapphire::World::Manager::DebugCommandMgr::set( char* data, Entity::Player&
|
|||
{
|
||||
uint8_t values[15];
|
||||
std::memset( values, 0, sizeof( values ) );
|
||||
sscanf( params.c_str(), "%d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
|
||||
sscanf( params.c_str(), "%hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu %hhu",
|
||||
&values[ 0 ], &values[ 1 ], &values[ 2 ], &values[ 3 ], &values[ 4 ],
|
||||
&values[ 5 ], &values[ 6 ], &values[ 7 ], &values[ 8 ], &values[ 9 ],
|
||||
&values[ 10 ], &values[ 11 ], &values[ 12 ], &values[ 13 ], &values[ 14 ] );
|
||||
|
@ -686,7 +686,7 @@ void Sapphire::World::Manager::DebugCommandMgr::get( char* data, Entity::Player&
|
|||
}
|
||||
else if( ( subCommand == "poprange" ) )
|
||||
{
|
||||
uint32_t id, param;
|
||||
uint32_t id;
|
||||
sscanf( params.c_str(), "%u", &id );
|
||||
|
||||
auto& instanceObjectCache = Common::Service< InstanceObjectCache >::ref();
|
||||
|
|
|
@ -89,7 +89,7 @@ bool Sapphire::World::Manager::HousingMgr::init()
|
|||
{
|
||||
auto count = landSet.second.size();
|
||||
|
||||
houseCount += count;
|
||||
houseCount += (uint32_t)count;
|
||||
|
||||
if( landSet.second.size() != 60 )
|
||||
{
|
||||
|
@ -810,7 +810,7 @@ void Sapphire::World::Manager::HousingMgr::requestEstateEditGuestAccess( Entity:
|
|||
if( !hZone )
|
||||
return;
|
||||
|
||||
auto land = hZone->getLand( ident.landId );
|
||||
auto land = hZone->getLand( (uint8_t)ident.landId );
|
||||
if( !land )
|
||||
return;
|
||||
|
||||
|
@ -1295,6 +1295,7 @@ bool Sapphire::World::Manager::HousingMgr::moveInternalItem( Entity::Player& pla
|
|||
}
|
||||
catch( const std::out_of_range& ex )
|
||||
{
|
||||
(void)ex; // suppress unused var warning
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1702,7 +1703,7 @@ void Sapphire::World::Manager::HousingMgr::editAppearance( bool isInterior, Sapp
|
|||
updateHouseModels( land->getHouse() );
|
||||
if( !isInterior )
|
||||
{
|
||||
terri->sendLandUpdate( landIdent.landId );
|
||||
terri->sendLandUpdate( (uint8_t)landIdent.landId );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1758,11 +1759,11 @@ void Sapphire::World::Manager::HousingMgr::removeHouse( Entity::Player& player,
|
|||
|
||||
land->setStatus( HouseStatus::Sold );
|
||||
land->updateLandDb();
|
||||
terri->sendLandUpdate( plot );
|
||||
terri->sendLandUpdate( (uint8_t)plot );
|
||||
|
||||
player.setLandFlags( LandFlagsSlot::Private, 0, land->getLandIdent() );
|
||||
|
||||
terri->removeEstateEntranceEObj( plot );
|
||||
terri->removeEstateEntranceEObj((uint8_t)plot );
|
||||
|
||||
// missing reply for ClientTrigger RequestEstateHallRemoval
|
||||
}
|
|
@ -620,7 +620,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
if( mapData.size() <= 2 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -629,7 +629,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 4 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate4 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -638,7 +638,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 8 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate8 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -647,7 +647,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 16 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate16 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -656,7 +656,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 32 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate32 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -665,7 +665,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 64 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate64 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
@ -674,7 +674,7 @@ void Sapphire::World::Manager::MapMgr::sendPackets( Entity::Player& player, Even
|
|||
else if( mapData.size() <= 128 )
|
||||
{
|
||||
auto mapUpdatePacket = makeZonePacket< FFXIVIpcMapUpdate128 >( player.getId() );
|
||||
mapUpdatePacket->data().entryCount = mapData.size();
|
||||
mapUpdatePacket->data().entryCount = (uint8_t)mapData.size();
|
||||
|
||||
fillPacket( mapData, mapUpdatePacket->data().iconIds, mapUpdatePacket->data().levelIds, mapUpdatePacket->data().eventIds );
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ void Sapphire::World::Manager::PlayerMgr::movePlayerToLandDestination( Sapphire:
|
|||
if( terriMgr.isHousingTerritory( terriPos->getTargetZoneId() ) )
|
||||
{
|
||||
auto& housingMgr = Common::Service< HousingMgr >::ref();
|
||||
auto landSetId = housingMgr.toLandSetId( terriPos->getTargetZoneId(), param );
|
||||
auto landSetId = housingMgr.toLandSetId( terriPos->getTargetZoneId(), (uint8_t)param );
|
||||
|
||||
auto housingZone = housingMgr.getHousingZoneByLandSetId( landSetId );
|
||||
|
||||
|
|
|
@ -52,7 +52,7 @@ bool Sapphire::World::Manager::ShopMgr::purchaseGilShopItem( Entity::Player& pla
|
|||
|
||||
bool Sapphire::World::Manager::ShopMgr::shopSellItem( Sapphire::Entity::Player& player, uint32_t shopId, uint16_t containerId, uint16_t slotId )
|
||||
{
|
||||
auto item = player.getItemAt( containerId, slotId );
|
||||
auto item = player.getItemAt( containerId, (uint8_t)slotId );
|
||||
if( item )
|
||||
{
|
||||
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
|
||||
|
|
|
@ -475,7 +475,7 @@ Sapphire::TerritoryPtr Sapphire::World::Manager::TerritoryMgr::findOrCreateHousi
|
|||
if( !parentZone )
|
||||
return nullptr;
|
||||
|
||||
auto land = parentZone->getLand( landIdent.landId );
|
||||
auto land = parentZone->getLand( (uint8_t)landIdent.landId );
|
||||
if( !land )
|
||||
return nullptr;
|
||||
|
||||
|
|
|
@ -205,7 +205,7 @@ float CalcStats::directHitProbability( const Chara& chara )
|
|||
const auto& baseStats = chara.getStats();
|
||||
auto level = chara.getLevel();
|
||||
|
||||
float dhRate = chara.getStatValue( Common::BaseParam::DirectHitRate );
|
||||
float dhRate = (float)chara.getStatValue( Common::BaseParam::DirectHitRate );
|
||||
|
||||
auto divVal = static_cast< float >( levelTable[ level ][ Common::LevelTableEntry::DIV ] );
|
||||
auto subVal = static_cast< float >( levelTable[ level ][ Common::LevelTableEntry::SUB ] );
|
||||
|
@ -218,7 +218,7 @@ float CalcStats::criticalHitProbability( const Chara& chara )
|
|||
const auto& baseStats = chara.getStats();
|
||||
auto level = chara.getLevel();
|
||||
|
||||
float chRate = chara.getStatValue( Common::BaseParam::CriticalHit );
|
||||
float chRate = (float)chara.getStatValue( Common::BaseParam::CriticalHit );
|
||||
|
||||
auto divVal = static_cast< float >( levelTable[ level ][ Common::LevelTableEntry::DIV ] );
|
||||
auto subVal = static_cast< float >( levelTable[ level ][ Common::LevelTableEntry::SUB ] );
|
||||
|
|
|
@ -573,7 +573,7 @@ int32_t Sapphire::World::Navi::NaviProvider::addAgent( Entity::Chara& chara )
|
|||
std::memset( ¶ms, 0, sizeof( params ) );
|
||||
params.height = 3.f;
|
||||
params.maxAcceleration = 25.f;
|
||||
params.maxSpeed = std::pow( 2, chara.getRadius() * 0.35f ) + 1.f;
|
||||
params.maxSpeed = (float)std::pow( 2, chara.getRadius() * 0.35f ) + 1.f;
|
||||
params.radius = ( chara.getRadius() ) * 0.75f;
|
||||
params.collisionQueryRange = params.radius * 12.0f;
|
||||
params.pathOptimizationRange = params.radius * 20.0f;
|
||||
|
@ -589,7 +589,7 @@ void Sapphire::World::Navi::NaviProvider::updateAgentParameters( Entity::BNpc& b
|
|||
std::memset( ¶ms, 0, sizeof( params ) );
|
||||
params.height = 3.f;
|
||||
params.maxAcceleration = 25.f;
|
||||
params.maxSpeed = std::pow( 2, bnpc.getRadius() * 0.35f ) + 1.f;
|
||||
params.maxSpeed = (float)std::pow( 2, bnpc.getRadius() * 0.35f ) + 1.f;
|
||||
if( bnpc.getState() == Entity::BNpcState::Combat || bnpc.getState() == Entity::BNpcState::Retreat )
|
||||
params.maxSpeed *= 2;
|
||||
params.radius = ( bnpc.getRadius() ) * 0.75f;
|
||||
|
|
|
@ -328,7 +328,7 @@ void Sapphire::Network::GameConnection::processOutQueue()
|
|||
}
|
||||
|
||||
pRP.addPacket( pPacket );
|
||||
totalSize += pPacket->getSize();
|
||||
totalSize += (int32_t)pPacket->getSize();
|
||||
|
||||
// todo: figure out a good max set size and make it configurable
|
||||
if( totalSize > 10000 )
|
||||
|
|
|
@ -154,7 +154,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
|
|||
}
|
||||
case ClientTriggerType::Examine:
|
||||
{
|
||||
uint32_t targetId = p1u64;
|
||||
uint32_t targetId = (uint32_t)p1u64;
|
||||
examineHandler( player, targetId );
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -658,13 +658,13 @@ void Sapphire::Network::GameConnection::landRenameHandler( const Packets::FFXIVA
|
|||
|
||||
auto& housingMgr = Common::Service< HousingMgr >::ref();
|
||||
|
||||
auto landSetId = housingMgr.toLandSetId( packet.data().ident.territoryTypeId, packet.data().ident.wardNum );
|
||||
auto landSetId = housingMgr.toLandSetId( packet.data().ident.territoryTypeId, (uint8_t)packet.data().ident.wardNum );
|
||||
|
||||
auto pZone = housingMgr.getHousingZoneByLandSetId( landSetId );
|
||||
if( !pZone )
|
||||
return;
|
||||
|
||||
auto pLand = pZone->getLand( packet.data().ident.landId );
|
||||
auto pLand = pZone->getLand((uint8_t)packet.data().ident.landId );
|
||||
if( !pLand )
|
||||
return;
|
||||
|
||||
|
@ -712,11 +712,11 @@ void Sapphire::Network::GameConnection::reqPlaceHousingItem( const Packets::FFXI
|
|||
|
||||
if( data.shouldPlaceItem == 1 )
|
||||
{
|
||||
housingMgr.reqPlaceHousingItem( player, data.landId, data.sourceInvContainerId, data.sourceInvSlotId,
|
||||
housingMgr.reqPlaceHousingItem( player, data.landId, data.sourceInvContainerId, (uint8_t)data.sourceInvSlotId,
|
||||
data.position, data.rotation );
|
||||
}
|
||||
else
|
||||
housingMgr.reqPlaceItemInStore( player, data.landId, data.sourceInvContainerId, data.sourceInvSlotId );
|
||||
housingMgr.reqPlaceItemInStore( player, data.landId, data.sourceInvContainerId, (uint8_t)data.sourceInvSlotId );
|
||||
|
||||
}
|
||||
|
||||
|
@ -728,7 +728,7 @@ void Sapphire::Network::GameConnection::reqMoveHousingItem( const Packets::FFXIV
|
|||
const auto packet = ZoneChannelPacket< Client::FFXIVIpcHousingUpdateObjectPosition >( inPacket );
|
||||
const auto& data = packet.data();
|
||||
|
||||
housingMgr.reqMoveHousingItem( player, data.ident, data.slot, data.pos, data.rotation );
|
||||
housingMgr.reqMoveHousingItem( player, data.ident, (uint8_t)data.slot, data.pos, data.rotation );
|
||||
}
|
||||
|
||||
void Sapphire::Network::GameConnection::housingEditExterior( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
|
||||
|
@ -748,7 +748,7 @@ void Sapphire::Network::GameConnection::housingEditExterior( const Packets::FFXI
|
|||
slotList.push_back( container != 0x270F ? static_cast< uint8_t >( packet.data().slot[i] ) : 0xFF );
|
||||
}
|
||||
|
||||
housingMgr.editAppearance( false, player, terri->getLand( packet.data().landId )->getLandIdent(), containerList, slotList, packet.data().removeFlag );
|
||||
housingMgr.editAppearance( false, player, terri->getLand( (uint8_t)packet.data().landId )->getLandIdent(), containerList, slotList, packet.data().removeFlag );
|
||||
}
|
||||
|
||||
void Sapphire::Network::GameConnection::housingEditInterior( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
|
||||
|
@ -847,18 +847,18 @@ void Sapphire::Network::GameConnection::inventoryEquipRecommendedItemsHandler( c
|
|||
if ( fromContainer == Common::GearSet0 )
|
||||
continue;
|
||||
|
||||
const auto fromItem = fromSlot == -1 ? nullptr : player.getItemAt( fromContainer, fromSlot );
|
||||
const auto fromItem = fromSlot == -1 ? nullptr : player.getItemAt( fromContainer, (uint8_t)fromSlot );
|
||||
const auto equippedItem = player.getItemAt( Common::GearSet0, slot );
|
||||
|
||||
if ( fromItem && equippedItem )
|
||||
{
|
||||
player.swapItem( fromContainer, fromSlot, Common::GearSet0, slot, slot == 0 || slot == 13 );
|
||||
player.swapItem( fromContainer, (uint8_t)fromSlot, Common::GearSet0, slot, slot == 0 || slot == 13 );
|
||||
player.queuePacket( std::make_shared< UpdateInventorySlotPacket >( player.getId(), fromSlot, fromContainer, *equippedItem, 0 ) );
|
||||
player.queuePacket( std::make_shared< UpdateInventorySlotPacket >( player.getId(), slot, Common::GearSet0, *fromItem, 0 ) );
|
||||
}
|
||||
else if ( fromItem && !equippedItem )
|
||||
{
|
||||
player.moveItem( fromContainer, fromSlot, Common::GearSet0, slot, slot == 0 || slot == 13 );
|
||||
player.moveItem( fromContainer, (uint8_t)fromSlot, Common::GearSet0, slot, slot == 0 || slot == 13 );
|
||||
player.queuePacket( std::make_shared< UpdateInventorySlotPacket >( player.getId(), fromSlot, fromContainer, 0 ) );
|
||||
player.queuePacket( std::make_shared< UpdateInventorySlotPacket >( player.getId(), slot, Common::GearSet0, *fromItem, 0 ) );
|
||||
}
|
||||
|
|
|
@ -115,7 +115,7 @@ void Sapphire::Network::GameConnection::socialReplyHandler( const FFXIVARR_PACKE
|
|||
strcpy( inviteUpPacket->data().name, player.getName().c_str() );
|
||||
pPlayer->queuePacket( inviteUpPacket );
|
||||
|
||||
inviteReplyData.contentId == pPlayer->getContentId();
|
||||
inviteReplyData.contentId = pPlayer->getContentId();
|
||||
inviteReplyData.socialType = data.socialType;
|
||||
inviteReplyData.gender = pPlayer->getGender();
|
||||
strcpy( inviteReplyData.name, pPlayer->getName().c_str() );
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
m_data.headRotation = headRotation;
|
||||
m_data.animationType = animationType;
|
||||
m_data.animationState = state;
|
||||
m_data.animationSpeed = animationSpeed;
|
||||
m_data.animationSpeed = (uint8_t)animationSpeed;
|
||||
m_data.unknownRotation = unknownRotation;
|
||||
m_data.posX = Common::Util::floatToUInt16( actor.getPos().x );
|
||||
m_data.posY = Common::Util::floatToUInt16( actor.getPos().y );
|
||||
|
|
|
@ -164,7 +164,7 @@ bool Sapphire::Scripting::ScriptMgr::onTalk( Entity::Player& player, uint64_t ac
|
|||
{
|
||||
// check if the actor is an eobj and call its script if we have one
|
||||
auto zone = player.getCurrentTerritory();
|
||||
if( auto eobj = zone->getEObj( actorId ) )
|
||||
if( auto eobj = zone->getEObj( (uint32_t)actorId ) )
|
||||
{
|
||||
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::EventObjectScript >( eobj->getObjectId() );
|
||||
if( script )
|
||||
|
|
|
@ -140,12 +140,12 @@ bool Sapphire::HousingZone::init()
|
|||
land->setHouse( house );
|
||||
}
|
||||
|
||||
land->init( entry.m_type, entry.m_size, entry.m_status, entry.m_currentPrice, entry.m_ownerId, entry.m_houseId );
|
||||
land->init( entry.m_type, entry.m_size, entry.m_status, (uint32_t)entry.m_currentPrice, entry.m_ownerId, entry.m_houseId );
|
||||
|
||||
m_landPtrMap[ entry.m_landId ] = land;
|
||||
m_landPtrMap[ (unsigned char)entry.m_landId ] = land;
|
||||
|
||||
if( entry.m_houseId > 0 )
|
||||
registerEstateEntranceEObj( entry.m_landId );
|
||||
registerEstateEntranceEObj( (uint8_t)entry.m_landId );
|
||||
|
||||
updateYardObjects( land->getLandIdent() );
|
||||
}
|
||||
|
@ -169,7 +169,7 @@ void Sapphire::HousingZone::onPlayerZoneIn( Entity::Player& player )
|
|||
{
|
||||
auto housingObjectInit = makeZonePacket< FFXIVIpcHousingObjectInitialize >( player.getId() );
|
||||
memset( &housingObjectInit->data().landIdent, 0xFF, sizeof( Common::LandIdent ) );
|
||||
housingObjectInit->data().u1 = 0xFF;
|
||||
housingObjectInit->data().u1 |= 0xFF;
|
||||
housingObjectInit->data().packetNum = yardPacketNum;
|
||||
housingObjectInit->data().packetTotal = yardPacketTotal;
|
||||
|
||||
|
@ -232,7 +232,7 @@ void Sapphire::HousingZone::sendLandSet( Entity::Player& player )
|
|||
for( auto i = 0; i != parts.size(); i++ )
|
||||
{
|
||||
landData.housePart[ i ] = parts[ i ].first;
|
||||
landData.houseColour[ i ] = parts[ i ].second;
|
||||
landData.houseColour[ i ] = (uint8_t)parts[ i ].second;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -269,7 +269,7 @@ void Sapphire::HousingZone::sendLandUpdate( uint8_t landId )
|
|||
for( auto i = 0; i != parts.size(); i++ )
|
||||
{
|
||||
landData.housePart[ i ] = parts[ i ].first;
|
||||
landData.houseColour[ i ] = parts[ i ].second;
|
||||
landData.houseColour[ i ] = (uint8_t)parts[ i ].second;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -409,11 +409,11 @@ void Sapphire::HousingZone::updateYardObjectPos( Entity::Player& sourcePlayer, u
|
|||
|
||||
auto packet = makeZonePacket< Server::FFXIVIpcHousingObjectMove >( player.second->getId() );
|
||||
|
||||
packet->data().itemRotation = item.getRot();
|
||||
packet->data().itemRotation = (uint16_t)item.getRot();
|
||||
packet->data().pos = item.getPos();
|
||||
|
||||
packet->data().landId = landId;
|
||||
packet->data().objectArray = slot;
|
||||
packet->data().landId = (uint8_t)landId;
|
||||
packet->data().objectArray = (uint8_t)slot;
|
||||
|
||||
player.second->queuePacket( packet );
|
||||
}
|
||||
|
|
|
@ -242,18 +242,16 @@ Sapphire::Land::InvMaxItemsPair Sapphire::Land::getInventoryItemMax() const
|
|||
{
|
||||
switch( m_size )
|
||||
{
|
||||
default:
|
||||
case HouseSize::Cottage:
|
||||
{
|
||||
return std::make_pair( 20, 200 );
|
||||
}
|
||||
break;
|
||||
case HouseSize::House:
|
||||
{
|
||||
return std::make_pair( 30, 300 );
|
||||
}
|
||||
break;
|
||||
case HouseSize::Mansion:
|
||||
{
|
||||
return std::make_pair( 40, 400 );
|
||||
}
|
||||
break;
|
||||
}
|
||||
assert( false );
|
||||
}
|
||||
|
|
|
@ -474,7 +474,7 @@ bool Sapphire::Territory::update( uint64_t tickCount )
|
|||
auto dt = std::difftime( tickCount, m_lastUpdate ) / 1000.f;
|
||||
|
||||
if( m_pNaviProvider )
|
||||
m_pNaviProvider->updateCrowd( dt );
|
||||
m_pNaviProvider->updateCrowd( (float)dt );
|
||||
|
||||
updateSessions( tickCount, changedWeather );
|
||||
onUpdate( tickCount );
|
||||
|
|
Loading…
Add table
Reference in a new issue