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derp, they should be in their own struct
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1 changed files with 6 additions and 12 deletions
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@ -1599,18 +1599,12 @@ struct FFXIVIpcWardYardInfo :
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struct FFXIVIpcActorFreeSpawn :
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FFXIVIpcBasePacket< SharedEstateSettingsResponse >
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{
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uint64_t char1ContentId;
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uint8_t char1Permissions;
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char char1Name[0x20];
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char padding1[0x7];
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uint64_t char2ContentId;
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uint8_t char2Permissions;
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char char2Name[0x20];
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char padding2[0x7];
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uint64_t char3ContentId;
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uint8_t char3Permissions;
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char char3Name[0x20];
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char padding3[0x7];
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struct playerEntry {
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uint64_t contentId;
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uint8_t permissions;
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char name[0x20];
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char padding[0x7];
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} entry[3];
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};
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struct FFXIVIpcMSQTrackerProgress :
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