diff --git a/src/world/Actor/Player.h b/src/world/Actor/Player.h index d8991cdd..ca0914d2 100644 --- a/src/world/Actor/Player.h +++ b/src/world/Actor/Player.h @@ -1130,21 +1130,21 @@ namespace Sapphire::Entity uint16_t m_activeTitle; uint8_t m_titleList[48]; - uint8_t m_howTo[34]; - uint8_t m_minions[55]; + uint8_t m_howTo[35]; + uint8_t m_minions[56]; uint8_t m_mountGuide[29]; uint8_t m_homePoint; uint8_t m_startTown; uint16_t m_townWarpFstFlags; uint8_t m_questCompleteFlags[487]; - uint8_t m_discovery[445]; + uint8_t m_discovery[464]; uint32_t m_playTime; uint16_t m_classArray[ Common::CLASSJOB_SLOTS ]; uint32_t m_expArray[ Common::CLASSJOB_SLOTS ]; uint8_t m_aetheryte[21]; uint8_t m_unlocks[64]; - uint8_t m_orchestrion[40]; + uint8_t m_orchestrion[40]; //[64] in PlayerSetup, but setting it to that value crashes world on login uint8_t m_openingSequence;