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fix mount action interrupt
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1 changed files with 2 additions and 0 deletions
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@ -57,6 +57,8 @@ void MountAction::start()
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auto actionStartPkt = makeActorControlSelf( m_pSource->getId(), ActorControlType::ActionStart, 1, getId(), m_recastTimeMs / 10 );
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player->queuePacket( actionStartPkt );
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m_started = true;
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}
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void MountAction::execute()
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