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Merge pull request #320 from DantestyleXD/ManFst003
[Quest] ManFst003 added
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commit
9f13a4dc91
1 changed files with 228 additions and 5 deletions
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@ -10,15 +10,238 @@
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class ManFst003 : public EventScript
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{
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private:
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private:
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// Basic quest information
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// Quest vars / flags used
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// GetQuestBitFlag8
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// GetQuestUI8AL
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// GetQuestUI8BH
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// GetQuestUI8BL
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// GetQuestUI8CH
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enum Sequence : uint8_t
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{
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Seq0 = 0,
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Seq1 = 1,
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SeqFinish = 255,
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};
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public:
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ManFst003() : EventScript( 65659 )
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{}
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// Quest rewards
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static constexpr auto RewardExpFactor = 100;
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static constexpr auto RewardGil = 107;
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// Entities found in the script data of the quest
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static constexpr auto Actor0 = 1001140;
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static constexpr auto Actor1 = 2;
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static constexpr auto Actor2 = 1000197;
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static constexpr auto Actor20 = 1000159;
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static constexpr auto Actor3 = 1000768;
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static constexpr auto Actor4 = 1000100;
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static constexpr auto BindActor0 = 6229224;
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static constexpr auto Item0 = 2000119;
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static constexpr auto LocActor0 = 1003159;
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static constexpr auto LocMarker01 = 2153091;
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static constexpr auto LocMarker02 = 2153104;
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static constexpr auto LocMarker03 = 2153111;
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static constexpr auto LocMarker04 = 2154539;
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static constexpr auto LocMarker05 = 2154540;
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static constexpr auto LocMarker06 = 2154541;
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static constexpr auto LocMarker07 = 2210446;
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static constexpr auto LocMarker08 = 2210454;
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static constexpr auto LocMarker09 = 2210461;
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static constexpr auto LocMotion0 = 799;
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static constexpr auto Poprange0 = 2280858;
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static constexpr auto RewardDesion = 1;
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static constexpr auto Seq0Actor0 = 0;
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static constexpr auto Seq0Actor0Lq = 50;
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static constexpr auto Seq1Actor0 = 4;
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static constexpr auto Seq1Actor1 = 1;
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static constexpr auto Seq1Actor1Wait = 51;
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static constexpr auto Seq1Actor2 = 2;
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static constexpr auto Seq1Actor3 = 3;
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static constexpr auto Seq1Actor3Npctradeno = 99;
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static constexpr auto Seq1Actor3Npctradeok = 100;
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static constexpr auto Seq2Actor4 = 5;
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static constexpr auto Territorytype0 = 132;
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static constexpr auto UnlockDesion = 14;
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public:
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ManFst003() : EventScript( 65659 ){};
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~ManFst003(){};
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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if( actor == Actor0 )
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{
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Scene00000( player );
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}
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else if( actor == Actor1 )
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{
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player.eventActionStart( 0x050002, 0x13,
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[&]( Entity::Player& player, uint32_t eventId, uint64_t additional )
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{
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player.sendQuestMessage( 0x050002, 0, 1, 0, 0 );
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player.registerAetheryte( 2 );
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player.learnAction( 1 );
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Scene00051( player );
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},
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nullptr, eventId );
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}
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else if( actor == Actor2 )
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{
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Scene00002( player );
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}
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else if( actor == Actor3 )
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{
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Scene00003( player );
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}
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else if( actor == Actor4 )
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{
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Scene00005( player );
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}
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}
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};
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private:
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void checkQuestCompletion( Entity::Player& player, uint32_t varIdx )
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{
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if( varIdx == 3 )
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{
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player.sendQuestMessage( getId(), 1, 0, 0, 0 );
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}
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else if( varIdx == 2 )
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{
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player.sendQuestMessage( getId(), 2, 0, 0, 0 );
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}
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else
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{
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player.sendQuestMessage( getId(), 0, 0, 0, 0 );
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}
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auto questId = getId();
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auto QUEST_VAR_ATTUNE = player.getQuestUI8AL( questId );
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auto QUEST_VAR_CLASS = player.getQuestUI8BH( questId );
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auto QUEST_VAR_TRADE = player.getQuestUI8BL( questId );
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if( QUEST_VAR_ATTUNE == 1 && QUEST_VAR_CLASS == 1 && QUEST_VAR_TRADE == 1 )
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{
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player.updateQuest( questId, 255 );
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}
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}
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void Scene00000( Entity::Player& player )
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{
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player.playScene( getId(), 0, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.param2 == 1 )
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{
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Scene00050( player );
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}
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} );
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}
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void Scene00001( Entity::Player& player )
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{
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player.playScene( getId(), 1, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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player.setQuestUI8AL( getId(), 1 );
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checkQuestCompletion( player, 0 );
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} );
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}
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void Scene00002( Entity::Player& player )
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{
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player.playScene( getId(), 2, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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player.setQuestUI8BH( getId(), 1 );
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checkQuestCompletion( player, 3 );
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} );
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}
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void Scene00003( Entity::Player& player )
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{
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player.playScene( getId(), 3, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.param2 == 1 )
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{
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Scene00100( player );
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}
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else
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{
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Scene00099( player );
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}
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} );
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}
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void Scene00004( Entity::Player& player )
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{
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player.playScene( getId(), 4, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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player.playScene( getId(), 4, 0, 0, 0 );
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} );
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}
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void Scene00005( Entity::Player& player )
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{
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player.playScene( getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.param2 == 1 )
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{
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if( player.giveQuestRewards( getId(), 0 ) )
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{
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player.finishQuest( getId() );
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}
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}
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} );
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}
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void Scene00050( Entity::Player& player )
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{
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player.playScene( getId(), 50, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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player.updateQuest( getId(), 1 );
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player.setQuestUI8CH( getId(), 1 );
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player.forceZoneing( 132 );
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} );
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}
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void Scene00051( Entity::Player& player )
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{
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player.playScene( getId(), 51, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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Scene00001( player );
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} );
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}
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void Scene00099( Entity::Player& player )
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{
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player.playScene( getId(), 99, HIDE_HOTBAR,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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Scene00004( player );
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} );
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}
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void Scene00100( Entity::Player& player )
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{
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player.playScene( getId(), 100, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[&]( Entity::Player& player, const Event::SceneResult& result )
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{
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player.setQuestUI8CH( getId(), 0 );
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player.setQuestUI8BL( getId(), 1 );
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checkQuestCompletion( player, 2 );
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} );
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}
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};
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