From a6619031f1982105a033d0783fe0b48aae0b2f5f Mon Sep 17 00:00:00 2001 From: NotAdam Date: Sat, 9 Feb 2019 23:07:13 +1100 Subject: [PATCH] fix default damage aspect --- src/world/Action/Action.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/world/Action/Action.h b/src/world/Action/Action.h index 2c3e9a3e..d8b57507 100644 --- a/src/world/Action/Action.h +++ b/src/world/Action/Action.h @@ -57,7 +57,7 @@ namespace Sapphire::Action * @param chara The chara to inflict damage upon * @param aspect The aspect of the damage */ - void damageTarget( uint32_t amount, Entity::Chara& chara, Common::ActionAspect aspect = Common::ActionAspect::Unaspected ); + void damageTarget( uint32_t amount, Entity::Chara& chara, Common::ActionAspect aspect = Common::ActionAspect::None ); /*! * @brief Heals a target and adds the effect entry * @param amount Amount of healing to apply