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Moved rotation funciton, not inlined anymore
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parent
1edfc8490d
commit
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2 changed files with 13 additions and 9 deletions
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@ -827,4 +827,14 @@ void Core::Entity::Actor::removeSingleStatusEffectFromId( uint32_t id )
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Core::StatusEffect::StatusEffectContainerPtr Core::Entity::Actor::getStatusEffectContainer() const
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{
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return m_pStatusEffectContainer;
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}
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}
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float Core::Entity::Actor::getRotation() const
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{
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return m_rot;
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}
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void Core::Entity::Actor::setRotation( float rot )
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{
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m_rot = rot;
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}
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@ -177,15 +177,9 @@ public:
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void setPosition( const Common::FFXIVARR_POSITION3& pos );
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void setPosition( float x, float y, float z );
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void setRotation( float rot )
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{
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m_rot = rot;
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}
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void setRotation( float rot );
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float getRotation() const
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{
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return m_rot;
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}
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float getRotation() const;
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Common::FFXIVARR_POSITION3& getPos();
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