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Merge pull request #553 from NotAdam/crowd

fix bnpcs not navigating around obstacles
This commit is contained in:
Mordred 2019-04-23 14:40:03 +02:00 committed by GitHub
commit ab1e81ba01

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@ -629,14 +629,24 @@ void Sapphire::World::Navi::NaviProvider::setMoveTarget( Entity::Chara& chara,
const dtQueryFilter* filter = m_pCrowd->getFilter( 0 );
const float* halfExtents = m_pCrowd->getQueryExtents();
float vel[ 3 ];
float p[ 3 ] = { endPos.x, endPos.y, endPos.z };
dtPolyRef ref;
auto status = m_naviMeshQuery->findNearestPoly( p, halfExtents, filter, &ref, nullptr );
if( !dtStatusSucceed( status ) )
{
Logger::error( "Failed to find nearest poly for Chara#{} for pos X: {} Y: {} Z: {}",
chara.getId(), endPos.x, endPos.y, endPos.z );
return;
}
const dtCrowdAgent* ag = m_pCrowd->getAgent( chara.getAgentId() );
if( ag && ag->active )
{
calcVel( vel, ag->npos, p, ag->params.maxSpeed );
m_pCrowd->requestMoveVelocity( chara.getAgentId(), vel );
m_pCrowd->requestMoveTarget( chara.getAgentId(), ref, p );
}
}