1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-26 14:37:44 +00:00

Merge pull request #763 from hkAlice/aggro-mul

bnpc/hatelist aggro value+rate work; action aggroMultiplier; warning cleanups;
This commit is contained in:
Mordred 2022-01-28 00:16:15 +01:00 committed by GitHub
commit abbeb5fe61
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
20 changed files with 138 additions and 39 deletions

View file

@ -35,7 +35,7 @@ void PlayerMinimal::load( uint64_t charId )
return;
m_characterId = charId;
m_id = res->getUInt64( "EntityId" );
m_id = res->getUInt( "EntityId" );
memset( m_name, 0, 32 );

View file

@ -116,7 +116,7 @@ int SapphireApi::createCharacter( const uint32_t accountId, const std::string& n
const char* ptr = infoJson.c_str() + 50;
std::string lookPart( ptr );
int32_t pos = lookPart.find_first_of( "]" );
auto pos = lookPart.find_first_of( "]" );
if( pos != std::string::npos )
{
lookPart = lookPart.substr( 0, pos + 1 );
@ -188,7 +188,7 @@ void SapphireApi::deleteCharacter( std::string name, const uint32_t accountId )
}
}
int32_t id = deletePlayer.getCharacterId();
auto id = deletePlayer.getCharacterId();
g_charaDb.execute( "DELETE FROM charainfo WHERE CharacterId = " + std::to_string( id ) + ";" );
g_charaDb.execute( "DELETE FROM characlass WHERE CharacterId = " + std::to_string( id ) + ";" );

View file

@ -15,7 +15,7 @@ LobbyPacketContainer::LobbyPacketContainer( uint8_t* encKey )
m_encKey = encKey;
memset( m_dataBuf, 0, 0x1570 );
memset( m_dataBuf.data(), 0, 0x1570 );
}
LobbyPacketContainer::~LobbyPacketContainer()
@ -25,14 +25,14 @@ LobbyPacketContainer::~LobbyPacketContainer()
void LobbyPacketContainer::addPacket( FFXIVPacketBasePtr pEntry )
{
memcpy( m_dataBuf + m_header.size, &pEntry->getData()[ 0 ], pEntry->getSize() );
memcpy( m_dataBuf.data() + m_header.size, &pEntry->getData()[ 0 ], pEntry->getSize() );
// encryption key is set, we want to encrypt this packet
if( m_encKey != nullptr )
{
BlowFish blowfish;
blowfish.initialize( m_encKey, 0x10 );
blowfish.Encode( m_dataBuf + m_header.size + 0x10, m_dataBuf + m_header.size + 0x10, pEntry->getSize() - 0x10 );
blowfish.Encode( m_dataBuf.data() + m_header.size + 0x10, m_dataBuf.data() + m_header.size + 0x10, pEntry->getSize() - 0x10 );
}
m_header.size += pEntry->getSize();
@ -51,6 +51,8 @@ uint8_t* LobbyPacketContainer::getRawData( bool addstuff )
m_header.unknown_0 = 0xff41a05252;
m_header.timestamp = Common::Util::getTimeMs();
}
memcpy( m_dataBuf, &m_header, sizeof( Sapphire::Network::Packets::FFXIVARR_PACKET_HEADER ) );
return m_dataBuf;
memcpy( m_dataBuf.data(), &m_header, sizeof( Sapphire::Network::Packets::FFXIVARR_PACKET_HEADER ) );
return m_dataBuf.data();
}

View file

@ -1,6 +1,7 @@
#ifndef LOBBY_PACKET_CONTAINER_H_
#define LOBBY_PACKET_CONTAINER_H_
#include <array>
#include <vector>
#include <string.h>
@ -34,7 +35,7 @@ namespace Sapphire::Network::Packets
std::vector< FFXIVPacketBasePtr > m_entryList;
uint8_t m_dataBuf[0x2000];
std::array< uint8_t, 0x2000 > m_dataBuf{ 0 };
};

View file

@ -4,6 +4,7 @@
#include <Logging/Logger.h>
#include <Crypt/base64.h>
#include <iomanip>
#include <memory>
#include <nlohmann/json.hpp>
@ -66,7 +67,7 @@ Lobby::LobbySessionPtr Lobby::RestConnector::getSession( char* sId )
if( content.find( "invalid" ) == std::string::npos )
{
LobbySessionPtr pSession( new Lobby::LobbySession() );
auto pSession = std::make_shared< Lobby::LobbySession >();
pSession->setAccountID( json["result"].get< uint32_t >() );
pSession->setSessionId( sId );
return pSession;

View file

@ -499,7 +499,7 @@ int main( int argc, char** argv )
Logger::info( "Export in progress" );
uint32_t updateInterval = rows.size() / 20;
auto updateInterval = rows.size() / 20;
uint32_t i = 0;
for( const auto& row : rows )
{

View file

@ -890,6 +890,11 @@ void Action::Action::setActionKind( uint8_t actionKind )
m_actionKind = actionKind;
}
void Action::Action::setAggroMultiplier( float aggroMultiplier )
{
m_aggroMultiplier = aggroMultiplier;
}
uint64_t Action::Action::getCastTimeRest() const
{
return m_castTimeRestMs;

View file

@ -49,6 +49,8 @@ namespace Sapphire::World::Action
uint8_t getActionKind() const;
void setActionKind( uint8_t actionKind );
void setAggroMultiplier( float aggroMultiplier );
uint64_t getCastTimeRest() const;
/*!
@ -174,6 +176,8 @@ namespace Sapphire::World::Action
Common::ActionPrimaryCostType m_primaryCostType;
uint16_t m_primaryCost{};
float m_aggroMultiplier{ 1.f };
uint64_t m_startTime{};
uint64_t m_castTimeRestMs{};
uint32_t m_castTimeMs{};

View file

@ -448,6 +448,40 @@ void Sapphire::Entity::BNpc::hateListClear()
m_hateList.clear();
}
uint32_t Sapphire::Entity::BNpc::hateListGetValue( const Sapphire::Entity::CharaPtr& pChara )
{
for( const auto& listEntry : m_hateList )
{
if( listEntry->m_pChara == pChara )
{
return listEntry->m_hateAmount;
}
}
return 0;
}
uint32_t Sapphire::Entity::BNpc::hateListGetHighestValue()
{
auto it = m_hateList.begin();
uint32_t maxHate = 0;
std::shared_ptr< HateListEntry > entry;
for( ; it != m_hateList.end(); ++it )
{
if( ( *it )->m_hateAmount > maxHate )
{
maxHate = ( *it )->m_hateAmount;
entry = *it;
}
}
if( entry && maxHate != 0 )
return entry->m_hateAmount;
return 0;
}
Sapphire::Entity::CharaPtr Sapphire::Entity::BNpc::hateListGetHighest()
{
auto it = m_hateList.begin();
@ -491,29 +525,45 @@ void Sapphire::Entity::BNpc::hateListAddDelayed( const Sapphire::Entity::CharaPt
void Sapphire::Entity::BNpc::hateListUpdate( const Sapphire::Entity::CharaPtr& pChara, int32_t hateAmount )
{
bool hasEntry = false;
for( const auto& listEntry : m_hateList )
{
if( listEntry->m_pChara == pChara )
{
listEntry->m_hateAmount += static_cast< uint32_t >( hateAmount );
return;
hasEntry = true;
break;
}
}
if( !hasEntry )
{
auto hateEntry = std::make_shared< HateListEntry >();
hateEntry->m_hateAmount = static_cast< uint32_t >( hateAmount );
hateEntry->m_pChara = pChara;
m_hateList.insert( hateEntry );
}
for( const auto& listEntry : m_hateList )
{
// update entire hatelist for all players who are on aggro with this bnpc
if( pChara->isPlayer() )
{
auto pPlayer = pChara->getAsPlayer();
Service< World::Manager::PlayerMgr >::ref().onHateListChanged( *pPlayer );
}
}
}
void Sapphire::Entity::BNpc::hateListRemove( const Sapphire::Entity::CharaPtr& pChara )
{
for( const auto& listEntry : m_hateList )
{
if( listEntry->m_pChara == pChara )
{
m_hateList.erase( listEntry );
if( pChara->isPlayer() )
{
PlayerPtr tmpPlayer = pChara->getAsPlayer();
@ -547,7 +597,6 @@ void Sapphire::Entity::BNpc::aggro( const Sapphire::Entity::CharaPtr& pChara )
auto variation = static_cast< uint32_t >( pRNGMgr.getRandGenerator< float >( 500, 1000 ).next() );
m_lastAttack = Util::getTimeMs() + variation;
hateListUpdate( pChara, 1 );
setStance( Stance::Active );
m_state = BNpcState::Combat;
@ -773,6 +822,8 @@ void Sapphire::Entity::BNpc::onActionHostile( Sapphire::Entity::CharaPtr pSource
if( !hateListGetHighest() )
aggro( pSource );
hateListUpdate( pSource, 1 );
if( !m_pOwner )
setOwner( pSource );
}

View file

@ -103,6 +103,8 @@ namespace Sapphire::Entity
void setState( BNpcState state );
void hateListClear();
uint32_t hateListGetValue( const Sapphire::Entity::CharaPtr& pChara );
uint32_t hateListGetHighestValue();
CharaPtr hateListGetHighest();
void hateListAdd( const CharaPtr& pChara, int32_t hateAmount );
void hateListAddDelayed( const CharaPtr& pChara, int32_t hateAmount );

View file

@ -2127,7 +2127,7 @@ void Sapphire::Entity::Player::setFalling( bool state, const Common::FFXIVARR_PO
// get hp percentage starting from 0.1, increasing to 100% at max height
float hpPer = std::min( 0.1f + ( deltaMax - 10.f ) / 20.f, 1.f );
uint32_t damage = getMaxHp() * hpPer;
auto damage = static_cast< uint32_t >( getMaxHp() * hpPer );
// check if player has aggro - if not, player should "live"
if( m_actorIdTohateSlotMap.empty() )

View file

@ -90,7 +90,7 @@ bool HousingMgr::init()
Logger::debug( "HousingMgr: Checking land counts" );
uint32_t houseCount = 0;
size_t houseCount = 0;
for( auto& landSet : m_landCache )
{
auto count = landSet.second.size();

View file

@ -144,18 +144,23 @@ void InventoryMgr::updateHousingItemPosition( Inventory::HousingItemPtr item )
// ItemId, PosX, PosY, PosZ, Rotation, PosX, PosY, PosZ, Rotation
auto pos = item->getPos();
auto rot = item->getRot();
auto posX = static_cast< uint32_t >( pos.x );
auto posY = static_cast< uint32_t >( pos.y );
auto posZ = static_cast< uint32_t >( pos.z );
auto rot = static_cast< int32_t >( item->getRot() );
stmt->setUInt64( 1, item->getUId() );
stmt->setUInt( 2, pos.x );
stmt->setUInt( 3, pos.y );
stmt->setUInt( 4, pos.z );
stmt->setUInt( 2, posX );
stmt->setUInt( 3, posY );
stmt->setUInt( 4, posZ );
stmt->setInt( 5, rot );
stmt->setUInt( 6, pos.x );
stmt->setUInt( 7, pos.y );
stmt->setUInt( 8, pos.z );
stmt->setUInt( 6, posX );
stmt->setUInt( 7, posY );
stmt->setUInt( 8, posZ );
stmt->setInt( 9, rot );
db.execute( stmt );

View file

@ -29,6 +29,7 @@
#include "Network/PacketWrappers/HudParamPacket.h"
#include <Actor/Player.h>
#include <Actor/BNpc.h>
#include "Territory/InstanceObjectCache.h"
using namespace Sapphire;
@ -212,6 +213,7 @@ void PlayerMgr::onMobKill( Entity::Player& player, uint16_t nameId, uint32_t lay
void PlayerMgr::onHateListChanged( Entity::Player& player )
{
auto& server = Common::Service< World::WorldServer >::ref();
auto& teriMgr = Common::Service< World::Manager::TerritoryMgr >::ref();
auto hateListPacket = makeZonePacket< FFXIVIpcHateList >( player.getId() );
auto hateRankPacket = makeZonePacket< FFXIVIpcHaterList >( player.getId() );
@ -222,14 +224,28 @@ void PlayerMgr::onHateListChanged( Entity::Player& player )
hateRankPacket->data().Count = static_cast< uint8_t >( actorIdToHateSlotMap.size() );
auto it = actorIdToHateSlotMap.begin();
for( int32_t i = 0; it != actorIdToHateSlotMap.end(); ++it, i++ )
auto zone = teriMgr.getTerritoryByGuId( player.getTerritoryId() );
if( !zone )
return;
for( int32_t i = 0; it != actorIdToHateSlotMap.end(); ++it, ++i )
{
// TODO: get actual hate values for these
auto pBNpc = zone->getActiveBNpcByEntityId( it->first );
if( !pBNpc )
continue;
auto hateValue = pBNpc->hateListGetValue( player.getAsChara() );
if( hateValue == 0 )
continue;
auto hatePercent = ( hateValue / static_cast< float >( pBNpc->hateListGetHighestValue() ) ) * 100.f;
hateListPacket->data().List[ i ].Id = player.getId();
hateListPacket->data().List[ i ].Value = 6;
hateListPacket->data().List[ i ].Value = hateValue;
hateRankPacket->data().List[ i ].Id = it->first;
hateRankPacket->data().List[ i ].Rate = 100;
hateRankPacket->data().List[ i ].Rate = static_cast< uint8_t >( hatePercent );
}
server.queueForPlayer( player.getCharacterId(), { hateListPacket, hateRankPacket } );

View file

@ -583,6 +583,7 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
break;
}
break;
}
case PacketCommand::FINISH_LOADING: // Finish zoning
{

View file

@ -206,7 +206,7 @@ void Sapphire::HousingZone::sendLandSet( Entity::Player& player )
auto& parts = house->getHouseModels();
for( auto ii = 0; ii != parts.size(); ii++ )
for( auto ii = 0; ii != parts.size(); ++ii )
{
landData.patternIds[ ii ] = parts[ ii ].first;
landData.colors[ ii ] = parts[ ii ].second;
@ -245,7 +245,7 @@ void Sapphire::HousingZone::sendLandUpdate( uint8_t landId )
auto& parts = house->getHouseModels();
for( auto i = 0; i != parts.size(); i++ )
for( auto i = 0; i != parts.size(); ++i )
{
landData.patternIds[ i ] = parts[ i ].first;
landData.colors[ i ] = parts[ i ].second;

View file

@ -840,6 +840,15 @@ Sapphire::Entity::BNpcPtr Sapphire::Territory::createBNpcFromInstanceId( uint32_
return pBNpc;
}
Sapphire::Entity::BNpcPtr Sapphire::Territory::getActiveBNpcByEntityId( uint32_t entityId )
{
auto it = m_bNpcMap.find( entityId );
if( it == m_bNpcMap.end() )
return nullptr;
return it->second;
}
Sapphire::Entity::BNpcPtr Sapphire::Territory::getActiveBNpcByInstanceId( uint32_t instanceId )
{
for( const auto& bnpcIt : m_bNpcMap )

View file

@ -175,6 +175,8 @@ namespace Sapphire
Entity::BNpcPtr createBNpcFromInstanceId( uint32_t levelId, uint32_t hp, Common::BNpcType bnpcType, uint32_t triggerOwnerId = 0 );
Entity::BNpcPtr getActiveBNpcByEntityId( uint32_t entityId );
Entity::BNpcPtr getActiveBNpcByInstanceId( uint32_t instanceId );
Entity::BNpcPtr getActiveBNpcByInstanceIdAndTriggerOwner( uint32_t instanceId, uint32_t triggerOwnerId );