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Update PlayerSpawn to avoid conflicts

This commit is contained in:
Supamiu 2019-11-17 15:11:40 +01:00
parent bc41019ed9
commit abe3c20ab7

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@ -136,7 +136,7 @@ namespace Sapphire::Network::Packets
GCAffiliation = 0x016F, // updated 5.0
PlayerSpawn = 0x0386, // updated 5.1
PlayerSpawn = 0x0243, // updated 5.1
NpcSpawn = 0x010A, // updated 5.1
NpcSpawn2 = 0x0115, // ( Bigger statuseffectlist? ) updated 5.1
ActorMove = 0x01BC, // updated 5.1