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Update PlayerSpawn to avoid conflicts
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@ -136,7 +136,7 @@ namespace Sapphire::Network::Packets
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GCAffiliation = 0x016F, // updated 5.0
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PlayerSpawn = 0x0386, // updated 5.1
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PlayerSpawn = 0x0243, // updated 5.1
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NpcSpawn = 0x010A, // updated 5.1
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NpcSpawn2 = 0x0115, // ( Bigger statuseffectlist? ) updated 5.1
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ActorMove = 0x01BC, // updated 5.1
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