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ActorControl and OpCode findings
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2 changed files with 4 additions and 0 deletions
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@ -77,6 +77,7 @@ enum ActorControlType : uint16_t
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TreasureScreenMsg = 0x57,
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TreasureScreenMsg = 0x57,
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SetOwnerId = 0x59,
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SetOwnerId = 0x59,
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ItemRepairMsg = 0x5C,
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ItemRepairMsg = 0x5C,
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BluActionLearn = 0x63, // Triggers the "Action Learned!" animation and tells which action is learned. Any action ID may be used
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DirectorInit = 0x64,
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DirectorInit = 0x64,
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DirectorClear = 0x65,
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DirectorClear = 0x65,
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@ -287,6 +288,8 @@ enum ActorControlType : uint16_t
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SetDutyActionHud = 0x5E9, // disable/enable
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SetDutyActionHud = 0x5E9, // disable/enable
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SetDutyActionActive = 0x5EA,
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SetDutyActionActive = 0x5EA,
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SetDutyActionRemaining = 0x5EB,
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SetDutyActionRemaining = 0x5EB,
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EurekaStep = 0x73A, // alters the Eureka maps depending on the progress of the player
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};
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};
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enum ClientTriggerType
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enum ClientTriggerType
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@ -182,6 +182,7 @@ namespace Sapphire::Network::Packets
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Mount = 0x01E8, // updated 4.5
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Mount = 0x01E8, // updated 4.5
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DirectorVars = 0x01EA, // updated 4.5
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DirectorVars = 0x01EA, // updated 4.5
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DirectorPopUp = 0x01F5, // display dialogue pop-ups in duties and FATEs, for example, Teraflare's countdown
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CFAvailableContents = 0xF1FD, // updated 4.2
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CFAvailableContents = 0xF1FD, // updated 4.2
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