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Little rewrite

This commit is contained in:
Dantestyle 2018-05-27 05:09:26 +02:00
parent 1071daef09
commit ae736625d8
3 changed files with 44 additions and 45 deletions

View file

@ -56,25 +56,24 @@ class SubFst005 : public EventScript
void Scene00000( Entity::Player& player )
{
player.playScene( m_id, 0, 0,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
player.updateQuest( m_id, 255 );
player.updateQuest( getId(), 255 );
} );
}
void Scene00001( Entity::Player& player )
{
player.playScene( m_id, 1, 0,
player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
if ( player.giveQuestRewards( m_id, 0 ) )
player.finishQuest( m_id );
if( player.giveQuestRewards( getId(), 0 ) )
player.finishQuest( getId());
}
} );
}
};

View file

@ -47,11 +47,11 @@ class SubFst039 : public EventScript
{
auto actor = Event::mapEventActorToRealActor( actorId );
if ( actor == SubFst039::Actor0 && !player.hasQuest( m_id ) )
if( actor == SubFst039::Actor0 && !player.hasQuest( getId() ) )
{
Scene00000( player );
}
if ( actor == SubFst039::Actor0 && player.getQuestSeq( m_id ) == 255 )
if( actor == SubFst039::Actor0 && player.getQuestSeq( getId() ) == 255 )
{
Scene00001( player );
}
@ -62,14 +62,14 @@ class SubFst039 : public EventScript
if( npcId != Enemy0 )
return;
auto currentKC = player.getQuestUI8AL( m_id ) + 1;
auto currentKC = player.getQuestUI8AL( getId() ) + 1;
if ( currentKC >= 6 )
player.updateQuest( m_id, 255 );
player.updateQuest( getId(), 255 );
else
{
player.setQuestUI8AL( m_id, currentKC );
player.sendQuestMessage( m_id, 0, 2, currentKC, 6 );
player.setQuestUI8AL( getId(), currentKC );
player.sendQuestMessage( getId(), 0, 2, currentKC, 6 );
}
}
@ -77,26 +77,26 @@ class SubFst039 : public EventScript
void Scene00000( Entity::Player& player )
{
player.playScene( m_id, 0, HIDE_HOTBAR,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
player.updateQuest( m_id, 1 );
player.updateQuest( getId(), 1 );
}
} );
}
void Scene00001( Entity::Player& player )
{
player.playScene( m_id, 1, HIDE_HOTBAR,
player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( player.getQuestUI8AL( m_id ) == 1 )
if( player.getQuestUI8AL( getId() ) == 1 )
{
if ( player.giveQuestRewards( m_id, 0 ) )
if( player.giveQuestRewards( getId(), 0 ) )
{
player.finishQuest( m_id );
player.finishQuest( getId() );
}
}
} );

View file

@ -46,11 +46,11 @@ class SubFst042 : public EventScript
{
auto actor = Event::mapEventActorToRealActor( actorId );
if ( actor == SubFst042::Actor0 && !player.hasQuest( m_id ) )
if ( actor == SubFst042::Actor0 && !player.hasQuest( getId() ) )
{
Scene00000( player );
}
else if ( actor == SubFst042::Actor0 && player.getQuestSeq( m_id ) == SeqFinish )
else if ( actor == SubFst042::Actor0 && player.getQuestSeq( getId() ) == SeqFinish )
{
Scene00001( player );
}
@ -61,14 +61,14 @@ class SubFst042 : public EventScript
if( npcId != Enemy0 )
return;
auto currentKC = player.getQuestUI8AL( m_id ) + 1;
auto currentKC = player.getQuestUI8AL( getId() ) + 1;
if( currentKC >= 6 )
player.updateQuest( m_id, 255 );
player.updateQuest( getId(), 255 );
else
{
player.setQuestUI8AL( m_id, currentKC );
player.sendQuestMessage( m_id, 0, 2, currentKC, 6 );
player.setQuestUI8AL( getId(), currentKC );
player.sendQuestMessage( getId(), 0, 2, currentKC, 6 );
}
}
@ -76,23 +76,23 @@ class SubFst042 : public EventScript
void Scene00000( Entity::Player& player )
{
player.playScene( m_id, 0, HIDE_HOTBAR,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
player.updateQuest( m_id, 1 );
player.updateQuest( getId(), 1 );
} );
}
void Scene00001( Entity::Player& player )
{
player.playScene( m_id, 0, HIDE_HOTBAR,
player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( result.param2 == 1 )
{
if ( player.giveQuestRewards( m_id, 0 ) )
player.finishQuest( m_id );
if ( player.giveQuestRewards( getId(), 0 ) )
player.finishQuest( getId() );
}
} );
}