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fixed style

This commit is contained in:
AriAvery 2018-11-08 22:17:25 +01:00
parent 38f1cb0d89
commit aee2d26efc

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@ -1015,7 +1015,7 @@ void Core::DebugCommandHandler::housing( char* data, Entity::Player& player, std
auto pZone = player.getCurrentZone();
if( pTeriMgr->isHousingTerritory( pZone->getTerritoryTypeId() ) )
{
auto pHousing = std::dynamic_pointer_cast<HousingZone>( pZone );
auto pHousing = std::dynamic_pointer_cast< HousingZone >( pZone );
if( pHousing )
player.setLandPermissions( permissionSet, 8, pHousing->getLandSetId(), pHousing->getWardNum(), pHousing->getTerritoryTypeId() );
else