diff --git a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp index 521b11e4..6589a9b1 100644 --- a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp +++ b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp @@ -254,7 +254,7 @@ void Core::Entity::Player::unequipSoulCrystal( ItemPtr pItem ) auto currentClassJob = exdData->get< Core::Data::ClassJob >( static_cast< uint32_t >( getClass() ) ); auto parentClass = static_cast< ClassJob >( currentClassJob->classJobParent ); - setClassJob ( parentClass ); + setClassJob( parentClass ); } // TODO: these next functions are so similar that they could likely be simplified