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CF register fix. (#719)

* CF register fix.

* typo
This commit is contained in:
コレット 2021-08-10 15:55:10 +09:00 committed by GitHub
parent fe534029c8
commit b1e430cf39
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 62 additions and 47 deletions

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@ -320,7 +320,7 @@ namespace Sapphire::Network::Packets
FinishLoadingHandler = 0x0217, // updated 5.58
CFCommenceHandler = 0xF118, // updated 5.35 hotfix
CFCommenceHandler = 0x02A3, // updated 5.58
CFCancelHandler = 0x00A9, // updated 5.58
CFRegisterDuty = 0x036A, // updated 5.58

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@ -446,6 +446,12 @@ struct FFXIVIpcHousingEditInterior :
uint16_t slot[10];
};
struct FFXIVIpcCFCommenceHandler :
FFXIVIpcBasePacket< CFCommenceHandler >
{
uint64_t param;
};
}
#endif //_CORE_NETWORK_PACKETS_ZONE_CLIENT_IPC_H

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@ -81,7 +81,8 @@ Sapphire::Entity::Player::Player() :
m_directorInitialized( false ),
m_onEnterEventDone( false ),
m_falling( false ),
m_pQueuedAction( nullptr )
m_pQueuedAction( nullptr ),
m_cfNotifiedContent( 0 )
{
m_id = 0;
m_currentStance = Stance::Passive;
@ -239,13 +240,16 @@ uint64_t Sapphire::Entity::Player::getOnlineStatusMask() const
return m_onlineStatus;
}
void Sapphire::Entity::Player::prepareZoning( uint16_t targetZone, bool fadeOut, uint8_t fadeOutTime, uint16_t animation )
void Sapphire::Entity::Player::prepareZoning( uint16_t targetZone, bool fadeOut, uint8_t fadeOutTime, uint16_t animation, uint8_t param4, uint8_t param7, uint8_t unknown )
{
auto preparePacket = makeZonePacket< FFXIVIpcPrepareZoning >( getId() );
preparePacket->data().targetZone = targetZone;
preparePacket->data().fadeOutTime = fadeOutTime;
preparePacket->data().animation = animation;
preparePacket->data().fadeOut = static_cast< uint8_t >( fadeOut ? 1 : 0 );
preparePacket->data().param4 = param4;
preparePacket->data().param7 = param7;
preparePacket->data().unknown = unknown;
queuePacket( preparePacket );
}

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@ -547,7 +547,7 @@ namespace Sapphire::Entity
void dyeItemFromDyeingInfo();
/*! prepares zoning / fades out the screen */
void prepareZoning( uint16_t targetZone, bool fadeOut, uint8_t fadeOutTime = 0, uint16_t animation = 0 );
void prepareZoning( uint16_t targetZone, bool fadeOut, uint8_t fadeOutTime = 0, uint16_t animation = 0, uint8_t param4 = 0, uint8_t param7 = 0, uint8_t unknown = 0 );
/*! get player's title list (available titles) */
uint8_t* getTitleList();
@ -1005,6 +1005,7 @@ namespace Sapphire::Entity
uint64_t m_lastMoveTime;
uint8_t m_lastMoveflag;
bool m_falling;
uint16_t m_cfNotifiedContent;
std::vector< ShopBuyBackEntry >& getBuyBackListForShop( uint32_t shopId );
void addBuyBackItemForShop( uint32_t shopId, const ShopBuyBackEntry& entry );

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@ -120,7 +120,7 @@ Sapphire::Network::GameConnection::GameConnection( Sapphire::Network::HivePtr pH
setZoneHandler( ClientZoneIpcType::CFRegisterDuty, "CFRegisterDuty", &GameConnection::cfRegisterDuty );
setZoneHandler( ClientZoneIpcType::CFRegisterRoulette, "CFRegisterRoulette", &GameConnection::cfRegisterRoulette );
setZoneHandler( ClientZoneIpcType::CFCommenceHandler, "CFDutyAccepted", &GameConnection::cfDutyAccepted );
setZoneHandler( ClientZoneIpcType::CFCancelHandler, "CFCancel", &GameConnection::cfCancel );
//setZoneHandler( ClientZoneIpcType::CFCancelHandler, "CFCancel", &GameConnection::cfCancel );
setZoneHandler( ClientZoneIpcType::ReqEquipDisplayFlagsChange, "ReqEquipDisplayFlagsChange",
&GameConnection::reqEquipDisplayFlagsHandler );

View file

@ -12,6 +12,7 @@
#include "Network/GameConnection.h"
#include "Network/PacketWrappers/ServerNoticePacket.h"
#include "Network/PacketWrappers/PlayerStateFlagsPacket.h"
#include "Network/PacketDef/Zone/ClientZoneDef.h"
#include "Session.h"
@ -43,9 +44,6 @@ void Sapphire::Network::GameConnection::cfRegisterDuty( const Packets::FFXIVARR_
Entity::Player& player )
{
Packets::FFXIVARR_PACKET_RAW copy = inPacket;
auto& teriMgr = Common::Service< TerritoryMgr >::ref();
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
std::vector< uint16_t > selectedContent;
for( uint32_t offset = 0x1E; offset <= 0x26; offset += 0x2 )
@ -54,70 +52,76 @@ void Sapphire::Network::GameConnection::cfRegisterDuty( const Packets::FFXIVARR_
if( id == 0 )
break;
player.sendDebug( "got contentId#{0}", id );
player.sendDebug( "got contentFinderConditionId#{0}", id );
selectedContent.push_back( id );
}
// todo: rand bias problem, will do for now tho
auto index = static_cast< uint32_t >( std::rand() ) % selectedContent.size();
auto contentId = selectedContent.at( index );
auto contentFinderConditionId = selectedContent.at( index );
player.sendDebug( "Duty register request for contentid#{0}", contentId );
// let's cancel it because otherwise you can't register it again
/*
auto cfCancelPacket = makeZonePacket< FFXIVIpcCFNotify >( player.getId() );
cfCancelPacket->data().state1 = 3;
cfCancelPacket->data().state2 = 1; // Your registration is withdrawn.
queueOutPacket( cfCancelPacket );
*/
auto packet = makeZonePacket< FFXIVIpcCFCancel >( player.getId() );
packet->data().cancelReason = 890;
queueOutPacket( packet );
auto cfCondition = exdData.get< Sapphire::Data::ContentFinderCondition >( contentId );
if( !cfCondition )
return;
auto instance = teriMgr.createInstanceContent( cfCondition->content );
if( !instance )
return;
auto pInstance = instance->getAsInstanceContent();
pInstance->bindPlayer( player.getId() );
player.sendDebug( "Created instance with id#", instance->getGuId() );
player.setInstance( instance );
player.sendDebug( "Duty register request for contentFinderConditionId#{0}", contentFinderConditionId );
player.m_cfNotifiedContent = contentFinderConditionId;
auto notify = makeZonePacket< FFXIVIpcCFNotify >( player.getId() );
notify->data().state1 = 8195;
notify->data().param3 = 1;
notify->data().param4 = contentFinderConditionId;
player.queuePacket( notify );
}
void Sapphire::Network::GameConnection::cfRegisterRoulette( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
/*
auto cfCancelPacket = makeZonePacket< FFXIVIpcCFNotify >( player.getId() );
cfCancelPacket->data().state1 = 3;
cfCancelPacket->data().state2 = 1; // Your registration is withdrawn.
queueOutPacket( cfCancelPacket );
*/
auto packet = makeZonePacket< FFXIVIpcCFCancel >( player.getId() );
packet->data().cancelReason = 890;
queueOutPacket( packet );
player.sendDebug( "Roulette register" );
player.sendDebug( "Roulette register not implemented." );
}
void Sapphire::Network::GameConnection::cfDutyAccepted( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
player.sendDebug( "TODO: Duty accept" );
}
const auto packetIn = ZoneChannelPacket< Client::FFXIVIpcCFCommenceHandler >( inPacket );
if( packetIn.data().param == 0 )
{
// accept
if( player.m_cfNotifiedContent > 0 )
{
auto& teriMgr = Common::Service< TerritoryMgr >::ref();
auto instance = teriMgr.createInstanceContent( player.m_cfNotifiedContent );
if( !instance )
return;
player.m_cfNotifiedContent = 0;
auto pInstance = instance->getAsInstanceContent();
pInstance->bindPlayer( player.getId() );
player.sendDebug( "Created instance with id#{}", instance->getGuId() );
player.prepareZoning( pInstance->getTerritoryTypeId(), true, 1, 0, 0, 1, 9 );
auto sourceZoneGuId = player.getCurrentTerritory()->getGuId();
player.setInstance( instance );
}
}
else
{
// cancel
player.m_cfNotifiedContent = 0;
auto packet = makeZonePacket< FFXIVIpcCFCancel >( player.getId() );
packet->data().cancelReason = 890;
queueOutPacket( packet );
}
}
/*
void Sapphire::Network::GameConnection::cfCancel( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
auto packet = makeZonePacket< FFXIVIpcCFCancel >( player.getId() );
packet->data().cancelReason = 890;
queueOutPacket( packet );
}
}
*/