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5.21
This commit is contained in:
parent
ab1d4f3373
commit
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2 changed files with 76 additions and 67 deletions
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@ -44,20 +44,20 @@ namespace Sapphire::Network::Packets
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enum ServerZoneIpcType : uint16_t
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{
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Ping = 0x0106, // updated 5.2
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Init = 0x0307, // updated 5.2
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Init = 0x00F2, // updated 5.21
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ActorFreeSpawn = 0x01D1, // updated 5.2
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InitZone = 0x033A, // updated 5.2
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ActorFreeSpawn = 0x034F, // updated 5.21
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InitZone = 0x019C, // updated 5.21
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EffectResult = 0x0340, // updated 5.2
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ActorControl = 0x01E1, // updated 5.2
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ActorControlSelf = 0x010E, // updated 5.2
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ActorControlTarget = 0x00AE, // updated 5.2
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EffectResult = 0x02CF, // updated 5.21
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ActorControl = 0x0246, // updated 5.21
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ActorControlSelf = 0x02D1, // updated 5.21
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ActorControlTarget = 0x02FB, // updated 5.21
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/*!
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* @brief Used when resting
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*/
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UpdateHpMpTp = 0x00C1, // updated 5.2
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UpdateHpMpTp = 0x0284, // updated 5.21
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///////////////////////////////////////////////////
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@ -82,25 +82,25 @@ namespace Sapphire::Network::Packets
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WorldVisitList = 0x00FE, // added 4.5
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SocialList = 0x033E, // updated 5.2
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SocialList = 0x00CE, // updated 5.21
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ExamineSearchInfo = 0x0186, // updated 5.2
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UpdateSearchInfo = 0x017D, // updated 5.2
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InitSearchInfo = 0x021C, // updated 5.2
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InitSearchInfo = 0x0143, // updated 5.21
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ExamineSearchComment = 0x0102, // updated 4.1
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ServerNoticeShort = 0x0115, // updated 5.0
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ServerNotice = 0x0308, // updated 5.2
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SetOnlineStatus = 0x0185, // updated 5.2
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ServerNotice = 0x016F, // updated 5.21
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SetOnlineStatus = 0x01EA, // updated 5.21
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CountdownInitiate = 0x0309, // updated 5.11
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CountdownCancel = 0x00D9, // updated 5.18
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PlayerAddedToBlacklist = 0x033F, // updated 5.1
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PlayerRemovedFromBlacklist = 0x0385, // updated 5.1
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BlackList = 0x01A2, // updated 5.2
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BlackList = 0x01DE, // updated 5.21
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LinkshellList = 0x028C, // updated 5.2
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LinkshellList = 0x01EB, // updated 5.21
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MailDeleteRequest = 0x012B, // updated 5.0
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@ -123,42 +123,42 @@ namespace Sapphire::Network::Packets
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FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
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StatusEffectList = 0x0374, // updated 5.2
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StatusEffectList = 0x01B8, // updated 5.21
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EurekaStatusEffectList = 0x0167, // updated 5.18
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BossStatusEffectList = 0x0312, // added 5.1
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Effect = 0x028A, // updated 5.2
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AoeEffect8 = 0x01F5, // updated 5.2
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Effect = 0x0371, // updated 5.21
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AoeEffect8 = 0x02DA, // updated 5.21
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AoeEffect16 = 0x0305, // updated 5.18
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AoeEffect24 = 0x023F, // updated 5.18
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AoeEffect32 = 0x0352, // updated 5.18
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PersistantEffect = 0x00CE, // updated 5.2
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PersistantEffect = 0x03E7, // updated 5.21
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GCAffiliation = 0x016F, // updated 5.0
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PlayerSpawn = 0x027D, // updated 5.2
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NpcSpawn = 0x034B, // updated 5.2
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PlayerSpawn = 0x018E, // updated 5.21
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NpcSpawn = 0x023A, // updated 5.21
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NpcSpawn2 = 0x010C, // ( Bigger statuseffectlist? ) updated 5.18
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ActorMove = 0x0130, // updated 5.2
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ActorMove = 0x0213, // updated 5.21
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ActorSetPos = 0x00CF, // updated 5.2
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ActorCast = 0x00F6, // updated 5.2
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ActorCast = 0x0262, // updated 5.21
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SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
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PartyList = 0x0287, // updated 5.18
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HateRank = 0x03AC, // updated 5.2
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HateList = 0x00C8, // updated 5.2
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HateRank = 0x008F, // updated 5.21
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HateList = 0x01C5, // updated 5.21
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ObjectSpawn = 0x01B3, // updated 5.2
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ObjectDespawn = 0x034B, // updated 5.18
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UpdateClassInfo = 0x0131, // updated 5.2
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UpdateClassInfo = 0x0145, // updated 5.21
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SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
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PlayerSetup = 0x0278, // updated 5.2
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PlayerStats = 0x03C8, // updated 5.2
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ActorOwner = 0x0290, // updated 5.2
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PlayerStateFlags = 0x032B, // updated 5.2
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PlayerClassInfo = 0x039A, // updated 5.2
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PlayerSetup = 0x028A, // updated 5.21
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PlayerStats = 0x0112, // updated 5.21
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ActorOwner = 0x0385, // updated 5.21
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PlayerStateFlags = 0x02E1, // updated 5.21
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PlayerClassInfo = 0x016B, // updated 5.21
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ModelEquip = 0x03C9, // updated 5.2
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ModelEquip = 0x0292, // updated 5.21
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Examine = 0x038B, // updated 5.2
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CharaNameReq = 0x0116, // updated 5.18
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@ -167,35 +167,35 @@ namespace Sapphire::Network::Packets
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SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
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ItemInfo = 0x03D4, // updated 5.2
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ContainerInfo = 0x01A5, // updated 5.2
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InventoryTransactionFinish = 0x02D7, // updated 5.2
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InventoryTransaction = 0x01D8, // updated 5.2
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CurrencyCrystalInfo = 0x0277, // updated 5.2
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ItemInfo = 0x009E, // updated 5.21
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ContainerInfo = 0x0315, // updated 5.21
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InventoryTransactionFinish = 0x030E, // updated 5.21
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InventoryTransaction = 0x006E, // updated 5.21
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CurrencyCrystalInfo = 0x00E9, // updated 5.21
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InventoryActionAck = 0x0094, // updated 5.2
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UpdateInventorySlot = 0x02E9, // updated 5.2
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InventoryActionAck = 0x01F8, // updated 5.21
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UpdateInventorySlot = 0x006F, // updated 5.21
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HuntingLogEntry = 0x01B3, // updated 5.0
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EventPlay = 0x01F3, // updated 5.2
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EventPlay = 0x0167, // updated 5.21
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EventPlay4 = 0x02F7, // updated 5.18
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EventPlay8 = 0x0119, // updated 5.18
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EventPlay16 = 0x01FB, // updated 5.18
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EventPlay32 = 0x0364, // updated 5.18
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EventPlay64 = 0x00E5, // updated 5.18
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EventPlay128 = 0x02BE, // updated 5.18
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EventPlay255 = 0x03B0, // updated 5.2
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EventPlay255 = 0x0249, // updated 5.21
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EventStart = 0x023D, // updated 5.2
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EventFinish = 0x0318, // updated 5.2
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EventStart = 0x0392, // updated 5.21
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EventFinish = 0x00EF, // updated 5.21
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UseMooch = 0x0233, // updated 5.18
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EventLinkshell = 0x1169,
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QuestActiveList = 0x017B, // updated 5.2
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QuestActiveList = 0x01FA, // updated 5.21
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QuestUpdate = 0x02CE, // updated 5.2
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QuestCompleteList = 0x0255, // updated 5.2
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QuestCompleteList = 0x0093, // updated 5.21
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QuestFinish = 0x006F, // updated 5.2
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MSQTrackerComplete = 0x01D6, // updated 5.0
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@ -203,9 +203,9 @@ namespace Sapphire::Network::Packets
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QuestMessage = 0x00BF, // updated 5.18
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QuestTracker = 0x0306, // updated 5.2
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QuestTracker = 0x00B0, // updated 5.21
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Mount = 0x023C, // updated 5.2
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Mount = 0x036C, // updated 5.21
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DirectorVars = 0x00E6, // updated 5.18
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SomeDirectorUnk1 = 0x0084, // updated 5.18
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@ -225,7 +225,7 @@ namespace Sapphire::Network::Packets
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EorzeaTimeOffset = 0x03B8, // updated 5.1
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EquipDisplayFlags = 0x0173, // updated 5.2
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EquipDisplayFlags = 0x012F, // updated 5.21
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/// Housing //////////////////////////////////////
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@ -238,7 +238,7 @@ namespace Sapphire::Network::Packets
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LandRename = 0x023A, // updated 5.0
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HousingEstateGreeting = 0x023B, // updated 5.0
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HousingUpdateLandFlagsSlot = 0x023C, // updated 5.0
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HousingLandFlags = 0x00FE, // updated 5.2
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HousingLandFlags = 0x0291, // updated 5.21
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HousingShowEstateGuestAccess = 0x023E, // updated 5.0
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HousingObjectInitialize = 0x0240, // updated 5.0
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@ -258,12 +258,12 @@ namespace Sapphire::Network::Packets
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DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
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PerformNote = 0x0286, // updated 4.3
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PrepareZoning = 0x0208, // updated 5.2
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ActorGauge = 0x0162, // updated 5.2
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PrepareZoning = 0x01BE, // updated 5.21
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ActorGauge = 0x03BB, // updated 5.21
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// daily quest info -> without them sent, login will take longer...
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DailyQuests = 0x00A2, // updated 5.2
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DailyQuestRepeatFlags = 0x013D, // updated 5.2
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DailyQuests = 0x00E4, // updated 5.21
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DailyQuestRepeatFlags = 0x0068, // updated 5.21
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/// Doman Mahjong //////////////////////////////////////
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MahjongOpenGui = 0x02A4, // only available in mahjong instance
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@ -284,9 +284,9 @@ namespace Sapphire::Network::Packets
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enum ClientZoneIpcType : uint16_t
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{
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PingHandler = 0x0106, // updated 5.2
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InitHandler = 0x0307, // updated 5.2
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InitHandler = 0x00F2, // updated 5.21
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FinishLoadingHandler = 0x012B, // updated 5.2
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FinishLoadingHandler = 0x007D, // updated 5.21
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CFCommenceHandler = 0x006F,
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@ -304,16 +304,16 @@ namespace Sapphire::Network::Packets
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ChatHandler = 0x013A, // updated 5.2
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SocialListHandler = 0x03E7, // updated 5.2
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SocialListHandler = 0x0123, // updated 5.21
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SetSearchInfoHandler = 0x00A8, // updated 5.2
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ReqSearchInfoHandler = 0x007B, // updated 5.2
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ReqSearchInfoHandler = 0x01CD, // updated 5.21
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ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
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ReqRemovePlayerFromBlacklist = 0x00F1, // updated 5.0
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BlackListHandler = 0x0329, // updated 5.2
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BlackListHandler = 0x0358, // updated 5.21
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PlayerSearchHandler = 0x00F4, // updated 5.0
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LinkshellListHandler = 0x00A7, // updated 5.2
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LinkshellListHandler = 0x01CF, // updated 5.21
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MarketBoardRequestItemListingInfo = 0x0102, // updated 4.5
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MarketBoardRequestItemListings = 0x0103, // updated 4.5
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@ -332,39 +332,39 @@ namespace Sapphire::Network::Packets
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ReqCountdownInitiate = 0x0135, // updated 5.0
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ReqCountdownCancel = 0x0136, // updated 5.0
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ZoneLineHandler = 0x00B9, // updated 5.2
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ClientTrigger = 0x017C, // updated 5.2
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ZoneLineHandler = 0x0163, // updated 5.21
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ClientTrigger = 0x01A0, // updated 5.21
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DiscoveryHandler = 0x019A, // updated 5.2
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PlaceFieldMarker = 0x013C, // updated 5.0
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SkillHandler = 0x0225, // updated 5.2
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SkillHandler = 0x0372, // updated 5.21
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GMCommand1 = 0x0393, // updated 5.2
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GMCommand2 = 0x020B, // updated 5.2
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AoESkillHandler = 0x0072, // updated 5.18
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UpdatePositionHandler = 0x0270, // updated 5.2
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UpdatePositionHandler = 0x031A, // updated 5.21
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InventoryModifyHandler = 0x02E4, // updated 5.2
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InventoryModifyHandler = 0x0073, // updated 5.21
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InventoryEquipRecommendedItems = 0x0149, // updated 5.0
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ReqPlaceHousingItem = 0x014B, // updated 5.0
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BuildPresetHandler = 0x0150, // updated 5.0
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TalkEventHandler = 0x0340, // updated 5.2
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TalkEventHandler = 0x02CF, // updated 5.21
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EmoteEventHandler = 0x01E1, // updated 5.2
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WithinRangeEventHandler = 0x010E, // updated 5.2
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OutOfRangeEventHandler = 0x00AE, // updated 5.2
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EnterTeriEventHandler = 0x00C1, // updated 5.2
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ShopEventHandler = 0x0156, // updated 5.0
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ReturnEventHandler = 0x027F, // updated 5.2
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TradeReturnEventHandler = 0x02DB, // updated 5.2
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ReturnEventHandler = 0x012E, // updated 5.21
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TradeReturnEventHandler = 0x0089, // updated 5.21
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LinkshellEventHandler = 0x016B, // updated 4.5
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LinkshellEventHandler1 = 0x016C, // updated 4.5
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ReqEquipDisplayFlagsChange = 0x02E2, // updated 5.2
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ReqEquipDisplayFlagsChange = 0x0083, // updated 5.21
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LandRenameHandler = 0xF177, // updated 5.0
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HousingUpdateHouseGreeting = 0x0178, // updated 5.0
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@ -1803,6 +1803,15 @@ void Sapphire::Entity::Player::sendZonePackets()
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queuePacket( unk320 );
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}
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//this is needed from 5.21, after InitZone and before FinishLoadingHandler
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auto classInfoPacket = makeZonePacket< FFXIVIpcUpdateClassInfo >( getId() );
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classInfoPacket->data().classId = static_cast< uint8_t > ( getClass() );
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classInfoPacket->data().level1 = getLevel();
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classInfoPacket->data().level = getLevel();
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classInfoPacket->data().nextLevelIndex = getLevel();
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classInfoPacket->data().currentExp = getExp();
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queuePacket( classInfoPacket );
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// if( getLastPing() == 0 )
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// sendQuestInfo();
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