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Merge pull request #848 from Skyliegirl33/ThreePointThree

[3.3] Some fixes and add companions and persistent emote cancel
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Mordred 2023-01-24 08:07:34 +01:00 committed by GitHub
commit b2f87c2f68
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 92 additions and 18 deletions

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@ -189,7 +189,7 @@ void PlayerMinimal::saveAsNew()
std::vector< uint8_t > howTo( 33 );
std::vector< uint8_t > aetherytes( 16 );
std::vector< uint8_t > discovery( 421 );
std::vector< uint8_t > questComplete( 350 );
std::vector< uint8_t > questComplete( 342 );
std::vector< uint8_t > unlocks( 64 );
std::vector< uint8_t > mountGuide( 15 );
std::vector< uint8_t > orchestrion( 40 );

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@ -816,6 +816,7 @@ namespace Sapphire::Common
MagicPoints = 3,
TacticsPoints = 5,
TacticsPoints1 = 6,
Sprint = 18,
// WARGauge = 22,
// DRKGauge = 25,
// AetherflowStack = 30,
@ -922,6 +923,7 @@ namespace Sapphire::Common
{
KeyItemAction = 1,
ItemActionVFX = 852,
ItemActionCompanion = 853,
ItemActionVFX2 = 944,
ItemActionMount = 1322,
};

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@ -148,6 +148,8 @@ namespace Sapphire::Network::ActorControl
Emote = 0x122,
EmoteInterrupt = 0x123,
EmoteModeInterrupt = 0x124,
EmoteModeInterruptNonImmediate = 0x125,
SetPose = 0x127,

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@ -702,6 +702,7 @@ bool Action::Action::primaryCostCheck( bool subtractCosts )
{
case Common::ActionPrimaryCostType::TacticsPoints:
case Common::ActionPrimaryCostType::TacticsPoints1:
case Common::ActionPrimaryCostType::Sprint:
{
auto curTp = m_pSource->getTp();

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@ -58,6 +58,13 @@ void ItemAction::execute()
break;
}
case Common::ItemActionType::ItemActionCompanion:
{
handleCompanionItem();
break;
}
}
}
@ -81,6 +88,15 @@ void ItemAction::handleVFXItem()
m_pSource->sendToInRangeSet( effectPacket, true );
}
void ItemAction::handleCompanionItem()
{
auto player = getSourceChara()->getAsPlayer();
Logger::debug( "Companion arg: {0}", m_itemAction->data().Calcu0Arg[ 0 ] );
player->unlockCompanion( m_itemAction->data().Calcu0Arg[ 0 ] );
}
void ItemAction::handleMountItem()
{
auto player = getSourceChara()->getAsPlayer();

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@ -27,6 +27,8 @@ namespace Sapphire::World::Action
private:
void handleVFXItem();
void handleCompanionItem();
void handleMountItem();
private:

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@ -1125,6 +1125,28 @@ void Player::unlockMount( uint32_t mountId )
queuePacket( makeActorControlSelf( getId(), Network::ActorControl::SetMountBitmask, mount->data().MountOrder, 1 ) );
}
void Player::unlockCompanion( uint32_t companionId )
{
auto& exdData = Common::Service< Data::ExdData >::ref();
auto companion = exdData.getRow< Excel::Companion >( companionId );
//if( companion->data(). == -1 )
// return;
uint16_t index;
uint8_t value;
Util::valueToFlagByteIndexValue( companionId, value, index );
m_minionGuide[ index ] |= value;
queuePacket( makeActorControlSelf( getId(), Network::ActorControl::LearnCompanion, companionId, 1 ) );
}
Player::MinionList& Player::getMinionGuideBitmask()
{
return m_minionGuide;
}
Player::MountList& Player::getMountGuideBitmask()
{
return m_mountGuide;
@ -1369,7 +1391,8 @@ void Player::setCompanion( uint8_t id )
return;
m_companionId = id;
sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleCompanion, id ), true );
Service< World::Manager::PlayerMgr >::ref().onCompanionUpdate( *this, m_companionId );
}
uint8_t Player::getCurrentCompanion() const

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@ -32,7 +32,7 @@ namespace Sapphire::Entity
using HowToList = std::array< uint8_t, 34 >;
using MinionList = std::array< uint8_t, 40 >;
using MountList = std::array< uint8_t, 22 >;
using QuestComplete = std::array< uint8_t, 350 >;
using QuestComplete = std::array< uint8_t, 342 >;
using Discovery = std::array< uint8_t, 400 >;
using AetheryteList = std::array< uint8_t, 21 >;
using UnlockList = std::array< uint8_t, 64 >;
@ -463,6 +463,12 @@ namespace Sapphire::Entity
/*! unlock a mount */
void unlockMount( uint32_t mountId );
/*! unlock a companion */
void unlockCompanion( uint32_t companionId );
/*! return a const pointer to the minion guide bitmask array */
MinionList& getMinionGuideBitmask();
/*! return a const pointer to the setMount guide bitmask array */
MountList& getMountGuideBitmask();
@ -878,7 +884,7 @@ namespace Sapphire::Entity
uint16_t m_activeTitle{};
TitleList m_titleList{};
HowToList m_howTo{};
MinionList m_minions{};
MinionList m_minionGuide{};
MountList m_mountGuide{};
QuestComplete m_questCompleteFlags{};
Discovery m_discovery{};

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@ -129,6 +129,9 @@ bool Sapphire::Entity::Player::loadFromDb( uint64_t characterId )
auto titleList = res->getBlobVector( "TitleList" );
memcpy( reinterpret_cast< char* >( m_titleList.data() ), titleList.data(), titleList.size() );
auto minionGuide = res->getBlobVector( "Minions" );
memcpy( reinterpret_cast< char* >( m_minionGuide.data() ), minionGuide.data(), minionGuide.size() );
auto mountGuide = res->getBlobVector( "Mounts" );
memcpy( reinterpret_cast< char* >( m_mountGuide.data() ), mountGuide.data(), mountGuide.size() );
@ -384,8 +387,8 @@ void Sapphire::Entity::Player::updateDbChara() const
memcpy( howToVec.data(), m_howTo.data(), m_howTo.size() );
stmt->setBinary( 40, howToVec );
std::vector< uint8_t > minionsVec( sizeof( m_minions ) );
memcpy( minionsVec.data(), m_minions.data(), m_minions.size() );
std::vector< uint8_t > minionsVec( sizeof( m_minionGuide ) );
memcpy( minionsVec.data(), m_minionGuide.data(), m_minionGuide.size() );
stmt->setBinary( 41, minionsVec );
std::vector< uint8_t > mountsVec( sizeof( m_mountGuide ) );

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@ -224,6 +224,11 @@ void PlayerMgr::onGcUpdate( Entity::Player& player )
server.queueForPlayer( player.getCharacterId(), gcAffPacket );
}
void PlayerMgr::onCompanionUpdate( Entity::Player& player, uint8_t companionId )
{
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControlType::ToggleCompanion, companionId ), true );
}
void PlayerMgr::onMountUpdate( Entity::Player& player, uint32_t mountId )
{
if( mountId != 0 )

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@ -44,6 +44,8 @@ class PlayerMgr
void onGcUpdate( Sapphire::Entity::Player& player );
void onCompanionUpdate( Entity::Player& player, uint8_t companionId );
void onMountUpdate( Sapphire::Entity::Player& player, uint32_t mountId );
void onMobKill( Sapphire::Entity::Player& player, Sapphire::Entity::BNpc& bnpc );

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@ -15,6 +15,7 @@
#include "Network/PacketWrappers/InspectPacket.h"
#include "Network/PacketWrappers/ActorControlPacket.h"
#include "Network/PacketWrappers/ActorControlTargetPacket.h"
#include "Network/PacketWrappers/MoveActorPacket.h"
#include "Action/Action.h"
@ -465,6 +466,11 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
player.setCompanion( static_cast< uint8_t >( param1 ) );
break;
}
case PacketCommand::COMPANION_CANCEL:
{
player.setCompanion( 0 );
break;
}
case PacketCommand::REQUEST_STATUS_RESET: // Remove status (clicking it off)
{
// todo: check if status can be removed by client from exd
@ -548,15 +554,21 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControlType::EmoteInterrupt ) );
break;
}
/* case PacketCommand::PersistentEmoteCancel: // cancel persistent emote
{
player.setPersistentEmote( 0 );
player.emoteInterrupt();
player.setStatus( ActorStatus::Idle );
auto pSetStatusPacket = makeActorControl( player.getId(), SetStatus, static_cast< uint8_t >( ActorStatus::Idle ) );
player.sendToInRangeSet( pSetStatusPacket );
case PacketCommand::EMOTE_MODE_CANCEL:
{
if( player.getPersistentEmote() > 0 )
{
auto movePacket = std::make_shared< MoveActorPacket >( player, player.getRot(), 2, 0, 0, 0x5A / 4 );
player.sendToInRangeSet( movePacket );
player.setPersistentEmote( 0 );
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControlType::EmoteModeInterrupt ) );
player.setStatus( ActorStatus::Idle );
player.sendToInRangeSet( makeActorControl( player.getId(), SetStatus, static_cast< uint8_t >( ActorStatus::Idle ) ) );
}
break;
}*/
}
case PacketCommand::POSE_EMOTE_CONFIG: // change pose
case PacketCommand::POSE_EMOTE_WORK: // reapply pose
{
@ -567,9 +579,6 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_
}
case PacketCommand::POSE_EMOTE_CANCEL: // cancel pose
{
player.setPose( static_cast< uint8_t >( param12 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, param11, param12 );
player.sendToInRangeSet( pSetStatusPacket, true );
break;
}
case PacketCommand::REVIVE: // return dead / accept raise

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@ -58,6 +58,8 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
// memcpy( m_data.orchestrionMask, player.getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
memcpy( m_data.Companion, player.getMinionGuideBitmask().data(), sizeof( m_data.Companion ) );
memcpy( m_data.MountList, player.getMountGuideBitmask().data(), sizeof( m_data.MountList ) );
memcpy( m_data.Reward, player.getUnlockBitmask().data(), sizeof( m_data.Reward ) );

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@ -87,7 +87,8 @@ namespace Sapphire::Network::Packets::WorldPackets::Server
m_data.PermissionInvisibility = 0;
m_data.GrandCompany = player.getGc();
m_data.GrandCompanyRank = player.getGcRankArray()[ player.getGc() - 1 ];
if( m_data.GrandCompany > 0 )
m_data.GrandCompanyRank = player.getGcRankArray()[ player.getGc() - 1 ];
//m_data.u23 = 0x04;
//m_data.u24 = 256;