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Merge branch 'action_data_update_pr' into develop_c
This commit is contained in:
commit
b6286da75e
6 changed files with 25 additions and 14 deletions
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@ -1037,6 +1037,7 @@ namespace Sapphire::Common
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DamageReceiveTrigger = 8,
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DamageDealtTrigger = 9,
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Shield = 10,
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MPRestore = 11,
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};
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enum class ActionTypeFilter : int32_t
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@ -2369,9 +2369,8 @@ ActionLut::Lut ActionLut::m_actionLut =
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{ 7538, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
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//Reprisal, リプライザル
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//has damage: potency 210, combo potency 0, directional potency 0
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//applies to targets: Reprisal, リプライザル, duration 10000, param 0
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{ 7535, { 210, 0, 0, 0, 0, 0, 0, 0, 1193, 10000, 0, 0 } },
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{ 7535, { 0, 0, 0, 0, 0, 0, 0, 0, 1193, 10000, 0, 0 } },
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//Shirk, シャーク
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{ 7537, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
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@ -3506,4 +3505,7 @@ ActionLut::StatusEffectTable ActionLut::m_statusEffectTable =
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//Devilment, 攻めのタンゴ: CritDHRateBonus, Damage, crit 20%, dh 20%
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{ 1825, { 7, 1, 20, 20, 0 } },
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//Lucid Dreaming, ルーシッドドリーム: MPRestore, value 50
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{ 1204, { 11, 50, 0, 0, 0 } },
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};
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@ -148,12 +148,14 @@ void EffectResult::execute()
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case Common::ActionEffectType::ApplyStatusEffect:
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{
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uint64_t lastTickOverride = 0;
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//remove same effect from the same source (refreshing old buff)
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for( auto const& entry : m_target->getStatusEffectMap() )
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{
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auto statusEffect = entry.second;
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if( statusEffect->getId() == m_value && statusEffect->getSrcActorId() == m_source->getId() )
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{
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lastTickOverride = statusEffect->getLastTickMs();
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// refreshing does not show "-status" flying text, and we don't send status list now because we are adding a new one
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m_target->removeStatusEffect( entry.first, false, false );
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break;
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@ -161,9 +163,13 @@ void EffectResult::execute()
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}
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if( m_pPreBuiltStatusEffect )
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{
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m_pPreBuiltStatusEffect->setLastTick( lastTickOverride );
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m_target->addStatusEffect( m_pPreBuiltStatusEffect );
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}
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else
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m_target->addStatusEffectById( m_value, m_value2, *m_source, m_param2 );
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m_target->addStatusEffectById( m_value, m_value2, *m_source, m_param2, lastTickOverride );
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break;
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}
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@ -537,25 +537,22 @@ void Sapphire::Entity::Chara::addStatusEffect( StatusEffect::StatusEffectPtr pEf
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sendStatusEffectUpdate(); // although client buff displays correctly without this but retail sends it so we do it as well
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}
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void Sapphire::Entity::Chara::addStatusEffectById( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param )
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void Sapphire::Entity::Chara::addStatusEffectById( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param, uint64_t lastTickOverride )
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{
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auto oldEffect = getStatusEffectById( id );
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if( oldEffect.second )
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removeStatusEffect( oldEffect.first, false, false );
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auto effect = StatusEffect::make_StatusEffect( id, source.getAsChara(), getAsChara(), duration, 3000, m_pFw );
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effect->setParam( param );
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effect->setLastTick( lastTickOverride );
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addStatusEffect( effect );
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}
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void Sapphire::Entity::Chara::addStatusEffectByIdIfNotExist( uint32_t id, int32_t duration, Entity::Chara& source,
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uint16_t param )
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void Sapphire::Entity::Chara::addStatusEffectByIdIfNotExist( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param, uint64_t lastTickOverride )
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{
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if( getStatusEffectById( id ).second )
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return;
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auto effect = StatusEffect::make_StatusEffect( id, source.getAsChara(), getAsChara(), duration, 3000, m_pFw );
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effect->setParam( param );
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effect->setLastTick( lastTickOverride );
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addStatusEffect( effect );
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}
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@ -174,10 +174,10 @@ namespace Sapphire::Entity
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const uint32_t* getModelArray() const;
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// add a status effect by id
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void addStatusEffectById( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param = 0 );
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void addStatusEffectById( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param = 0, uint64_t lastTickOverride = 0 );
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// add a status effect by id if it doesn't exist
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void addStatusEffectByIdIfNotExist( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param = 0 );
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void addStatusEffectByIdIfNotExist( uint32_t id, int32_t duration, Entity::Chara& source, uint16_t param = 0, uint64_t lastTickOverride = 0 );
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/// End Status Effect Functions
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@ -64,7 +64,6 @@ void Sapphire::StatusEffect::StatusEffect::registerTickEffect( uint8_t type, uin
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std::pair< uint8_t, uint32_t > Sapphire::StatusEffect::StatusEffect::getTickEffect()
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{
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auto thisTick = m_currTickEffect;
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auto statusEffectType = static_cast< Common::StatusEffectType >( m_effectEntry.effectType );
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if( statusEffectType == Common::StatusEffectType::Dot )
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{
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@ -90,7 +89,7 @@ std::pair< uint8_t, uint32_t > Sapphire::StatusEffect::StatusEffect::getTickEffe
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{
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m_currTickEffect = std::make_pair( 0, 0 );
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}
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return thisTick;
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return m_currTickEffect;
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}
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void Sapphire::StatusEffect::StatusEffect::onTick()
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@ -98,6 +97,12 @@ void Sapphire::StatusEffect::StatusEffect::onTick()
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auto pScriptMgr = m_pFw->get< Scripting::ScriptMgr >();
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m_lastTick = Util::getTimeMs();
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pScriptMgr->onStatusTick( m_targetActor, *this );
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auto statusEffectType = static_cast< Common::StatusEffectType >( m_effectEntry.effectType );
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if( statusEffectType == Common::StatusEffectType::MPRestore )
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{
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m_targetActor->restoreMP( m_effectEntry.effectValue1 * 10 );
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}
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}
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uint32_t Sapphire::StatusEffect::StatusEffect::getSrcActorId() const
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