From b72527ce6052d8dab835433d66b50926efcf2c77 Mon Sep 17 00:00:00 2001 From: Pinapelz Date: Fri, 10 Feb 2023 19:40:24 -0800 Subject: [PATCH] Implemented SubSea016 --- .../quest/subquest/limsa/SubSea015.cpp | 2 - .../quest/subquest/limsa/SubSea016.cpp | 165 ++++++++++++++++++ 2 files changed, 165 insertions(+), 2 deletions(-) create mode 100644 src/scripts/quest/subquest/limsa/SubSea016.cpp diff --git a/src/scripts/quest/subquest/limsa/SubSea015.cpp b/src/scripts/quest/subquest/limsa/SubSea015.cpp index 4f9fbc4a..06f7d8fd 100644 --- a/src/scripts/quest/subquest/limsa/SubSea015.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea015.cpp @@ -78,8 +78,6 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript { Scene00001( quest, player ); } - - } ////////////////////////////////////////////////////////////////////// diff --git a/src/scripts/quest/subquest/limsa/SubSea016.cpp b/src/scripts/quest/subquest/limsa/SubSea016.cpp new file mode 100644 index 00000000..7ead7ccf --- /dev/null +++ b/src/scripts/quest/subquest/limsa/SubSea016.cpp @@ -0,0 +1,165 @@ +// This is an automatically generated C++ script template +// Content needs to be added by hand to make it function +// In order for this script to be loaded, move it to the correct folder in /scripts/ + +#include +#include "Manager/EventMgr.h" +#include +#include + +// Quest Script: SubSea016_00323 +// Quest Name: Edelweiss, Edelweiss +// Quest ID: 65859 +// Start NPC: 1003355 (J'nasshym) +// End NPC: 1003355 (J'nasshym) + +using namespace Sapphire; + +class SubSea016 : public Sapphire::ScriptAPI::QuestScript +{ + private: + // Basic quest information + // Quest vars / flags used + // BitFlag8 + // UI8AL + // UI8BH + + /// Countable Num: 1 Seq: 1 Event: 1 Listener: 1009944 + /// Countable Num: 1 Seq: 255 Event: 1 Listener: 1003355 + // Steps in this quest ( 0 is before accepting, + // 1 is first, 255 means ready for turning it in + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1003355; // J'nasshym ( Pos: -60.856499 18.000299 7.495960 Teri: 129 ) + static constexpr auto Actor1 = 1009944; // Lonwoerd ( Pos: -152.656006 2.856240 243.188004 Teri: 129 ) + static constexpr auto EvtAction1 = 1061; + static constexpr auto Item0 = 2001513; + static constexpr auto QstClsrog011 = 65638; + + public: + SubSea016() : Sapphire::ScriptAPI::QuestScript( 65859 ){}; + ~SubSea016() = default; + + ////////////////////////////////////////////////////////////////////// + // Event Handlers + void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + switch( actorId ) + { + case Actor0: + { + if( quest.getSeq() == Seq0 ) + Scene00000( quest, player ); + else if( quest.getSeq() == Seq1 ) + Scene00004( quest, player ); + else if( quest.getSeq() == SeqFinish ) + Scene00005( quest, player ); + break; + } + case Actor1: + { + Scene00002( quest, player ); + break; + } + } + } + + void onEventItem( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + } + + + private: + ////////////////////////////////////////////////////////////////////// + // Available Scenes in this quest, not necessarly all are used + ////////////////////////////////////////////////////////////////////// + + void Scene00000( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea016::Scene00000Return ) ); + } + + void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) // accept quest + { + Scene00001( quest, player ); + } + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00001( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea016::Scene00001Return ) ); + } + + void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + quest.setUI8BH( 1 ); + quest.setSeq( Seq1 ); + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00002( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea016::Scene00002Return ) ); + } + + void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) + { + Scene00003( quest, player ); + } + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00003( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea016::Scene00003Return ) ); + } + + void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + eventMgr().sendEventNotice( player, getId(), 0, 0 ); + quest.setSeq( SeqFinish ); + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00004( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea016::Scene00004Return ) ); + } + + void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00005( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea016::Scene00005Return ) ); + } + + void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId() ); + } + } +}; + +EXPOSE_SCRIPT( SubSea016 ); \ No newline at end of file