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#67 Fixed tell being shown with wrong name
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1 changed files with 1 additions and 1 deletions
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@ -590,7 +590,7 @@ void Core::Network::GameConnection::tellHandler( const Packets::GamePacket& inPa
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GamePacketNew< FFXIVIpcTell, ServerChatIpcType > tellPacket( pPlayer->getId() );
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strcpy( tellPacket.data().msg, msg.c_str() );
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strcpy( tellPacket.data().receipientName, targetPcName.c_str() );
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strcpy( tellPacket.data().receipientName, pPlayer->getName().c_str() );
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// TODO: do these have a meaning?
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//tellPacket.data().u1 = 0x92CD7337;
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//tellPacket.data().u2a = 0x2E;
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