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Fix for quests being added on decline
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1 changed files with 1 additions and 1 deletions
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@ -90,7 +90,7 @@ void Sapphire::Entity::Player::updateQuest( const World::Quest& quest )
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m_quests[ index ] = quest;
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m_quests[ index ] = quest;
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questMgr.onUpdateQuest( *this, index );
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questMgr.onUpdateQuest( *this, index );
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}
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}
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else
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else if( quest.getSeq() != 0 )
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addQuest( quest );
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addQuest( quest );
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}
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}
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