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fixes no.2
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1 changed files with 1 additions and 1 deletions
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@ -213,7 +213,7 @@ void Sapphire::Network::GameConnection::updatePositionHandler( FrameworkPtr pFw,
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bool shouldSend = true;
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if( animationType & MoveType::Strafing)
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if( animationType & MoveType::Strafing )
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{
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if( animationType & MoveType::Walking )
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headRotation = 0xFF;
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