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Fixed boundByDuty state so duty menu works in instance

This commit is contained in:
Mordred 2018-03-04 17:53:40 +01:00
parent 77d7e95c07
commit be46ec837d

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@ -390,10 +390,8 @@ namespace Common {
InNpcEvent1 = 10, // Sent together with InNpcEvent, when waiting for input? just a guess...
BoundByDuty = 11,
BetweenAreas = 24,
BoundByDuty = 28,
WatchingCutscene = 50, // this is actually just a dummy, this id is different