1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-06-06 16:17:45 +00:00
This commit is contained in:
Dantestyle 2018-09-01 18:32:36 +02:00
parent fbe09f2bb8
commit bf6a2c6340
2 changed files with 34 additions and 34 deletions

View file

@ -58,28 +58,28 @@ class SubFst045 :
void Scene00000( Entity::Player& player ) void Scene00000( Entity::Player& player )
{ {
player.playScene( getId(), 0, HIDE_HOTBAR, player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result ) [ & ]( Entity::Player& player, const Event::SceneResult& result )
{ {
if( result.param2 == 1 ) if( result.param2 == 1 )
{ {
player.updateQuest( getId(), SeqFinish ); player.updateQuest( getId(), SeqFinish );
} }
} ); } );
} }
void Scene00001( Entity::Player& player ) void Scene00001( Entity::Player& player )
{ {
player.playScene( getId(), 1, HIDE_HOTBAR, player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result ) [ & ]( Entity::Player& player, const Event::SceneResult& result )
{ {
if( result.param2 == 1 ) if( result.param2 == 1 )
{ {
if( player.giveQuestRewards( getId(), 0 ) ) if( player.giveQuestRewards( getId(), 0 ) )
{ {
player.finishQuest( getId() ); player.finishQuest( getId() );
} }
} }
} ); } );
} }
}; };

View file

@ -59,28 +59,28 @@ class SubSea051 :
void Scene00000( Entity::Player& player ) void Scene00000( Entity::Player& player )
{ {
player.playScene( getId(), 0, HIDE_HOTBAR, player.playScene( getId(), 0, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result ) [ & ]( Entity::Player& player, const Event::SceneResult& result )
{ {
if( result.param2 == 1 ) if( result.param2 == 1 )
{ {
player.updateQuest( getId(), SeqFinish ); player.updateQuest( getId(), SeqFinish );
} }
} ); } );
} }
void Scene00001( Entity::Player& player ) void Scene00001( Entity::Player& player )
{ {
player.playScene( getId(), 1, HIDE_HOTBAR, player.playScene( getId(), 1, HIDE_HOTBAR,
[&]( Entity::Player& player, const Event::SceneResult& result ) [ & ]( Entity::Player& player, const Event::SceneResult& result )
{ {
if( result.param2 == 1 ) if( result.param2 == 1 )
{ {
if( player.giveQuestRewards( getId(), 0 ) ) if( player.giveQuestRewards( getId(), 0 ) )
{ {
player.finishQuest( getId() ); player.finishQuest( getId() );
} }
} }
} ); } );
} }
}; };