From c19d4d4b2510ad425f03cbd8311cceb9491ee778 Mon Sep 17 00:00:00 2001 From: Mordred Date: Thu, 13 Jan 2022 21:02:00 +0100 Subject: [PATCH] Forgot to include quest param in debug print --- src/world/Script/ScriptMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/world/Script/ScriptMgr.cpp b/src/world/Script/ScriptMgr.cpp index 6b7bbdb0..0d2e64a5 100644 --- a/src/world/Script/ScriptMgr.cpp +++ b/src/world/Script/ScriptMgr.cpp @@ -408,7 +408,7 @@ bool Sapphire::Scripting::ScriptMgr::onEObjHit( Sapphire::Entity::Player& player didCallScript = true; std::string objName = eventMgr.getEventName( questId ); - PlayerMgr::sendDebug( player, "Calling: {0}.onEObjHit actorId#{1}, questId#", objName, actorId, quest.getId() ); + PlayerMgr::sendDebug( player, "Calling: {0}.onEObjHit actorId#{1}, questId#{2}", objName, actorId, quest.getId() ); World::Quest preQ = quest; script->onEObjHit( quest, player, actorId, actionId );