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Merge sopcode shift posted by @Adam

This commit is contained in:
Minho Kang 2018-01-30 19:41:13 +09:00
parent e91546c971
commit c4382fcd42

View file

@ -73,18 +73,18 @@ namespace Packets {
Effect = 0x00FB, // updated 4.1
GCAffiliation = 0x00FC,
PlayerSpawn = 0x011C, // updated 4.1
NpcSpawn = 0x011D, // updated 4.1
PlayerSpawn = 0x015C, // updated 4.2
NpcSpawn = 0x015D, // updated 4.2
ActorMove = 0x011E, // updated 4.1
ActorSetPos = 0x0120, // updated 4.1
ActorCast = 0x0123, // updated 4.1
HateList = 0x0126, // updated 4.1
UpdateClassInfo = 0x012A, // updated 4.1
InitUI = 0x012B, // updated 4.1
HateList = 0x0165, // updated 4.2
UpdateClassInfo = 0x0169, // updated 4.2
InitUI = 0x016B, // updated 4.2
ActorOwner = 0x012D, // updated 4.1
PlayerStats = 0x0138, // updated 4.1
PlayerStats = 0x016C, // updated 4.2
PlayerStateFlags = 0x013A, // updated 4.1
PlayerClassInfo = 0x013B, // updated 4.1
PlayerClassInfo = 0x016F, // updated 4.2
ModelEquip = 0x013C, // updated 4.1
AddStatusEffect = 0x0141,
@ -119,10 +119,10 @@ namespace Packets {
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
ActorFreeSpawn = 0x0191, // unchanged for sb
InitZone = 0x019A, // unchanged for sb
Mount = 0x019F,
WeatherChange = 0x01AF, // updated for sb
PlayerTitleList = 0x01BD, // updated for 4.1
Discovery = 0x01BE, // updated for 4.1
Mount = 0x01CD,
WeatherChange = 0x01DD, // updated for 4.2
PlayerTitleList = 0x01EB, // updated for 4.2
Discovery = 0x01EC, // updated for 4.2
EorzeaTimeOffset = 0x01C0, // updated 4.1