diff --git a/src/common/Network/CommonActorControl.h b/src/common/Network/CommonActorControl.h index 377c6f29..016d824c 100644 --- a/src/common/Network/CommonActorControl.h +++ b/src/common/Network/CommonActorControl.h @@ -289,7 +289,7 @@ enum ActorControlType : uint16_t SetDutyActionActive = 0x5EA, SetDutyActionRemaining = 0x5EB, - EurekaStep = 0x73A, // alters the Eureka maps depending on the progress of the player + EurekaStep = 0x73A, // alters the progress of the player on Eureka (is used for all the eureka zones) }; enum ClientTriggerType diff --git a/src/common/Network/PacketDef/Zone/ServerZoneDef.h b/src/common/Network/PacketDef/Zone/ServerZoneDef.h index da45d3a3..967e38d1 100644 --- a/src/common/Network/PacketDef/Zone/ServerZoneDef.h +++ b/src/common/Network/PacketDef/Zone/ServerZoneDef.h @@ -610,7 +610,8 @@ namespace Sapphire::Network::Packets::Server uint8_t mountFeet; uint8_t mountColor; uint8_t scale; - uint32_t u29b; + uint16_t elementalLevel; // Eureka + uint16_t element; // Eureka uint32_t u30b; Common::StatusEffect effect[30]; Common::FFXIVARR_POSITION3 pos;