diff --git a/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp b/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp index 2a3f5273..342b73e6 100644 --- a/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp +++ b/src/servers/Server_Zone/DebugCommand/DebugCommandHandler.cpp @@ -64,7 +64,7 @@ Core::DebugCommandHandler::~DebugCommandHandler() // add a command set to the register map void Core::DebugCommandHandler::registerCommand( const std::string& n, Core::DebugCommand::pFunc functionPtr, - const std::string& hText, uint8_t uLevel ) + const std::string& hText, uint8_t uLevel ) { m_commandMap[std::string( n )] = boost::make_shared( n, functionPtr, hText, uLevel ); } @@ -118,7 +118,7 @@ void Core::DebugCommandHandler::execCommand( char * data, Core::Entity::PlayerPt /////////////////////////////////////////////////////////////////////////////////////// void Core::DebugCommandHandler::scriptReload( char * data, Core::Entity::PlayerPtr pPlayer, - boost::shared_ptr command ) + boost::shared_ptr command ) { g_scriptMgr.reload(); pPlayer->sendDebug( "Scripts reloaded." ); @@ -127,11 +127,11 @@ void Core::DebugCommandHandler::scriptReload( char * data, Core::Entity::PlayerP void Core::DebugCommandHandler::help( char* data, Entity::PlayerPtr pPlayer, boost::shared_ptr< Core::DebugCommand > command ) { pPlayer->sendDebug( "Registered debug commands:" ); - for ( auto cmd : m_commandMap ) + for( auto cmd : m_commandMap ) { - if ( pPlayer->getGmRank( ) >= cmd.second->m_gmLevel ) + if( pPlayer->getGmRank() >= cmd.second->m_gmLevel ) { - pPlayer->sendDebug( " - " + cmd.first + " - " + cmd.second->getHelpText( ) ); + pPlayer->sendDebug( " - " + cmd.first + " - " + cmd.second->getHelpText() ); } } } @@ -157,7 +157,7 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye params = std::string( data + command->getName().length() + 1 + pos + 1 ); g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + - "subCommand " + subCommand + " params: " + params ); + "subCommand " + subCommand + " params: " + params ); if( ( ( subCommand == "pos" ) || ( subCommand == "posr" ) ) && ( params != "" ) ) @@ -176,12 +176,12 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye if( subCommand == "pos" ) pPlayer->setPosition( static_cast< float >( posX ), - static_cast< float >( posY ), - static_cast< float >( posZ ) ); + static_cast< float >( posY ), + static_cast< float >( posZ ) ); else pPlayer->setPosition( pPlayer->getPos().x + static_cast< float >( posX ), - pPlayer->getPos().y + static_cast< float >( posY ), - pPlayer->getPos().z + static_cast< float >( posZ ) ); + pPlayer->getPos().y + static_cast< float >( posY ), + pPlayer->getPos().z + static_cast< float >( posZ ) ); Network::Packets::ZoneChannelPacket< Network::Packets::Server::FFXIVIpcActorSetPos > setActorPosPacket( pPlayer->getId() ); @@ -236,26 +236,26 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye } else if( subCommand == "classjob" ) { - int32_t id; + int32_t id; - sscanf( params.c_str(), "%d", &id ); + sscanf( params.c_str(), "%d", &id ); - if( pPlayer->getLevelForClass( static_cast ( id ) ) == 0 ) - { - pPlayer->setLevelForClass( 1, static_cast ( id ) ); - pPlayer->setClassJob( static_cast ( id ) ); - } - else - pPlayer->setClassJob( static_cast ( id ) ); + if( pPlayer->getLevelForClass( static_cast ( id ) ) == 0 ) + { + pPlayer->setLevelForClass( 1, static_cast ( id ) ); + pPlayer->setClassJob( static_cast ( id ) ); + } + else + pPlayer->setClassJob( static_cast ( id ) ); } - else if ( subCommand == "cfpenalty" ) + else if( subCommand == "cfpenalty" ) { int32_t minutes; sscanf( params.c_str(), "%d", &minutes ); pPlayer->setCFPenaltyMinutes( minutes ); } - else if ( subCommand == "eorzeatime" ) + else if( subCommand == "eorzeatime" ) { uint64_t timestamp; sscanf( params.c_str(), "%" SCNu64, ×tamp ); @@ -263,7 +263,7 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye pPlayer->setEorzeaTimeOffset( timestamp ); pPlayer->sendNotice( "Eorzea time offset: " + std::to_string( timestamp ) ); } - else if ( subCommand == "model" ) + else if( subCommand == "model" ) { uint32_t slot; uint32_t val; @@ -273,7 +273,7 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye pPlayer->sendModel(); pPlayer->sendDebug( "Model updated" ); } - else if ( subCommand == "mount" ) + else if( subCommand == "mount" ) { int32_t id; sscanf( params.c_str(), "%d", &id ); @@ -312,7 +312,7 @@ void Core::DebugCommandHandler::add( char * data, Core::Entity::PlayerPtr pPlaye params = std::string( data + command->getName().length() + 1 + pos + 1 ); g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + - "subCommand " + subCommand + " params: " + params ); + "subCommand " + subCommand + " params: " + params ); if( subCommand == "status" ) @@ -328,7 +328,7 @@ void Core::DebugCommandHandler::add( char * data, Core::Entity::PlayerPtr pPlaye pPlayer->addStatusEffect( effect ); } - else if ( subCommand == "title" ) + else if( subCommand == "title" ) { uint32_t titleId; sscanf( params.c_str(), "%u", &titleId ); @@ -397,14 +397,14 @@ void Core::DebugCommandHandler::add( char * data, Core::Entity::PlayerPtr pPlaye pPlayer->queuePacket(controlPacket);*/ } - else if ( subCommand == "unlock" ) + else if( subCommand == "unlock" ) { int32_t id; sscanf( params.c_str(), "%d", &id ); pPlayer->learnAction( id ); } - else if ( subCommand == "enablecompanion" ) + else if( subCommand == "enablecompanion" ) { pPlayer->learnAction( 17 ); } @@ -437,7 +437,7 @@ void Core::DebugCommandHandler::get( char * data, Core::Entity::PlayerPtr pPlaye params = std::string( data + command->getName().length() + 1 + pos + 1 ); g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + - "subCommand " + subCommand + " params: " + params ); + "subCommand " + subCommand + " params: " + params ); if( subCommand == "pos" ) @@ -446,12 +446,12 @@ void Core::DebugCommandHandler::get( char * data, Core::Entity::PlayerPtr pPlaye int16_t map_id = g_exdData.m_zoneInfoMap[pPlayer->getCurrentZone()->getId()].map_id; pPlayer->sendNotice( "Pos:\n" + - std::to_string( pPlayer->getPos().x ) + "\n" + - std::to_string( pPlayer->getPos().y ) + "\n" + - std::to_string( pPlayer->getPos().z ) + "\n" + - std::to_string( pPlayer->getRotation() ) + "\nMapId: " + - std::to_string( map_id ) + "\nZoneID: " + - std::to_string( pPlayer->getCurrentZone()->getId() ) + "\n" ); + std::to_string( pPlayer->getPos().x ) + "\n" + + std::to_string( pPlayer->getPos().y ) + "\n" + + std::to_string( pPlayer->getPos().z ) + "\n" + + std::to_string( pPlayer->getRotation() ) + "\nMapId: " + + std::to_string( map_id ) + "\nZoneID: " + + std::to_string( pPlayer->getCurrentZone()->getId() ) + "\n" ); } else { @@ -531,5 +531,5 @@ void Core::DebugCommandHandler::serverInfo( char * data, Core::Entity::PlayerPtr void Core::DebugCommandHandler::unlockCharacter( char* data, Entity::PlayerPtr pPlayer, boost::shared_ptr< Core::DebugCommand > command ) { - pPlayer->unlock( ); + pPlayer->unlock(); } diff --git a/src/servers/Server_Zone/Network/Handlers/GMCommandHandlers.cpp b/src/servers/Server_Zone/Network/Handlers/GMCommandHandlers.cpp index 1a8a5e80..e6784c03 100644 --- a/src/servers/Server_Zone/Network/Handlers/GMCommandHandlers.cpp +++ b/src/servers/Server_Zone/Network/Handlers/GMCommandHandlers.cpp @@ -141,7 +141,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac pPlayer->sendNotice( "Race for " + targetPlayer->getName() + " was set to " + std::to_string( param1 ) ); targetPlayer->spawn( targetPlayer ); auto inRange = targetPlayer->getInRangeActors(); - for ( auto actor : inRange ) + for( auto actor : inRange ) { targetPlayer->despawn( actor->getAsPlayer() ); targetPlayer->spawn( actor->getAsPlayer() ); @@ -154,7 +154,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac pPlayer->sendNotice( "Tribe for " + targetPlayer->getName() + " was set to " + std::to_string( param1 ) ); targetPlayer->spawn( targetPlayer ); auto inRange = targetPlayer->getInRangeActors(); - for ( auto actor : inRange ) + for( auto actor : inRange ) { targetPlayer->despawn( actor->getAsPlayer() ); targetPlayer->spawn( actor->getAsPlayer() ); @@ -167,7 +167,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac pPlayer->sendNotice( "Sex for " + targetPlayer->getName() + " was set to " + std::to_string( param1 ) ); targetPlayer->spawn( targetPlayer ); auto inRange = targetActor->getInRangeActors(); - for ( auto actor : inRange ) + for( auto actor : inRange ) { targetPlayer->despawn( actor->getAsPlayer() ); targetPlayer->spawn( actor->getAsPlayer() ); @@ -189,7 +189,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac } case GmCommand::Call: { - if ( targetPlayer->getZoneId() != pPlayer->getZoneId() ) + if( targetPlayer->getZoneId() != pPlayer->getZoneId() ) targetPlayer->setZone( pPlayer->getZoneId() ); targetPlayer->changePosition( pPlayer->getPos().x, pPlayer->getPos().y, pPlayer->getPos().z, @@ -268,7 +268,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac } case GmCommand::Inv: { - if ( targetActor->getInvincibilityType() == Common::InvincibilityType::InvincibilityRefill ) + if( targetActor->getInvincibilityType() == Common::InvincibilityType::InvincibilityRefill ) targetActor->setInvincibilityType( Common::InvincibilityType::InvincibilityNone ); else targetActor->setInvincibilityType( Common::InvincibilityType::InvincibilityRefill ); @@ -279,11 +279,11 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac } case GmCommand::Orchestrion: { - if ( param1 == 1 ) + if( param1 == 1 ) { - if ( param2 == 0 ) + if( param2 == 0 ) { - for ( uint8_t i = 0; i < 255; i++ ) + for( uint8_t i = 0; i < 255; i++ ) targetActor->getAsPlayer()->learnSong( i, 0 ); pPlayer->sendNotice( "All Songs for " + targetPlayer->getName() + @@ -301,9 +301,9 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac } case GmCommand::Mount: { - if ( param2 == 0 ) + if( param2 == 0 ) { - for (uint8_t i = 0; i < 255; i++) + for( uint8_t i = 0; i < 255; i++ ) targetActor->getAsPlayer()->learnMount( i ); pPlayer->sendNotice( "All mounts for " + targetPlayer->getName() + @@ -325,7 +325,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac param2 = 1; } - if( ( param1 == 0xcccccccc ) ) + if( param1 == 0xcccccccc ) { pPlayer->sendUrgent( "Syntaxerror." ); return; @@ -345,7 +345,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac { uint32_t gil = targetPlayer->getCurrency( 1 ); - if ( gil < param1 ) + if( gil < param1 ) { pPlayer->sendUrgent( "Player does not have enough Gil(" + std::to_string( gil ) + ")" ); } @@ -400,11 +400,11 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac } case GmCommand::Aetheryte: { - if ( param1 == 0 ) + if( param1 == 0 ) { - if ( param2 == 0 ) + if( param2 == 0 ) { - for ( uint8_t i = 0; i < 255; i++ ) + for( uint8_t i = 0; i < 255; i++ ) targetActor->getAsPlayer()->registerAetheryte( i ); pPlayer->sendNotice( "All Aetherytes for " + targetPlayer->getName() + @@ -423,7 +423,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac case GmCommand::Teri: { auto zoneInfo = g_zoneMgr.getZone( param1 ); - if ( !zoneInfo ) + if( !zoneInfo ) { pPlayer->sendUrgent( "Invalid zone " + std::to_string( param1 ) ); } @@ -431,7 +431,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac { targetPlayer->setPosition( targetPlayer->getPos() ); targetPlayer->performZoning( param1, targetPlayer->getPos(), 0 ); - pPlayer->sendNotice( targetPlayer->getName() + " was warped to zone " + std::to_string( param1 ) + " (" + zoneInfo->getName( ) + ")" ); + pPlayer->sendNotice( targetPlayer->getName() + " was warped to zone " + std::to_string( param1 ) + " (" + zoneInfo->getName() + ")" ); } break; } @@ -457,7 +457,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac pPlayer->sendNotice( "Jumping to " + targetPlayer->getName() + " in range." ); break; } - + default: pPlayer->sendUrgent( "GM1 Command not implemented: " + std::to_string( commandId ) ); break;