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More stuff i forgot
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2 changed files with 4 additions and 4 deletions
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@ -630,9 +630,9 @@ namespace Core {
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enum InvincibilityType : uint8_t
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{
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InvincibilityNone = 0,
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InvincibilityRefill = 1,
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InvincibilityStayAlive = 2,
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InvincibilityNone,
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InvincibilityRefill,
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InvincibilityStayAlive,
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};
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enum struct PlayerStateFlag : uint8_t
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@ -361,7 +361,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
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targetActor->setInvincibilityType( Common::InvincibilityType::InvincibilityRefill );
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pPlayer->sendNotice( "Invincibility for " + targetPlayer->getName() +
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" was was switched." );
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" was switched." );
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break;
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}
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