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changed player.setQuestBitFlag functions to allow unsetting the bit

This commit is contained in:
Tahir Akhlaq 2018-07-09 21:53:23 +01:00
parent 3dcb7c3629
commit ca5db2cae3

View file

@ -767,9 +767,10 @@ void Core::Entity::Player::setQuestBitFlag8( uint16_t questId, uint8_t index, bo
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag8 |= ( val << index );
if( val )
pNewQuest->a.BitFlag8 |= ( 1 << index );
else
pNewQuest->a.BitFlag8 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
@ -783,9 +784,10 @@ void Core::Entity::Player::setQuestBitFlag16( uint16_t questId, uint8_t index, b
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag16 |= ( val << index );
if( val )
pNewQuest->a.BitFlag16 |= ( 1 << index );
else
pNewQuest->a.BitFlag16 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
@ -799,13 +801,15 @@ void Core::Entity::Player::setQuestBitFlag24( uint16_t questId, uint8_t index, b
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag24 |= ( val << index );
if( val )
pNewQuest->a.BitFlag24 |= ( 1 << index );
else
pNewQuest->a.BitFlag24 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
}
void Core::Entity::Player::setQuestBitFlag32( uint16_t questId, uint8_t index, bool val )
{
int8_t idx = getQuestIndex( questId );
@ -814,9 +818,10 @@ void Core::Entity::Player::setQuestBitFlag32( uint16_t questId, uint8_t index, b
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag32 |= ( val << index );
if( val )
pNewQuest->a.BitFlag32 |= ( 1 << index );
else
pNewQuest->a.BitFlag32 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
@ -830,9 +835,10 @@ void Core::Entity::Player::setQuestBitFlag40( uint16_t questId, uint8_t index, b
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag40 |= ( val << index );
if( val )
pNewQuest->a.BitFlag40 |= ( 1 << index );
else
pNewQuest->a.BitFlag40 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
@ -846,16 +852,16 @@ void Core::Entity::Player::setQuestBitFlag48( uint16_t questId, uint8_t index, b
{
boost::shared_ptr< QuestActive > pNewQuest = m_activeQuests[idx];
uint8_t flag = val ? 1 : 0;
pNewQuest->a.BitFlag48 |= ( val << index );
if( val )
pNewQuest->a.BitFlag48 |= ( 1 << index );
else
pNewQuest->a.BitFlag48 &= ~( 1 << index );
updateQuest( questId, pNewQuest->c.sequence );
}
}
uint8_t Core::Entity::Player::getQuestSeq( uint16_t questId )
{
int8_t idx = getQuestIndex( questId );