mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-24 21:57:44 +00:00
GM Ranks, some fixes
This commit is contained in:
parent
4b914aae3c
commit
cb7c6ab65e
13 changed files with 398 additions and 357 deletions
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@ -11,7 +11,7 @@
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<LobbyHost>127.0.0.1</LobbyHost>
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<LobbyHost>127.0.0.1</LobbyHost>
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<!-- IP of the frontier server -->
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<!-- IP of the frontier server -->
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<FrontierHost>127.0.0.1</FrontierHost>
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<FrontierHost>127.0.0.1</FrontierHost>
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<!-- Secret used for server auth -->
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<!-- Secret used for server auth - you *must* change this for public servers -->
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<ServerSecret>default</ServerSecret>
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<ServerSecret>default</ServerSecret>
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<!-- Web server port -->
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<!-- Web server port -->
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<HttpPort>80</HttpPort>
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<HttpPort>80</HttpPort>
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@ -23,4 +23,9 @@
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<Database>sapphire</Database>
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<Database>sapphire</Database>
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</Mysql>
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</Mysql>
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</General>
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</General>
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<Parameters>
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<!-- GM Rank for newly created characters - should be changed to 0 for public servers -->
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<DefaultGMRank>255</DefaultGMRank>
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</Parameters>
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</Settings>
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</Settings>
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@ -218,7 +218,7 @@ void Core::Network::GameConnection::enterWorld( FFXIVARR_PACKET_RAW& packet, uin
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uint64_t lookupId = *reinterpret_cast< uint64_t* >( &packet.data[0] + 0x18 );
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uint64_t lookupId = *reinterpret_cast< uint64_t* >( &packet.data[0] + 0x18 );
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uint32_t logInCharId;
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uint32_t logInCharId = -1;
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std::string logInCharName;
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std::string logInCharName;
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auto charList = g_restConnector.getCharList( ( char * )m_pSession->getSessionId() );
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auto charList = g_restConnector.getCharList( ( char * )m_pSession->getSessionId() );
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for( uint32_t i = 0; i < charList.size(); i++ )
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for( uint32_t i = 0; i < charList.size(); i++ )
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@ -233,6 +233,8 @@ void Core::Network::GameConnection::enterWorld( FFXIVARR_PACKET_RAW& packet, uin
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}
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}
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}
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}
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if( logInCharId == -1 )
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return;
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Logging in as " + logInCharName + "(" + std::to_string( logInCharId ) + ")" );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Logging in as " + logInCharName + "(" + std::to_string( logInCharId ) + ")" );
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@ -270,6 +270,7 @@ namespace Core {
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" unlocks, "
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" unlocks, "
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" QuestTracking, "
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" QuestTracking, "
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" Aetheryte, "
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" Aetheryte, "
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" GMRank, "
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" UPDATE_DATE ) "
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" UPDATE_DATE ) "
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" VALUES (" + std::to_string( m_iD ) + ", "
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" VALUES (" + std::to_string( m_iD ) + ", "
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+ std::to_string( m_guardianDeity ) + ", "
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+ std::to_string( m_guardianDeity ) + ", "
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@ -283,7 +284,8 @@ namespace Core {
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)questComplete, 200 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)questComplete, 200 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)unlocks, 64 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)unlocks, 64 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)questTracking, 10 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)questTracking, 10 ) ) + "'), "
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)aetherytes, 12 ) ) + "'), NOW());" );
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+ "UNHEX('" + std::string( Util::binaryToHexString( (uint8_t*)aetherytes, 12 ) ) + "'),"
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+ std::to_string( m_gmRank ) + ", NOW());" );
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g_database.execute( "INSERT INTO characlass (CharacterId, Lv_" + std::to_string( g_exdData.m_classJobInfoMap[m_class].exp_idx ) + ", UPDATE_DATE ) "
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g_database.execute( "INSERT INTO characlass (CharacterId, Lv_" + std::to_string( g_exdData.m_classJobInfoMap[m_class].exp_idx ) + ", UPDATE_DATE ) "
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@ -140,6 +140,16 @@ namespace Core {
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m_tribe = tribe;
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m_tribe = tribe;
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}
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}
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uint8_t getGmRank()
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{
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return m_birthMonth;
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}
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void setGmRank( uint8_t rank )
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{
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m_gmRank = rank;
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}
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uint32_t m_modelEquip[10];
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uint32_t m_modelEquip[10];
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private:
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private:
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@ -162,6 +172,8 @@ namespace Core {
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std::map<uint8_t, uint16_t> m_classMap;
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std::map<uint8_t, uint16_t> m_classMap;
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uint8_t m_look[26];
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uint8_t m_look[26];
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uint8_t m_gmRank;
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char m_name[34];
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char m_name[34];
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@ -113,7 +113,7 @@ bool Core::Network::SapphireAPI::createAccount( const std::string& username, con
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}
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}
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int Core::Network::SapphireAPI::createCharacter( const int& accountId, const std::string& name, const std::string& infoJson )
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int Core::Network::SapphireAPI::createCharacter( const int& accountId, const std::string& name, const std::string& infoJson, const int& gmRank )
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{
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{
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Core::PlayerMinimal newPlayer;
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Core::PlayerMinimal newPlayer;
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@ -166,6 +166,7 @@ int Core::Network::SapphireAPI::createCharacter( const int& accountId, const std
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newPlayer.setBirthDay( tmpVector2.at( 3 ), tmpVector2.at( 2 ) );
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newPlayer.setBirthDay( tmpVector2.at( 3 ), tmpVector2.at( 2 ) );
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newPlayer.setClass( tmpVector2.at( 4 ) );
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newPlayer.setClass( tmpVector2.at( 4 ) );
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newPlayer.setTribe( tmpVector2.at( 5 ) );
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newPlayer.setTribe( tmpVector2.at( 5 ) );
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newPlayer.setGmRank( gmRank );
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newPlayer.saveAsNew();
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newPlayer.saveAsNew();
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@ -27,7 +27,7 @@ namespace Core
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bool createAccount( const std::string& username, const std::string& pass, std::string& sId );
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bool createAccount( const std::string& username, const std::string& pass, std::string& sId );
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int32_t createCharacter( const int& accountId, const std::string& name, const std::string& infoJson );
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int32_t createCharacter( const int& accountId, const std::string& name, const std::string& infoJson, const int& gmRank );
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void deleteCharacter( std::string name, uint32_t accountId );
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void deleteCharacter( std::string name, uint32_t accountId );
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@ -331,7 +331,7 @@ int main(int argc, char* argv[])
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}
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}
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else
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else
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{
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{
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int32_t charId = g_sapphireAPI.createCharacter( result, name, finalJson );
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int32_t charId = g_sapphireAPI.createCharacter( result, name, finalJson, m_pConfig->getValue< uint8_t >( "Settings.Parameters.DefaultGMRank", 255 ) );
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std::string json_string = "{\"result\":\"" + std::to_string( charId ) + "\"}";
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std::string json_string = "{\"result\":\"" + std::to_string( charId ) + "\"}";
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*response << "HTTP/1.1 200\r\nContent-Length: " << json_string.length() << "\r\n\r\n" << json_string;
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*response << "HTTP/1.1 200\r\nContent-Length: " << json_string.length() << "\r\n\r\n" << json_string;
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@ -110,6 +110,16 @@ uint16_t Core::Entity::Player::getZoneId() const
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return m_zoneId;
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return m_zoneId;
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}
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}
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uint8_t Core::Entity::Player::getGmRank() const
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{
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return m_gmRank;
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}
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void Core::Entity::Player::setGmRank( uint8_t rank )
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{
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m_gmRank = rank;
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}
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uint8_t Core::Entity::Player::getMode() const
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uint8_t Core::Entity::Player::getMode() const
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{
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{
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return m_mode;
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return m_mode;
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@ -780,11 +790,6 @@ void Core::Entity::Player::setLevelForClass( uint8_t level, Core::Common::ClassJ
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setSyncFlag( PlayerSyncFlags::ExpLevel );
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setSyncFlag( PlayerSyncFlags::ExpLevel );
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}
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}
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uint8_t Core::Entity::Player::getUserLevel() const
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{
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return m_userLevel;
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}
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void Core::Entity::Player::eventActionStart( uint32_t eventId,
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void Core::Entity::Player::eventActionStart( uint32_t eventId,
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uint32_t action,
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uint32_t action,
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ActionCallback finishCallback,
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ActionCallback finishCallback,
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@ -478,6 +478,9 @@ public:
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uint16_t getZoneId() const;
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uint16_t getZoneId() const;
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uint8_t getGmRank() const;
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void setGmRank( uint8_t rank );
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uint8_t getMode() const;
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uint8_t getMode() const;
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void setMode( uint8_t mode );
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void setMode( uint8_t mode );
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@ -589,7 +592,7 @@ private:
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boost::shared_ptr< Common::QuestActive > m_activeQuests[30];
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boost::shared_ptr< Common::QuestActive > m_activeQuests[30];
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int16_t m_questTracking[5];
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int16_t m_questTracking[5];
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uint8_t m_stateFlags[7];
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uint8_t m_stateFlags[7];
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uint8_t m_userLevel;
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uint8_t m_gmRank;
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uint16_t zoneId;
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uint16_t zoneId;
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bool m_bInCombat;
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bool m_bInCombat;
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@ -80,7 +80,8 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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"cd.GrandCompany, "
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"cd.GrandCompany, "
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"cd.GrandCompanyRank, "
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"cd.GrandCompanyRank, "
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"cd.CFPenaltyUntil, "
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"cd.CFPenaltyUntil, "
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"cd.OpeningSequence "
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"cd.OpeningSequence, "
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"cd.GMRank "
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"FROM charabase AS c "
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"FROM charabase AS c "
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" INNER JOIN charadetail AS cd "
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" INNER JOIN charadetail AS cd "
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" ON c.CharacterId = cd.CharacterId "
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" ON c.CharacterId = cd.CharacterId "
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@ -171,13 +172,13 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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m_openingSequence = field[36].getUInt32();
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m_openingSequence = field[36].getUInt32();
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m_gmRank = field[37].getUInt8();
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m_pCell = nullptr;
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m_pCell = nullptr;
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() )
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() )
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g_log.error( "Player id " + char_id_str + " data corrupt!" );
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g_log.error( "Player id " + char_id_str + " data corrupt!" );
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m_userLevel = 1;
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m_maxHp = getMaxHp();
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m_maxHp = getMaxHp();
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m_maxMp = getMaxMp();
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m_maxMp = getMaxMp();
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@ -70,6 +70,12 @@ void Core::DebugCommandHandler::registerCommand( const std::string& n, Core::Deb
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void Core::DebugCommandHandler::execCommand( char * data, Core::Entity::PlayerPtr pPlayer )
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void Core::DebugCommandHandler::execCommand( char * data, Core::Entity::PlayerPtr pPlayer )
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{
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{
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if( pPlayer->getGmRank() <= 0 )
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{
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pPlayer->sendUrgent( "You are not allowed to use debug commands." );
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return;
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}
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// define callback pointer
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// define callback pointer
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void ( DebugCommandHandler::*pf )( char *, Entity::PlayerPtr, boost::shared_ptr< DebugCommand > );
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void ( DebugCommandHandler::*pf )( char *, Entity::PlayerPtr, boost::shared_ptr< DebugCommand > );
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@ -86,9 +86,11 @@ enum GmCommand
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Jump = 0x025E,
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Jump = 0x025E,
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JumpNpc = 0x025F,
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JumpNpc = 0x025F,
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};
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};
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void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPacket,
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void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPacket, Entity::PlayerPtr pPlayer )
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Entity::PlayerPtr pPlayer )
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{
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{
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if( pPlayer->getGmRank() <= 0 )
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return;
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uint32_t commandId = inPacket.getValAt< uint32_t >( 0x20 );
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uint32_t commandId = inPacket.getValAt< uint32_t >( 0x20 );
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uint32_t param1 = inPacket.getValAt< uint32_t >( 0x24 );
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uint32_t param1 = inPacket.getValAt< uint32_t >( 0x24 );
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uint32_t param2 = inPacket.getValAt< uint32_t >( 0x28 );
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uint32_t param2 = inPacket.getValAt< uint32_t >( 0x28 );
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@ -320,7 +322,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
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{
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{
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targetPlayer->setGcRankAt( targetPlayer->getGc() - 1, param1 );
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targetPlayer->setGcRankAt( targetPlayer->getGc() - 1, param1 );
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pPlayer->sendNotice( "GC Rank for " + targetPlayer->getName() +
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pPlayer->sendNotice( "GC Rank for " + targetPlayer->getName() +
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" for GC " + std::to_string( targetPlayer->getGc()) +
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" for GC " + std::to_string( targetPlayer->getGc() ) +
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" was set to " + std::to_string( targetPlayer->getGcRankArray()[targetPlayer->getGc() - 1] ) );
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" was set to " + std::to_string( targetPlayer->getGcRankArray()[targetPlayer->getGc() - 1] ) );
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break;
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break;
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}
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}
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@ -335,9 +337,11 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
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}
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}
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void Core::Network::GameConnection::gm2Handler( const Packets::GamePacket& inPacket,
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void Core::Network::GameConnection::gm2Handler( const Packets::GamePacket& inPacket, Entity::PlayerPtr pPlayer )
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Entity::PlayerPtr pPlayer )
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{
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{
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if( pPlayer->getGmRank() <= 0 )
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return;
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uint32_t commandId = inPacket.getValAt< uint32_t >( 0x20 );
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uint32_t commandId = inPacket.getValAt< uint32_t >( 0x20 );
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std::string param1 = inPacket.getStringAt( 0x34 );
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std::string param1 = inPacket.getStringAt( 0x34 );
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@ -358,7 +362,7 @@ void Core::Network::GameConnection::gm2Handler( const Packets::GamePacket& inPac
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}
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}
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else
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else
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{
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{
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pPlayer->sendUrgent("Player " + param1 + " not found on this server.");
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pPlayer->sendUrgent( "Player " + param1 + " not found on this server." );
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return;
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return;
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}
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}
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}
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}
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@ -379,7 +383,7 @@ void Core::Network::GameConnection::gm2Handler( const Packets::GamePacket& inPac
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targetPlayer->sendToInRangeSet( ActorControlPacket143( pPlayer->getId(), ZoneIn, 0x01, 0x01, 0, 113 ), true );
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targetPlayer->sendToInRangeSet( ActorControlPacket143( pPlayer->getId(), ZoneIn, 0x01, 0x01, 0, 113 ), true );
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targetPlayer->sendToInRangeSet( ActorControlPacket142( pPlayer->getId(), SetStatus,
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targetPlayer->sendToInRangeSet( ActorControlPacket142( pPlayer->getId(), SetStatus,
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static_cast< uint8_t >( Entity::Actor::ActorStatus::Idle ) ), true );
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static_cast< uint8_t >( Entity::Actor::ActorStatus::Idle ) ), true );
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pPlayer->sendNotice( "Raised " + targetPlayer->getName());
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pPlayer->sendNotice( "Raised " + targetPlayer->getName() );
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break;
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break;
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}
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}
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case GmCommand::Jump:
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case GmCommand::Jump:
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@ -390,7 +394,7 @@ void Core::Network::GameConnection::gm2Handler( const Packets::GamePacket& inPac
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}
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}
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pPlayer->changePosition( targetActor->getPos().x, targetActor->getPos().y, targetActor->getPos().z,
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pPlayer->changePosition( targetActor->getPos().x, targetActor->getPos().y, targetActor->getPos().z,
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targetActor->getRotation() );
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targetActor->getRotation() );
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pPlayer->sendNotice( "Jumping to " + targetPlayer->getName());
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pPlayer->sendNotice( "Jumping to " + targetPlayer->getName() );
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break;
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break;
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}
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}
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case GmCommand::Call:
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case GmCommand::Call:
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@ -45,7 +45,7 @@ namespace Server {
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m_data.tPCurr = pPlayer->getTp();
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m_data.tPCurr = pPlayer->getTp();
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m_data.hPMax = pPlayer->getMaxHp();
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m_data.hPMax = pPlayer->getMaxHp();
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m_data.mPMax = pPlayer->getMaxMp();
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m_data.mPMax = pPlayer->getMaxMp();
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m_data.gmRank = 0xff;
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m_data.gmRank = pPlayer->getGmRank();
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//m_data.tPMax = 3000;
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//m_data.tPMax = 3000;
|
||||||
m_data.level = pPlayer->getLevel();
|
m_data.level = pPlayer->getLevel();
|
||||||
memcpy( m_data.look, pPlayer->getLookArray(), 26 );
|
memcpy( m_data.look, pPlayer->getLookArray(), 26 );
|
||||||
|
|
Loading…
Add table
Reference in a new issue