mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-26 06:27:45 +00:00
cleanup script includes
This commit is contained in:
parent
3c1bf4d328
commit
cef9e36f97
22 changed files with 17 additions and 39 deletions
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
class ActionSprint3 : public ActionScript
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include "Script/NativeScriptApi.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#define ACTION_ATTUNE 0x13
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
class CmnDefCutSceneReplay : public EventScript
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
class CmnDefInnBed : public EventScript
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#define ACTION_CREATE 2
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
class HouFurOrchestrion : public EventScript
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <ScriptObject.h>
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <ScriptObject.h>
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <ScriptObject.h>
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <sapphire_zone/Event/EventHandler.h>
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Event/EventHelper.h"
|
||||
|
||||
// Quest Script: ManFst001_00039
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <sapphire_zone/Event/EventHandler.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: ManFst002_00124
|
||||
// Quest Name: Close to Home
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: ManFst003_00123
|
||||
// Quest Name: Close to Home
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include <ScriptObject.h>
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include <ScriptObject.h>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: ManSea002_00108
|
||||
// Quest Name: Close to Home
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: ManWil001_00594
|
||||
// Quest Name: Coming to Ul'dah
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: ManWil002_00568
|
||||
// Quest Name: Close to Home
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../../../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: SubFst001_00024
|
||||
// Quest Name: Coarse Correspondence
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../../../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: SubFst002_00025
|
||||
// Quest Name: Quarrels with Squirrels
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../../../ScriptObject.h"
|
||||
#include <ScriptObject.h>
|
||||
|
||||
// Quest Script: SubFst010_00001
|
||||
// Quest Name: A Good Adventurer Is Hard to Find
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#include <Script/NativeScriptApi.h>
|
||||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
#include "Event/EventHelper.h"
|
||||
#include "../../../ScriptObject.h"
|
||||
|
||||
// Quest Script: SubFst013_00040
|
||||
// Quest Name: For Friendship
|
||||
|
|
Loading…
Add table
Reference in a new issue