mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-30 08:07:46 +00:00
handle -1 range case for bard/archer
This commit is contained in:
parent
cd26f7f48c
commit
d219b593a0
2 changed files with 20 additions and 0 deletions
|
@ -35,6 +35,23 @@ Sapphire::Action::Action::Action( Entity::CharaPtr caster, uint32_t actionId,
|
||||||
m_castTime = static_cast< uint32_t >( action->cast100ms * 100 );
|
m_castTime = static_cast< uint32_t >( action->cast100ms * 100 );
|
||||||
m_recastTime = static_cast< uint16_t >( action->recast100ms * 100 );
|
m_recastTime = static_cast< uint16_t >( action->recast100ms * 100 );
|
||||||
m_cooldownGroup = action->cooldownGroup;
|
m_cooldownGroup = action->cooldownGroup;
|
||||||
|
m_range = action->range;
|
||||||
|
m_effectRange = action->effectRange;
|
||||||
|
|
||||||
|
// a default range is set by the game for the class/job
|
||||||
|
if( m_range == -1 )
|
||||||
|
{
|
||||||
|
switch( static_cast< Common::ClassJob >( action->classJob ) )
|
||||||
|
{
|
||||||
|
case Common::ClassJob::Bard:
|
||||||
|
case Common::ClassJob::Archer:
|
||||||
|
m_range = 25;
|
||||||
|
|
||||||
|
// anything that isnt ranged
|
||||||
|
default:
|
||||||
|
m_range = 3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
m_actionCost.fill( { Common::ActionCostType::None, 0 } );
|
m_actionCost.fill( { Common::ActionCostType::None, 0 } );
|
||||||
|
|
||||||
|
@ -67,6 +84,7 @@ void Sapphire::Action::Action::setTargetChara( Sapphire::Entity::CharaPtr chara
|
||||||
|
|
||||||
m_pTarget = chara;
|
m_pTarget = chara;
|
||||||
m_targetId = chara->getId();
|
m_targetId = chara->getId();
|
||||||
|
m_hasResidentTarget = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sapphire::Action::Action::setResidentTargetId( uint64_t targetId )
|
void Sapphire::Action::Action::setResidentTargetId( uint64_t targetId )
|
||||||
|
|
|
@ -122,6 +122,8 @@ namespace Sapphire::Action
|
||||||
uint32_t m_castTime;
|
uint32_t m_castTime;
|
||||||
uint16_t m_recastTime;
|
uint16_t m_recastTime;
|
||||||
uint8_t m_cooldownGroup;
|
uint8_t m_cooldownGroup;
|
||||||
|
int8_t m_range;
|
||||||
|
uint8_t m_effectRange;
|
||||||
|
|
||||||
Entity::CharaPtr m_pSource;
|
Entity::CharaPtr m_pSource;
|
||||||
Entity::CharaPtr m_pTarget;
|
Entity::CharaPtr m_pTarget;
|
||||||
|
|
Loading…
Add table
Reference in a new issue