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add gauge def for drk and whm
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@ -1099,6 +1099,19 @@ namespace Sapphire::Common
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{
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uint8_t oathGauge;
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} pld;
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struct
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{
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uint8_t blood;
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uint16_t darksideTimeRemaining;
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uint8_t darkArts;
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uint16_t shadowTimeRemaining;
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} drk;
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struct
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{
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uint16_t lilyTimer;
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uint8_t lilies;
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uint8_t bloodLilies;
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} whm;
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};
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using PlayerStateFlagList = std::vector< PlayerStateFlag >;
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