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Improving log readability for client actions
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1 changed files with 1 additions and 1 deletions
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@ -79,7 +79,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( FrameworkPtr pFw,
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const auto param4 = packet.data().param4;
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const auto param5 = packet.data().param5;
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Logger::debug( "[{0}] Incoming action: {1:04X}\nparam1: {2:016X}\nparam2: {3:08X}\nparam3: {4:016x}",
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Logger::debug( "[{0}] Incoming action: {1:X} ( p1:{2:X} p2:{3:X} p3:{4:X} )",
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m_pSession->getId(), commandId, param1, param2, param3 );
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//Logger::Log(LoggingSeverity::debug, "[" + std::to_string(m_pSession->getId()) + "] " + pInPacket->toString());
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