diff --git a/src/common/Network/PacketDef/Ipcs.h b/src/common/Network/PacketDef/Ipcs.h index 06321639..2f3d180d 100644 --- a/src/common/Network/PacketDef/Ipcs.h +++ b/src/common/Network/PacketDef/Ipcs.h @@ -156,13 +156,13 @@ namespace Sapphire::Network::Packets ItemInfo = 0x01A1, // updated 5.0 ContainerInfo = 0x01A2, // updated 5.0 - InventoryTransactionFinish = 0x0198, // updated 4.5 - InventoryTransaction = 0x0199, // updated 4.5 + InventoryTransactionFinish = 0x01A3, // updated 5.0 + InventoryTransaction = 0x01A4, // updated 5.0 CurrencyCrystalInfo = 0x01A5, // updated 5.0 - InventoryActionAck = 0x019D, // updated 4.5 - UpdateInventorySlot = 0x019E, // updated 4.5 + InventoryActionAck = 0x01A7, // updated 5.0 + UpdateInventorySlot = 0x01A8, // updated 5.0 HuntingLogEntry = 0x01B3, // updated 5.0 @@ -233,16 +233,17 @@ namespace Sapphire::Network::Packets DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui PerformNote = 0x0286, // updated 4.3 - PrepareZoning = 0x0299, // updated 4.5 + PrepareZoning = 0x02A4, // updated 5.0 ActorGauge = 0x0292, // updated 4.3 // Unknown IPC types that still need to be sent // TODO: figure all these out properly - IPCTYPE_UNK_320 = 0x025E, // updated 4.5 - IPCTYPE_UNK_322 = 0x0260, // updated 4.5 + // daily quest related, init seed and current quota probably + IPCTYPE_UNK_320 = 0x025E, // updated 5.0 + IPCTYPE_UNK_322 = 0x0260, // updated 5.0 /// Doman Mahjong ////////////////////////////////////// - MahjongOpenGui = 0x02BC, // only available in mahjong instance + MahjongOpenGui = 0x02A4, // only available in mahjong instance MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi MahjongEndRoundTsumo = 0x02BF, // called tsumo