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Fixed an issue with scripts no longer having a function to warp to a different territory type.

This commit is contained in:
Mordred 2023-02-18 17:59:24 +01:00
parent 3a71d90e71
commit d34d93a7dd
33 changed files with 70 additions and 48 deletions

View file

@ -31,7 +31,7 @@ public:
auto& terriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
auto pHZone = terriMgr.getZoneByTerritoryTypeId( player.getTerritoryTypeId() );
auto pHZone = terriMgr.getTerritoryByTypeId( player.getTerritoryTypeId() );
auto zone = std::dynamic_pointer_cast< HousingZone >( pHZone );
if( !zone )
return;

View file

@ -35,7 +35,7 @@ public:
auto territoryId = player.getTerritoryId();
auto& terriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
auto pTerritory = terriMgr.getZoneByTerritoryTypeId( player.getTerritoryTypeId() );
auto pTerritory = terriMgr.getTerritoryByTypeId( player.getTerritoryTypeId() );
auto pHousing = std::dynamic_pointer_cast< HousingZone >( pTerritory );
auto& pHouMgr = Common::Service< HousingMgr >::ref();

View file

@ -41,7 +41,7 @@ public:
auto popRangeInfo = instanceObjectCache().getPopRangeInfo( warp->data().PopRange );
if( popRangeInfo )
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Sapphire::Common::WARP_TYPE_TOWN_TRANSLATE,
pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}

View file

@ -40,7 +40,7 @@ public:
auto popRangeInfo = instanceObjectCache().getPopRangeInfo( warp->data().PopRange );
if( popRangeInfo )
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Sapphire::Common::WARP_TYPE_TOWN_TRANSLATE,
pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}

View file

@ -159,7 +159,7 @@ private:
quest.setUI8CH( 1 ); // receive key item
// teleport to real gridania
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, TERRITORYTYPE0 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, TERRITORYTYPE0 );
}
void Scene00051( World::Quest& quest, Entity::Player& player )

View file

@ -229,7 +229,7 @@ private:
{
quest.setSeq( Seq1 );
quest.setUI8CH( 1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, 132 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 132 );
}
//////////////////////////////////////////////////////////////////////

View file

@ -230,7 +230,7 @@ private:
quest.setSeq( Seq1 );
quest.setUI8CH( 1 ); // receive key item
// event is done, need to teleport to real zone.
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
}
//////////////////////////////////////////////////////////////////////

View file

@ -355,7 +355,7 @@ private:
void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
auto dest = teriMgr().getZoneByTerritoryTypeId( Territorytype2 );
auto dest = teriMgr().getTerritoryByTypeId( Territorytype2 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, dest->getGuId(), { -11.86f, 92.f, 17.f }, -1.95f );
quest.setSeq( Seq4 );
eventMgr().sendEventNotice( player, getId(), 2, 0 );
@ -629,7 +629,7 @@ private:
void Scene00030Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
auto dest = teriMgr().getZoneByTerritoryTypeId( Territorytype3 );
auto dest = teriMgr().getTerritoryByTypeId( Territorytype3 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, dest->getGuId(), { -44.14f, 84.f, -0.47f }, 1.3f );
quest.setSeq( Seq8 );
eventMgr().sendEventNotice( player, getId(), 2, 0 );

View file

@ -587,7 +587,7 @@ private:
{
if( result.getResult( 0 ) == 1 )
{
auto dest = teriMgr().getZoneByTerritoryTypeId( Territorytype1 );
auto dest = teriMgr().getTerritoryByTypeId( Territorytype1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, dest->getGuId(), { -53.4502f, -24.0946f, -567.494f }, -0.550531f );//Manual Pos
}
}
@ -735,7 +735,7 @@ private:
{
if( result.getResult( 0 ) == 1 )
{
auto dest = teriMgr().getZoneByTerritoryTypeId( Territorytype1 );
auto dest = teriMgr().getTerritoryByTypeId( Territorytype1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, dest->getGuId(), { -53.4502f, -24.0946f, -567.494f }, -0.550531f );//Manual Pos
}
}

View file

@ -133,7 +133,7 @@ private:
if( popRangeInfo )
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -304,7 +304,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -100,7 +100,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -198,7 +198,7 @@ private:
quest.setBitFlag8( 1, true );
checkProgressSeq1( quest, player );
eventMgr().eventFinish( player, result.eventId, 1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getTerritoryByTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f );
}
};
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, callback );
@ -246,7 +246,7 @@ private:
if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) )
{
eventMgr().eventFinish( player, result.eventId, 1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getTerritoryByTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f );
}
};
eventMgr().playQuestScene( player, getId(), 13, HIDE_HOTBAR, callback );

View file

@ -229,7 +229,7 @@ private:
quest.setUI8CH( 1 ); // Receive key item
// Teleport to real ul'dah
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
}
};

View file

@ -244,7 +244,7 @@ private:
pQuest->setUI8CH( 1 ); // receive key item
// teleport to real ul'dah
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
} );
}
};

View file

@ -233,7 +233,7 @@ private:
quest.setUI8CH( 1 );// receive key item
// teleport to real Uldah
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
}
};

View file

@ -194,7 +194,7 @@ private:
{
player.finishQuest( getId(), result.getResult( 1 ) );
eventMgr().eventFinish( player, result.eventId, 1 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 144 )->getGuId(), { -34.5, 0.64, 100 }, -1.58 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getTerritoryByTypeId( 144 )->getGuId(), { -34.5, 0.64, 100 }, -1.58 );
}
};
eventMgr().playQuestScene( player, getId(), 5, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback );

View file

@ -141,7 +141,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -205,7 +205,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -102,7 +102,7 @@ private:
if( popRangeInfo )
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -218,7 +218,7 @@ private:
{
quest.setSeq( Seq2 );
player.changePosition( 10, 21, 13, -2 );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, Territorytype0 );
}
}
else

View file

@ -442,7 +442,7 @@ private:
if( popRangeInfo )
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -258,7 +258,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -88,7 +88,7 @@ private:
}
else
{
auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId );
auto pTeri = teriMgr().getTerritoryByTypeId( popRangeInfo->m_territoryTypeId );
warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation );
}
}

View file

@ -113,7 +113,7 @@ void EffectBuilder::buildAndSendPackets( const std::vector< Entity::CharaPtr >&
Logger::debug( "Targets afflicted: {}", targetList.size() );
auto& teriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
auto zone = teriMgr.getZoneByTerritoryTypeId( m_sourceChara->getTerritoryTypeId() );
auto zone = teriMgr.getTerritoryByTypeId( m_sourceChara->getTerritoryTypeId() );
auto globalSequence = zone ? zone->getNextEffectResultId() : 0;

View file

@ -1428,23 +1428,23 @@ void DebugCommandMgr::easyWarp( char* data, Sapphire::Entity::Player& player, st
auto& warpMgr = Common::Service< WarpMgr >::ref();
if( ( subCommand == "waking_sands" ) )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 140 )->getGuId(), { -483.257f, 17.0748f, -386.731f }, 1.61298f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 140 )->getGuId(), { -483.257f, 17.0748f, -386.731f }, 1.61298f );
else if( subCommand == "rising_stones" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 156 )->getGuId(), { 22.2674f, 21.2527f, -634.261f }, -0.369245f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 156 )->getGuId(), { 22.2674f, 21.2527f, -634.261f }, -0.369245f );
else if( subCommand == "little_solace" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 152 )->getGuId(), { 24.557f, -3.78776f, 212.615f }, 2.59117f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 152 )->getGuId(), { 24.557f, -3.78776f, 212.615f }, 2.59117f );
else if( subCommand == "adders_nest" || subCommand == "gridania_gc" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 132 )->getGuId(), { -64.7448f, -0.503434f, 2.21786f }, -2.64096f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 132 )->getGuId(), { -64.7448f, -0.503434f, 2.21786f }, -2.64096f );
else if( subCommand == "hall_of_flames" || subCommand == "uldah_gc" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 130 )->getGuId(), { -129.24f, 4.1f, -93.5221f }, -2.30172f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 130 )->getGuId(), { -129.24f, 4.1f, -93.5221f }, -2.30172f );
else if( subCommand == "maelsrom_command" || subCommand == "limsa_gc" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 128 )->getGuId(), { 76.3952f, 40.0955f, 71.6461f }, 1.62673f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 128 )->getGuId(), { 76.3952f, 40.0955f, 71.6461f }, 1.62673f );
else if( subCommand == "carline_canopy" || subCommand == "gridania_adventurer" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 132 )->getGuId(), { 43.729f, -7.96559f, 103.965f }, -1.59436f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 132 )->getGuId(), { 43.729f, -7.96559f, 103.965f }, -1.59436f );
else if( subCommand == "observatorium" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 155 )->getGuId(), { 224.965f, 221.958f, 301.33f }, -0.0316129f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 155 )->getGuId(), { 224.965f, 221.958f, 301.33f }, -0.0316129f );
else if( subCommand == "rising_stones" )
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getZoneByTerritoryTypeId( 156 )->getGuId(), { 22.7204f, 21.2639f, -635.704f }, -0.360031f );
warpMgr.requestMoveTerritory( player, Common::WarpType::WARP_TYPE_GM, terriMgr.getTerritoryByTypeId( 156 )->getGuId(), { 22.7204f, 21.2639f, -635.704f }, -0.360031f );
else
PlayerMgr::sendUrgent( player, "{0} is not a valid easyWarp location.", subCommand );
}

View file

@ -477,7 +477,7 @@ TerritoryPtr TerritoryMgr::getTerritoryByGuId( uint32_t guId ) const
return it->second;
}
TerritoryPtr TerritoryMgr::getZoneByTerritoryTypeId( uint32_t territoryTypeId ) const
TerritoryPtr TerritoryMgr::getTerritoryByTypeId( uint32_t territoryTypeId ) const
{
auto zoneMap = m_territoryTypeIdToInstanceGuidMap.find( territoryTypeId );
if( zoneMap == m_territoryTypeIdToInstanceGuidMap.end() )
@ -677,7 +677,7 @@ bool TerritoryMgr::joinWorld( Entity::Player& player )
auto prevPos = player.getPrevPos();
player.setPos( prevPos, false );
player.setRot( player.getPrevRot() );
pCurrZone = getZoneByTerritoryTypeId( territoryTypeId );
pCurrZone = getTerritoryByTypeId( territoryTypeId );
}
}
else if( isInternalEstateTerritory( territoryTypeId ) )
@ -696,7 +696,7 @@ bool TerritoryMgr::joinWorld( Entity::Player& player )
}
else
{
pCurrZone = getZoneByTerritoryTypeId( territoryTypeId );
pCurrZone = getTerritoryByTypeId( territoryTypeId );
}
player.setTerritoryTypeId( territoryTypeId );

View file

@ -135,7 +135,7 @@ namespace Sapphire::World::Manager
/*! returns a default Zone by territoryTypeId
TODO: Mind multiple instances?! */
TerritoryPtr getZoneByTerritoryTypeId( uint32_t territoryTypeId ) const;
TerritoryPtr getTerritoryByTypeId( uint32_t territoryTypeId ) const;
bool movePlayer( Sapphire::Territory& teri, Entity::Player& player );

View file

@ -57,6 +57,20 @@ void WarpMgr::requestMoveTerritory( Entity::Player& player, Common::WarpType war
requestMoveTerritory( player, warpType, targetTerritoryId, player.getPos(), player.getRot() );
}
void WarpMgr::requestMoveTerritoryType( Entity::Player& player, Common::WarpType warpType, uint32_t targetTerritoryTypeId )
{
auto& teriMgr = Common::Service< TerritoryMgr >::ref();
auto pTeri = teriMgr.getTerritoryByTypeId( targetTerritoryTypeId );
if( !pTeri )
{
Logger::error( "Unable to find target territory instance for type {}", targetTerritoryTypeId );
return;
}
requestMoveTerritory( player, warpType, pTeri->getGuId() );
}
void WarpMgr::requestWarp( Entity::Player& player, Common::WarpType warpType, Common::FFXIVARR_POSITION3 targetPos, float targetRot )
{
m_entityIdToWarpInfoMap[ player.getId() ] = { 0, warpType, targetPos, targetRot };
@ -176,7 +190,7 @@ void WarpMgr::requestPlayerTeleport( Entity::Player& player, uint16_t aetheryteI
requestWarp( player, warpType, pos, rot );
else
{
auto pTeri = teriMgr.getZoneByTerritoryTypeId( data.TerritoryType );
auto pTeri = teriMgr.getTerritoryByTypeId( data.TerritoryType );
if( !pTeri )
return;

View file

@ -23,7 +23,7 @@ namespace Sapphire::World::Manager
WarpMgr() = default;
/// <summary>
/// request to move a player to specified territorytype and position, with given WarpType
/// request to move a player to specified territory guid and position, with given WarpType
/// </summary>
/// <param name="player"></param>
/// <param name="warpType"></param>
@ -34,13 +34,21 @@ namespace Sapphire::World::Manager
/// <summary>
/// request to move a player to specified territorytype with given WarpType, position will be the same as before
/// request to move a player to specified territory guid with given WarpType, position will be the same as before
/// </summary>
/// <param name="player"></param>
/// <param name="warpType"></param>
/// <param name="targetTerritoryId"></param>
void requestMoveTerritory( Entity::Player& player, Common::WarpType warpType, uint32_t targetTerritoryId );
/// <summary>
/// request to move a player to specified territory type with given WarpType, position will be the same as before
/// </summary>
/// <param name="player"></param>
/// <param name="warpType"></param>
/// <param name="targetTerritoryTypeId"></param>
void requestMoveTerritoryType( Entity::Player& player, Common::WarpType warpType, uint32_t targetTerritoryTypeId );
/// <summary>
/// handle player state pre-warp and tells client to warp player
/// </summary>

View file

@ -503,7 +503,7 @@ void Sapphire::Network::GameConnection::gmCommandHandler( const Packets::FFXIVAR
}
else
{
auto pZone = teriMgr.getZoneByTerritoryTypeId( param1 );
auto pZone = teriMgr.getTerritoryByTypeId( param1 );
if( !pZone )
{
PlayerMgr::sendUrgent( player, "No zone instance found for {0}", param1 );
@ -542,7 +542,7 @@ void Sapphire::Network::GameConnection::gmCommandHandler( const Packets::FFXIVAR
else
{
auto& warpMgr = Common::Service< WarpMgr >::ref();
warpMgr.requestMoveTerritory( *targetPlayer, WarpType::WARP_TYPE_GM, teriMgr.getZoneByTerritoryTypeId( param1 )->getGuId(), targetPlayer->getPos(), 0 );
warpMgr.requestMoveTerritory( *targetPlayer, WarpType::WARP_TYPE_GM, teriMgr.getTerritoryByTypeId( param1 )->getGuId(), targetPlayer->getPos(), 0 );
}
PlayerMgr::sendServerNotice( player, "{0} was warped to zone {1}", targetPlayer->getName(), param1, pZone->getName() );

View file

@ -308,7 +308,7 @@ void Sapphire::Network::GameConnection::zoneJumpHandler( const Packets::FFXIVARR
}
PlayerMgr::sendDebug( player, "Walking ZoneLine#{0}", exitBoxId );
auto pTargetTeri = teriMgr.getZoneByTerritoryTypeId( targetZone );
auto pTargetTeri = teriMgr.getTerritoryByTypeId( targetZone );
if( !pTargetTeri )
return;

View file

@ -82,7 +82,7 @@ void MoveTerritoryTask::execute()
// todo: this will require proper handling, for now just return the player to their previous area
pPlayer->setPos( pPlayer->getPrevPos(), false );
auto pZone1 = teriMgr.getZoneByTerritoryTypeId( pPlayer->getPrevTerritoryTypeId() );
auto pZone1 = teriMgr.getTerritoryByTypeId( pPlayer->getPrevTerritoryTypeId() );
if( !teriMgr.movePlayer( *pZone1, *pPlayer ) )
return;
}