mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-25 19:17:45 +00:00
more opcode update
This commit is contained in:
parent
e8ff03520f
commit
d405e7677f
4 changed files with 38 additions and 46 deletions
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@ -44,15 +44,15 @@ namespace Sapphire::Network::Packets
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enum ServerZoneIpcType : uint16_t
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enum ServerZoneIpcType : uint16_t
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{
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{
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Ping = 0x0106, // updated 5.2
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Ping = 0x0106, // updated 5.2
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Init = 0x0308, // updated 5.2
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Init = 0x0307, // updated 5.2
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ActorFreeSpawn = 0x009B, // updated 5.18
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ActorFreeSpawn = 0x009B, // updated 5.18
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InitZone = 0x033A, // updated 5.2
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InitZone = 0x033A, // updated 5.2
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EffectResult = 0x0267, // updated 5.18
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EffectResult = 0x0340, // updated 5.2
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ActorControl = 0x03BE, // updated 5.18
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ActorControl = 0x01E1, // updated 5.2
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ActorControlSelf = 0x010E, // updated 5.2
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ActorControlSelf = 0x010E, // updated 5.2
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ActorControlTarget = 0x24d, // updated 5.18
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ActorControlTarget = 0x00AE, // updated 5.2
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/*!
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/*!
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* @brief Used when resting
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* @brief Used when resting
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@ -63,7 +63,7 @@ namespace Sapphire::Network::Packets
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ChatBanned = 0x006B,
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ChatBanned = 0x006B,
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Playtime = 0x00E7, // updated 5.18
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Playtime = 0x00E7, // updated 5.18
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Logout = 0x142, // updated 5.18
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Logout = 0x0A1, // updated 5.2
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CFNotify = 0x01F8, // updated 5.18
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CFNotify = 0x01F8, // updated 5.18
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CFMemberStatus = 0x0079,
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CFMemberStatus = 0x0079,
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CFDutyInfo = 0x007A,
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CFDutyInfo = 0x007A,
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@ -78,7 +78,7 @@ namespace Sapphire::Network::Packets
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LogMessage = 0x00D0,
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LogMessage = 0x00D0,
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Chat = 0x02A3, // updated 5.18
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Chat = 0x0000, // updated 5.18
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WorldVisitList = 0x00FE, // added 4.5
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WorldVisitList = 0x00FE, // added 4.5
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@ -123,10 +123,10 @@ namespace Sapphire::Network::Packets
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FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
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FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
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StatusEffectList = 0x0183, // updated 5.18
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StatusEffectList = 0x0374, // updated 5.2
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EurekaStatusEffectList = 0x0167, // updated 5.18
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EurekaStatusEffectList = 0x0167, // updated 5.18
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BossStatusEffectList = 0x0312, // added 5.1
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BossStatusEffectList = 0x0312, // added 5.1
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Effect = 0x026B, // updated 5.18
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Effect = 0x028A, // updated 5.2
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AoeEffect8 = 0x033E, // updated 5.18
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AoeEffect8 = 0x033E, // updated 5.18
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AoeEffect16 = 0x0305, // updated 5.18
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AoeEffect16 = 0x0305, // updated 5.18
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AoeEffect24 = 0x023F, // updated 5.18
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AoeEffect24 = 0x023F, // updated 5.18
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@ -138,9 +138,9 @@ namespace Sapphire::Network::Packets
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PlayerSpawn = 0x027D, // updated 5.2
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PlayerSpawn = 0x027D, // updated 5.2
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NpcSpawn = 0x034B, // updated 5.2
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NpcSpawn = 0x034B, // updated 5.2
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NpcSpawn2 = 0x010C, // ( Bigger statuseffectlist? ) updated 5.18
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NpcSpawn2 = 0x010C, // ( Bigger statuseffectlist? ) updated 5.18
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ActorMove = 0x021B, // updated 5.18
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ActorMove = 0x0130, // updated 5.2
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ActorSetPos = 0x0068, // updated 5.18
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ActorSetPos = 0x00CF, // updated 5.2
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ActorCast = 0x03B1, // updated 5.18
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ActorCast = 0x03B1, // updated 5.18
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SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
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SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
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@ -170,26 +170,26 @@ namespace Sapphire::Network::Packets
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ItemInfo = 0x03D4, // updated 5.2
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ItemInfo = 0x03D4, // updated 5.2
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ContainerInfo = 0x01A5, // updated 5.2
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ContainerInfo = 0x01A5, // updated 5.2
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InventoryTransactionFinish = 0x00D2, // updated 5.18
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InventoryTransactionFinish = 0x02D7, // updated 5.2
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InventoryTransaction = 0x01D8, // updated 5.2
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InventoryTransaction = 0x01D8, // updated 5.2
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CurrencyCrystalInfo = 0x02BF, // updated 5.18
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CurrencyCrystalInfo = 0x0277, // updated 5.2
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InventoryActionAck = 0x0094, // updated 5.2
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InventoryActionAck = 0x0094, // updated 5.2
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UpdateInventorySlot = 0x0370, // updated 5.18
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UpdateInventorySlot = 0x02E9, // updated 5.2
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HuntingLogEntry = 0x01B3, // updated 5.0
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HuntingLogEntry = 0x01B3, // updated 5.0
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EventPlay = 0x0279, // updated 5.18
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EventPlay = 0x01F3, // updated 5.2
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EventPlay4 = 0x02F7, // updated 5.18
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EventPlay4 = 0x02F7, // updated 5.18
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EventPlay8 = 0x0119, // updated 5.18
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EventPlay8 = 0x0119, // updated 5.18
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EventPlay16 = 0x01FB, // updated 5.18
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EventPlay16 = 0x01FB, // updated 5.18
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EventPlay32 = 0x0364, // updated 5.18
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EventPlay32 = 0x0364, // updated 5.18
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EventPlay64 = 0x00E5, // updated 5.18
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EventPlay64 = 0x00E5, // updated 5.18
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EventPlay128 = 0x02BE, // updated 5.18
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EventPlay128 = 0x02BE, // updated 5.18
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EventPlay255 = 0x01B1, // updated 5.18
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EventPlay255 = 0x03B0, // updated 5.2
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EventStart = 0x0230, // updated 5.18
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EventStart = 0x023D, // updated 5.2
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EventFinish = 0x01E4, // updated 5.18
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EventFinish = 0x0318, // updated 5.2
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UseMooch = 0x0233, // updated 5.18
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UseMooch = 0x0233, // updated 5.18
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EventLinkshell = 0x1169,
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EventLinkshell = 0x1169,
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@ -226,7 +226,7 @@ namespace Sapphire::Network::Packets
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EorzeaTimeOffset = 0x03B8, // updated 5.1
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EorzeaTimeOffset = 0x03B8, // updated 5.1
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EquipDisplayFlags = 0x00FF, // updated 5.18
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EquipDisplayFlags = 0x0173, // updated 5.2
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/// Housing //////////////////////////////////////
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/// Housing //////////////////////////////////////
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@ -259,7 +259,7 @@ namespace Sapphire::Network::Packets
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DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
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DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
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PerformNote = 0x0286, // updated 4.3
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PerformNote = 0x0286, // updated 4.3
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PrepareZoning = 0x035C, // updated 5.18
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PrepareZoning = 0x0208, // updated 5.2
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ActorGauge = 0x0162, // updated 5.2
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ActorGauge = 0x0162, // updated 5.2
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// daily quest info -> without them sent, login will take longer...
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// daily quest info -> without them sent, login will take longer...
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@ -295,7 +295,7 @@ namespace Sapphire::Network::Packets
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CFRegisterDuty = 0x0071,
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CFRegisterDuty = 0x0071,
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CFRegisterRoulette = 0xFF72,
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CFRegisterRoulette = 0xFF72,
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PlayTimeHandler = 0x0276, // updated 5.1
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PlayTimeHandler = 0x0276, // updated 5.1
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LogoutHandler = 0x015D, // updated 5.18
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LogoutHandler = 0x029C, // updated 5.2
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CancelLogout = 0x008F, // updated 5.1
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CancelLogout = 0x008F, // updated 5.1
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CFDutyInfoHandler = 0x0078, // updated 4.2
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CFDutyInfoHandler = 0x0078, // updated 4.2
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@ -303,10 +303,10 @@ namespace Sapphire::Network::Packets
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SocialReqSendHandler = 0x00AE, // updated 4.1
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SocialReqSendHandler = 0x00AE, // updated 4.1
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CreateCrossWorldLS = 0x00AF, // updated 4.3
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CreateCrossWorldLS = 0x00AF, // updated 4.3
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ChatHandler = 0x0130, // updated 5.18
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ChatHandler = 0x013A, // updated 5.2
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SocialListHandler = 0x03E7, // updated 5.2
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SocialListHandler = 0x03E7, // updated 5.2
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SetSearchInfoHandler = 0x0320, // updated 5.18
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SetSearchInfoHandler = 0x00A8, // updated 5.2
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ReqSearchInfoHandler = 0x007B, // updated 5.2
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ReqSearchInfoHandler = 0x007B, // updated 5.2
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ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
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ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
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@ -333,39 +333,39 @@ namespace Sapphire::Network::Packets
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ReqCountdownInitiate = 0x0135, // updated 5.0
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ReqCountdownInitiate = 0x0135, // updated 5.0
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ReqCountdownCancel = 0x0136, // updated 5.0
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ReqCountdownCancel = 0x0136, // updated 5.0
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ZoneLineHandler = 0x0174, // updated 5.18
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ZoneLineHandler = 0x00B9, // updated 5.2
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ClientTrigger = 0x017C, // updated 5.2
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ClientTrigger = 0x017C, // updated 5.2
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DiscoveryHandler = 0x017B, // updated 5.18
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DiscoveryHandler = 0x017B, // updated 5.18
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PlaceFieldMarker = 0x013C, // updated 5.0
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PlaceFieldMarker = 0x013C, // updated 5.0
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SkillHandler = 0x01BE, // updated 5.18
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SkillHandler = 0x0225, // updated 5.2
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GMCommand1 = 0x014D, // updated 5.18
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GMCommand1 = 0x014D, // updated 5.18
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GMCommand2 = 0x03C2, // updated 5.18
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GMCommand2 = 0x03C2, // updated 5.18
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AoESkillHandler = 0x0072, // updated 5.18
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AoESkillHandler = 0x0072, // updated 5.18
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UpdatePositionHandler = 0x0318, // updated 5.18
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UpdatePositionHandler = 0x0270, // updated 5.2
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InventoryModifyHandler = 0x03C5, // updated 5.18
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InventoryModifyHandler = 0x02E4, // updated 5.2
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InventoryEquipRecommendedItems = 0x0149, // updated 5.0
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InventoryEquipRecommendedItems = 0x0149, // updated 5.0
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ReqPlaceHousingItem = 0x014B, // updated 5.0
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ReqPlaceHousingItem = 0x014B, // updated 5.0
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BuildPresetHandler = 0x0150, // updated 5.0
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BuildPresetHandler = 0x0150, // updated 5.0
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TalkEventHandler = 0x02FD, // updated 5.18
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TalkEventHandler = 0x0340, // updated 5.2
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EmoteEventHandler = 0x0183, // updated 5.18
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EmoteEventHandler = 0x0183, // updated 5.18
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WithinRangeEventHandler = 0x0167, // updated 5.18
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WithinRangeEventHandler = 0x0167, // updated 5.18
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OutOfRangeEventHandler = 0x02B5, // updated 5.18
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OutOfRangeEventHandler = 0x02B5, // updated 5.18
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EnterTeriEventHandler = 0x0267, // updated 5.18
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EnterTeriEventHandler = 0x0267, // updated 5.18
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ShopEventHandler = 0x0156, // updated 5.0
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ShopEventHandler = 0x0156, // updated 5.0
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ReturnEventHandler = 0x026B, // updated 5.18
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ReturnEventHandler = 0x027F, // updated 5.2
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TradeReturnEventHandler = 0x02DD, // updated 5.18
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TradeReturnEventHandler = 0x02DB, // updated 5.2
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LinkshellEventHandler = 0x016B, // updated 4.5
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LinkshellEventHandler = 0x016B, // updated 4.5
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LinkshellEventHandler1 = 0x016C, // updated 4.5
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LinkshellEventHandler1 = 0x016C, // updated 4.5
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ReqEquipDisplayFlagsChange = 0x01FE, // updated 5.18
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ReqEquipDisplayFlagsChange = 0x02E2, // updated 5.2
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LandRenameHandler = 0xF177, // updated 5.0
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LandRenameHandler = 0xF177, // updated 5.0
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HousingUpdateHouseGreeting = 0x0178, // updated 5.0
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HousingUpdateHouseGreeting = 0x0178, // updated 5.0
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@ -421,9 +421,9 @@ namespace Sapphire::Network::Packets::Server
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uint32_t max_hp;
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uint32_t max_hp;
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uint16_t current_mp;
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uint16_t current_mp;
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uint16_t max_mp;
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uint16_t max_mp;
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uint16_t currentTp;
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uint8_t shieldPercentage;
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uint8_t shieldPercentage;
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uint8_t unknown1;
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uint8_t unknown1;
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uint16_t unknown2;
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Common::StatusEffect effect[30];
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Common::StatusEffect effect[30];
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uint32_t padding;
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uint32_t padding;
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};
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};
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uint32_t current_hp;
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uint32_t current_hp;
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uint32_t max_hp;
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uint32_t max_hp;
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uint16_t current_mp;
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uint16_t current_mp;
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uint16_t current_tp;
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uint16_t max_mp;
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uint8_t unknown1;
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uint8_t unknown1;
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uint8_t classId;
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uint8_t classId;
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uint8_t shieldPercentage;
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uint8_t shieldPercentage;
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@ -464,7 +462,6 @@ namespace Sapphire::Network::Packets::Server
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uint32_t sourceActorId;
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uint32_t sourceActorId;
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} statusEntries[4];
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} statusEntries[4];
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uint32_t unknown5;
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};
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};
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/**
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/**
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@ -664,9 +661,8 @@ namespace Sapphire::Network::Packets::Server
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uint32_t displayFlags;
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uint32_t displayFlags;
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uint16_t fateID;
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uint16_t fateID;
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uint16_t mPCurr;
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uint16_t mPCurr;
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uint16_t tPCurr;
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uint16_t mPMax;
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uint16_t mPMax;
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uint16_t tPMax;
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uint16_t unk; // == 0
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uint16_t modelChara;
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uint16_t modelChara;
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uint16_t rotation;
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uint16_t rotation;
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uint16_t activeMinion;
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uint16_t activeMinion;
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@ -688,8 +684,11 @@ namespace Sapphire::Network::Packets::Server
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uint8_t mountFeet;
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uint8_t mountFeet;
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uint8_t mountColor;
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uint8_t mountColor;
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uint8_t scale;
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uint8_t scale;
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uint32_t elementalLevel;
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uint32_t element;
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//uint32_t elementalLevel; one of these two field changed to 16bit
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//uint32_t element;
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uint8_t elementData[6];
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Common::StatusEffect effect[30];
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Common::StatusEffect effect[30];
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Common::FFXIVARR_POSITION3 pos;
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Common::FFXIVARR_POSITION3 pos;
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uint32_t models[10];
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uint32_t models[10];
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unsigned char companionDefRank;
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unsigned char companionDefRank;
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unsigned char companionAttRank;
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unsigned char companionAttRank;
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unsigned char companionHealRank;
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unsigned char companionHealRank;
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unsigned char u19[8];
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unsigned char u19[13];
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unsigned char mountGuideMask[22];
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unsigned char mountGuideMask[22];
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char name[32];
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char name[32];
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unsigned char unknownOword[16];
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unsigned char unknownOword[16];
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@ -503,9 +503,7 @@ void Sapphire::Entity::Chara::addStatusEffect( StatusEffect::StatusEffectPtr pEf
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statusEffectAdd->data().actor_id = pEffect->getTargetActorId();
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statusEffectAdd->data().actor_id = pEffect->getTargetActorId();
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statusEffectAdd->data().current_hp = getHp();
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statusEffectAdd->data().current_hp = getHp();
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statusEffectAdd->data().current_mp = static_cast< uint16_t >( getMp() );
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statusEffectAdd->data().current_mp = static_cast< uint16_t >( getMp() );
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statusEffectAdd->data().current_tp = getTp();
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statusEffectAdd->data().max_hp = getMaxHp();
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statusEffectAdd->data().max_hp = getMaxHp();
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statusEffectAdd->data().max_mp = static_cast< uint16_t >( getMaxMp() );
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statusEffectAdd->data().classId = static_cast< uint8_t >( getClass() );
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statusEffectAdd->data().classId = static_cast< uint8_t >( getClass() );
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statusEffectAdd->data().entryCount = 1;
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statusEffectAdd->data().entryCount = 1;
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@ -638,7 +636,6 @@ void Sapphire::Entity::Chara::sendStatusEffectUpdate()
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statusEffectList->data().level1 = getLevel();
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statusEffectList->data().level1 = getLevel();
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statusEffectList->data().current_hp = getHp();
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statusEffectList->data().current_hp = getHp();
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statusEffectList->data().current_mp = getMp();
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statusEffectList->data().current_mp = getMp();
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statusEffectList->data().currentTp = getTp();
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statusEffectList->data().max_hp = getMaxHp();
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statusEffectList->data().max_hp = getMaxHp();
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statusEffectList->data().max_mp = getMaxMp();
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statusEffectList->data().max_mp = getMaxMp();
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uint8_t slot = 0;
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uint8_t slot = 0;
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@ -677,9 +674,7 @@ void Sapphire::Entity::Chara::sendEffectResultToUpdateShieldValue()
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pPacket->data().actor_id = getId();
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pPacket->data().actor_id = getId();
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pPacket->data().current_hp = getHp();
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pPacket->data().current_hp = getHp();
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pPacket->data().current_mp = static_cast< uint16_t >( getMp() );
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pPacket->data().current_mp = static_cast< uint16_t >( getMp() );
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pPacket->data().current_tp = getTp();
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pPacket->data().max_hp = getMaxHp();
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pPacket->data().max_hp = getMaxHp();
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pPacket->data().max_mp = static_cast< uint16_t >( getMaxMp() );
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pPacket->data().classId = static_cast< uint8_t >( getClass() );
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pPacket->data().classId = static_cast< uint8_t >( getClass() );
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float totalShieldValue = 0;
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float totalShieldValue = 0;
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|
|
||||||
m_data.hPCurr = player.getHp();
|
m_data.hPCurr = player.getHp();
|
||||||
m_data.mPCurr = player.getMp();
|
m_data.mPCurr = player.getMp();
|
||||||
m_data.tPCurr = player.getTp();
|
|
||||||
m_data.hPMax = player.getMaxHp();
|
m_data.hPMax = player.getMaxHp();
|
||||||
m_data.mPMax = player.getMaxMp();
|
m_data.mPMax = player.getMaxMp();
|
||||||
|
|
||||||
//m_data.tPMax = 3000;
|
|
||||||
m_data.level = player.getLevel();
|
m_data.level = player.getLevel();
|
||||||
m_data.gmRank = player.getGmRank();
|
m_data.gmRank = player.getGmRank();
|
||||||
m_data.pose = player.getPose();
|
m_data.pose = player.getPose();
|
||||||
|
|
Loading…
Add table
Reference in a new issue