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Fixed Enemy0 Id and added EventNotices
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b72527ce60
commit
d6a1911551
1 changed files with 7 additions and 1 deletions
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@ -41,7 +41,7 @@ private:
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static constexpr auto Actor0 = 1003601;
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static constexpr auto Actor1 = 1001024;
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static constexpr auto Actor2 = 1000972;
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static constexpr auto Enemy0 = 324;
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static constexpr auto Enemy0 = 563;
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static constexpr auto Item0 = 2000454;
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public:
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@ -82,9 +82,14 @@ public:
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quest.setUI8AL( currentKC );
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if( currentKC >= 4 )
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{
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eventMgr().sendEventNotice( player, getId(), 1, 2, currentKC + 1, 4 );
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quest.setSeq( SeqFinish );
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}
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else
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{
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eventMgr().sendEventNotice( player, getId(), 1, 2, currentKC, 4 );
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}
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}
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private:
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@ -126,6 +131,7 @@ private:
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void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().sendEventNotice( player, getId(), 0, 0 );
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quest.setSeq( Seq2 );
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}
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