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update player data fields to reflect PlayerSetup changes
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1 changed files with 6 additions and 6 deletions
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@ -1106,21 +1106,21 @@ namespace Sapphire::Entity
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uint16_t m_activeTitle;
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uint8_t m_titleList[48];
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uint8_t m_howTo[35];
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uint8_t m_minions[56];
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uint8_t m_mountGuide[29];
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uint8_t m_howTo[36];
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uint8_t m_minions[60];
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uint8_t m_mountGuide[33];
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uint8_t m_homePoint;
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uint8_t m_startTown;
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uint16_t m_townWarpFstFlags;
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uint8_t m_questCompleteFlags[487];
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uint8_t m_discovery[464];
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uint8_t m_discovery[480];
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uint32_t m_playTime;
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uint16_t m_classArray[ Common::CLASSJOB_SLOTS ];
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uint32_t m_expArray[ Common::CLASSJOB_SLOTS ];
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uint8_t m_aetheryte[21];
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uint8_t m_aetheryte[26];
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uint8_t m_unlocks[64];
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uint8_t m_orchestrion[64];
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uint8_t m_orchestrion[87];
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uint8_t m_openingSequence;
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