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fix casting stateflag not being unset after finishing a cast
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@ -272,6 +272,10 @@ void Sapphire::Action::Action::execute()
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0x219, m_id, m_id, m_id, m_id );
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m_pSource->sendToInRangeSet( control, true );*/
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if( auto player = m_pSource->getAsPlayer() )
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{
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player->unsetStateFlag( PlayerStateFlag::Casting );
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}
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}
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if( !hasClientsideTarget() )
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