diff --git a/src/scripts/quest/ManSea001.cpp b/src/scripts/quest/ManSea001.cpp index 749960a1..42fa9e7c 100644 --- a/src/scripts/quest/ManSea001.cpp +++ b/src/scripts/quest/ManSea001.cpp @@ -1,158 +1,255 @@ +// FFXIVTheMovie.ParserV3.8 +// param used: +//WARP_GREHFARR = 181|9|40|14|0|false #include -#include "Manager/EventMgr.h" #include #include - -// Quest Script: ManSea001_00107 -// Quest Name: Coming to Limsa Lominsa -// Quest ID: 65643 -// Start NPC: 1001028 -// End NPC: 1002697 +#include "Manager/TerritoryMgr.h" +#include "Manager/EventMgr.h" +#include "Territory/Territory.h" +#include using namespace Sapphire; class ManSea001 : public Sapphire::ScriptAPI::QuestScript { +public: + ManSea001() : Sapphire::ScriptAPI::QuestScript( 65643 ){}; + ~ManSea001() = default; + + //SEQ_0, 1 entries + //SEQ_1, 3 entries + //SEQ_255, 2 entries + + //ACTOR0 = 1001028 + //ACTOR1 = 1002732 + //ACTOR2 = 1002697 + //CUTEVENT = 202 + //EOBJECT0 = 2001679 + //EOBJECT1 = 2001680 + //EVENTACTIONSEARCH = 1 + //LOCACTOR0 = 1002732 + //LOCPOSACTOR0 = 4107186 + //OPENINGEVENTHANDLER = 1245185 + //POPRANGE0 = 4127803 + //TERRITORYTYPE0 = 181 + + static constexpr auto EVENT_ON_TALK = 0; + static constexpr auto EVENT_ON_EMOTE = 1; + static constexpr auto EVENT_ON_BNPC_KILL = 2; + static constexpr auto EVENT_ON_WITHIN_RANGE = 3; + static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; + static constexpr auto EVENT_ON_EVENT_ITEM = 5; + static constexpr auto EVENT_ON_EOBJ_HIT = 6; + static constexpr auto EVENT_ON_SAY = 7; + private: - - static constexpr auto SEQ_0 = 0; - static constexpr auto SEQ_1 = 1; - static constexpr auto SEQ_FINISH = 255; - - static constexpr auto ACTOR0 = 1001028; - static constexpr auto ACTOR1 = 1002732; - static constexpr auto ACTOR2 = 1002697; - static constexpr auto CUT_EVENT = 202; - static constexpr auto EOBJECT0 = 2001679; - static constexpr auto EOBJECT1 = 2001680; - static constexpr auto EVENT_ACTION_SEARCH = 1; - static constexpr auto LOC_ACTOR0 = 1002732; - static constexpr auto LOC_POS_ACTOR0 = 4107186; - static constexpr auto OPENING_EVENT_HANDLER = 1245185; - static constexpr auto POPRANGE0 = 4127803; - static constexpr auto TERRITORYTYPE0 = 181; - - void Scene00000( Entity::Player& player ) + void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) { - eventMgr().playScene( player, getId(), 0, 8192, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - player.setOpeningSequence( 2 ); - Scene00001( player ); - } - } ); - } - - void Scene00001( Entity::Player& player ) - { - eventMgr().playSceneChain( player, getId(), 1, DISABLE_SKIP | HIDE_HOTBAR | SET_BASE, bindScene( &ManSea001::Scene00002 ) ); - } - - void Scene00002( Entity::Player& player ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - - pQuest->setSeq( SEQ_1 ); - eventMgr().playSceneChain( player, getId(), 2, NONE, bindScene( &ManSea001::Scene00003 ) ); - } - - void Scene00003( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 3, NONE, - [&](Entity::Player& player, const Event::SceneResult& result) - { - eventMgr().eventStart( player, result.actorId, OPENING_EVENT_HANDLER, Event::EventHandler::Nest, 0, 0 ); - eventMgr().playScene( player, OPENING_EVENT_HANDLER, 0x1E, HIDE_HOTBAR | NO_DEFAULT_CAMERA, { 1 } ); - } ); - } - - void Scene00004( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 4, NONE ); - } - - void Scene00005( Entity::Player& player ) - { - eventMgr().playSceneChain( player, getId(), 5, HIDE_HOTBAR, bindScene( &ManSea001::Scene00006 ) ); - } - - void Scene00006( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 6, INVIS_OTHER_PC, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setSeq( SEQ_FINISH ); - //player.prepareZoning( player.getTerritoryTypeId(), true, 1, 0 ); - player.changePosition( 9, 40, 14, 2 ); - } - } ); - } - - void Scene00007( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 7, NONE ); - } - - void Scene00008( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 8, NONE ); - } - - void Scene00009( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 9, NONE ); - } - - void Scene00010( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 10, NONE ); - } - - void Scene00011( Entity::Player& player ) - { - eventMgr().playSceneChain( player, getId(), 11, 0x2c02, bindScene( &ManSea001::Scene00012 ) ); - } - - void Scene00012( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 12, INVIS_OTHER_PC, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) // finish quest - { - player.finishQuest( getId(), result.getResult( 1 ) ); - } - } ); - } - - void Scene00013( Entity::Player& player ) - { - eventMgr().playScene( player, getId(), 13, NONE ); + switch( quest.getSeq() ) + { + case 0: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown + // +Callback Scene00001: Normal(Talk, FadeIn, TargetCanMove), id=RYSSFLOH + // +Callback Scene00002: Normal(QuestAccept, SystemTalk), id=unknown + break; + } + case 1: + { + if( param1 == 1002732 ) // ACTOR1 = GREHFARR + { + if( quest.getUI8AL() != 1 ) + { + Scene00005( quest, player ); // Scene00005: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR + } + break; + } + if( param1 == 2001679 ) // EOBJECT0 = unknown + { + Scene00007( quest, player ); // Scene00007: Normal(None), id=unknown + break; + } + if( param1 == 2001680 ) // EOBJECT1 = unknown + { + Scene00009( quest, player ); // Scene00009: Normal(None), id=unknown + break; + } + break; + } + case 255: + { + if( param1 == 1002697 ) // ACTOR2 = unknown + { + Scene00011( quest, player ); // Scene00011: Normal(CutScene), id=unknown + // +Callback Scene00012: Normal(QuestReward, QuestComplete, SystemTalk), id=unknown + break; + } + if( param1 == 1002732 ) // ACTOR1 = GREHFARR + { + Scene00013( quest, player ); // Scene00013: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR + break; + } + break; + } + default: + { + playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); + break; + } + } } public: - ManSea001() : Sapphire::ScriptAPI::QuestScript( 65643 ) - { - } - void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override { - if( actorId == ACTOR0 ) - Scene00000( player ); - else if( actorId == ACTOR1 ) - Scene00005( player ); - else if( actorId == ACTOR2 ) - Scene00011( player ); + onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); + } + + void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override + { + playerMgr().sendDebug( player, "emote: {}", emoteId ); + onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); + } + + void onBNpcKill( World::Quest& quest, uint16_t nameId, uint32_t entityId, Sapphire::Entity::Player& player ) override + { + onProgress( quest, player, EVENT_ON_BNPC_KILL, static_cast< uint64_t >( nameId ), entityId, 0 ); + } + + void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override + { + onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); + } + + void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override + { + onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); + } + void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); + } + void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override + { + onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); + } + void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override + { + onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); + } + +private: + void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 1 ); + } + void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) + { + if( quest.getUI8AL() == 1 ) + { + quest.setUI8AL( 0 ); + quest.setBitFlag8( 1, false ); + quest.setSeq( 255 ); + } + } + + void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + Scene00001( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); + } + void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00001: Normal(Talk, FadeIn, TargetCanMove), id=RYSSFLOH" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + Scene00002( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + void Scene00002( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00002: Normal(QuestAccept, SystemTalk), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + player.setOpeningSequence( 2 ); + checkProgressSeq0( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, callback ); + } + + void Scene00005( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR1, UI8AL = 1, Flag8(1)=True + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00005: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) ) + { + quest.setUI8AL( 1 ); + quest.setBitFlag8( 1, true ); + checkProgressSeq1( quest, player ); + eventMgr().eventFinish( player, result.eventId, 1 ); + warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f ); + } + }; + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, callback ); + } + + void Scene00007( World::Quest& quest, Entity::Player& player ) //SEQ_1: EOBJECT0, , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00007: Normal(None), id=unknown" ); + checkProgressSeq1( quest, player ); + } + + void Scene00009( World::Quest& quest, Entity::Player& player ) //SEQ_1: EOBJECT1, , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00009: Normal(None), id=unknown" ); + checkProgressSeq1( quest, player ); + } + + void Scene00011( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00011: Normal(CutScene), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + Scene00012( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 11, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + void Scene00012( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00012: Normal(QuestReward, QuestComplete, SystemTalk), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + }; + eventMgr().playQuestScene( player, getId(), 12, HIDE_HOTBAR, callback ); + } + + void Scene00013( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR1, , + { + playerMgr().sendDebug( player, "ManSea001:65643 calling Scene00013: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=GREHFARR" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) ) + { + eventMgr().eventFinish( player, result.eventId, 1 ); + warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 181 )->getGuId(), { 9.0f, 40.0f, 14.0f }, 0.0f ); + } + }; + eventMgr().playQuestScene( player, getId(), 13, HIDE_HOTBAR, callback ); } }; -EXPOSE_SCRIPT( ManSea001 ); \ No newline at end of file +EXPOSE_SCRIPT( ManSea001 );