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Update Ipcs.h for 6.40, thanks Flawed for the opcode diff.

This commit is contained in:
Maple 2023-05-23 07:48:42 -03:00
parent d03c72afab
commit dc1f7e76b1

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@ -6,465 +6,465 @@
namespace Sapphire::Network::Packets namespace Sapphire::Network::Packets
{ {
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes /// Lobby Connection IPC Codes
/** /**
* Server IPC Lobby Type Codes. * Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ClientVersionInfo = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x2c6, // updated 6.38
Init = 0x37b, // updated 6.38
ActorFreeSpawn = 0x3a2, // updated 6.38
InitZone = 0x1fe, // updated 6.38
PrepareZoning = 0x267, // updated 6.38
EffectResult = 0x3b5, // updated 6.38
EffectResultBasic = 0x2c4, // updated 6.38
ActorControl = 0x2c2, // updated 6.38
ActorControlTarget = 0x1b8, // updated 6.38
ActorControlSelf = 0x256, // updated 6.38
ActorCast = 0x15f, // updated 6.38
ActorSetPos = 0x2f0, // updated 6.38
ActorMove = 0x25b, // updated 6.38
ActorGauge = 0x136, // updated 6.38
/*!
* @brief Used when resting
*/ */
UpdateHpMpTp = 0x268, // updated 6.38 enum ServerLobbyIpcType : uint16_t
UpdateClassInfo = 0x2f7, // updated 6.38 {
LobbyError = 0x0002,
/////////////////////////////////////////////////// LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
ChatBanned = 0xF06B, LobbyCharCreate = 0x000E,
Playtime = 0xa3, // updated 6.38 LobbyEnterWorld = 0x000F,
Logout = 0x146, // updated 6.38 LobbyServerList = 0x0015,
CFNotify = 0x38a, // updated 6.38 LobbyRetainerList = 0x0017,
CFMemberStatus = 0x0079,
CFDutyInfo = 0x21d, // updated 6.38 };
CFPlayerInNeed = 0xF07F,
CFPreferredRole = 0xbb, // updated 6.38 /**
CFCancel = 0x227, // updated 6.38 * Client IPC Lobby Type Codes.
SocialRequestError = 0xF0AD, */
enum ClientLobbyIpcType : uint16_t
CFRegistered = 0x029F, // updated 5.58h {
SocialRequestResponse = 0x397, // updated 6.38 ReqCharList = 0x0003,
SocialMessage = 0x03CB, // updated 5.58h ReqEnterWorld = 0x0004,
SocialMessage2 = 0x01D7, // updated 5.58h ClientVersionInfo = 0x0005,
CancelAllianceForming = 0xF0C6, // updated 4.2
ReqCharDelete = 0x000A,
LogMessage = 0x30f, // updated 6.38 ReqCharCreate = 0x000B,
};
Chat = 0x1e4, // updated 6.38
PartyChat = 0x0065, ////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
WorldVisitList = 0xF0FE, // added 4.5 /**
* Server IPC Zone Type Codes.
SocialList = 0x219, // updated 6.38 */
enum ServerZoneIpcType : uint16_t
ExamineSearchInfo = 0x213, // updated 6.38 {
UpdateSearchInfo = 0x3dc, // updated 6.38 Ping = 0x2c0, // updated 6.40
InitSearchInfo = 0x1eb, // updated 6.38 Init = 0x12a, // updated 6.40
ExamineSearchComment = 0x357, // updated 6.38
ActorFreeSpawn = 0x8a, // updated 6.40
ServerNoticeShort = 0x0333, // updated 5.58h
ServerNotice = 0x92, // updated 6.38 InitZone = 0x347, // updated 6.40
SystemLogMessage = 0x1a6, // updated 6.38 PrepareZoning = 0x17a, // updated 6.40
SetOnlineStatus = 0x2e9, // updated 6.38
EffectResult = 0x3b4, // updated 6.40
CountdownInitiate = 0x3b0, // updated 6.38 EffectResultBasic = 0x295, // updated 6.40
CountdownCancel = 0x194, // updated 6.38
ActorControl = 0x381, // updated 6.40
PlayerAddedToBlacklist = 0x2e6, // updated 6.38 ActorControlTarget = 0x131, // updated 6.40
PlayerRemovedFromBlacklist = 0x2b5, // updated 6.38 ActorControlSelf = 0x14f, // updated 6.40
BlackList = 0xde, // updated 6.38 ActorCast = 0x31c, // updated 6.40
ActorSetPos = 0xea, // updated 6.40
LinkshellList = 0x241, // updated 6.38 ActorMove = 0x2a9, // updated 6.40
CrossWorldLinkshellList = 0x240, // updated 6.38 ActorGauge = 0x164, // updated 6.40
FellowshipList = 0x26d, // updated 6.38
/*!
MailDeleteRequest = 0x1b7, // updated 6.38 * @brief Used when resting
*/
// 12D - 137 - constant gap between 4.5x -> 5.0 UpdateHpMpTp = 0x21a, // updated 6.40
ReqMoogleMailList = 0xF138, // updated 5.0 UpdateClassInfo = 0x380, // updated 6.40
ReqMoogleMailLetter = 0xF139, // updated 5.0
MailLetterNotification = 0x013A, // updated 5.0 ///////////////////////////////////////////////////
MarketTaxRates = 0x01F8, // updated 5.35h ChatBanned = 0xF06B,
Playtime = 0x181, // updated 6.40
MarketBoardSearchResult = 0xea, // updated 6.38 Logout = 0x18a, // updated 6.40
MarketBoardItemListingCount = 0x174, // updated 6.38 CFNotify = 0x3e0, // updated 6.40
MarketBoardItemListingHistory = 0x3cd, // updated 6.38 CFMemberStatus = 0x0079,
MarketBoardItemListing = 0x379, // updated 6.38 CFDutyInfo = 0xe0, // updated 6.40
MarketBoardPurchase = 0x370, // updated 6.38 CFPlayerInNeed = 0xF07F,
ItemMarketBoardInfo = 0x209, // updated 6.38 CFPreferredRole = 0x221, // updated 6.40
CFCancel = 0x77, // updated 6.40
CharaFreeCompanyTag = 0x013B, // updated 4.5 SocialRequestError = 0xF0AD,
FreeCompanyBoardMsg = 0x03DB, // updated 5.58h
FreeCompanyInfo = 0x199, // updated 6.38 CFRegistered = 0x029F, // updated 5.58h
FreeCompanyDialog = 0x1d6, // updated 6.38 SocialRequestResponse = 0x323, // updated 6.40
ExamineFreeCompanyInfo = 0x29a, // updated 6.38 SocialMessage = 0x03CB, // updated 5.58h
SocialMessage2 = 0x01D7, // updated 5.58h
FreeCompanyUpdateShortMessage = 0xF157, // added 5.0 CancelAllianceForming = 0xF0C6, // updated 4.2
StatusEffectList = 0x317, // updated 6.38 LogMessage = 0x113, // updated 6.40
EurekaStatusEffectList = 0x23b, // updated 6.38
BossStatusEffectList = 0xc8, // updated 6.38 Chat = 0x335, // updated 6.40
StatusEffectList2 = 0x30d, // updated 6.38 PartyChat = 0x0065,
StatusEffectList3 = 0x12b, // updated 6.38
Effect = 0xfb, // updated 6.38 WorldVisitList = 0xF0FE, // added 4.5
AoeEffect8 = 0x2ef, // updated 6.38
AoeEffect16 = 0x3c6, // updated 6.38 SocialList = 0x281, // updated 6.40
AoeEffect24 = 0x97, // updated 6.38
AoeEffect32 = 0x24b, // updated 6.38 ExamineSearchInfo = 0x2b0, // updated 6.40
PersistantEffect = 0x12b, // updated 6.38 UpdateSearchInfo = 0x339, // updated 6.40
InitSearchInfo = 0x37f, // updated 6.40
PlaceFieldMarker = 0x354, // updated 6.38 ExamineSearchComment = 0x314, // updated 6.40
PlaceFieldMarkerPreset = 0x286, // updated 6.38
ServerNoticeShort = 0x0333, // updated 5.58h
GCAffiliation = 0x264, // updated 6.38 ServerNotice = 0x273, // updated 6.40
SystemLogMessage = 0x19b, // updated 6.40
PlayerSpawn = 0x94, // updated 6.38 SetOnlineStatus = 0xb1, // updated 6.40
NpcSpawn = 0x269, // updated 6.38
NpcSpawn2 = 0x196, // updated 6.38 CountdownInitiate = 0x292, // updated 6.40
CountdownCancel = 0x2ba, // updated 6.40
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
PlayerAddedToBlacklist = 0x3be, // updated 6.40
PartyList = 0x186, // updated 6.38 PlayerRemovedFromBlacklist = 0x8b, // updated 6.40
PartyMessage = 0x75, // updated 6.38 BlackList = 0x2ad, // updated 6.40
HateRank = 0xe5, // updated 6.38
HateList = 0x99, // updated 6.38 LinkshellList = 0x287, // updated 6.40
ObjectSpawn = 0x2d1, // updated 6.38 CrossWorldLinkshellList = 0x358, // updated 6.40
ObjectDespawn = 0x132, // updated 6.38 FellowshipList = 0x238, // updated 6.40
SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x2bf, // updated 6.38 MailDeleteRequest = 0x2e3, // updated 6.40
PlayerStats = 0x2d8, // updated 6.38
ActorOwner = 0x2bf, // updated 6.38 // 12D - 137 - constant gap between 4.5x -> 5.0
PlayerStateFlags = 0x3e5, // updated 6.38 ReqMoogleMailList = 0xF138, // updated 5.0
PlayerClassInfo = 0x27b, // updated 6.38 ReqMoogleMailLetter = 0xF139, // updated 5.0
PlayerUpdateLook = 0x114, // updated 6.38 MailLetterNotification = 0x013A, // updated 5.0
CharaVisualEffect = 0x121, // updated 6.38
MarketTaxRates = 0x01F8, // updated 5.35h
ModelEquip = 0x2e2, // updated 6.38
Examine = 0x22f, // updated 6.38 MarketBoardSearchResult = 0x197, // updated 6.40
CharaNameReq = 0x170, // updated 6.38 MarketBoardItemListingCount = 0x1a4, // updated 6.40
MarketBoardItemListingHistory = 0x2b4, // updated 6.40
// nb: see #565 on github MarketBoardItemListing = 0xa7, // updated 6.40
UpdateRetainerItemSalePrice = 0xF19F, // updated 5.0 MarketBoardPurchase = 0x120, // updated 6.40
RetainerSaleHistory = 0x1e1, // updated 6.38 ItemMarketBoardInfo = 0x3c4, // updated 6.40
RetainerInformation = 0x260, // updated 6.38
CharaFreeCompanyTag = 0x013B, // updated 4.5
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore FreeCompanyBoardMsg = 0x03DB, // updated 5.58h
FreeCompanyInfo = 0x1ce, // updated 6.40
ItemInfo = 0x34d, // updated 6.38 FreeCompanyDialog = 0x2a1, // updated 6.40
ContainerInfo = 0x2e4, // updated 6.38 ExamineFreeCompanyInfo = 0x229, // updated 6.40
InventoryTransactionFinish = 0x2fc, // updated 6.38
InventoryTransaction = 0x31b, // updated 6.38 FreeCompanyUpdateShortMessage = 0xF157, // added 5.0
CurrencyCrystalInfo = 0x39a, // updated 6.38
StatusEffectList = 0x13f, // updated 6.40
InventoryActionAck = 0x2cf, // updated 6.38 EurekaStatusEffectList = 0x25d, // updated 6.40
UpdateInventorySlot = 0x335, // updated 6.38 BossStatusEffectList = 0x1b0, // updated 6.40
StatusEffectList2 = 0x149, // updated 6.40
HuntingLogEntry = 0x2f3, // updated 6.38 StatusEffectList3 = 0xe7, // updated 6.40
Effect = 0x3c9, // updated 6.40
EventPlay = 0x284, // updated 6.38 AoeEffect8 = 0x21e, // updated 6.40
EventPlay4 = 0xe2, // updated 6.38 AoeEffect16 = 0x34c, // updated 6.40
EventPlay8 = 0x2c1, // updated 6.38 AoeEffect24 = 0x379, // updated 6.40
EventPlay16 = 0x7f, // updated 6.38 AoeEffect32 = 0x33f, // updated 6.40
EventPlay32 = 0xd3, // updated 6.38 PersistantEffect = 0xe7, // updated 6.40
EventPlay64 = 0xc1, // updated 6.38
EventPlay128 = 0x29d, // updated 6.38 PlaceFieldMarker = 0xd8, // updated 6.40
EventPlay255 = 0x326, // updated 6.38 PlaceFieldMarkerPreset = 0xFFFFF, // updated 6.40
EventStart = 0x8b, // updated 6.38
EventFinish = 0x362, // updated 6.38 GCAffiliation = 0x159, // updated 6.40
EventContinue = 0x33e, // updated 6.38 PlayerSpawn = 0x2cf, // updated 6.40
NpcSpawn = 0x1c4, // updated 6.40
EventLinkshell = 0x1169, NpcSpawn2 = 0x123, // updated 6.40
QuestActiveList = 0xcf, // updated 6.38 SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
QuestUpdate = 0x17c, // updated 6.38
QuestCompleteList = 0x2f2, // updated 6.38 PartyList = 0x110, // updated 6.40
PartyMessage = 0x374, // updated 6.40
QuestFinish = 0x25c, // updated 6.38 HateRank = 0x22d, // updated 6.40
MSQTrackerComplete = 0x3bb, // updated 6.38 HateList = 0x22e, // updated 6.40
MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474 ObjectSpawn = 0x184, // updated 6.40
ObjectDespawn = 0xb8, // updated 6.40
QuestMessage = 0x0220, // updated 5.58h SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x218, // updated 6.40
QuestTracker = 0xa8, // updated 6.38 PlayerStats = 0x1a3, // updated 6.40
ActorOwner = 0x218, // updated 6.40
Mount = 0x2df, // updated 6.38 PlayerStateFlags = 0x37a, // updated 6.40
PlayerClassInfo = 0xd9, // updated 6.40
DirectorVars = 0x1c7, // updated 6.38 PlayerUpdateLook = 0x1a7, // updated 6.40
SomeDirectorUnk1 = 0x0084, // updated 5.18 CharaVisualEffect = 0x1ef, // updated 6.40
SomeDirectorUnk2 = 0xF0C1, // updated 5.18
SomeDirectorUnk4 = 0x03DD, // updated 5.58h ModelEquip = 0x297, // updated 6.40
SomeDirectorUnk8 = 0x028A, // updated 5.18 Examine = 0x364, // updated 6.40
SomeDirectorUnk16 = 0x028C, // updated 5.18 CharaNameReq = 0xc1, // updated 6.40
DirectorPopUp = 0x03DF, // updated 5.58h
DirectorPopUp4 = 0x019B, // updated 5.58h // nb: see #565 on github
DirectorPopUp8 = 0x0271, // updated 5.58h UpdateRetainerItemSalePrice = 0xF19F, // updated 5.0
RetainerSaleHistory = 0x16d, // updated 6.40
CFAvailableContents = 0xF1FD, // updated 4.2 RetainerInformation = 0x39c, // updated 6.40
WeatherChange = 0x17a, // updated 6.38 SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
PlayerTitleList = 0x2b3, // updated 6.38
Discovery = 0x1f7, // updated 6.38 ItemInfo = 0x128, // updated 6.40
ContainerInfo = 0x122, // updated 6.40
EorzeaTimeOffset = 0x2bc, // updated 6.38 InventoryTransactionFinish = 0x2d9, // updated 6.40
InventoryTransaction = 0x2e9, // updated 6.40
EquipDisplayFlags = 0x248, // updated 6.38 CurrencyCrystalInfo = 0x2be, // updated 6.40
MiniCactpotInit = 0x0286, // added 5.31 InventoryActionAck = 0x19c, // updated 6.40
ShopMessage = 0x0287, // updated 5.58h UpdateInventorySlot = 0x119, // updated 6.40
LootMessage = 0x65, // updated 6.38
ResultDialog = 0x113, // updated 6.38 HuntingLogEntry = 0xec, // updated 6.40
DesynthResult = 0x308, // updated 6.38
EventPlay = 0xfb, // updated 6.40
/// Housing ////////////////////////////////////// EventPlay4 = 0x307, // updated 6.40
EventPlay8 = 0x252, // updated 6.40
LandSetInitialize = 0xd4, // updated 6.38 EventPlay16 = 0x214, // updated 6.40
LandUpdate = 0x151, // updated 6.38 EventPlay32 = 0x6c, // updated 6.40
LandAvailability = 0x81, // updated 6.38 EventPlay64 = 0x223, // updated 6.40
YardObjectSpawn = 0x3b9, // updated 6.38 EventPlay128 = 0x340, // updated 6.40
HousingIndoorInitialize = 0x271, // updated 6.38 EventPlay255 = 0x3dc, // updated 6.40
LandPriceUpdate = 0x215, // updated 6.38 EventStart = 0x1a2, // updated 6.40
LandInfoSign = 0xa9, // updated 6.38 EventFinish = 0x2b2, // updated 6.40
LandRename = 0x22c, // updated 6.38
HousingEstateGreeting = 0xa7, // updated 6.38 EventContinue = 0x298, // updated 6.40
HousingUpdateLandFlagsSlot = 0x177, // updated 6.38
HousingLandFlags = 0x3ba, // updated 6.38 EventLinkshell = 0x1169,
HousingShowEstateGuestAccess = 0x2ec, // updated 6.38
QuestActiveList = 0x11d, // updated 6.40
HousingObjectInitialize = 0xc7, // updated 6.38 QuestUpdate = 0x92, // updated 6.40
HousingInternalObjectSpawn = 0x1d3, // updated 6.38 QuestCompleteList = 0x36f, // updated 6.40
HousingWardInfo = 0x28e, // updated 6.38 QuestFinish = 0x13a, // updated 6.40
HousingObjectMove = 0x282, // updated 6.38 MSQTrackerComplete = 0x28c, // updated 6.40
HousingObjectDye = 0x3ce, // updated 6.38 MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
SharedEstateSettingsResponse = 0x3a0, // updated 6.38 QuestMessage = 0x0220, // updated 5.58h
LandUpdateHouseName = 0x1a7, // updated 6.38 QuestTracker = 0x1b5, // updated 6.40
LandSetMap = 0x1b0, // updated 6.38
Mount = 0x3c0, // updated 6.40
CeremonySetActorAppearance = 0x1a9, // updated 6.38
DirectorVars = 0x27e, // updated 6.40
////////////////////////////////////////////////// SomeDirectorUnk1 = 0x0084, // updated 5.18
SomeDirectorUnk2 = 0xF0C1, // updated 5.18
SomeDirectorUnk4 = 0x03DD, // updated 5.58h
SomeDirectorUnk8 = 0x028A, // updated 5.18
SomeDirectorUnk16 = 0x028C, // updated 5.18
DirectorPopUp = 0x03DF, // updated 5.58h
DirectorPopUp4 = 0x019B, // updated 5.58h
DirectorPopUp8 = 0x0271, // updated 5.58h
CFAvailableContents = 0xF1FD, // updated 4.2
WeatherChange = 0x1d2, // updated 6.40
PlayerTitleList = 0x22f, // updated 6.40
Discovery = 0x22c, // updated 6.40
EorzeaTimeOffset = 0x1b8, // updated 6.40
EquipDisplayFlags = 0x38c, // updated 6.40
MiniCactpotInit = 0x0286, // added 5.31
ShopMessage = 0x0287, // updated 5.58h
LootMessage = 0x319, // updated 6.40
ResultDialog = 0x1cb, // updated 6.40
DesynthResult = 0x1ba, // updated 6.40
/// Housing //////////////////////////////////////
LandSetInitialize = 0x24d, // updated 6.40
LandUpdate = 0x232, // updated 6.40
LandAvailability = 0x67, // updated 6.40
YardObjectSpawn = 0x1e3, // updated 6.40
HousingIndoorInitialize = 0x22b, // updated 6.40
LandPriceUpdate = 0x345, // updated 6.40
LandInfoSign = 0x1dc, // updated 6.40
LandRename = 0xf2, // updated 6.40
HousingEstateGreeting = 0x3d1, // updated 6.40
HousingUpdateLandFlagsSlot = 0x1b4, // updated 6.40
HousingLandFlags = 0x32c, // updated 6.40
HousingShowEstateGuestAccess = 0x36c, // updated 6.40
HousingObjectInitialize = 0x330, // updated 6.40
HousingInternalObjectSpawn = 0x327, // updated 6.40
HousingWardInfo = 0x320, // updated 6.40
HousingObjectMove = 0x245, // updated 6.40
HousingObjectDye = 0x28b, // updated 6.40
SharedEstateSettingsResponse = 0x2d1, // updated 6.40
LandUpdateHouseName = 0x233, // updated 6.40
LandSetMap = 0x34b, // updated 6.40
CeremonySetActorAppearance = 0x362, // updated 6.40
//////////////////////////////////////////////////
DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
PerformNote = 0xb3, // updated 6.38 PerformNote = 0x1df, // updated 6.40
DutyGauge = 0x02E5, // updated 5.58h DutyGauge = 0x02E5, // updated 5.58h
// daily quest info -> without them sent, login will take longer... // daily quest info -> without them sent, login will take longer...
DailyQuests = 0x21f, // updated 6.38 DailyQuests = 0x11f, // updated 6.40
DailyQuestRepeatFlags = 0x184, // updated 6.38 DailyQuestRepeatFlags = 0x1c0, // updated 6.40
MapUpdate = 0x2cd, // updated 6.38 MapUpdate = 0x392, // updated 6.40
MapUpdate4 = 0x3c8, // updated 6.38 MapUpdate4 = 0x237, // updated 6.40
MapUpdate8 = 0x1d9, // updated 6.38 MapUpdate8 = 0xd5, // updated 6.40
MapUpdate16 = 0x389, // updated 6.38 MapUpdate16 = 0x36e, // updated 6.40
MapUpdate32 = 0x9a, // updated 6.38 MapUpdate32 = 0x2df, // updated 6.40
MapUpdate64 = 0x361, // updated 6.38 MapUpdate64 = 0x2b6, // updated 6.40
MapUpdate128 = 0x1c9, // updated 6.38 MapUpdate128 = 0x3ac, // updated 6.40
/// Doman Mahjong ////////////////////////////////////// /// Doman Mahjong //////////////////////////////////////
MahjongOpenGui = 0x02A4, // only available in mahjong instance MahjongOpenGui = 0x02A4, // only available in mahjong instance
MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff MahjongNextRound = 0x02BD, // initial hands(baipai), # of riichi(wat), winds, honba, score and stuff
MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi MahjongPlayerAction = 0x02BE, // tsumo(as in drawing a tile) called chi/pon/kan/riichi
MahjongEndRoundTsumo = 0x02BF, // called tsumo MahjongEndRoundTsumo = 0x02BF, // called tsumo
MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call) MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call)
MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc.. MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc..
MahjongPlayersInfo = 0xF2C2, // actor id, name, rating and stuff.. MahjongPlayersInfo = 0xF2C2, // actor id, name, rating and stuff..
// 2C3 and 2C4 are currently unknown // 2C3 and 2C4 are currently unknown
MahjongEndRoundDraw = 0x02C5, // self explanatory MahjongEndRoundDraw = 0x02C5, // self explanatory
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen. MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
/// Airship & Submarine ////////////////////////////////////// /// Airship & Submarine //////////////////////////////////////
AirshipTimers = 0x3d0, // updated 6.38 AirshipTimers = 0x132, // updated 6.40
AirshipStatus = 0x314, // updated 6.38 AirshipStatus = 0x1eb, // updated 6.40
AirshipStatusList = 0x257, // updated 6.38 AirshipStatusList = 0x2cb, // updated 6.40
AirshipExplorationResult = 0x288, // updated 6.38 AirshipExplorationResult = 0x2c4, // updated 6.40
SubmarineTimers = 0x16d, // updated 6.38 SubmarineTimers = 0x2b7, // updated 6.40
SubmarineProgressionStatus = 0x31a, // updated 6.38 SubmarineProgressionStatus = 0x385, // updated 6.40
SubmarineStatusList = 0x1a4, // updated 6.38 SubmarineStatusList = 0x81, // updated 6.40
SubmarineExplorationResult = 0x147, // updated 6.38 SubmarineExplorationResult = 0x2c9, // updated 6.40
EnvironmentControl = 0x118, // updated 6.38 EnvironmentControl = 0x108, // updated 6.40
IslandWorkshopSupplyDemand = 0x168, // updated 6.38 IslandWorkshopSupplyDemand = 0x1b7, // updated 6.40
}; };
/** /**
* Client IPC Zone Type Codes. * Client IPC Zone Type Codes.
*/ */
enum ClientZoneIpcType : uint16_t enum ClientZoneIpcType : uint16_t
{ {
PingHandler = 0x032A, // updated 6.38 PingHandler = 0x272, // updated 6.40
InitHandler = 0x0090, // updated 6.38 InitHandler = 0x397, // updated 6.40
FinishLoadingHandler = 0x037B, // updated 6.38 FinishLoadingHandler = 0x12a, // updated 6.40
CFCommenceHandler = 0x0381, // updated 5.58h CFCommenceHandler = 0x0381, // updated 5.58h
CFCancelHandler = 0x02B2, // updated 5.58h CFCancelHandler = 0x02B2, // updated 5.58h
CFRegisterDuty = 0x01BD, // updated 5.58h CFRegisterDuty = 0x01BD, // updated 5.58h
CFRegisterRoulette = 0x037A, // updated 5.58h CFRegisterRoulette = 0x037A, // updated 5.58h
PlayTimeHandler = 0x02B7, // updated 5.58h PlayTimeHandler = 0x02B7, // updated 5.58h
LogoutHandler = 0x02E5, // updated 6.38 LogoutHandler = 0xac, // updated 6.40
CancelLogout = 0x01e3, // updated 6.31h CancelLogout = 0x01e3, // updated 6.31h
CFDutyInfoHandler = 0xF078, // updated 4.2 CFDutyInfoHandler = 0xF078, // updated 4.2
SocialReqSendHandler = 0x00D7, // updated 5.58h SocialReqSendHandler = 0x00D7, // updated 5.58h
SocialResponseHandler = 0x023B, // updated 5.58h SocialResponseHandler = 0x023B, // updated 5.58h
CreateCrossWorldLS = 0x035D, // updated 5.58h CreateCrossWorldLS = 0x035D, // updated 5.58h
ChatHandler = 0x01F2, // Updated 6.38 ChatHandler = 0xd3, // updated 6.40
PartyChatHandler = 0x0065, PartyChatHandler = 0x0065,
PartySetLeaderHandler = 0x036C, // updated 5.58h PartySetLeaderHandler = 0x036C, // updated 5.58h
LeavePartyHandler = 0x019D, // updated 5.58h LeavePartyHandler = 0x019D, // updated 5.58h
KickPartyMemberHandler = 0x0262, // updated 5.58h KickPartyMemberHandler = 0x0262, // updated 5.58h
DisbandPartyHandler = 0x0276, // updated 5.58h DisbandPartyHandler = 0x0276, // updated 5.58h
SocialListHandler = 0x0200, // updated 6.31 SocialListHandler = 0x0200, // updated 6.31
SetSearchInfoHandler = 0x0165, // updated 6.38 SetSearchInfoHandler = 0x3b6, // updated 6.40
ReqSearchInfoHandler = 0x03b0, // updated 6.31h ReqSearchInfoHandler = 0x03b0, // updated 6.31h
ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0 ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
ReqRemovePlayerFromBlacklist = 0x00B4, // updated 5.58h ReqRemovePlayerFromBlacklist = 0x00B4, // updated 5.58h
BlackListHandler = 0x010c, // updated 6.31h BlackListHandler = 0x010c, // updated 6.31h
PlayerSearchHandler = 0x037D, // updated 5.58h PlayerSearchHandler = 0x037D, // updated 5.58h
LinkshellListHandler = 0x03B6, // updated 5.58h LinkshellListHandler = 0x03B6, // updated 5.58h
MarketBoardRequestItemListingInfo = 0x00F4, // updated 5.58h MarketBoardRequestItemListingInfo = 0x00F4, // updated 5.58h
MarketBoardRequestItemListings = 0x0122, // updated 5.58h MarketBoardRequestItemListings = 0x0122, // updated 5.58h
MarketBoardSearch = 0x0082, // updated 5.58h MarketBoardSearch = 0x0082, // updated 5.58h
MarketBoardPurchaseHandler = 0x0397, // updated 6.38 MarketBoardPurchaseHandler = 0x323, // updated 6.40
ReqExamineFcInfo = 0xF37B, // updated 5.58h (prepended F. Conflicts with FinishLoadingHandler 6.38) ReqExamineFcInfo = 0xF37B, // updated 5.58h (prepended F. Conflicts with FinishLoadingHandler 6.38)
FcInfoReqHandler = 0x9999, // unknown FcInfoReqHandler = 0x9999, // unknown
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0 FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
ReqMarketWishList = 0x00C3, // updated 5.58h ReqMarketWishList = 0x00C3, // updated 5.58h
ReqJoinNoviceNetwork = 0x0129, // updated 4.2 ReqJoinNoviceNetwork = 0x0129, // updated 4.2
ReqCountdownInitiate = 0x03e1, // updated 6.31h ReqCountdownInitiate = 0x03e1, // updated 6.31h
ReqCountdownCancel = 0x023a, // updated 6.31h ReqCountdownCancel = 0x023a, // updated 6.31h
ZoneLineHandler = 0x00ce, // updated 6.31h ZoneLineHandler = 0x00ce, // updated 6.31h
ClientTrigger = 0x01BE, // updated 6.38 ClientTrigger = 0x1c1, // updated 6.40
DiscoveryHandler = 0x038B, // updated 5.58h DiscoveryHandler = 0x038B, // updated 5.58h
SkillHandler = 0x0133, // updated 6.31h SkillHandler = 0x0133, // updated 6.31h
GMCommand1 = 0x0273, // updated 6.38 GMCommand1 = 0x195, // updated 6.40
GMCommand2 = 0x0328, // updated 6.38 GMCommand2 = 0x16f, // updated 6.40
AoESkillHandler = 0x0152, // updated 5.58h AoESkillHandler = 0x0152, // updated 5.58h
UpdatePositionHandler = 0x025F, // updated 6.38 UpdatePositionHandler = 0xae, // updated 6.40
InventoryModifyHandler = 0x024D, // updated 6.38 InventoryModifyHandler = 0x278, // updated 6.40
InventoryEquipRecommendedItems = 0x01C9, // updated 5.58h InventoryEquipRecommendedItems = 0x01C9, // updated 5.58h
ReqPlaceHousingItem = 0x02D4, // updated 5.58h ReqPlaceHousingItem = 0x02D4, // updated 5.58h
BuildPresetHandler = 0x0223, // updated 5.58h BuildPresetHandler = 0x0223, // updated 5.58h
TalkEventHandler = 0x02C4, // updated 6.38 TalkEventHandler = 0x295, // updated 6.40
EmoteEventHandler = 0x00B0, // updated 5.58h EmoteEventHandler = 0x00B0, // updated 5.58h
WithinRangeEventHandler = 0x02B6, // updated 5.58h WithinRangeEventHandler = 0x02B6, // updated 5.58h
OutOfRangeEventHandler = 0x00b4, // updated 6.31h OutOfRangeEventHandler = 0x00b4, // updated 6.31h
EnterTeriEventHandler = 0x018F, // updated 6.38 EnterTeriEventHandler = 0x208, // updated 6.40
ShopEventHandler = 0x0384, // updated 5.58h ShopEventHandler = 0x0384, // updated 5.58h
ReturnEventHandler = 0x0268, // updated 6.38 ReturnEventHandler = 0x21a, // updated 6.40
TradeReturnEventHandler = 0x00FB, // updated 6.38 TradeReturnEventHandler = 0x3c9, // updated 6.40
TradeReturnEventHandler2 = 0x023C, // updated 5.58h TradeReturnEventHandler2 = 0x023C, // updated 5.58h
EventYield2Handler = 0x021D, // updated 5.58h EventYield2Handler = 0x021D, // updated 5.58h
EventYield16Handler = 0x0207, // updated 5.58h EventYield16Handler = 0x0207, // updated 5.58h
LinkshellEventHandler = 0x9999, // unknown LinkshellEventHandler = 0x9999, // unknown
LinkshellEventHandler1 = 0x9999, // unknown LinkshellEventHandler1 = 0x9999, // unknown
ReqEquipDisplayFlagsChange = 0x03BC, // updated 6.30h ReqEquipDisplayFlagsChange = 0x03BC, // updated 6.30h
LandRenameHandler = 0x028E, // updated 5.58h LandRenameHandler = 0x028E, // updated 5.58h
HousingUpdateHouseGreeting = 0x0343, // updated 5.58h HousingUpdateHouseGreeting = 0x0343, // updated 5.58h
HousingUpdateObjectPosition = 0x9999, // unknown HousingUpdateObjectPosition = 0x9999, // unknown
HousingEditExterior = 0x027B, // updated 5.58h HousingEditExterior = 0x027B, // updated 5.58h
HousingEditInterior = 0x02E3, // updated 5.58h HousingEditInterior = 0x02E3, // updated 5.58h
SetSharedEstateSettings = 0x00D2, // updated 5.58h SetSharedEstateSettings = 0x00D2, // updated 5.58h
UpdatePositionInstance = 0x01A0, // Updated 6.38 UpdatePositionInstance = 0x346, // updated 6.40
PerformNoteHandler = 0x0243, // updated 5.58h PerformNoteHandler = 0x0243, // updated 5.58h
WorldInteractionHandler = 0x0274, // updated 5.58h WorldInteractionHandler = 0x0274, // updated 5.58h
Dive = 0x018C, // updated 6.30h Dive = 0x018C, // updated 6.30h
}; };
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes /// Chat Connection IPC Codes
/** /**
* Server IPC Chat Type Codes. * Server IPC Chat Type Codes.
*/ */
enum ServerChatIpcType : uint16_t enum ServerChatIpcType : uint16_t
{ {
Tell = 0x0064, // updated for sb Tell = 0x0064, // updated for sb
PublicContentTell = 0xF0FB, // added 4.5, this is used when receiving a /tell in PublicContent instances such as Eureka or Bozja (prepended F conflicts with TradeReturnEventHandler 6.38) PublicContentTell = 0xF0FB, // added 4.5, this is used when receiving a /tell in PublicContent instances such as Eureka or Bozja (prepended F conflicts with TradeReturnEventHandler 6.38)
TellErrNotFound = 0x0066, TellErrNotFound = 0x0066,
FreeCompanyEvent = 0x012C, // added 5.0 FreeCompanyEvent = 0x012C, // added 5.0
}; };
/** /**
* Client IPC Chat Type Codes. * Client IPC Chat Type Codes.
*/ */
enum ClientChatIpcType : uint16_t enum ClientChatIpcType : uint16_t
{ {
TellReq = 0x0064, TellReq = 0x0064,
PublicContentTellReq = 0x0326, // updated 5.35 hotfix, this is used when sending a /tell in PublicContent instances such as Eureka or Bozja PublicContentTellReq = 0x0326, // updated 5.35 hotfix, this is used when sending a /tell in PublicContent instances such as Eureka or Bozja
}; };
} }