mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-25 22:17:45 +00:00
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
# Conflicts: # .appveyor.yml # .gitmodules # .travis.yml # CMakeLists.txt # CMakeSettings.json # README.md # cmake/FindMySQL.cmake # cmake/paths.cmake # deps/datReader/Dat.cpp # deps/datReader/Dat.h # deps/datReader/DatCat.cpp # deps/datReader/DatCat.h # deps/datReader/DatCategories/bg/lgb.h # deps/datReader/DatCategories/bg/sgb.h # deps/datReader/Exd.cpp # deps/datReader/Exd.h # deps/datReader/ExdCat.cpp # deps/datReader/ExdCat.h # deps/datReader/ExdData.cpp # deps/datReader/ExdData.h # deps/datReader/Exh.cpp # deps/datReader/Exh.h # deps/datReader/File.cpp # deps/datReader/File.h # deps/datReader/GameData.cpp # deps/datReader/GameData.h # deps/datReader/Index.cpp # deps/datReader/Index.h # deps/datReader/SqPack.cpp # deps/datReader/SqPack.h # deps/datReader/bparse.cpp # deps/datReader/bparse.h # deps/datReader/conv.cpp # deps/datReader/conv.h # deps/datReader/crc32.cpp # deps/datReader/crc32.h # deps/datReader/stream.cpp # deps/datReader/stream.h # deps/datReader/zlib.cpp # deps/datReader/zlib.h # deps/mysqlConnector/Connection.cpp # deps/mysqlConnector/Connection.h # deps/watchdog/Watchdog.h # sql/schema/inserts.sql # sql/schema/schema.sql # src/api/PlayerMinimal.h # src/api/SapphireApi.cpp # src/api/main.cpp # src/common/Common.h # src/common/CommonGen.h # src/common/Config/ConfigMgr.cpp # src/common/Database/DbCommon.h # src/common/Database/DbConnection.cpp # src/common/Database/DbWorkerPool.cpp # src/common/Exd/ExdDataGenerated.cpp # src/common/Exd/ExdDataGenerated.h # src/common/Logging/Logger.cpp # src/common/Network/CommonActorControl.h # src/common/Network/Connection.cpp # src/common/Network/Connection.h # src/common/Network/PacketDef/Ipcs.h # src/common/Network/PacketDef/Zone/ClientZoneDef.h # src/common/Network/PacketDef/Zone/ServerZoneDef.h # src/common/Util/Util.cpp # src/common/Util/UtilMath.cpp # src/common/Util/UtilMath.h # src/dbm/DbManager.cpp # src/dbm/main.cpp # src/lobby/Forwards.h # src/lobby/GameConnection.cpp # src/lobby/GameConnection.h # src/lobby/ServerLobby.cpp # src/lobby/mainLobbyServer.cpp # src/scripts/action/common/ActionSprint3.cpp # src/scripts/common/CmnDefCutSceneReplay.cpp # src/scripts/common/GilShop.cpp # src/scripts/common/aethernet/Aetheryte.cpp # src/scripts/common/aethernet/HousingAethernet.cpp # src/scripts/common/eobj/HousingEstateEntrance.cpp # src/scripts/common/housing/CmnDefHousingSignboard.cpp # src/scripts/common/warptaxi/WarpTaxi.cpp # src/scripts/instances/questbattles/ChasingShadows.cpp # src/scripts/quest/ManFst001.cpp # src/scripts/quest/ManFst002.cpp # src/scripts/quest/ManFst003.cpp # src/scripts/quest/ManFst004.cpp # src/scripts/quest/ManFst005.cpp # src/scripts/quest/ManSea001.cpp # src/scripts/quest/ManSea002.cpp # src/scripts/quest/ManSea003.cpp # src/scripts/quest/ManWil001.cpp # src/scripts/quest/ManWil002.cpp # src/scripts/quest/ManWil003.cpp # src/scripts/quest/ManWil004.cpp # src/scripts/quest/subquest/gridania/SubFst001.cpp # src/scripts/quest/subquest/gridania/SubFst002.cpp # src/scripts/quest/subquest/gridania/SubFst003.cpp # src/scripts/quest/subquest/gridania/SubFst004.cpp # src/scripts/quest/subquest/gridania/SubFst005.cpp # src/scripts/quest/subquest/gridania/SubFst008.cpp # src/scripts/quest/subquest/gridania/SubFst009.cpp # src/scripts/quest/subquest/gridania/SubFst010.cpp # src/scripts/quest/subquest/gridania/SubFst011.cpp # src/scripts/quest/subquest/gridania/SubFst013.cpp # src/scripts/quest/subquest/gridania/SubFst014.cpp # src/scripts/quest/subquest/gridania/SubFst015.cpp # src/scripts/quest/subquest/gridania/SubFst019.cpp # src/scripts/quest/subquest/gridania/SubFst026.cpp # src/scripts/quest/subquest/gridania/SubFst029.cpp # src/scripts/quest/subquest/gridania/SubFst030.cpp # src/scripts/quest/subquest/gridania/SubFst034.cpp # src/scripts/quest/subquest/gridania/SubFst039.cpp # src/scripts/quest/subquest/gridania/SubFst041.cpp # src/scripts/quest/subquest/gridania/SubFst045.cpp # src/scripts/quest/subquest/limsa/SubSea001.cpp # src/scripts/quest/subquest/limsa/SubSea012.cpp # src/scripts/quest/subquest/uldah/SubWil000.cpp # src/scripts/quest/subquest/uldah/SubWil001.cpp # src/scripts/quest/subquest/uldah/SubWil002.cpp # src/scripts/quest/subquest/uldah/SubWil004.cpp # src/scripts/quest/subquest/uldah/SubWil006.cpp # src/scripts/quest/subquest/uldah/SubWil007.cpp # src/scripts/quest/subquest/uldah/SubWil018.cpp # src/scripts/quest/subquest/uldah/SubWil019.cpp # src/scripts/quest/subquest/uldah/SubWil020.cpp # src/scripts/quest/subquest/uldah/SubWil021.cpp # src/scripts/quest/subquest/uldah/SubWil022.cpp # src/scripts/quest/subquest/uldah/SubWil027.cpp # src/scripts/quest/subquest/uldah/SubWil028.cpp # src/scripts/quest/subquest/uldah/SubWil029.cpp # src/tools/action_parse/main.cpp # src/tools/discovery_parser/main.cpp # src/tools/event_object_parser/instance.tmpl # src/tools/event_object_parser/main.cpp # src/tools/event_object_parser/questbattle.tmpl # src/tools/exd_common_gen/main.cpp # src/tools/exd_struct_gen/ExdData.cpp.tmpl # src/tools/exd_struct_gen/ExdData.h.tmpl # src/tools/exd_struct_gen/main.cpp # src/tools/exd_struct_test/main.cpp # src/tools/mob_parse/main.cpp # src/tools/nav_export/lgb.h # src/tools/nav_export/main.cpp # src/tools/nav_export/nav/TiledNavmeshGenerator.cpp # src/tools/nav_export/navmesh_exporter.h # src/tools/nav_export/obj_exporter.h # src/tools/pcb_reader/lgb.h # src/tools/pcb_reader/main.cpp # src/tools/pcb_reader/nav/TiledNavmeshGenerator.cpp # src/tools/pcb_reader/navmesh_exporter.h # src/tools/pcb_reader/obj_exporter.h # src/tools/quest_parser/main.cpp # src/tools/questbattle_bruteforce/main.cpp # src/world/Action/Action.cpp # src/world/Action/Action.h # src/world/Action/ActionLut.h # src/world/Action/ActionLutData.cpp # src/world/Action/EffectBuilder.cpp # src/world/Action/EffectBuilder.h # src/world/Action/EffectResult.cpp # src/world/Action/EffectResult.h # src/world/Action/EventAction.cpp # src/world/Action/EventAction.h # src/world/Action/ItemAction.cpp # src/world/Action/ItemAction.h # src/world/Actor/Actor.cpp # src/world/Actor/Actor.h # src/world/Actor/BNpc.cpp # src/world/Actor/BNpc.h # src/world/Actor/Chara.cpp # src/world/Actor/Chara.h # src/world/Actor/EventObject.cpp # src/world/Actor/EventObject.h # src/world/Actor/Npc.cpp # src/world/Actor/Npc.h # src/world/Actor/Player.cpp # src/world/Actor/Player.h # src/world/Actor/PlayerEvent.cpp # src/world/Actor/PlayerInventory.cpp # src/world/Actor/PlayerQuest.cpp # src/world/Actor/PlayerSql.cpp # src/world/Event/Director.cpp # src/world/Event/Director.h # src/world/Event/EventHandler.h # src/world/ForwardsZone.h # src/world/Inventory/HousingItem.cpp # src/world/Inventory/HousingItem.h # src/world/Inventory/Item.cpp # src/world/Inventory/Item.h # src/world/Inventory/ItemContainer.cpp # src/world/Inventory/ItemContainer.h # src/world/Linkshell/Linkshell.h # src/world/Manager/ActionMgr.cpp # src/world/Manager/ActionMgr.h # src/world/Manager/DebugCommandMgr.cpp # src/world/Manager/DebugCommandMgr.h # src/world/Manager/EventMgr.cpp # src/world/Manager/EventMgr.h # src/world/Manager/HousingMgr.cpp # src/world/Manager/HousingMgr.h # src/world/Manager/InventoryMgr.cpp # src/world/Manager/InventoryMgr.h # src/world/Manager/ItemMgr.cpp # src/world/Manager/ItemMgr.h # src/world/Manager/LinkshellMgr.cpp # src/world/Manager/LinkshellMgr.h # src/world/Manager/MarketMgr.cpp # src/world/Manager/MarketMgr.h # src/world/Manager/NaviMgr.cpp # src/world/Manager/NaviMgr.h # src/world/Manager/PlayerMgr.cpp # src/world/Manager/PlayerMgr.h # src/world/Manager/RNGMgr.cpp # src/world/Manager/RNGMgr.h # src/world/Manager/ShopMgr.cpp # src/world/Manager/ShopMgr.h # src/world/Manager/TerritoryMgr.cpp # src/world/Manager/TerritoryMgr.h # src/world/Math/CalcBattle.cpp # src/world/Math/CalcStats.cpp # src/world/Math/CalcStats.h # src/world/Navi/NaviProvider.cpp # src/world/Navi/NaviProvider.h # src/world/Network/GameConnection.cpp # src/world/Network/GameConnection.h # src/world/Network/Handlers/ActionHandler.cpp # src/world/Network/Handlers/CFHandlers.cpp # src/world/Network/Handlers/ClientTriggerHandler.cpp # src/world/Network/Handlers/EventHandlers.cpp # src/world/Network/Handlers/GMCommandHandlers.cpp # src/world/Network/Handlers/InventoryHandler.cpp # src/world/Network/Handlers/PacketHandlers.cpp # src/world/Network/PacketWrappers/ActorControlSelfPacket.h # src/world/Network/PacketWrappers/EffectPacket.h # src/world/Network/PacketWrappers/ExaminePacket.h # src/world/Network/PacketWrappers/NpcSpawnPacket.h # src/world/Network/PacketWrappers/PlayerSetupPacket.h # src/world/Network/PacketWrappers/PlayerSpawnPacket.h # src/world/Network/PacketWrappers/UpdateInventorySlotPacket.h # src/world/Script/NativeScriptApi.cpp # src/world/Script/NativeScriptApi.h # src/world/Script/NativeScriptMgr.cpp # src/world/Script/NativeScriptMgr.h # src/world/Script/ScriptLoader.cpp # src/world/Script/ScriptMgr.cpp # src/world/Script/ScriptMgr.h # src/world/ServerMgr.cpp # src/world/ServerMgr.h # src/world/Session.cpp # src/world/Session.h # src/world/StatusEffect/StatusEffect.cpp # src/world/StatusEffect/StatusEffect.h # src/world/Territory/Cell.cpp # src/world/Territory/House.cpp # src/world/Territory/House.h # src/world/Territory/Housing/HousingInteriorTerritory.cpp # src/world/Territory/Housing/HousingInteriorTerritory.h # src/world/Territory/HousingZone.cpp # src/world/Territory/HousingZone.h # src/world/Territory/InstanceContent.cpp # src/world/Territory/InstanceContent.h # src/world/Territory/Land.cpp # src/world/Territory/Land.h # src/world/Territory/QuestBattle.cpp # src/world/Territory/QuestBattle.h # src/world/Territory/Territory.cpp # src/world/Territory/Territory.h # src/world/mainGameServer.cpp
This commit is contained in:
commit
dceff7eed6
297 changed files with 26272 additions and 12399 deletions
|
@ -1,5 +1,5 @@
|
|||
os:
|
||||
- Visual Studio 2017
|
||||
- Visual Studio 2019
|
||||
|
||||
configuration:
|
||||
- Debug
|
||||
|
@ -20,8 +20,8 @@ before_build:
|
|||
- git submodule update --init
|
||||
- mkdir build
|
||||
- cd build
|
||||
- cmake .. -G "Visual Studio 15 2017 Win64"
|
||||
- cmake --build . --target ALL_BUILD --config Release
|
||||
- cmake .. -G "Visual Studio 16 2019" -A x64
|
||||
- cmake --build . --target ALL_BUILD --config RelWithDebInfo
|
||||
|
||||
build_script:
|
||||
- cd bin
|
||||
|
|
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -7,3 +7,6 @@
|
|||
[submodule "deps/recastnavigation"]
|
||||
path = deps/recastnavigation
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||||
url = https://github.com/SapphireServer/recastnavigation
|
||||
[submodule "deps/ffxiv-actions"]
|
||||
path = deps/ffxiv-actions
|
||||
url = https://github.com/SapphireServer/ffxiv-actions.git
|
||||
|
|
|
@ -14,9 +14,10 @@ matrix:
|
|||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-7
|
||||
- g++-8
|
||||
env:
|
||||
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
|
||||
- MATRIX_EVAL="CC=gcc-8 && CXX=g++-8"
|
||||
- CXX=g++-8
|
||||
|
||||
# Setup cache
|
||||
cache:
|
||||
|
|
|
@ -13,7 +13,9 @@ add_custom_target( copy_runtime_files ALL
|
|||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/config ${CMAKE_BINARY_DIR}/bin/config
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/sql ${CMAKE_BINARY_DIR}/bin/sql
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/web ${CMAKE_BINARY_DIR}/bin/web
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/sql_import.sh ${CMAKE_BINARY_DIR}/bin/sql_import.sh )
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/sql_import.sh ${CMAKE_BINARY_DIR}/bin/sql_import.sh
|
||||
COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/data/actions
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/deps/ffxiv-actions/actions ${CMAKE_BINARY_DIR}/bin/data/actions )
|
||||
|
||||
######################################
|
||||
# Dependencies and compiler settings #
|
||||
|
|
|
@ -1,21 +1,32 @@
|
|||
{
|
||||
// See https://go.microsoft.com//fwlink//?linkid=834763 for more information about this file.
|
||||
"environments": [
|
||||
{
|
||||
"BuildDir": "${env.USERPROFILE}\\CMakeBuilds\\${workspaceHash}\\build"
|
||||
}
|
||||
],
|
||||
"configurations": [
|
||||
{
|
||||
"name": "x64-Debug",
|
||||
"generator": "Visual Studio 15 2017 Win64",
|
||||
"generator": "Visual Studio 16 2019 Win64",
|
||||
"configurationType": "Debug",
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuild\\${workspaceHash}\\build\\${name}",
|
||||
"buildRoot": "${env.BuildDir}\\${name}",
|
||||
"cmakeCommandArgs": "-DCMAKE_BUILD_TYPE=\"Debug\"",
|
||||
"buildCommandArgs": "-m -v:minimal"
|
||||
"buildCommandArgs": "-m -v:minimal",
|
||||
"inheritEnvironments": [
|
||||
"msvc_x64"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "x64-Release",
|
||||
"generator": "Visual Studio 15 2017 Win64",
|
||||
"generator": "Visual Studio 16 2019 Win64",
|
||||
"configurationType": "Release",
|
||||
"buildRoot": "${env.USERPROFILE}\\CMakeBuild\\${workspaceHash}\\build\\${name}",
|
||||
"cmakeCommandArgs": "",
|
||||
"buildCommandArgs": "-m -v:minimal"
|
||||
"buildRoot": "${env.BuildDir}\\${name}",
|
||||
"cmakeCommandArgs": "-DCMAKE_BUILD_TYPE=\"RelWithDebInfo\"",
|
||||
"buildCommandArgs": "-m -v:minimal",
|
||||
"inheritEnvironments": [
|
||||
"msvc_x64"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ Sapphire requires the following software:
|
|||
|
||||
| *Name* | *Windows* | *Linux* |
|
||||
| ------ | --------- | ------- |
|
||||
| CMake 3.0.2+ and C++17 capable compiler | [Visual Studio 2017](https://www.visualstudio.com/) | `gcc 7` and `g++ 7` or newer |
|
||||
| CMake 3.0.2+ and C++17 capable compiler | [Visual Studio 2019](https://www.visualstudio.com/) | `gcc 8` and `g++ 8` or newer, or equivalent `clang` version. |
|
||||
| MySQL Server 5.7 | [Official Site](https://dev.mysql.com/downloads/mysql/) | MySQL server from your distribution's package manager |
|
||||
|
||||
Please check the [wiki](https://github.com/SapphireMordred/Sapphire/wiki) for detailed installation/build instructions for your OS.
|
||||
|
|
|
@ -85,6 +85,8 @@ find_path(MYSQL_INCLUDE_DIR
|
|||
"${PROGRAM_FILES_64}/MySQL/MySQL Server 5.7/include"
|
||||
"${PROGRAM_FILES_64}/MySQL/include"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.3/include/mysql"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.4/include/mysql"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.5/include/mysql"
|
||||
"C:/MySQL/include"
|
||||
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.7;Location]/include"
|
||||
"$ENV{ProgramFiles}/MySQL/MySQL Server 5.7/include"
|
||||
|
@ -124,6 +126,8 @@ if( WIN32 )
|
|||
"${PROGRAM_FILES_64}/MySQL/MySQL Server 5.7/lib/opt"
|
||||
"${PROGRAM_FILES_64}/MySQL/lib"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.3/lib"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.4/lib"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.5/lib"
|
||||
"C:/MySQL/lib/debug"
|
||||
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.7;Location]/lib"
|
||||
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.7;Location]/lib/opt"
|
||||
|
@ -177,6 +181,8 @@ if( WIN32 )
|
|||
"${PROGRAM_FILES_64}/MySQL/MySQL Server 5.7/bin/opt"
|
||||
"${PROGRAM_FILES_64}/MySQL/bin"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.3/bin"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.4/bin"
|
||||
"${PROGRAM_FILES_64}/MariaDB 10.5/bin"
|
||||
"C:/MySQL/bin/debug"
|
||||
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.7;Location]/bin"
|
||||
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\MySQL AB\\MySQL Server 5.7;Location]/bin/opt"
|
||||
|
|
|
@ -13,3 +13,4 @@ endif()
|
|||
# Create log folder
|
||||
file( MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin/log )
|
||||
file( MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin/navi )
|
||||
file( MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin/data )
|
||||
|
|
509
deps/datReader/Dat.cpp
vendored
509
deps/datReader/Dat.cpp
vendored
|
@ -4,308 +4,319 @@
|
|||
|
||||
#include "File.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
const uint32_t model_section_count = 0xB;
|
||||
namespace {
|
||||
const uint32_t model_section_count = 0xB;
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::dat
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
struct DatFileHeader
|
||||
{
|
||||
uint32_t size;
|
||||
FileType entry_type;
|
||||
uint32_t total_uncompressed_size;
|
||||
uint32_t unknown[0x2];
|
||||
};
|
||||
struct DatFileHeader
|
||||
{
|
||||
uint32_t size;
|
||||
FileType entry_type;
|
||||
uint32_t total_uncompressed_size;
|
||||
uint32_t unknown[0x2];
|
||||
};
|
||||
|
||||
struct DatBlockRecord
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t unknown[0x4];
|
||||
SqPackBlockHash block_hash;
|
||||
};
|
||||
struct DatBlockRecord
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t unknown[0x4];
|
||||
SqPackBlockHash block_hash;
|
||||
};
|
||||
|
||||
struct DatBlockHeader
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t unknown1;
|
||||
uint32_t compressed_size;
|
||||
uint32_t uncompressed_size;
|
||||
};
|
||||
struct DatBlockHeader
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t unknown1;
|
||||
uint32_t compressed_size;
|
||||
uint32_t uncompressed_size;
|
||||
};
|
||||
|
||||
struct DatStdFileBlockInfos
|
||||
{
|
||||
uint32_t offset;
|
||||
uint16_t size;
|
||||
uint16_t uncompressed_size;
|
||||
};
|
||||
struct DatStdFileBlockInfos
|
||||
{
|
||||
uint32_t offset;
|
||||
uint16_t size;
|
||||
uint16_t uncompressed_size;
|
||||
};
|
||||
|
||||
struct DatMdlFileBlockInfos
|
||||
{
|
||||
uint32_t unknown1;
|
||||
uint32_t uncompressed_sizes[::model_section_count];
|
||||
uint32_t compressed_sizes[::model_section_count];
|
||||
uint32_t offsets[::model_section_count];
|
||||
uint16_t block_ids[::model_section_count];
|
||||
uint16_t block_counts[::model_section_count];
|
||||
uint32_t unknown2[0x2];
|
||||
};
|
||||
struct DatMdlFileBlockInfos
|
||||
{
|
||||
uint32_t unknown1;
|
||||
uint32_t uncompressed_sizes[::model_section_count];
|
||||
uint32_t compressed_sizes[::model_section_count];
|
||||
uint32_t offsets[::model_section_count];
|
||||
uint16_t block_ids[::model_section_count];
|
||||
uint16_t block_counts[::model_section_count];
|
||||
uint32_t unknown2[0x2];
|
||||
};
|
||||
|
||||
struct DatTexFileBlockInfos
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t uncompressed_size;
|
||||
uint32_t block_id;
|
||||
uint32_t block_count;
|
||||
};
|
||||
|
||||
}
|
||||
struct DatTexFileBlockInfos
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
uint32_t uncompressed_size;
|
||||
uint32_t block_id;
|
||||
uint32_t block_count;
|
||||
};
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::utils::bparse
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace bparse
|
||||
{
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatFileHeader>(xiv::dat::DatFileHeader& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.entry_type);
|
||||
xiv::utils::bparse::reorder(i_struct.total_uncompressed_size);
|
||||
for (int32_t i = 0; i < 0x2; ++i) { xiv::utils::bparse::reorder(i_struct.unknown[i]); }
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatFileHeader >( xiv::dat::DatFileHeader& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.entry_type );
|
||||
xiv::utils::bparse::reorder( i_struct.total_uncompressed_size );
|
||||
for( int32_t i = 0; i < 0x2; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.unknown[ i ] );
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatBlockRecord>(xiv::dat::DatBlockRecord& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.offset);
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
for (int32_t i = 0; i < 0x4; ++i) { xiv::utils::bparse::reorder(i_struct.unknown[i]); }
|
||||
xiv::utils::bparse::reorder(i_struct.block_hash);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatBlockRecord >( xiv::dat::DatBlockRecord& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
for( int32_t i = 0; i < 0x4; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.unknown[ i ] );
|
||||
}
|
||||
xiv::utils::bparse::reorder( i_struct.block_hash );
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatBlockHeader>(xiv::dat::DatBlockHeader& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.unknown1);
|
||||
xiv::utils::bparse::reorder(i_struct.compressed_size);
|
||||
xiv::utils::bparse::reorder(i_struct.uncompressed_size);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatBlockHeader >( xiv::dat::DatBlockHeader& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.unknown1 );
|
||||
xiv::utils::bparse::reorder( i_struct.compressed_size );
|
||||
xiv::utils::bparse::reorder( i_struct.uncompressed_size );
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatStdFileBlockInfos>(xiv::dat::DatStdFileBlockInfos& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.offset);
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.uncompressed_size);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatStdFileBlockInfos >( xiv::dat::DatStdFileBlockInfos& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.uncompressed_size );
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatMdlFileBlockInfos>(xiv::dat::DatMdlFileBlockInfos& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.unknown1);
|
||||
for (auto i = 0; i < ::model_section_count; ++i) { xiv::utils::bparse::reorder(i_struct.uncompressed_sizes[i]); }
|
||||
for (auto i = 0; i < ::model_section_count; ++i) { xiv::utils::bparse::reorder(i_struct.compressed_sizes[i]); }
|
||||
for (auto i = 0; i < ::model_section_count; ++i) { xiv::utils::bparse::reorder(i_struct.offsets[i]); }
|
||||
for (auto i = 0; i < ::model_section_count; ++i) { xiv::utils::bparse::reorder(i_struct.block_ids[i]); }
|
||||
for (auto i = 0; i < ::model_section_count; ++i) { xiv::utils::bparse::reorder(i_struct.block_counts[i]); }
|
||||
for (auto i = 0; i < 0x2; ++i) { xiv::utils::bparse::reorder(i_struct.unknown2[i]); }
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatMdlFileBlockInfos >( xiv::dat::DatMdlFileBlockInfos& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.unknown1 );
|
||||
for( auto i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.uncompressed_sizes[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.compressed_sizes[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.offsets[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.block_ids[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.block_counts[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < 0x2; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.unknown2[ i ] );
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::DatTexFileBlockInfos>(xiv::dat::DatTexFileBlockInfos& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.offset);
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.uncompressed_size);
|
||||
xiv::utils::bparse::reorder(i_struct.block_id);
|
||||
xiv::utils::bparse::reorder(i_struct.block_count);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::DatTexFileBlockInfos >( xiv::dat::DatTexFileBlockInfos& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.uncompressed_size );
|
||||
xiv::utils::bparse::reorder( i_struct.block_id );
|
||||
xiv::utils::bparse::reorder( i_struct.block_count );
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using xiv::utils::bparse::extract;
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
Dat::Dat( const std::experimental::filesystem::path& i_path, uint32_t i_nb ) :
|
||||
SqPack( i_path ),
|
||||
m_num( i_nb )
|
||||
{
|
||||
auto block_record = extract<DatBlockRecord>(m_handle);
|
||||
block_record.offset *= 0x80;
|
||||
isBlockValid(block_record.offset, block_record.size, block_record.block_hash);
|
||||
}
|
||||
Dat::Dat( const std::filesystem::path& i_path, uint32_t i_nb ) :
|
||||
SqPack( i_path ),
|
||||
m_num( i_nb )
|
||||
{
|
||||
auto block_record = extract< DatBlockRecord >( m_handle );
|
||||
block_record.offset *= 0x80;
|
||||
isBlockValid( block_record.offset, block_record.size, block_record.block_hash );
|
||||
}
|
||||
|
||||
Dat::~Dat()
|
||||
{
|
||||
}
|
||||
Dat::~Dat()
|
||||
{
|
||||
}
|
||||
|
||||
std::unique_ptr<File> Dat::getFile( uint32_t i_offset )
|
||||
{
|
||||
std::unique_ptr<File> outputFile(new File());
|
||||
{
|
||||
std::unique_ptr< File > Dat::getFile( uint32_t i_offset )
|
||||
{
|
||||
std::unique_ptr< File > outputFile( new File() );
|
||||
{
|
||||
// Lock in this scope
|
||||
std::lock_guard<std::mutex> lock(m_fileMutex);
|
||||
std::lock_guard< std::mutex > lock( m_fileMutex );
|
||||
|
||||
// Seek to the start of the header of the file record and extract it
|
||||
m_handle.seekg(i_offset);
|
||||
auto file_header = extract<DatFileHeader>(m_handle);
|
||||
m_handle.seekg( i_offset );
|
||||
auto file_header = extract< DatFileHeader >( m_handle );
|
||||
|
||||
switch (file_header.entry_type)
|
||||
switch( file_header.entry_type )
|
||||
{
|
||||
case FileType::empty:
|
||||
throw std::runtime_error("File is empty");
|
||||
case FileType::empty:
|
||||
throw std::runtime_error( "File is empty" );
|
||||
|
||||
case FileType::standard:
|
||||
{
|
||||
outputFile->_type = FileType::standard;
|
||||
case FileType::standard:
|
||||
{
|
||||
outputFile->_type = FileType::standard;
|
||||
|
||||
uint32_t number_of_blocks = extract<uint32_t>(m_handle, "number_of_blocks");
|
||||
uint32_t number_of_blocks = extract< uint32_t >( m_handle, "number_of_blocks" );
|
||||
|
||||
// Just extract offset infos for the blocks to extract
|
||||
std::vector<DatStdFileBlockInfos> std_file_block_infos;
|
||||
extract<DatStdFileBlockInfos>( m_handle, number_of_blocks, std_file_block_infos );
|
||||
// Just extract offset infos for the blocks to extract
|
||||
std::vector< DatStdFileBlockInfos > std_file_block_infos;
|
||||
extract< DatStdFileBlockInfos >( m_handle, number_of_blocks, std_file_block_infos );
|
||||
|
||||
// Pre allocate data vector for the whole file
|
||||
outputFile->_data_sections.resize(1);
|
||||
auto& data_section = outputFile->_data_sections.front();
|
||||
// Pre allocate data vector for the whole file
|
||||
outputFile->_data_sections.resize( 1 );
|
||||
auto& data_section = outputFile->_data_sections.front();
|
||||
|
||||
data_section.reserve(file_header.total_uncompressed_size);
|
||||
// Extract each block
|
||||
for (auto& file_block_info : std_file_block_infos)
|
||||
data_section.reserve( file_header.total_uncompressed_size );
|
||||
// Extract each block
|
||||
for( auto& file_block_info : std_file_block_infos )
|
||||
{
|
||||
extractBlock( i_offset + file_header.size + file_block_info.offset, data_section );
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FileType::model:
|
||||
{
|
||||
outputFile->_type = FileType::model;
|
||||
|
||||
DatMdlFileBlockInfos mdlBlockInfo = extract< DatMdlFileBlockInfos >( m_handle );
|
||||
|
||||
// Getting the block number and read their sizes
|
||||
const uint32_t block_count = mdlBlockInfo.block_ids[ ::model_section_count - 1 ] +
|
||||
mdlBlockInfo.block_counts[ ::model_section_count - 1 ];
|
||||
std::vector< uint16_t > block_sizes;
|
||||
extract< uint16_t >( m_handle, "block_size", block_count, block_sizes );
|
||||
|
||||
// Preallocate sufficient space
|
||||
outputFile->_data_sections.resize( ::model_section_count );
|
||||
|
||||
for( uint32_t i = 0; i < ::model_section_count; ++i )
|
||||
{
|
||||
// Preallocating for section
|
||||
auto& data_section = outputFile->_data_sections[ i ];
|
||||
data_section.reserve( mdlBlockInfo.uncompressed_sizes[ i ] );
|
||||
|
||||
uint32_t current_offset = i_offset + file_header.size + mdlBlockInfo.offsets[ i ];
|
||||
for( uint32_t j = 0; j < mdlBlockInfo.block_counts[ i ]; ++j )
|
||||
{
|
||||
extractBlock(i_offset + file_header.size + file_block_info.offset, data_section);
|
||||
extractBlock( current_offset, data_section );
|
||||
current_offset += block_sizes[ mdlBlockInfo.block_ids[ i ] + j ];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FileType::model:
|
||||
{
|
||||
outputFile->_type = FileType::model;
|
||||
case FileType::texture:
|
||||
{
|
||||
outputFile->_type = FileType::texture;
|
||||
|
||||
DatMdlFileBlockInfos mdlBlockInfo = extract<DatMdlFileBlockInfos>(m_handle);
|
||||
// Extracts mipmap entries and the block sizes
|
||||
uint32_t sectionCount = extract< uint32_t >( m_handle, "sections_count" );
|
||||
|
||||
// Getting the block number and read their sizes
|
||||
const uint32_t block_count = mdlBlockInfo.block_ids[::model_section_count - 1] +
|
||||
mdlBlockInfo.block_counts[::model_section_count - 1];
|
||||
std::vector<uint16_t> block_sizes;
|
||||
extract<uint16_t>(m_handle, "block_size", block_count, block_sizes);
|
||||
std::vector< DatTexFileBlockInfos > texBlockInfo;
|
||||
extract< DatTexFileBlockInfos >( m_handle, sectionCount, texBlockInfo );
|
||||
|
||||
// Preallocate sufficient space
|
||||
outputFile->_data_sections.resize(::model_section_count);
|
||||
// Extracting block sizes
|
||||
uint32_t block_count = texBlockInfo.back().block_id + texBlockInfo.back().block_count;
|
||||
std::vector< uint16_t > block_sizes;
|
||||
extract< uint16_t >( m_handle, "block_size", block_count, block_sizes );
|
||||
|
||||
for (uint32_t i = 0; i < ::model_section_count; ++i)
|
||||
outputFile->_data_sections.resize( sectionCount + 1 );
|
||||
|
||||
// Extracting header in section 0
|
||||
const uint32_t header_size = texBlockInfo.front().offset;
|
||||
auto& header_section = outputFile->_data_sections[ 0 ];
|
||||
header_section.resize( header_size );
|
||||
|
||||
m_handle.seekg( i_offset + file_header.size );
|
||||
m_handle.read( header_section.data(), header_size );
|
||||
|
||||
// Extracting other sections
|
||||
for( uint32_t i = 0; i < sectionCount; ++i )
|
||||
{
|
||||
auto& data_section = outputFile->_data_sections[ i + 1 ];
|
||||
auto& section_infos = texBlockInfo[ i ];
|
||||
data_section.reserve( section_infos.uncompressed_size );
|
||||
|
||||
uint32_t current_offset = i_offset + file_header.size + section_infos.offset;
|
||||
for( uint32_t j = 0; j < section_infos.block_count; ++j )
|
||||
{
|
||||
// Preallocating for section
|
||||
auto& data_section = outputFile->_data_sections[i];
|
||||
data_section.reserve(mdlBlockInfo.uncompressed_sizes[i]);
|
||||
|
||||
uint32_t current_offset = i_offset + file_header.size + mdlBlockInfo.offsets[i];
|
||||
for (uint32_t j = 0; j < mdlBlockInfo.block_counts[i]; ++j)
|
||||
{
|
||||
extractBlock(current_offset, data_section);
|
||||
current_offset += block_sizes[mdlBlockInfo.block_ids[i] + j];
|
||||
}
|
||||
extractBlock( current_offset, data_section );
|
||||
current_offset += block_sizes[ section_infos.block_id + j ];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FileType::texture:
|
||||
{
|
||||
outputFile->_type = FileType::texture;
|
||||
|
||||
// Extracts mipmap entries and the block sizes
|
||||
uint32_t sectionCount = extract<uint32_t>(m_handle, "sections_count");
|
||||
|
||||
std::vector<DatTexFileBlockInfos> texBlockInfo;
|
||||
extract<DatTexFileBlockInfos>(m_handle, sectionCount, texBlockInfo);
|
||||
|
||||
// Extracting block sizes
|
||||
uint32_t block_count = texBlockInfo.back().block_id + texBlockInfo.back().block_count;
|
||||
std::vector<uint16_t> block_sizes;
|
||||
extract<uint16_t>(m_handle, "block_size", block_count, block_sizes);
|
||||
|
||||
outputFile->_data_sections.resize(sectionCount + 1);
|
||||
|
||||
// Extracting header in section 0
|
||||
const uint32_t header_size = texBlockInfo.front().offset;
|
||||
auto& header_section = outputFile->_data_sections[0];
|
||||
header_section.resize(header_size);
|
||||
|
||||
m_handle.seekg(i_offset + file_header.size);
|
||||
m_handle.read(header_section.data(), header_size);
|
||||
|
||||
// Extracting other sections
|
||||
for (uint32_t i = 0; i < sectionCount; ++i)
|
||||
{
|
||||
auto& data_section = outputFile->_data_sections[i + 1];
|
||||
auto& section_infos = texBlockInfo[i];
|
||||
data_section.reserve(section_infos.uncompressed_size);
|
||||
|
||||
uint32_t current_offset = i_offset + file_header.size + section_infos.offset;
|
||||
for (uint32_t j = 0; j < section_infos.block_count; ++j)
|
||||
{
|
||||
extractBlock(current_offset, data_section);
|
||||
current_offset += block_sizes[section_infos.block_id + j];
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw std::runtime_error("Invalid entry_type: " + std::to_string(static_cast<uint32_t>(file_header.entry_type)));
|
||||
default:
|
||||
throw std::runtime_error(
|
||||
"Invalid entry_type: " + std::to_string( static_cast<uint32_t>(file_header.entry_type) ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return outputFile;
|
||||
}
|
||||
return outputFile;
|
||||
}
|
||||
|
||||
void Dat::extractBlock( uint32_t i_offset, std::vector<char>& o_data )
|
||||
{
|
||||
m_handle.seekg(i_offset);
|
||||
void Dat::extractBlock( uint32_t i_offset, std::vector< char >& o_data )
|
||||
{
|
||||
m_handle.seekg( i_offset );
|
||||
|
||||
DatBlockHeader block_header = extract<DatBlockHeader>(m_handle);
|
||||
DatBlockHeader block_header = extract< DatBlockHeader >( m_handle );
|
||||
|
||||
// Resizing the vector to write directly into it
|
||||
const uint32_t data_size = o_data.size();
|
||||
o_data.resize(data_size + block_header.uncompressed_size);
|
||||
// Resizing the vector to write directly into it
|
||||
const uint32_t data_size = o_data.size();
|
||||
o_data.resize( data_size + block_header.uncompressed_size );
|
||||
|
||||
// 32000 in compressed_size means it is not compressed so take uncompressed_size
|
||||
if (block_header.compressed_size == 32000)
|
||||
{
|
||||
m_handle.read(o_data.data() + data_size, block_header.uncompressed_size);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 32000 in compressed_size means it is not compressed so take uncompressed_size
|
||||
if( block_header.compressed_size == 32000 )
|
||||
{
|
||||
m_handle.read( o_data.data() + data_size, block_header.uncompressed_size );
|
||||
}
|
||||
else
|
||||
{
|
||||
// If it is compressed use zlib
|
||||
// Read the data to be decompressed
|
||||
std::vector<char> temp_buffer(block_header.compressed_size);
|
||||
m_handle.read(temp_buffer.data(), block_header.compressed_size);
|
||||
std::vector< char > temp_buffer( block_header.compressed_size );
|
||||
m_handle.read( temp_buffer.data(), block_header.compressed_size );
|
||||
|
||||
utils::zlib::no_header_decompress(reinterpret_cast<uint8_t*>(temp_buffer.data()),
|
||||
temp_buffer.size(),
|
||||
reinterpret_cast<uint8_t*>(o_data.data() + data_size),
|
||||
block_header.uncompressed_size);
|
||||
}
|
||||
}
|
||||
utils::zlib::no_header_decompress( reinterpret_cast<uint8_t*>(temp_buffer.data()),
|
||||
temp_buffer.size(),
|
||||
reinterpret_cast<uint8_t*>(o_data.data() + data_size),
|
||||
block_header.uncompressed_size );
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t Dat::getNum() const
|
||||
{
|
||||
return m_num;
|
||||
}
|
||||
uint32_t Dat::getNum() const
|
||||
{
|
||||
return m_num;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
47
deps/datReader/Dat.h
vendored
47
deps/datReader/Dat.h
vendored
|
@ -5,41 +5,38 @@
|
|||
|
||||
#include <mutex>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
class File;
|
||||
class File;
|
||||
|
||||
class Dat : public SqPack
|
||||
{
|
||||
public:
|
||||
// Full path to the dat file
|
||||
Dat( const std::experimental::filesystem::path& i_path, uint32_t i_nb );
|
||||
virtual ~Dat();
|
||||
class Dat : public SqPack
|
||||
{
|
||||
public:
|
||||
// Full path to the dat file
|
||||
Dat( const std::filesystem::path& i_path, uint32_t i_nb );
|
||||
virtual ~Dat();
|
||||
|
||||
// Retrieves a file given the offset in the dat file
|
||||
std::unique_ptr<File> getFile( uint32_t i_offset );
|
||||
// Retrieves a file given the offset in the dat file
|
||||
std::unique_ptr<File> getFile( uint32_t i_offset );
|
||||
|
||||
// Appends to the vector the data of this block, it is assumed to be preallocated
|
||||
// Is it also assumed that the m_fileMutex is currently locked by this thread before the call
|
||||
void extractBlock( uint32_t i_offset, std::vector<char>& o_data );
|
||||
// Appends to the vector the data of this block, it is assumed to be preallocated
|
||||
// Is it also assumed that the m_fileMutex is currently locked by this thread before the call
|
||||
void extractBlock( uint32_t i_offset, std::vector<char>& o_data );
|
||||
|
||||
// Returns the dat number
|
||||
uint32_t getNum() const;
|
||||
// Returns the dat number
|
||||
uint32_t getNum() const;
|
||||
|
||||
protected:
|
||||
// File reading mutex to have only one thread reading the file at a time
|
||||
std::mutex m_fileMutex;
|
||||
protected:
|
||||
// File reading mutex to have only one thread reading the file at a time
|
||||
std::mutex m_fileMutex;
|
||||
|
||||
// Dat nb
|
||||
uint32_t m_num;
|
||||
};
|
||||
// Dat nb
|
||||
uint32_t m_num;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_DAT_H
|
||||
|
|
12
deps/datReader/DatCat.cpp
vendored
12
deps/datReader/DatCat.cpp
vendored
|
@ -10,7 +10,7 @@ namespace xiv
|
|||
namespace dat
|
||||
{
|
||||
|
||||
Cat::Cat( const std::experimental::filesystem::path& basePath, uint32_t catNum, const std::string& name ) :
|
||||
Cat::Cat( const std::filesystem::path& basePath, uint32_t catNum, const std::string& name ) :
|
||||
m_name( name ),
|
||||
m_catNum( catNum ),
|
||||
m_chunk( -1 )
|
||||
|
@ -21,27 +21,27 @@ Cat::Cat( const std::experimental::filesystem::path& basePath, uint32_t catNum,
|
|||
std::string prefix = ss.str() + "0000.win32";
|
||||
|
||||
// Creates the index: XX0000.win32.index
|
||||
m_index = std::unique_ptr<Index>( new Index( basePath / "//ffxiv" / ( prefix + ".index" ) ) );
|
||||
m_index = std::unique_ptr<Index>( new Index( basePath / "ffxiv" / ( prefix + ".index" ) ) );
|
||||
|
||||
// For all dat files linked to this index, create it: XX0000.win32.datX
|
||||
for( uint32_t i = 0; i < getIndex().getDatCount(); ++i )
|
||||
{
|
||||
m_dats.emplace_back( std::unique_ptr<Dat>( new Dat( basePath / "//ffxiv" / ( prefix + ".dat" + std::to_string( i ) ), i ) ) );
|
||||
m_dats.emplace_back( std::make_unique< Dat >(basePath / "ffxiv" / ( prefix + ".dat" + std::to_string( i ) ), i ) );
|
||||
}
|
||||
}
|
||||
|
||||
Cat::Cat( const std::experimental::filesystem::path& basePath, uint32_t catNum, const std::string& name, uint32_t exNum, uint32_t chunk ) :
|
||||
Cat::Cat( const std::filesystem::path& basePath, uint32_t catNum, const std::string& name, uint32_t exNum, uint32_t chunk ) :
|
||||
m_name( name ),
|
||||
m_catNum( catNum ),
|
||||
m_chunk( chunk )
|
||||
{
|
||||
// Creates the index: XX0000.win32.index
|
||||
m_index = std::unique_ptr<Index>( new Index( basePath / GameData::buildDatStr( "ex" + std::to_string( exNum ), catNum, exNum, chunk, "win32", "index" ) ) );
|
||||
m_index = std::make_unique< Index >( basePath / GameData::buildDatStr( "ex" + std::to_string( exNum ), catNum, exNum, chunk, "win32", "index" ) );
|
||||
|
||||
// For all dat files linked to this index, create it: XX0000.win32.datX
|
||||
for( uint32_t i = 0; i < getIndex().getDatCount(); ++i )
|
||||
{
|
||||
m_dats.emplace_back( std::unique_ptr<Dat>( new Dat( basePath / GameData::buildDatStr( "ex" + std::to_string( exNum ), catNum, exNum, chunk, "win32", "dat" + std::to_string( i ) ), i ) ) );
|
||||
m_dats.emplace_back( std::make_unique< Dat >( basePath / GameData::buildDatStr( "ex" + std::to_string( exNum ), catNum, exNum, chunk, "win32", "dat" + std::to_string( i ) ), i ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
88
deps/datReader/DatCat.h
vendored
88
deps/datReader/DatCat.h
vendored
|
@ -3,62 +3,66 @@
|
|||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
namespace xiv {
|
||||
namespace dat {
|
||||
|
||||
class Index;
|
||||
class Dat;
|
||||
class File;
|
||||
|
||||
// A category represents an .index and its associated .datX
|
||||
class Cat
|
||||
namespace xiv::dat
|
||||
{
|
||||
public:
|
||||
// basePath: Path to the folder containingthe datfiles
|
||||
// catNum: The number of the category
|
||||
// name: The name of the category, empty if not known
|
||||
Cat( const std::experimental::filesystem::path& basePath, uint32_t catNum, const std::string& name );
|
||||
|
||||
// basePath: Path to the folder containingthe datfiles
|
||||
// catNum: The number of the category
|
||||
// name: The name of the category, empty if not known
|
||||
// exNum: The number of the expansion to load from
|
||||
// chunk: The chunk to load from
|
||||
Cat( const std::experimental::filesystem::path& basePath, uint32_t catNum, const std::string& name, uint32_t exNum, uint32_t chunk );
|
||||
~Cat();
|
||||
class Index;
|
||||
|
||||
// Returns .index of the category
|
||||
const Index& getIndex() const;
|
||||
class Dat;
|
||||
|
||||
// Retrieve a file from the category given its hashes
|
||||
std::unique_ptr<File> getFile( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
class File;
|
||||
|
||||
// A category represents an .index and its associated .datX
|
||||
class Cat
|
||||
{
|
||||
public:
|
||||
// basePath: Path to the folder containingthe datfiles
|
||||
// catNum: The number of the category
|
||||
// name: The name of the category, empty if not known
|
||||
Cat( const std::filesystem::path& basePath, uint32_t catNum, const std::string& name );
|
||||
|
||||
// basePath: Path to the folder containingthe datfiles
|
||||
// catNum: The number of the category
|
||||
// name: The name of the category, empty if not known
|
||||
// exNum: The number of the expansion to load from
|
||||
// chunk: The chunk to load from
|
||||
Cat( const std::filesystem::path& basePath, uint32_t catNum, const std::string& name, uint32_t exNum,
|
||||
uint32_t chunk );
|
||||
|
||||
~Cat();
|
||||
|
||||
// Returns .index of the category
|
||||
const Index& getIndex() const;
|
||||
|
||||
// Retrieve a file from the category given its hashes
|
||||
std::unique_ptr< File > getFile( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
|
||||
|
||||
bool doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
bool doesDirExist( uint32_t dir_hash ) const;
|
||||
bool doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
|
||||
bool doesDirExist( uint32_t dir_hash ) const;
|
||||
|
||||
|
||||
// Returns thename of the category
|
||||
const std::string& getName() const;
|
||||
// Returns thename of the category
|
||||
const std::string& getName() const;
|
||||
|
||||
// Returns the number of the category
|
||||
uint32_t getCatNum() const;
|
||||
// Returns the number of the category
|
||||
uint32_t getCatNum() const;
|
||||
|
||||
protected:
|
||||
const std::string m_name;
|
||||
const uint32_t m_catNum;
|
||||
const uint32_t m_chunk;
|
||||
protected:
|
||||
const std::string m_name;
|
||||
const uint32_t m_catNum;
|
||||
const uint32_t m_chunk;
|
||||
|
||||
// The .index
|
||||
std::unique_ptr<Index> m_index;
|
||||
// The .index
|
||||
std::unique_ptr< Index > m_index;
|
||||
|
||||
// The .datXs such as dat nb X => m_dats[X]
|
||||
std::vector<std::unique_ptr<Dat>> m_dats;
|
||||
};
|
||||
// The .datXs such as dat nb X => m_dats[X]
|
||||
std::vector< std::unique_ptr< Dat>> m_dats;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_CAT_H
|
||||
|
|
198
deps/datReader/DatCategories/bg/LgbTypes.h
vendored
Normal file
198
deps/datReader/DatCategories/bg/LgbTypes.h
vendored
Normal file
|
@ -0,0 +1,198 @@
|
|||
#ifndef SAPPHIRE_LGBTYPES_H
|
||||
#define SAPPHIRE_LGBTYPES_H
|
||||
|
||||
#include "vec3.h"
|
||||
|
||||
enum class LgbEntryType : uint32_t
|
||||
{
|
||||
BgParts = 1,
|
||||
Attribute = 2,
|
||||
Light = 3,
|
||||
Vfx = 4,
|
||||
PositionMarker = 5,
|
||||
Gimmick = 6,
|
||||
SharedGroup6 = 6,// secondary variable is set to 2
|
||||
Sound = 7,
|
||||
EventNpc = 8,
|
||||
BattleNpc = 9,
|
||||
RoutePath = 10,
|
||||
Character = 11,
|
||||
Aetheryte = 12,
|
||||
EnvSpace = 13,
|
||||
Gathering = 14,
|
||||
SharedGroup15 = 15,// secondary variable is set to 13
|
||||
Treasure = 16,
|
||||
Player = 37,
|
||||
Monster = 38,
|
||||
Weapon = 39,
|
||||
PopRange = 40,
|
||||
ExitRange = 41,
|
||||
LVB = 42,
|
||||
MapRange = 43,
|
||||
NaviMeshRange = 44,
|
||||
EventObject = 45,
|
||||
DemiHuman = 46,
|
||||
EnvLocation = 47,
|
||||
ControlPoint = 48,
|
||||
EventRange = 49,
|
||||
RestBonusRange = 50,
|
||||
QuestMarker = 51,
|
||||
TimeLine = 52,
|
||||
ObjectBehaviorSet = 53,
|
||||
Movie = 54,
|
||||
ScenarioEXD = 55,
|
||||
ScenarioText = 56,
|
||||
CollisionBox = 57,
|
||||
DoorRange = 58,
|
||||
LineVfx = 59,
|
||||
SoundEnvSet = 60,
|
||||
CutActionTimeline = 61,
|
||||
CharaScene = 62,
|
||||
CutAction = 63,
|
||||
EquipPreset = 64,
|
||||
ClientPath = 65,
|
||||
ServerPath = 66,
|
||||
GimmickRange = 67,
|
||||
TargetMarker = 68,
|
||||
ChairMarker = 69,
|
||||
ClickableRange = 70,
|
||||
PrefetchRange = 71,
|
||||
FateRange = 72,
|
||||
PartyMember = 73,
|
||||
KeepRange = 74,
|
||||
SphereCastRange = 75,
|
||||
IndoorObject = 76,
|
||||
OutdoorObject = 77,
|
||||
EditGroup = 78,
|
||||
StableChocobo = 79
|
||||
};
|
||||
|
||||
enum PopType : uint32_t
|
||||
{
|
||||
PopTypePC = 0x1,
|
||||
PopTypeNPC = 0x2,
|
||||
PopTypeBNPC = 0x2,
|
||||
PopTypeContent = 0x3,
|
||||
};
|
||||
|
||||
struct Transformation
|
||||
{
|
||||
vec3 translation;
|
||||
vec3 rotation;
|
||||
vec3 scale;
|
||||
};
|
||||
|
||||
struct InstanceObject
|
||||
{
|
||||
LgbEntryType type;
|
||||
uint32_t instanceId;
|
||||
uint32_t nameOffset;
|
||||
Transformation transform;
|
||||
};
|
||||
|
||||
struct BgPartsData : public InstanceObject
|
||||
{
|
||||
uint32_t modelFileOffset;
|
||||
uint32_t collisionFileOffset;
|
||||
uint32_t unknown4;
|
||||
uint32_t unknown5;
|
||||
uint32_t unknown6;
|
||||
uint32_t unknown7;
|
||||
uint32_t unknown8;
|
||||
uint32_t unknown9;
|
||||
};
|
||||
|
||||
struct RelativePositions
|
||||
{
|
||||
int32_t Pos;
|
||||
int32_t PosCount;
|
||||
};
|
||||
|
||||
struct PopRangeData : public InstanceObject
|
||||
{
|
||||
PopType popType;
|
||||
RelativePositions relativePositions;
|
||||
float innerRadiusRatio;
|
||||
uint8_t index;
|
||||
uint8_t padding00[3];
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
struct GimmickData : public InstanceObject
|
||||
{
|
||||
uint32_t gimmickFileOffset;
|
||||
char unknownBytes[100];
|
||||
};
|
||||
|
||||
struct ENpcData : public InstanceObject
|
||||
{
|
||||
uint32_t enpcId;
|
||||
uint8_t unknown1[0x24];
|
||||
};
|
||||
|
||||
struct EObjData : public InstanceObject
|
||||
{
|
||||
uint32_t eobjId;
|
||||
uint32_t levelHierachyId;
|
||||
uint8_t unknown1[0xC];
|
||||
};
|
||||
|
||||
enum TriggerBoxShape : uint32_t
|
||||
{
|
||||
TriggerBoxShapeBox = 0x1,
|
||||
TriggerBoxShapeSphere = 0x2,
|
||||
TriggerBoxShapeCylinder = 0x3,
|
||||
TriggerBoxShapeBoard = 0x4,
|
||||
TriggerBoxShapeMesh = 0x5,
|
||||
TriggerBoxShapeBoardBothSides = 0x6,
|
||||
};
|
||||
|
||||
struct TriggerBoxInstanceObject
|
||||
{
|
||||
TriggerBoxShape triggerBoxShape;
|
||||
int16_t priority;
|
||||
int8_t enabled;
|
||||
uint8_t padding;
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
struct ExitRangeData : public InstanceObject
|
||||
{
|
||||
TriggerBoxInstanceObject triggerBoxType;
|
||||
uint32_t exitType;
|
||||
uint16_t zoneId;
|
||||
uint16_t destTerritoryType;
|
||||
int index;
|
||||
uint32_t destInstanceObjectId;
|
||||
uint32_t returnInstanceObjectId;
|
||||
float direction;
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
struct MapRangeData : public InstanceObject
|
||||
{
|
||||
TriggerBoxInstanceObject triggerBoxType;
|
||||
uint32_t mapId;
|
||||
uint32_t placeNameBlock;
|
||||
uint32_t placeNameSpot;
|
||||
uint32_t bGM;
|
||||
uint32_t weather;
|
||||
uint32_t reserved;
|
||||
uint32_t reserved2;
|
||||
uint16_t reserved3;
|
||||
uint8_t housingBlockId;
|
||||
int8_t restBonusEffective;
|
||||
uint8_t discoveryIndex;
|
||||
int8_t mapEnabled;
|
||||
int8_t placeNameEnabled;
|
||||
int8_t discoveryEnabled;
|
||||
int8_t bGMEnabled;
|
||||
int8_t weatherEnabled;
|
||||
int8_t restBonusEnabled;
|
||||
int8_t bGMPlayZoneInOnly;
|
||||
int8_t liftEnabled;
|
||||
int8_t housingEnabled;
|
||||
uint16_t padding;
|
||||
};
|
||||
|
||||
#endif //SAPPHIRE_LGBTYPES_H
|
248
deps/datReader/DatCategories/bg/lgb.h
vendored
248
deps/datReader/DatCategories/bg/lgb.h
vendored
|
@ -12,87 +12,33 @@
|
|||
#include "matrix4.h"
|
||||
#include "vec3.h"
|
||||
#include "sgb.h"
|
||||
#include "LgbTypes.h"
|
||||
|
||||
// garbage to skip model loading
|
||||
extern bool ignoreModels;
|
||||
|
||||
// all credit to
|
||||
// https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/
|
||||
// this is simply their work ported to c++ since we dont c#
|
||||
// based on https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/
|
||||
struct LGB_FILE;
|
||||
struct LGB_FILE_HEADER;
|
||||
struct LGB_GROUP;
|
||||
struct LGB_GROUP_HEADER;
|
||||
|
||||
enum class LgbEntryType :
|
||||
uint32_t
|
||||
{
|
||||
BgParts = 1,
|
||||
Light = 3,
|
||||
Vfx = 4,
|
||||
PositionMarker = 5,
|
||||
Gimmick = 6,
|
||||
SharedGroup6 = 6,// secondary variable is set to 2
|
||||
Sound = 7,
|
||||
EventNpc = 8,
|
||||
BattleNpc = 9,
|
||||
Aetheryte = 12,
|
||||
EnvSpace = 13,
|
||||
Gathering = 14,
|
||||
SharedGroup15 = 15,// secondary variable is set to 13
|
||||
Treasure = 16,
|
||||
Weapon = 39,
|
||||
PopRange = 40,
|
||||
ExitRange = 41,
|
||||
MapRange = 43,
|
||||
NaviMeshRange = 44,
|
||||
EventObject = 45,
|
||||
EnvLocation = 47,
|
||||
EventRange = 49,
|
||||
QuestMarker = 51,
|
||||
CollisionBox = 57,
|
||||
DoorRange = 58,
|
||||
LineVfx = 59,
|
||||
ClientPath = 65,
|
||||
ServerPath = 66,
|
||||
GimmickRange = 67,
|
||||
TargetMarker = 68,
|
||||
ChairMarker = 69,
|
||||
ClickableRange = 70,
|
||||
PrefetchRange = 71,
|
||||
FateRange = 72,
|
||||
SphereCastRange = 75,
|
||||
};
|
||||
|
||||
struct LGB_ENTRY_HEADER
|
||||
{
|
||||
LgbEntryType type;
|
||||
uint32_t unknown;
|
||||
uint32_t nameOffset;
|
||||
vec3 translation;
|
||||
vec3 rotation;
|
||||
vec3 scale;
|
||||
};
|
||||
|
||||
class LGB_ENTRY
|
||||
class LgbEntry
|
||||
{
|
||||
public:
|
||||
char* m_buf;
|
||||
uint32_t m_offset;
|
||||
LGB_ENTRY_HEADER header;
|
||||
InstanceObject header;
|
||||
|
||||
LGB_ENTRY()
|
||||
LgbEntry()
|
||||
{
|
||||
m_buf = nullptr;
|
||||
m_offset = 0;
|
||||
memset( &header, 0, sizeof( header ) );
|
||||
};
|
||||
|
||||
LGB_ENTRY( char* buf, uint32_t offset )
|
||||
LgbEntry( char* buf, uint32_t offset )
|
||||
{
|
||||
m_buf = buf;
|
||||
m_offset = offset;
|
||||
header = *reinterpret_cast< LGB_ENTRY_HEADER* >( buf + offset );
|
||||
header = *reinterpret_cast< InstanceObject* >( buf + offset );
|
||||
};
|
||||
|
||||
const LgbEntryType getType() const
|
||||
|
@ -100,30 +46,16 @@ public:
|
|||
return header.type;
|
||||
};
|
||||
|
||||
virtual ~LGB_ENTRY()
|
||||
virtual ~LgbEntry()
|
||||
{
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
struct LGB_BGPARTS_HEADER :
|
||||
public LGB_ENTRY_HEADER
|
||||
{
|
||||
uint32_t modelFileOffset;
|
||||
uint32_t collisionFileOffset;
|
||||
uint32_t unknown4;
|
||||
uint32_t unknown5;
|
||||
uint32_t unknown6;
|
||||
uint32_t unknown7;
|
||||
uint32_t unknown8;
|
||||
uint32_t unknown9;
|
||||
};
|
||||
|
||||
class LGB_BGPARTS_ENTRY :
|
||||
public LGB_ENTRY
|
||||
class LGB_BGPARTS_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
LGB_BGPARTS_HEADER header;
|
||||
BgPartsData data;
|
||||
std::string name;
|
||||
std::string modelFileName;
|
||||
std::string collisionFileName;
|
||||
|
@ -132,124 +64,94 @@ public:
|
|||
{
|
||||
};
|
||||
|
||||
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset ) :
|
||||
LGB_ENTRY( buf, offset )
|
||||
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
header = *reinterpret_cast<LGB_BGPARTS_HEADER*>( buf + offset );
|
||||
data = *reinterpret_cast< BgPartsData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
modelFileName = std::string( buf + offset + header.modelFileOffset );
|
||||
collisionFileName = std::string( buf + offset + header.collisionFileOffset );
|
||||
modelFileName = std::string( buf + offset + data.modelFileOffset );
|
||||
collisionFileName = std::string( buf + offset + data.collisionFileOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_GIMMICK_HEADER :
|
||||
public LGB_ENTRY_HEADER
|
||||
{
|
||||
uint32_t gimmickFileOffset;
|
||||
char unknownBytes[100];
|
||||
};
|
||||
|
||||
class LGB_GIMMICK_ENTRY :
|
||||
public LGB_ENTRY
|
||||
class LGB_GIMMICK_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
LGB_GIMMICK_HEADER header;
|
||||
GimmickData data;
|
||||
std::string name;
|
||||
std::string gimmickFileName;
|
||||
|
||||
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset ) :
|
||||
LGB_ENTRY( buf, offset )
|
||||
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
header = *reinterpret_cast<LGB_GIMMICK_HEADER*>( buf + offset );
|
||||
data = *reinterpret_cast< GimmickData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
gimmickFileName = std::string( buf + offset + header.gimmickFileOffset );
|
||||
//std::cout << "\t " << gimmickFileName << " unknown: " << header.unknown << "\n";
|
||||
gimmickFileName = std::string( buf + offset + data.gimmickFileOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_ENPC_HEADER :
|
||||
public LGB_ENTRY_HEADER
|
||||
{
|
||||
uint32_t enpcId;
|
||||
uint8_t unknown1[0x24];
|
||||
};
|
||||
|
||||
class LGB_ENPC_ENTRY :
|
||||
public LGB_ENTRY
|
||||
class LGB_ENPC_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
LGB_ENPC_HEADER header;
|
||||
ENpcData data;
|
||||
std::string name;
|
||||
|
||||
LGB_ENPC_ENTRY( char* buf, uint32_t offset ) :
|
||||
LGB_ENTRY( buf, offset )
|
||||
LgbEntry( buf, offset )
|
||||
{
|
||||
header = *reinterpret_cast< LGB_ENPC_HEADER* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
//std::cout << "\t ENpc " << header.enpcId << " " << name << "\n";
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_EOBJ_HEADER :
|
||||
public LGB_ENTRY_HEADER
|
||||
{
|
||||
uint32_t eobjId;
|
||||
uint32_t levelHierachyId;
|
||||
uint8_t unknown1[0xC];
|
||||
};
|
||||
|
||||
class LGB_EOBJ_ENTRY :
|
||||
public LGB_ENTRY
|
||||
{
|
||||
public:
|
||||
LGB_EOBJ_HEADER header;
|
||||
std::string name;
|
||||
|
||||
LGB_EOBJ_ENTRY( char* buf, uint32_t offset ) :
|
||||
LGB_ENTRY( buf, offset )
|
||||
{
|
||||
header = *reinterpret_cast< LGB_EOBJ_HEADER* >( buf + offset );
|
||||
//std::cout << "\t " << header.eobjId << " " << name << " unknown: " << header.unknown << "\n";
|
||||
data = *reinterpret_cast< ENpcData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_MAPRANGE_HEADER :
|
||||
public LGB_ENTRY_HEADER
|
||||
{
|
||||
uint32_t type;
|
||||
uint8_t unknown2;
|
||||
uint8_t unknown2_1;
|
||||
uint16_t unknown3;
|
||||
uint32_t unknown5;
|
||||
uint32_t mapId;
|
||||
uint32_t offsetX;
|
||||
uint32_t offsetY;
|
||||
uint32_t unkInts[4];
|
||||
uint16_t unkShort;
|
||||
uint8_t unkFlag;
|
||||
uint8_t unkFlag2;
|
||||
uint8_t discoveryIndex;
|
||||
uint8_t unkFlag3;
|
||||
uint8_t unkFlag4;
|
||||
uint8_t unknown4[0x09];
|
||||
};
|
||||
|
||||
struct LGB_MAPRANGE_ENTRY :
|
||||
public LGB_ENTRY
|
||||
class LGB_EOBJ_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
LGB_MAPRANGE_HEADER header;
|
||||
EObjData data;
|
||||
std::string name;
|
||||
|
||||
LGB_MAPRANGE_ENTRY( char* buf, uint32_t offset ) :
|
||||
LGB_ENTRY( buf, offset )
|
||||
LGB_EOBJ_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
header = *reinterpret_cast< LGB_MAPRANGE_HEADER* >( buf + offset );
|
||||
data = *reinterpret_cast< EObjData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_MAP_RANGE_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
MapRangeData data;
|
||||
std::string name;
|
||||
|
||||
LGB_MAP_RANGE_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
data = *reinterpret_cast< MapRangeData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_EXIT_RANGE_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
ExitRangeData data;
|
||||
std::string name;
|
||||
|
||||
LGB_EXIT_RANGE_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
data = *reinterpret_cast< ExitRangeData* >( buf + offset );
|
||||
name = std::string( buf + offset + header.nameOffset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_POP_RANGE_ENTRY : public LgbEntry
|
||||
{
|
||||
public:
|
||||
PopRangeData data;
|
||||
|
||||
LGB_POP_RANGE_ENTRY( char* buf, uint32_t offset ) : LgbEntry( buf, offset )
|
||||
{
|
||||
data = *reinterpret_cast< PopRangeData* >( buf + offset );
|
||||
};
|
||||
};
|
||||
|
||||
struct LGB_GROUP_HEADER
|
||||
{
|
||||
uint32_t id;
|
||||
|
@ -272,15 +174,13 @@ struct LGB_GROUP
|
|||
LGB_FILE* parent;
|
||||
LGB_GROUP_HEADER header;
|
||||
std::string name;
|
||||
std::vector< std::shared_ptr< LGB_ENTRY > > entries;
|
||||
std::vector< std::shared_ptr< LgbEntry > > entries;
|
||||
|
||||
LGB_GROUP( char* buf, LGB_FILE* parentStruct, uint32_t offset )
|
||||
{
|
||||
parent = parentStruct;
|
||||
header = *reinterpret_cast< LGB_GROUP_HEADER* >( buf + offset );
|
||||
name = std::string( buf + offset + header.groupNameOffset );
|
||||
//entries.resize( header.entryCount );
|
||||
//std::cout << name << "\n\t unknown: " << header.unknown << "\n";
|
||||
const auto entriesOffset = offset + header.entriesOffset;
|
||||
for( auto i = 0; i < header.entryCount; ++i )
|
||||
{
|
||||
|
@ -288,8 +188,7 @@ struct LGB_GROUP
|
|||
|
||||
try
|
||||
{
|
||||
const auto type = *reinterpret_cast<LgbEntryType*>( buf + entryOffset );
|
||||
// garbage to skip model loading
|
||||
const auto type = *reinterpret_cast< LgbEntryType* >( buf + entryOffset );
|
||||
if( type == LgbEntryType::BgParts )
|
||||
{
|
||||
entries.push_back( std::make_shared< LGB_BGPARTS_ENTRY >( buf, entryOffset ) );
|
||||
|
@ -306,16 +205,18 @@ struct LGB_GROUP
|
|||
{
|
||||
entries.push_back( std::make_shared< LGB_EOBJ_ENTRY >( buf, entryOffset ) );
|
||||
}
|
||||
else if( type == LgbEntryType::ExitRange )
|
||||
{
|
||||
entries.push_back( std::make_shared< LGB_EXIT_RANGE_ENTRY >( buf, entryOffset ) );
|
||||
}
|
||||
else if( type == LgbEntryType::MapRange )
|
||||
{
|
||||
entries.push_back( std::make_shared< LGB_MAPRANGE_ENTRY >( buf, entryOffset ) );
|
||||
entries.push_back( std::make_shared< LGB_MAP_RANGE_ENTRY >( buf, entryOffset ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
entries.push_back( std::make_shared< LGB_ENTRY >( buf, entryOffset ) );
|
||||
entries.push_back( std::make_shared< LgbEntry >( buf, entryOffset ) );
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
catch( std::exception& e )
|
||||
{
|
||||
|
@ -344,8 +245,7 @@ struct LGB_FILE
|
|||
std::vector< LGB_GROUP > groups;
|
||||
std::string m_name;
|
||||
|
||||
LGB_FILE( char* buf, const std::string& name ) :
|
||||
LGB_FILE( buf )
|
||||
LGB_FILE( char* buf, const std::string& name ) : LGB_FILE( buf )
|
||||
{
|
||||
m_name = name;
|
||||
}
|
||||
|
@ -356,8 +256,6 @@ struct LGB_FILE
|
|||
if( strncmp( &header.magic[ 0 ], "LGB1", 4 ) != 0 || strncmp( &header.magic2[ 0 ], "LGP1", 4 ) != 0 )
|
||||
throw std::runtime_error( "Invalid LGB file!" );
|
||||
|
||||
//groups.resize(header.groupCount);
|
||||
|
||||
constexpr auto baseOffset = sizeof( header );
|
||||
for( auto i = 0; i < header.groupCount; ++i )
|
||||
{
|
||||
|
|
12
deps/datReader/DatCategories/bg/sgb.h
vendored
12
deps/datReader/DatCategories/bg/sgb.h
vendored
|
@ -22,15 +22,13 @@ struct SGB_GROUP;
|
|||
struct SGB_GROUP_HEADER;
|
||||
|
||||
|
||||
enum SgbDataType :
|
||||
uint32_t
|
||||
enum SgbDataType : uint32_t
|
||||
{
|
||||
Unknown0008 = 0x0008,
|
||||
Group = 0x0100,
|
||||
};
|
||||
|
||||
enum SgbGroupEntryType :
|
||||
uint32_t
|
||||
enum SgbGroupEntryType : uint32_t
|
||||
{
|
||||
Model = 0x01,
|
||||
Gimmick = 0x06,
|
||||
|
@ -124,15 +122,13 @@ struct SGB_ENTRY_HEADER
|
|||
vec3 scale;
|
||||
};
|
||||
|
||||
struct SGB_MODEL_HEADER :
|
||||
public SGB_ENTRY_HEADER
|
||||
struct SGB_MODEL_HEADER : public SGB_ENTRY_HEADER
|
||||
{
|
||||
int32_t modelFileOffset;
|
||||
int32_t collisionFileOffset;
|
||||
};
|
||||
|
||||
struct SGB_MODEL_ENTRY :
|
||||
public SGB_GROUP_ENTRY
|
||||
struct SGB_MODEL_ENTRY : public SGB_GROUP_ENTRY
|
||||
{
|
||||
SGB_MODEL_HEADER header;
|
||||
SgbGroupEntryType type;
|
||||
|
|
592
deps/datReader/Exd.cpp
vendored
592
deps/datReader/Exd.cpp
vendored
|
@ -1,380 +1,332 @@
|
|||
#include "Exd.h"
|
||||
|
||||
#include "bparse.h"
|
||||
#include "stream.h"
|
||||
#include <fstream>
|
||||
#include "Exh.h"
|
||||
|
||||
using xiv::utils::bparse::extract;
|
||||
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::exd
|
||||
{
|
||||
namespace exd
|
||||
{
|
||||
struct ExdHeader
|
||||
{
|
||||
char magic[0x4];
|
||||
uint16_t unknown;
|
||||
uint16_t unknown2;
|
||||
uint32_t index_size;
|
||||
};
|
||||
|
||||
struct ExdHeader
|
||||
{
|
||||
char magic[0x4];
|
||||
uint16_t unknown;
|
||||
uint16_t unknown2;
|
||||
uint32_t index_size;
|
||||
};
|
||||
|
||||
struct ExdRecordIndex
|
||||
{
|
||||
uint32_t id;
|
||||
uint32_t offset;
|
||||
};
|
||||
|
||||
}
|
||||
struct ExdRecordIndex
|
||||
{
|
||||
uint32_t id;
|
||||
uint32_t offset;
|
||||
};
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace bparse
|
||||
{
|
||||
template <> inline void reorder<xiv::exd::ExdHeader>( xiv::exd::ExdHeader& i_struct ) { for( int32_t i = 0; i < 0x4; ++i ) { xiv::utils::bparse::reorder( i_struct.magic[i] ); } i_struct.unknown = xiv::utils::bparse::byteswap( i_struct.unknown ); xiv::utils::bparse::reorder( i_struct.unknown ); i_struct.unknown2 = xiv::utils::bparse::byteswap( i_struct.unknown2 ); xiv::utils::bparse::reorder( i_struct.unknown2 ); i_struct.index_size = xiv::utils::bparse::byteswap( i_struct.index_size ); xiv::utils::bparse::reorder( i_struct.index_size ); }
|
||||
template <> inline void reorder<xiv::exd::ExdRecordIndex>( xiv::exd::ExdRecordIndex& i_struct ) { i_struct.id = xiv::utils::bparse::byteswap( i_struct.id ); xiv::utils::bparse::reorder( i_struct.id ); i_struct.offset = xiv::utils::bparse::byteswap( i_struct.offset ); xiv::utils::bparse::reorder( i_struct.offset ); }
|
||||
}
|
||||
}
|
||||
namespace xiv::utils::bparse {
|
||||
template<>
|
||||
inline void reorder< xiv::exd::ExdHeader >( xiv::exd::ExdHeader& i_struct )
|
||||
{
|
||||
for( int32_t i = 0; i < 0x4; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.magic[ i ] );
|
||||
}
|
||||
i_struct.unknown = xiv::utils::bparse::byteswap( i_struct.unknown );
|
||||
xiv::utils::bparse::reorder( i_struct.unknown );
|
||||
i_struct.unknown2 = xiv::utils::bparse::byteswap( i_struct.unknown2 );
|
||||
xiv::utils::bparse::reorder( i_struct.unknown2 );
|
||||
i_struct.index_size = xiv::utils::bparse::byteswap( i_struct.index_size );
|
||||
xiv::utils::bparse::reorder( i_struct.index_size );
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void reorder< xiv::exd::ExdRecordIndex >( xiv::exd::ExdRecordIndex& i_struct )
|
||||
{
|
||||
i_struct.id = xiv::utils::bparse::byteswap( i_struct.id );
|
||||
xiv::utils::bparse::reorder( i_struct.id );
|
||||
i_struct.offset = xiv::utils::bparse::byteswap( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
}
|
||||
};
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::exd
|
||||
{
|
||||
namespace exd
|
||||
{
|
||||
Exd::Exd( std::shared_ptr< Exh > exh, const std::vector< std::shared_ptr< dat::File > >& files )
|
||||
{
|
||||
_exh = exh;
|
||||
|
||||
Exd::Exd( std::shared_ptr<Exh> i_exh, const std::vector<std::shared_ptr<dat::File>>& i_files )
|
||||
|
||||
// Iterates over all the files
|
||||
for( auto& file : files )
|
||||
{
|
||||
std::vector< char > dataCpy = file->get_data_sections().front();
|
||||
|
||||
// Extract the header
|
||||
auto exdHeader = extract< ExdHeader >( dataCpy, 0 );
|
||||
|
||||
const uint32_t recordCount = exdHeader.index_size / sizeof( ExdRecordIndex );
|
||||
for( uint32_t i = 0; i < recordCount; ++i )
|
||||
{
|
||||
_exh = i_exh;
|
||||
_files = i_files;
|
||||
|
||||
|
||||
// Iterates over all the files
|
||||
const uint32_t member_count = _exh->get_members().size();
|
||||
for ( auto &file_ptr : _files )
|
||||
{
|
||||
// Get a stream
|
||||
std::vector< char > dataCpy = file_ptr->get_data_sections().front();
|
||||
std::istringstream iss( std::string( dataCpy.begin(), dataCpy.end() ) );
|
||||
|
||||
// Extract the header and skip to the record indices
|
||||
auto exd_header = extract< ExdHeader >( iss );
|
||||
iss.seekg( 0x20 );
|
||||
|
||||
// Preallocate and extract the record_indices
|
||||
const uint32_t record_count = exd_header.index_size / sizeof( ExdRecordIndex );
|
||||
std::vector< ExdRecordIndex > record_indices;
|
||||
record_indices.reserve( record_count );
|
||||
for ( uint32_t i = 0; i < record_count; ++i )
|
||||
{
|
||||
auto recordIndex = extract< ExdRecordIndex >( iss );
|
||||
_idCache[recordIndex.id] = ExdCacheEntry{file_ptr, recordIndex.offset};
|
||||
}
|
||||
}
|
||||
auto recordIndex = extract< ExdRecordIndex >( dataCpy, 32 + ( i * sizeof( ExdRecordIndex ) ) );
|
||||
_idCache[ recordIndex.id ] = ExdCacheEntry{ file, recordIndex.offset + 6, extract< uint8_t >( dataCpy, recordIndex.offset + 5 ) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Exd::~Exd()
|
||||
Exd::~Exd()
|
||||
{
|
||||
}
|
||||
|
||||
const std::vector< Field > Exd::get_row( uint32_t id, uint32_t subRow )
|
||||
{
|
||||
|
||||
auto cacheEntryIt = _idCache.find( id );
|
||||
if( cacheEntryIt == _idCache.end() || subRow >= cacheEntryIt->second.subRows )
|
||||
throw std::runtime_error( "Id + SubId combination not found: " + std::to_string( id ) + "." + std::to_string( subRow ) );
|
||||
|
||||
auto dataCpy = cacheEntryIt->second.file->get_data_sections().front();
|
||||
|
||||
std::vector< Field > fields;
|
||||
fields.reserve( _exh->get_members().size() );
|
||||
|
||||
uint32_t baseOffset = cacheEntryIt->second.offset + ( subRow * _exh->get_header().data_offset + 2 * ( subRow + 1 ) );
|
||||
|
||||
for( auto& memberEntry : _exh->get_exh_members() )
|
||||
{
|
||||
// Switch depending on the type to extract
|
||||
switch( memberEntry.type )
|
||||
{
|
||||
case DataType::string:
|
||||
// Extract the offset to the actual string
|
||||
// Then extract the actual string from that offset
|
||||
{
|
||||
throw std::runtime_error( "String not implemented for variant 2!" );
|
||||
//auto string_offset = extract<uint32_t>( iss, "string_offset", false );
|
||||
//iss.seekg( cacheEntryIt->second.offset + 6 + _exh->get_header().data_offset + string_offset );
|
||||
//fields.emplace_back( utils::bparse::extract_cstring( iss, "string" ) );
|
||||
}
|
||||
break;
|
||||
|
||||
case DataType::boolean:
|
||||
fields.emplace_back( extract< bool >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::int8:
|
||||
fields.emplace_back( extract< int8_t >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::uint8:
|
||||
fields.emplace_back( extract< uint8_t >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::int16:
|
||||
fields.emplace_back( extract< int16_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint16:
|
||||
fields.emplace_back( extract< uint16_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::int32:
|
||||
fields.emplace_back( extract< int32_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint32:
|
||||
fields.emplace_back( extract< uint32_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::float32:
|
||||
fields.emplace_back( extract< float >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint64:
|
||||
fields.emplace_back( extract< uint64_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
auto type = static_cast< uint16_t >( memberEntry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error( "Unknown DataType: " + std::to_string( type ) );
|
||||
fields.emplace_back( ( extract< uint8_t >( dataCpy, baseOffset + memberEntry.offset ) & ( 1 << ( type - 0x19 ) ) ) != 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
return fields;
|
||||
|
||||
const std::vector<Field> Exd::get_row( uint32_t id, uint32_t subRow )
|
||||
}
|
||||
|
||||
|
||||
const std::vector< Field > Exd::get_row( uint32_t id )
|
||||
{
|
||||
|
||||
auto cacheEntryIt = _idCache.find( id );
|
||||
if( cacheEntryIt == _idCache.end() )
|
||||
throw std::runtime_error( "Id not found: " + std::to_string( id ) );
|
||||
|
||||
auto dataCpy = cacheEntryIt->second.file->get_data_sections().front();
|
||||
|
||||
std::vector< Field > fields;
|
||||
fields.reserve( _exh->get_members().size() );
|
||||
|
||||
auto stringBaseOffset = cacheEntryIt->second.offset + _exh->get_header().data_offset;
|
||||
|
||||
for( auto& memberEntry : _exh->get_exh_members() )
|
||||
{
|
||||
// Switch depending on the type to extract
|
||||
switch( memberEntry.type )
|
||||
{
|
||||
case DataType::string:
|
||||
// Extract the offset to the actual string
|
||||
// Then extract the actual string from that offset
|
||||
{
|
||||
auto stringOffset = extract< uint32_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false );
|
||||
fields.emplace_back( utils::bparse::extract_cstring( dataCpy, stringBaseOffset + stringOffset ) );
|
||||
}
|
||||
break;
|
||||
|
||||
auto cacheEntryIt = _idCache.find( id );
|
||||
if( cacheEntryIt == _idCache.end() )
|
||||
throw std::runtime_error( "Id not found: " + std::to_string( id ) );
|
||||
case DataType::boolean:
|
||||
fields.emplace_back( extract< bool >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
// Iterates over all the files
|
||||
const uint32_t member_count = _exh->get_members().size();
|
||||
auto& file_ptr = cacheEntryIt->second.file;
|
||||
case DataType::int8:
|
||||
fields.emplace_back( extract< int8_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
std::vector< char > dataCpy = file_ptr->get_data_sections().front();
|
||||
std::istringstream iss( std::string( dataCpy.begin(), dataCpy.end() ) );
|
||||
case DataType::uint8:
|
||||
fields.emplace_back( extract< uint8_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
// Get the vector fields for the given record and preallocate it
|
||||
auto fields = _data[id];
|
||||
fields.reserve( member_count );
|
||||
iss.seekg( cacheEntryIt->second.offset + 6 );
|
||||
case DataType::int16:
|
||||
fields.emplace_back( extract< int16_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
uint8_t subRows = *reinterpret_cast< uint8_t* >( &dataCpy[ cacheEntryIt->second.offset + 5 ] );
|
||||
case DataType::uint16:
|
||||
fields.emplace_back( extract< uint16_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
if( subRow >= subRows )
|
||||
throw std::runtime_error( "Out of bounds sub-row!" );
|
||||
case DataType::int32:
|
||||
fields.emplace_back( extract< int32_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
int offset = cacheEntryIt->second.offset + 6 + ( subRow * _exh->get_header().data_offset + 2 * ( subRow + 1 ) );
|
||||
case DataType::uint32:
|
||||
fields.emplace_back( extract< uint32_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
for( auto& member_entry : _exh->get_exh_members() )
|
||||
{
|
||||
// Seek to the position of the member to extract.
|
||||
// 6 is because we have uint32_t/uint16_t at the start of each record
|
||||
iss.seekg( offset + member_entry.offset );
|
||||
case DataType::float32:
|
||||
fields.emplace_back( extract< float >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
// Switch depending on the type to extract
|
||||
switch( member_entry.type )
|
||||
{
|
||||
case DataType::uint64:
|
||||
fields.emplace_back( extract< uint64_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
auto type = static_cast< uint16_t >( memberEntry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error( "Unknown DataType: " + std::to_string( type ) );
|
||||
fields.emplace_back( ( extract< uint8_t >( dataCpy, cacheEntryIt->second.offset + memberEntry.offset ) & ( 1 << ( type - 0x19 ) ) ) != 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
return fields;
|
||||
|
||||
}
|
||||
|
||||
// Get all rows
|
||||
const std::map< ExdRow, std::vector< Field >, exdRowSort > Exd::get_rows()
|
||||
{
|
||||
std::map< ExdRow, std::vector< Field >, exdRowSort > data;
|
||||
|
||||
// Iterates over all the cached ids
|
||||
const uint32_t memberCount = _exh->get_members().size();
|
||||
for( auto& cacheEntry : _idCache )
|
||||
{
|
||||
std::vector< char > dataCpy = cacheEntry.second.file->get_data_sections().front();
|
||||
|
||||
auto baseOffset = cacheEntry.second.offset;
|
||||
auto stringBaseOffset = baseOffset + _exh->get_header().data_offset;
|
||||
|
||||
for( int32_t i = 0; i < cacheEntry.second.subRows; i++ )
|
||||
{
|
||||
// Get the vector fields for the given record and preallocate it
|
||||
ExdRow row = { cacheEntry.first, i };
|
||||
auto& fields = data[ row ];
|
||||
fields.reserve( memberCount );
|
||||
|
||||
if( _exh->get_header().variant == 2 )
|
||||
baseOffset = cacheEntry.second.offset + ( i * _exh->get_header().data_offset + 2 * ( i + 1 ) );
|
||||
|
||||
for( auto& memberEntry : _exh->get_exh_members() )
|
||||
//for( auto& member_entry : _exh->get_members() )
|
||||
{
|
||||
// Switch depending on the type to extract
|
||||
switch( memberEntry.type )
|
||||
{
|
||||
case DataType::string:
|
||||
// Extract the offset to the actual string
|
||||
// Seek to it then extract the actual string
|
||||
// Extract the offset to the actual string
|
||||
// Then extract the actual string from that offset
|
||||
{
|
||||
throw std::runtime_error( "String not implemented for variant 2!" );
|
||||
//auto string_offset = extract<uint32_t>( iss, "string_offset", false );
|
||||
//iss.seekg( cacheEntryIt->second.offset + 6 + _exh->get_header().data_offset + string_offset );
|
||||
//fields.emplace_back( utils::bparse::extract_cstring( iss, "string" ) );
|
||||
if( _exh->get_header().variant == 1 )
|
||||
{
|
||||
auto stringOffset = extract< uint32_t >( dataCpy, baseOffset + memberEntry.offset, false );
|
||||
fields.emplace_back( utils::bparse::extract_cstring( dataCpy, stringBaseOffset + stringOffset ) );
|
||||
}
|
||||
else if( _exh->get_header().variant == 2 )
|
||||
{
|
||||
throw std::runtime_error( "String not implemented for variant 2!" );
|
||||
}
|
||||
}
|
||||
break;
|
||||
break;
|
||||
|
||||
case DataType::boolean:
|
||||
fields.emplace_back( extract<bool>( iss, "bool" ) );
|
||||
break;
|
||||
fields.emplace_back( extract< bool >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::int8:
|
||||
fields.emplace_back( extract<int8_t>( iss, "int8_t" ) );
|
||||
break;
|
||||
fields.emplace_back( extract< int8_t >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::uint8:
|
||||
fields.emplace_back( extract<uint8_t>( iss, "uint8_t" ) );
|
||||
break;
|
||||
fields.emplace_back( extract< uint8_t >( dataCpy, baseOffset + memberEntry.offset ) );
|
||||
break;
|
||||
|
||||
case DataType::int16:
|
||||
fields.emplace_back( extract<int16_t>( iss, "int16_t", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< int16_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint16:
|
||||
fields.emplace_back( extract<uint16_t>( iss, "uint16_t", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< uint16_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::int32:
|
||||
fields.emplace_back( extract<int32_t>( iss, "int32_t", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< int32_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint32:
|
||||
fields.emplace_back( extract<uint32_t>( iss, "uint32_t", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< uint32_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::float32:
|
||||
fields.emplace_back( extract<float>( iss, "float", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< float >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint64:
|
||||
fields.emplace_back( extract<uint64_t>( iss, "uint64_t", false ) );
|
||||
break;
|
||||
fields.emplace_back( extract< uint64_t >( dataCpy, baseOffset + memberEntry.offset, false ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
auto type = static_cast< uint16_t >( member_entry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error("Unknown DataType: " + std::to_string( type ));
|
||||
uint64_t val = extract< uint64_t >( iss, "bool" );
|
||||
int32_t shift = type - 0x19;
|
||||
int32_t i = 1 << shift;
|
||||
val &= i;
|
||||
fields.emplace_back( ( val & i ) == i );
|
||||
break;
|
||||
}
|
||||
}
|
||||
return fields;
|
||||
|
||||
auto type = static_cast< uint16_t >( memberEntry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error( "Unknown DataType: " + std::to_string( type ) );
|
||||
fields.emplace_back( ( extract< uint8_t >( dataCpy, baseOffset + memberEntry.offset ) & ( 1 << ( type - 0x19 ) ) ) != 0 );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return data;
|
||||
|
||||
}
|
||||
|
||||
const std::vector<Field> Exd::get_row( uint32_t id )
|
||||
{
|
||||
|
||||
auto cacheEntryIt = _idCache.find( id );
|
||||
if( cacheEntryIt == _idCache.end() )
|
||||
throw std::runtime_error( "Id not found: " + std::to_string( id ) );
|
||||
|
||||
// Iterates over all the files
|
||||
const uint32_t member_count = _exh->get_members().size();
|
||||
auto& file_ptr = cacheEntryIt->second.file;
|
||||
|
||||
std::vector< char > dataCpy = file_ptr->get_data_sections().front();
|
||||
std::istringstream iss( std::string( dataCpy.begin(), dataCpy.end() ) );
|
||||
|
||||
// Get the vector fields for the given record and preallocate it
|
||||
auto fields = _data[id];
|
||||
fields.reserve( member_count );
|
||||
iss.seekg( cacheEntryIt->second.offset + 6 );
|
||||
|
||||
uint8_t subRows = *reinterpret_cast< uint8_t* >( &dataCpy[ cacheEntryIt->second.offset + 5 ] );
|
||||
|
||||
for( auto& member_entry : _exh->get_exh_members() )
|
||||
{
|
||||
// Seek to the position of the member to extract.
|
||||
// 6 is because we have uint32_t/uint16_t at the start of each record
|
||||
iss.seekg( cacheEntryIt->second.offset + 6 + member_entry.offset );
|
||||
|
||||
// Switch depending on the type to extract
|
||||
switch( member_entry.type )
|
||||
{
|
||||
case DataType::string:
|
||||
// Extract the offset to the actual string
|
||||
// Seek to it then extract the actual string
|
||||
{
|
||||
auto string_offset = extract<uint32_t>( iss, "string_offset", false );
|
||||
iss.seekg( cacheEntryIt->second.offset + 6 + _exh->get_header().data_offset + string_offset );
|
||||
fields.emplace_back( utils::bparse::extract_cstring( iss, "string" ) );
|
||||
}
|
||||
break;
|
||||
|
||||
case DataType::boolean:
|
||||
fields.emplace_back( extract<bool>( iss, "bool" ) );
|
||||
break;
|
||||
|
||||
case DataType::int8:
|
||||
fields.emplace_back( extract<int8_t>( iss, "int8_t" ) );
|
||||
break;
|
||||
|
||||
case DataType::uint8:
|
||||
fields.emplace_back( extract<uint8_t>( iss, "uint8_t" ) );
|
||||
break;
|
||||
|
||||
case DataType::int16:
|
||||
fields.emplace_back( extract<int16_t>( iss, "int16_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint16:
|
||||
fields.emplace_back( extract<uint16_t>( iss, "uint16_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::int32:
|
||||
fields.emplace_back( extract<int32_t>( iss, "int32_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint32:
|
||||
fields.emplace_back( extract<uint32_t>( iss, "uint32_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::float32:
|
||||
fields.emplace_back( extract<float>( iss, "float", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint64:
|
||||
fields.emplace_back( extract<uint64_t>( iss, "uint64_t", false ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
auto type = static_cast< uint16_t >( member_entry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error("Unknown DataType: " + std::to_string( type ));
|
||||
uint64_t val = extract< uint64_t >( iss, "bool" );
|
||||
int32_t shift = type - 0x19;
|
||||
int32_t i = 1 << shift;
|
||||
val &= i;
|
||||
fields.emplace_back( ( val & i ) == i );
|
||||
break;
|
||||
}
|
||||
}
|
||||
return fields;
|
||||
|
||||
}
|
||||
|
||||
// Get all rows
|
||||
const std::map<uint32_t, std::vector<Field>>& Exd::get_rows()
|
||||
{
|
||||
// Iterates over all the files
|
||||
const uint32_t member_count = _exh->get_members().size();
|
||||
for( auto& file_ptr : _files )
|
||||
{
|
||||
// Get a stream
|
||||
std::vector< char > dataCpy = file_ptr->get_data_sections().front();
|
||||
std::istringstream iss( std::string( dataCpy.begin(), dataCpy.end() ) );
|
||||
|
||||
// Extract the header and skip to the record indices
|
||||
auto exd_header = extract<ExdHeader>( iss );
|
||||
iss.seekg( 0x20 );
|
||||
|
||||
// Preallocate and extract the record_indices
|
||||
const uint32_t record_count = exd_header.index_size / sizeof( ExdRecordIndex );
|
||||
std::vector<ExdRecordIndex> record_indices;
|
||||
record_indices.reserve( record_count );
|
||||
for( uint32_t i = 0; i < record_count; ++i )
|
||||
{
|
||||
record_indices.emplace_back( extract<ExdRecordIndex>( iss ) );
|
||||
}
|
||||
|
||||
for( auto& record_index : record_indices )
|
||||
{
|
||||
// Get the vector fields for the given record and preallocate it
|
||||
auto& fields = _data[record_index.id];
|
||||
fields.reserve( member_count );
|
||||
|
||||
for( auto& member_entry : _exh->get_exh_members() )
|
||||
//for( auto& member_entry : _exh->get_members() )
|
||||
{
|
||||
// Seek to the position of the member to extract.
|
||||
// 6 is because we have uint32_t/uint16_t at the start of each record
|
||||
iss.seekg( record_index.offset + 6 + member_entry.offset );
|
||||
|
||||
// Switch depending on the type to extract
|
||||
switch( member_entry.type )
|
||||
{
|
||||
case DataType::string:
|
||||
// Extract the offset to the actual string
|
||||
// Seek to it then extract the actual string
|
||||
{
|
||||
auto string_offset = extract<uint32_t>( iss, "string_offset", false );
|
||||
iss.seekg( record_index.offset + 6 + _exh->get_header().data_offset + string_offset );
|
||||
fields.emplace_back( utils::bparse::extract_cstring( iss, "string" ) );
|
||||
}
|
||||
break;
|
||||
|
||||
case DataType::boolean:
|
||||
fields.emplace_back( extract<bool>( iss, "bool" ) );
|
||||
break;
|
||||
|
||||
case DataType::int8:
|
||||
fields.emplace_back( extract<int8_t>( iss, "int8_t" ) );
|
||||
break;
|
||||
|
||||
case DataType::uint8:
|
||||
fields.emplace_back( extract<uint8_t>( iss, "uint8_t" ) );
|
||||
break;
|
||||
|
||||
case DataType::int16:
|
||||
fields.emplace_back( extract<int16_t>( iss, "int16_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint16:
|
||||
fields.emplace_back( extract<uint16_t>( iss, "uint16_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::int32:
|
||||
fields.emplace_back( extract<int32_t>( iss, "int32_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint32:
|
||||
fields.emplace_back( extract<uint32_t>( iss, "uint32_t", false ) );
|
||||
break;
|
||||
|
||||
case DataType::float32:
|
||||
fields.emplace_back( extract<float>( iss, "float", false ) );
|
||||
break;
|
||||
|
||||
case DataType::uint64:
|
||||
fields.emplace_back( extract<uint64_t>( iss, "uint64_t", false ) );
|
||||
break;
|
||||
|
||||
default:
|
||||
auto type = static_cast< uint16_t >( member_entry.type );
|
||||
if( type < 0x19 || type > 0x20 )
|
||||
throw std::runtime_error("Unknown DataType: " + std::to_string( type ));
|
||||
uint64_t val = extract< uint64_t >( iss, "bool" );
|
||||
int32_t shift = type - 0x19;
|
||||
int32_t i = 1 << shift;
|
||||
val &= i;
|
||||
fields.emplace_back( ( val & i ) == i );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
77
deps/datReader/Exd.h
vendored
77
deps/datReader/Exd.h
vendored
|
@ -3,20 +3,20 @@
|
|||
|
||||
#include <memory>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <set>
|
||||
|
||||
#include <variant>
|
||||
|
||||
#include "File.h"
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace exd
|
||||
namespace xiv::exd
|
||||
{
|
||||
|
||||
class Exh;
|
||||
class Exh;
|
||||
|
||||
// Field type containing all the possible types in the data files
|
||||
using Field = std::variant<
|
||||
// Field type containing all the possible types in the data files
|
||||
using Field = std::variant<
|
||||
std::string,
|
||||
bool,
|
||||
int8_t,
|
||||
|
@ -28,39 +28,58 @@ using Field = std::variant<
|
|||
float,
|
||||
uint64_t >;
|
||||
|
||||
struct ExdCacheEntry
|
||||
{
|
||||
std::shared_ptr<dat::File> file;
|
||||
uint32_t offset;
|
||||
};
|
||||
struct ExdCacheEntry
|
||||
{
|
||||
std::shared_ptr< dat::File > file;
|
||||
uint32_t offset;
|
||||
uint8_t subRows;
|
||||
};
|
||||
|
||||
struct ExdRow
|
||||
{
|
||||
uint32_t rowId;
|
||||
uint8_t subRowId;
|
||||
};
|
||||
|
||||
struct exdRowSort
|
||||
{
|
||||
constexpr bool operator()( const ExdRow& _Left, const ExdRow& _Right ) const
|
||||
{
|
||||
if( _Left.rowId == _Right.rowId )
|
||||
return _Left.subRowId < _Right.subRowId;
|
||||
|
||||
return _Left.rowId < _Right.rowId;
|
||||
}
|
||||
};
|
||||
|
||||
// Data for a given language
|
||||
class Exd
|
||||
{
|
||||
public:
|
||||
// exh: the header
|
||||
// files: the multiple exd files
|
||||
Exd()
|
||||
{
|
||||
}
|
||||
|
||||
Exd( std::shared_ptr< Exh > exh, const std::vector< std::shared_ptr< dat::File > >& files );
|
||||
|
||||
// Data for a given language
|
||||
class Exd
|
||||
{
|
||||
public:
|
||||
// i_exh: the header
|
||||
// i_files: the multiple exd files
|
||||
Exd() {}
|
||||
Exd(std::shared_ptr<Exh> i_exh, const std::vector<std::shared_ptr<dat::File>>& i_files);
|
||||
~Exd();
|
||||
|
||||
// Get a row by its id
|
||||
const std::vector<Field> get_row(uint32_t id);
|
||||
const std::vector< Field > get_row( uint32_t id );
|
||||
|
||||
// Get a row by its id and sub-row
|
||||
const std::vector<Field> get_row(uint32_t id, uint32_t subRow);
|
||||
const std::vector< Field > get_row( uint32_t id, uint32_t subRow );
|
||||
|
||||
// Get all rows
|
||||
const std::map<uint32_t, std::vector<Field>>& get_rows();
|
||||
const std::map< ExdRow, std::vector< Field >, exdRowSort > get_rows();
|
||||
|
||||
protected:
|
||||
// Data indexed by the ID of the row, the vector is field with the same order as exh.members
|
||||
std::map<uint32_t, std::vector<Field>> _data;
|
||||
std::vector<std::shared_ptr<dat::File>> _files;
|
||||
std::shared_ptr<Exh> _exh;
|
||||
protected:
|
||||
std::shared_ptr< Exh > _exh;
|
||||
std::map< uint32_t, ExdCacheEntry > _idCache;
|
||||
};
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_EXD_EXD_H
|
||||
|
|
113
deps/datReader/ExdCat.cpp
vendored
113
deps/datReader/ExdCat.cpp
vendored
|
@ -9,74 +9,73 @@
|
|||
|
||||
namespace
|
||||
{
|
||||
// Suffix of the filenames given a language
|
||||
std::map<xiv::exd::Language, std::string> language_map =
|
||||
{{xiv::exd::Language::none, ""},
|
||||
{xiv::exd::Language::ja, "_ja"},
|
||||
{xiv::exd::Language::en, "_en"},
|
||||
{xiv::exd::Language::de, "_de"},
|
||||
{xiv::exd::Language::fr, "_fr"},
|
||||
{xiv::exd::Language::chs, "_chs"}};
|
||||
// Suffix of the filenames given a language
|
||||
std::map<xiv::exd::Language, std::string> language_map =
|
||||
{
|
||||
{xiv::exd::Language::none, ""},
|
||||
{xiv::exd::Language::ja, "_ja"},
|
||||
{xiv::exd::Language::en, "_en"},
|
||||
{xiv::exd::Language::de, "_de"},
|
||||
{xiv::exd::Language::fr, "_fr"},
|
||||
{xiv::exd::Language::chs, "_chs"}
|
||||
};
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::exd
|
||||
{
|
||||
namespace exd
|
||||
{
|
||||
Cat::Cat( dat::GameData& i_game_data, const std::string& i_name ) :
|
||||
_name( i_name )
|
||||
{
|
||||
//XIV_INFO(xiv_exd_logger, "Initializing Cat with name: " << i_name);
|
||||
// creates the header .exh
|
||||
{
|
||||
auto header_file = i_game_data.getFile( "exd/" + i_name + ".exh" );
|
||||
_header = std::shared_ptr< Exh >( new Exh( *header_file ) );
|
||||
|
||||
Cat::Cat(dat::GameData& i_game_data, const std::string& i_name) :
|
||||
_name(i_name)
|
||||
}
|
||||
|
||||
for( auto language: _header->get_languages() )
|
||||
{
|
||||
// chs not yet in data files
|
||||
if( language == Language::en || language == Language::none )
|
||||
{
|
||||
//XIV_INFO(xiv_exd_logger, "Initializing Cat with name: " << i_name);
|
||||
// creates the header .exh
|
||||
{
|
||||
auto header_file = i_game_data.getFile("exd/" + i_name + ".exh");
|
||||
_header = std::shared_ptr< Exh >( new Exh( *header_file ) );
|
||||
|
||||
}
|
||||
|
||||
for(auto language: _header->get_languages())
|
||||
{
|
||||
// chs not yet in data files
|
||||
if (language == Language::en || language == Language::none)
|
||||
{
|
||||
// Get all the files for a given category/language, in case of multiple range of IDs in separate files (like Quest)
|
||||
std::vector<std::shared_ptr<dat::File>> files;
|
||||
for(auto& exd_def: _header->get_exd_defs())
|
||||
{
|
||||
files.emplace_back( i_game_data.getFile("exd/" + i_name + "_" + std::to_string(exd_def.start_id) + language_map.at(language) + ".exd") );
|
||||
}
|
||||
// Instantiate the data for this language
|
||||
_data[language] = std::unique_ptr<Exd>(new Exd(_header, files));
|
||||
}
|
||||
}
|
||||
// Get all the files for a given category/language, in case of multiple range of IDs in separate files (like Quest)
|
||||
std::vector< std::shared_ptr< dat::File>> files;
|
||||
for( auto& exd_def: _header->get_exd_defs() )
|
||||
{
|
||||
files.emplace_back( i_game_data.getFile(
|
||||
"exd/" + i_name + "_" + std::to_string( exd_def.start_id ) + language_map.at( language ) + ".exd" ) );
|
||||
}
|
||||
// Instantiate the data for this language
|
||||
_data[ language ] = std::make_unique< Exd >( _header, files );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Cat::~Cat()
|
||||
{
|
||||
Cat::~Cat()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
const std::string& Cat::get_name() const
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
const std::string& Cat::get_name() const
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
const Exh& Cat::get_header() const
|
||||
{
|
||||
return *_header;
|
||||
}
|
||||
const Exh& Cat::get_header() const
|
||||
{
|
||||
return *_header;
|
||||
}
|
||||
|
||||
const Exd& Cat::get_data_ln(Language i_language) const
|
||||
{
|
||||
auto ln_it = _data.find(i_language);
|
||||
if (ln_it == _data.end())
|
||||
{
|
||||
throw std::runtime_error("No data for language: " + std::to_string(uint16_t(i_language)));
|
||||
}
|
||||
const Exd& Cat::get_data_ln( Language i_language ) const
|
||||
{
|
||||
auto ln_it = _data.find( i_language );
|
||||
if( ln_it == _data.end() )
|
||||
{
|
||||
throw std::runtime_error( "No data for language: " + std::to_string( uint16_t( i_language ) ) );
|
||||
}
|
||||
|
||||
return *(ln_it->second);
|
||||
}
|
||||
return *( ln_it->second );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
2
deps/datReader/ExdCat.h
vendored
2
deps/datReader/ExdCat.h
vendored
|
@ -4,7 +4,7 @@
|
|||
#include <memory>
|
||||
#include <map>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
#include "bparse.h"
|
||||
#include "Exd.h"
|
||||
|
|
126
deps/datReader/ExdData.cpp
vendored
126
deps/datReader/ExdData.cpp
vendored
|
@ -7,50 +7,47 @@
|
|||
|
||||
#include "ExdCat.h"
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace exd
|
||||
namespace xiv::exd {
|
||||
|
||||
ExdData::ExdData( dat::GameData& i_game_data ) try :
|
||||
_game_data( i_game_data )
|
||||
{
|
||||
//XIV_INFO(xiv_exd_logger, "Initializing ExdData");
|
||||
|
||||
ExdData::ExdData(dat::GameData& i_game_data) try :
|
||||
_game_data(i_game_data)
|
||||
{
|
||||
//XIV_INFO(xiv_exd_logger, "Initializing ExdData");
|
||||
// Fetch the root.exl and get a stream from it
|
||||
auto root_exl = i_game_data.getFile( "exd/root.exl" );
|
||||
std::vector< char > dataCpy = root_exl->get_data_sections().front();
|
||||
xiv::utils::stream::vectorwrapbuf< char > databuf( dataCpy );
|
||||
std::istream stream( &databuf );
|
||||
|
||||
// Fetch the root.exl and get a stream from it
|
||||
auto root_exl = i_game_data.getFile("exd/root.exl");
|
||||
std::vector< char > dataCpy = root_exl->get_data_sections().front();
|
||||
xiv::utils::stream::vectorwrapbuf<char> databuf(dataCpy);
|
||||
std::istream stream(&databuf);
|
||||
// Iterates over the lines while skipping the first one
|
||||
std::string line;
|
||||
std::getline( stream, line ); // extract first line EXLT,2
|
||||
std::getline( stream, line );
|
||||
|
||||
// Iterates over the lines while skipping the first one
|
||||
std::string line;
|
||||
std::getline(stream, line); // extract first line EXLT,2
|
||||
std::getline(stream, line);
|
||||
// Until the EOF
|
||||
while( !line.empty() )
|
||||
{
|
||||
// Format is cat_name,XX
|
||||
// XX being an internal identifier
|
||||
// Get only the cat_name
|
||||
auto sep = line.find( ',' );
|
||||
auto category = line.substr( 0, sep );
|
||||
|
||||
// Until the EOF
|
||||
while (!line.empty())
|
||||
{
|
||||
// Format is cat_name,XX
|
||||
// XX being an internal identifier
|
||||
// Get only the cat_name
|
||||
auto sep = line.find(',');
|
||||
auto category = line.substr(0, sep);
|
||||
// Add to the list of category name
|
||||
// creates the empty category in the cats map
|
||||
// instantiate the creation mutex for this category
|
||||
_cat_names.push_back( category );
|
||||
_cats[ category ] = std::unique_ptr< Cat >();
|
||||
_cat_creation_mutexes[ category ] = std::make_unique< std::mutex >();
|
||||
|
||||
// Add to the list of category name
|
||||
// creates the empty category in the cats map
|
||||
// instantiate the creation mutex for this category
|
||||
_cat_names.push_back(category);
|
||||
_cats[category] = std::unique_ptr<Cat>();
|
||||
_cat_creation_mutexes[category] = std::unique_ptr<std::mutex>(new std::mutex());
|
||||
|
||||
std::getline(stream, line);
|
||||
}
|
||||
std::getline( stream, line );
|
||||
}
|
||||
}
|
||||
catch(std::exception& e)
|
||||
catch( std::exception& e )
|
||||
{
|
||||
// In case of failure here, client is supposed to catch the exception because it is not recoverable on our side
|
||||
throw std::runtime_error( "ExdData initialization failed: " + std::string( e.what() ) );
|
||||
// In case of failure here, client is supposed to catch the exception because it is not recoverable on our side
|
||||
throw std::runtime_error( "ExdData initialization failed: " + std::string( e.what() ) );
|
||||
}
|
||||
|
||||
ExdData::~ExdData()
|
||||
|
@ -58,43 +55,42 @@ ExdData::~ExdData()
|
|||
|
||||
}
|
||||
|
||||
const std::vector<std::string>& ExdData::get_cat_names() const
|
||||
const std::vector< std::string >& ExdData::get_cat_names() const
|
||||
{
|
||||
return _cat_names;
|
||||
return _cat_names;
|
||||
}
|
||||
|
||||
const Cat& ExdData::get_category(const std::string& i_cat_name)
|
||||
const Cat& ExdData::get_category( const std::string& i_cat_name )
|
||||
{
|
||||
// Get the category from its name
|
||||
auto cat_it = _cats.find(i_cat_name);
|
||||
if (cat_it == _cats.end())
|
||||
{
|
||||
throw std::runtime_error("Category not found: " + i_cat_name);
|
||||
}
|
||||
// Get the category from its name
|
||||
auto cat_it = _cats.find( i_cat_name );
|
||||
if( cat_it == _cats.end() )
|
||||
{
|
||||
throw std::runtime_error( "Category not found: " + i_cat_name );
|
||||
}
|
||||
|
||||
if (cat_it->second)
|
||||
{
|
||||
// If valid return it
|
||||
return *(cat_it->second);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If not, create it and return it
|
||||
create_category(i_cat_name);
|
||||
return *(_cats[i_cat_name]);
|
||||
}
|
||||
if( cat_it->second )
|
||||
{
|
||||
// If valid return it
|
||||
return *( cat_it->second );
|
||||
}
|
||||
else
|
||||
{
|
||||
// If not, create it and return it
|
||||
create_category( i_cat_name );
|
||||
return *( _cats[ i_cat_name ] );
|
||||
}
|
||||
}
|
||||
|
||||
void ExdData::create_category(const std::string& i_cat_name)
|
||||
void ExdData::create_category( const std::string& i_cat_name )
|
||||
{
|
||||
// Lock mutex in this scope
|
||||
std::lock_guard<std::mutex> lock(*(_cat_creation_mutexes[i_cat_name]));
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if (!_cats[i_cat_name])
|
||||
{
|
||||
_cats[i_cat_name] = std::unique_ptr<Cat>(new Cat(_game_data, i_cat_name));
|
||||
}
|
||||
// Lock mutex in this scope
|
||||
std::lock_guard< std::mutex > lock( *( _cat_creation_mutexes[ i_cat_name ] ) );
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if( !_cats[ i_cat_name ] )
|
||||
{
|
||||
_cats[ i_cat_name ] = std::make_unique< Cat >( _game_data, i_cat_name );
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
5
deps/datReader/ExdData.h
vendored
5
deps/datReader/ExdData.h
vendored
|
@ -5,7 +5,8 @@
|
|||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
|
@ -34,7 +35,7 @@ namespace xiv
|
|||
const Cat& get_category(const std::string& i_cat_name);
|
||||
|
||||
// Export in csv in base flder i_ouput_path
|
||||
void export_as_csvs(const std::experimental::filesystem::path& i_output_path);
|
||||
void export_as_csvs(const std::filesystem::path& i_output_path);
|
||||
|
||||
protected:
|
||||
// Lazy instantiation of category
|
||||
|
|
74
deps/datReader/Exh.cpp
vendored
74
deps/datReader/Exh.cpp
vendored
|
@ -7,71 +7,69 @@
|
|||
|
||||
using xiv::utils::bparse::extract;
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace exd
|
||||
{
|
||||
Exh::Exh(const dat::File& i_file)
|
||||
namespace xiv::exd
|
||||
{
|
||||
|
||||
Exh::Exh( const dat::File& i_file )
|
||||
{
|
||||
// Get a stream from the file
|
||||
std::vector< char > dataCpy = i_file.get_data_sections().front();
|
||||
std::istringstream iss( std::string( dataCpy.begin(), dataCpy.end() ) );
|
||||
|
||||
// Extract header and skip to member definitions
|
||||
_header = extract<ExhHeader>(iss);
|
||||
iss.seekg(0x20);
|
||||
_header = extract< ExhHeader >( iss );
|
||||
iss.seekg( 0x20 );
|
||||
|
||||
// Extract all the members and feed the _members map
|
||||
for (auto i = 0; i < _header.field_count; ++i)
|
||||
for( auto i = 0; i < _header.field_count; ++i )
|
||||
{
|
||||
auto member = extract<ExhMember>(iss);
|
||||
_members[member.offset] = member;
|
||||
_exh_defs.push_back( member );
|
||||
auto member = extract< ExhMember >( iss );
|
||||
_members[ member.offset ] = member;
|
||||
_exh_defs.push_back( member );
|
||||
}
|
||||
|
||||
// Extract all the exd_defs
|
||||
_exd_defs.reserve(_header.exd_count);
|
||||
for (auto i = 0; i < _header.exd_count; ++i)
|
||||
_exd_defs.reserve( _header.exd_count );
|
||||
for( auto i = 0; i < _header.exd_count; ++i )
|
||||
{
|
||||
_exd_defs.emplace_back(extract<ExhExdDef>(iss));
|
||||
_exd_defs.emplace_back( extract< ExhExdDef >( iss ) );
|
||||
}
|
||||
|
||||
// Extract all the languages
|
||||
_languages.reserve(_header.language_count);
|
||||
for (auto i = 0; i < _header.language_count; ++i)
|
||||
_languages.reserve( _header.language_count );
|
||||
for( auto i = 0; i < _header.language_count; ++i )
|
||||
{
|
||||
_languages.emplace_back(Language(extract<uint16_t>(iss, "language")));
|
||||
_languages.emplace_back( Language( extract< uint16_t >( iss, "language" ) ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Exh::~Exh()
|
||||
{
|
||||
}
|
||||
Exh::~Exh()
|
||||
{
|
||||
}
|
||||
|
||||
const ExhHeader& Exh::get_header() const
|
||||
{
|
||||
const ExhHeader& Exh::get_header() const
|
||||
{
|
||||
return _header;
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<ExhExdDef>& Exh::get_exd_defs() const
|
||||
{
|
||||
const std::vector< ExhExdDef >& Exh::get_exd_defs() const
|
||||
{
|
||||
return _exd_defs;
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<Language>& Exh::get_languages() const
|
||||
{
|
||||
const std::vector< Language >& Exh::get_languages() const
|
||||
{
|
||||
return _languages;
|
||||
}
|
||||
}
|
||||
|
||||
const std::map<uint32_t, ExhMember>& Exh::get_members() const
|
||||
{
|
||||
const std::map< uint32_t, ExhMember >& Exh::get_members() const
|
||||
{
|
||||
return _members;
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<ExhMember>& Exh::get_exh_members() const
|
||||
{
|
||||
return _exh_defs;
|
||||
}
|
||||
const std::vector< ExhMember >& Exh::get_exh_members() const
|
||||
{
|
||||
return _exh_defs;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
190
deps/datReader/Exh.h
vendored
190
deps/datReader/Exh.h
vendored
|
@ -5,99 +5,131 @@
|
|||
|
||||
#include "bparse.h"
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::exd
|
||||
{
|
||||
namespace exd
|
||||
{
|
||||
enum class DataType : uint16_t
|
||||
{
|
||||
string = 0,
|
||||
boolean = 1,
|
||||
int8 = 2,
|
||||
uint8 = 3,
|
||||
int16 = 4,
|
||||
uint16 = 5,
|
||||
int32 = 6,
|
||||
uint32 = 7,
|
||||
float32 = 9,
|
||||
uint64 = 11,
|
||||
};
|
||||
enum class DataType :
|
||||
uint16_t
|
||||
{
|
||||
string = 0,
|
||||
boolean = 1,
|
||||
int8 = 2,
|
||||
uint8 = 3,
|
||||
int16 = 4,
|
||||
uint16 = 5,
|
||||
int32 = 6,
|
||||
uint32 = 7,
|
||||
float32 = 9,
|
||||
uint64 = 11,
|
||||
};
|
||||
|
||||
struct ExhHeader
|
||||
{
|
||||
char magic[0x4];
|
||||
uint16_t unknown;
|
||||
uint16_t data_offset;
|
||||
uint16_t field_count;
|
||||
uint16_t exd_count;
|
||||
uint16_t language_count;
|
||||
uint16_t unknown1;
|
||||
uint8_t u2;
|
||||
uint8_t variant;
|
||||
};
|
||||
struct ExhHeader
|
||||
{
|
||||
char magic[0x4];
|
||||
uint16_t unknown;
|
||||
uint16_t data_offset;
|
||||
uint16_t field_count;
|
||||
uint16_t exd_count;
|
||||
uint16_t language_count;
|
||||
uint16_t unknown1;
|
||||
uint8_t u2;
|
||||
uint8_t variant;
|
||||
};
|
||||
|
||||
struct ExhMember
|
||||
{
|
||||
DataType type;
|
||||
uint16_t offset;
|
||||
};
|
||||
struct ExhMember
|
||||
{
|
||||
DataType type;
|
||||
uint16_t offset;
|
||||
};
|
||||
|
||||
struct ExhExdDef
|
||||
{
|
||||
uint32_t start_id;
|
||||
uint32_t count_id;
|
||||
};
|
||||
}
|
||||
struct ExhExdDef
|
||||
{
|
||||
uint32_t start_id;
|
||||
uint32_t count_id;
|
||||
};
|
||||
};
|
||||
|
||||
namespace xiv::utils::bparse {
|
||||
template<>
|
||||
inline void reorder< xiv::exd::ExhHeader >( xiv::exd::ExhHeader& i_struct )
|
||||
{
|
||||
for( int32_t i = 0; i < 0x4; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.magic[ i ] );
|
||||
}
|
||||
i_struct.unknown = xiv::utils::bparse::byteswap( i_struct.unknown );
|
||||
xiv::utils::bparse::reorder( i_struct.unknown );
|
||||
i_struct.data_offset = xiv::utils::bparse::byteswap( i_struct.data_offset );
|
||||
xiv::utils::bparse::reorder( i_struct.data_offset );
|
||||
i_struct.field_count = xiv::utils::bparse::byteswap( i_struct.field_count );
|
||||
xiv::utils::bparse::reorder( i_struct.field_count );
|
||||
i_struct.exd_count = xiv::utils::bparse::byteswap( i_struct.exd_count );
|
||||
xiv::utils::bparse::reorder( i_struct.exd_count );
|
||||
i_struct.language_count = xiv::utils::bparse::byteswap( i_struct.language_count );
|
||||
xiv::utils::bparse::reorder( i_struct.language_count );
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void reorder< xiv::exd::ExhMember >( xiv::exd::ExhMember& i_struct )
|
||||
{
|
||||
i_struct.type = xiv::utils::bparse::byteswap( i_struct.type );
|
||||
xiv::utils::bparse::reorder( i_struct.type );
|
||||
i_struct.offset = xiv::utils::bparse::byteswap( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void reorder< xiv::exd::ExhExdDef >( xiv::exd::ExhExdDef& i_struct )
|
||||
{
|
||||
i_struct.start_id = xiv::utils::bparse::byteswap( i_struct.start_id );
|
||||
xiv::utils::bparse::reorder( i_struct.start_id );
|
||||
i_struct.count_id = xiv::utils::bparse::byteswap( i_struct.count_id );
|
||||
xiv::utils::bparse::reorder( i_struct.count_id );
|
||||
}
|
||||
};
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace bparse
|
||||
{
|
||||
template <> inline void reorder<xiv::exd::ExhHeader>( xiv::exd::ExhHeader& i_struct ) { for( int32_t i = 0; i < 0x4; ++i ) { xiv::utils::bparse::reorder( i_struct.magic[i] ); } i_struct.unknown = xiv::utils::bparse::byteswap( i_struct.unknown ); xiv::utils::bparse::reorder( i_struct.unknown ); i_struct.data_offset = xiv::utils::bparse::byteswap( i_struct.data_offset ); xiv::utils::bparse::reorder( i_struct.data_offset ); i_struct.field_count = xiv::utils::bparse::byteswap( i_struct.field_count ); xiv::utils::bparse::reorder( i_struct.field_count ); i_struct.exd_count = xiv::utils::bparse::byteswap( i_struct.exd_count ); xiv::utils::bparse::reorder( i_struct.exd_count ); i_struct.language_count = xiv::utils::bparse::byteswap( i_struct.language_count ); xiv::utils::bparse::reorder( i_struct.language_count ); }
|
||||
template <> inline void reorder<xiv::exd::ExhMember>( xiv::exd::ExhMember& i_struct ) { i_struct.type = xiv::utils::bparse::byteswap( i_struct.type ); xiv::utils::bparse::reorder( i_struct.type ); i_struct.offset = xiv::utils::bparse::byteswap( i_struct.offset ); xiv::utils::bparse::reorder( i_struct.offset ); }
|
||||
template <> inline void reorder<xiv::exd::ExhExdDef>( xiv::exd::ExhExdDef& i_struct ) { i_struct.start_id = xiv::utils::bparse::byteswap( i_struct.start_id ); xiv::utils::bparse::reorder( i_struct.start_id ); i_struct.count_id = xiv::utils::bparse::byteswap( i_struct.count_id ); xiv::utils::bparse::reorder( i_struct.count_id ); }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
class File;
|
||||
}
|
||||
namespace exd
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
class File;
|
||||
}
|
||||
|
||||
enum Language : uint16_t;
|
||||
namespace exd
|
||||
{
|
||||
|
||||
// Header file for exd data
|
||||
class Exh
|
||||
{
|
||||
public:
|
||||
// The header file
|
||||
Exh( const dat::File& i_file );
|
||||
~Exh();
|
||||
enum Language :
|
||||
uint16_t;
|
||||
|
||||
const ExhHeader& get_header() const;
|
||||
const std::vector<ExhExdDef>& get_exd_defs() const;
|
||||
const std::vector<Language>& get_languages() const;
|
||||
const std::map<uint32_t, ExhMember>& get_members() const;
|
||||
const std::vector<ExhMember>& get_exh_members() const;
|
||||
// Header file for exd data
|
||||
class Exh
|
||||
{
|
||||
public:
|
||||
// The header file
|
||||
Exh( const dat::File& i_file );
|
||||
|
||||
protected:
|
||||
ExhHeader _header;
|
||||
// Members of the datastruct ordered(indexed) by offset
|
||||
std::map<uint32_t, ExhMember> _members;
|
||||
std::vector<ExhMember> _exh_defs;
|
||||
std::vector<ExhExdDef> _exd_defs;
|
||||
std::vector<Language> _languages;
|
||||
};
|
||||
~Exh();
|
||||
|
||||
}
|
||||
const ExhHeader& get_header() const;
|
||||
|
||||
const std::vector< ExhExdDef >& get_exd_defs() const;
|
||||
|
||||
const std::vector< Language >& get_languages() const;
|
||||
|
||||
const std::map< uint32_t, ExhMember >& get_members() const;
|
||||
|
||||
const std::vector< ExhMember >& get_exh_members() const;
|
||||
|
||||
protected:
|
||||
ExhHeader _header;
|
||||
// Members of the datastruct ordered(indexed) by offset
|
||||
std::map< uint32_t, ExhMember > _members;
|
||||
std::vector< ExhMember > _exh_defs;
|
||||
std::vector< ExhExdDef > _exd_defs;
|
||||
std::vector< Language > _languages;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_EXD_EXH_H
|
||||
|
|
59
deps/datReader/File.cpp
vendored
59
deps/datReader/File.cpp
vendored
|
@ -2,44 +2,41 @@
|
|||
|
||||
#include <fstream>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
File::File() :
|
||||
_type(FileType::empty)
|
||||
{
|
||||
}
|
||||
File::File() :
|
||||
_type( FileType::empty )
|
||||
{
|
||||
}
|
||||
|
||||
File::~File()
|
||||
{
|
||||
}
|
||||
File::~File()
|
||||
{
|
||||
}
|
||||
|
||||
FileType File::get_type() const
|
||||
{
|
||||
return _type;
|
||||
}
|
||||
FileType File::get_type() const
|
||||
{
|
||||
return _type;
|
||||
}
|
||||
|
||||
const std::vector<std::vector<char>>& File::get_data_sections() const
|
||||
{
|
||||
return _data_sections;
|
||||
}
|
||||
const std::vector< std::vector< char>>& File::get_data_sections() const
|
||||
{
|
||||
return _data_sections;
|
||||
}
|
||||
|
||||
std::vector<std::vector<char>>& File::access_data_sections()
|
||||
{
|
||||
return _data_sections;
|
||||
}
|
||||
std::vector< std::vector< char>>& File::access_data_sections()
|
||||
{
|
||||
return _data_sections;
|
||||
}
|
||||
|
||||
void File::exportToFile(const std::experimental::filesystem::path& i_path) const
|
||||
{
|
||||
std::ofstream ofs( i_path.string(), std::ios_base::binary | std::ios_base::out );
|
||||
for( auto& data_section : _data_sections )
|
||||
{
|
||||
void File::exportToFile( const std::filesystem::path& i_path ) const
|
||||
{
|
||||
std::ofstream ofs( i_path.string(), std::ios_base::binary | std::ios_base::out );
|
||||
for( auto& data_section : _data_sections )
|
||||
{
|
||||
ofs.write( data_section.data(), data_section.size() );
|
||||
}
|
||||
ofs.close();
|
||||
}
|
||||
}
|
||||
ofs.close();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
64
deps/datReader/File.h
vendored
64
deps/datReader/File.h
vendored
|
@ -3,54 +3,46 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
#include <stdint.h>
|
||||
#include "bparse.h"
|
||||
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::dat
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
enum class FileType : uint32_t
|
||||
{
|
||||
empty = 1,
|
||||
standard = 2,
|
||||
model = 3,
|
||||
texture = 4,
|
||||
};
|
||||
}
|
||||
};
|
||||
enum class FileType :
|
||||
uint32_t
|
||||
{
|
||||
empty = 1,
|
||||
standard = 2,
|
||||
model = 3,
|
||||
texture = 4,
|
||||
};
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
class Dat;
|
||||
|
||||
class Dat;
|
||||
// Basic file from the dats
|
||||
class File
|
||||
{
|
||||
friend class Dat;
|
||||
|
||||
// Basic file from the dats
|
||||
class File
|
||||
{
|
||||
friend class Dat;
|
||||
public:
|
||||
File();
|
||||
~File();
|
||||
public:
|
||||
File();
|
||||
|
||||
FileType get_type() const;
|
||||
~File();
|
||||
|
||||
// Getters functions for the data in the file
|
||||
const std::vector<std::vector<char>>& get_data_sections() const;
|
||||
std::vector<std::vector<char>>& access_data_sections();
|
||||
FileType get_type() const;
|
||||
|
||||
void exportToFile( const std::experimental::filesystem::path& i_path ) const;
|
||||
// Getters functions for the data in the file
|
||||
const std::vector< std::vector< char>>& get_data_sections() const;
|
||||
|
||||
protected:
|
||||
FileType _type;
|
||||
std::vector<std::vector<char>> _data_sections;
|
||||
};
|
||||
std::vector< std::vector< char>>& access_data_sections();
|
||||
|
||||
}
|
||||
void exportToFile( const std::filesystem::path& i_path ) const;
|
||||
|
||||
protected:
|
||||
FileType _type;
|
||||
std::vector< std::vector< char>> _data_sections;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_FILE_H
|
||||
|
|
451
deps/datReader/GameData.cpp
vendored
451
deps/datReader/GameData.cpp
vendored
|
@ -11,312 +11,315 @@
|
|||
#include "DatCat.h"
|
||||
#include "File.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
// Relation between category number and category name
|
||||
// These names are taken straight from the exe, it helps resolve dispatching when getting files by path
|
||||
namespace {
|
||||
// Relation between category number and category name
|
||||
// These names are taken straight from the exe, it helps resolve dispatching when getting files by path
|
||||
|
||||
std::unordered_map< std::string, uint32_t > categoryNameToIdMap =
|
||||
{{"common", 0x00},
|
||||
{"bgcommon", 0x01},
|
||||
{"bg", 0x02},
|
||||
{"cut", 0x03},
|
||||
{"chara", 0x04},
|
||||
{"shader", 0x05},
|
||||
{"ui", 0x06},
|
||||
{"sound", 0x07},
|
||||
{"vfx", 0x08},
|
||||
{"ui_script", 0x09},
|
||||
{"exd", 0x0A},
|
||||
{"game_script", 0x0B},
|
||||
{"music", 0x0C}
|
||||
};
|
||||
std::unordered_map< std::string, uint32_t > categoryNameToIdMap =
|
||||
{ { "common", 0x00 },
|
||||
{ "bgcommon", 0x01 },
|
||||
{ "bg", 0x02 },
|
||||
{ "cut", 0x03 },
|
||||
{ "chara", 0x04 },
|
||||
{ "shader", 0x05 },
|
||||
{ "ui", 0x06 },
|
||||
{ "sound", 0x07 },
|
||||
{ "vfx", 0x08 },
|
||||
{ "ui_script", 0x09 },
|
||||
{ "exd", 0x0A },
|
||||
{ "game_script", 0x0B },
|
||||
{ "music", 0x0C }
|
||||
};
|
||||
|
||||
std::unordered_map< uint32_t, std::string > categoryIdToNameMap =
|
||||
{{0x00, "common"},
|
||||
{0x01, "bgcommon"},
|
||||
{0x02, "bg"},
|
||||
{0x03, "cut"},
|
||||
{0x04, "chara"},
|
||||
{0x05, "shader"},
|
||||
{0x06, "ui"},
|
||||
{0x07, "sound"},
|
||||
{0x08, "vfx"},
|
||||
{0x09, "ui_script"},
|
||||
{0x0A, "exd"},
|
||||
{0x0B, "game_script"},
|
||||
{0x0C, "music"}};
|
||||
std::unordered_map< uint32_t, std::string > categoryIdToNameMap =
|
||||
{ { 0x00, "common" },
|
||||
{ 0x01, "bgcommon" },
|
||||
{ 0x02, "bg" },
|
||||
{ 0x03, "cut" },
|
||||
{ 0x04, "chara" },
|
||||
{ 0x05, "shader" },
|
||||
{ 0x06, "ui" },
|
||||
{ 0x07, "sound" },
|
||||
{ 0x08, "vfx" },
|
||||
{ 0x09, "ui_script" },
|
||||
{ 0x0A, "exd" },
|
||||
{ 0x0B, "game_script" },
|
||||
{ 0x0C, "music" } };
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
GameData::GameData( const std::filesystem::path& path ) try :
|
||||
m_path( path )
|
||||
{
|
||||
int maxExLevel = 0;
|
||||
|
||||
GameData::GameData(const std::experimental::filesystem::path& path) try :
|
||||
m_path(path)
|
||||
{
|
||||
int maxExLevel = 0;
|
||||
// msvc has retarded stdlib implementation
|
||||
#ifdef _WIN32
|
||||
static constexpr auto sep = "\\";
|
||||
#else
|
||||
static constexpr auto sep = std::filesystem::path::preferred_separator;
|
||||
#endif
|
||||
|
||||
// msvc has retarded stdlib implementation
|
||||
#ifdef _WIN32
|
||||
static constexpr auto sep = "\\";
|
||||
#else
|
||||
static constexpr auto sep = std::experimental::filesystem::path::preferred_separator;
|
||||
#endif
|
||||
|
||||
// Determine which expansions are available
|
||||
while( std::experimental::filesystem::exists( std::experimental::filesystem::path( m_path.string() + sep + "ex" + std::to_string( maxExLevel + 1 ) + sep + "ex" + std::to_string( maxExLevel + 1 ) + ".ver" ) ) )
|
||||
{
|
||||
// Determine which expansions are available
|
||||
while( std::filesystem::exists( std::filesystem::path(
|
||||
m_path.string() + sep + "ex" + std::to_string( maxExLevel + 1 ) + sep + "ex" + std::to_string( maxExLevel + 1 ) +
|
||||
".ver" ) ) )
|
||||
{
|
||||
maxExLevel++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Iterate over the files in path
|
||||
for( auto it = std::experimental::filesystem::directory_iterator( m_path.string() + "//ffxiv" ); it != std::experimental::filesystem::directory_iterator(); ++it )
|
||||
{
|
||||
// Iterate over the files in path
|
||||
for( auto it = std::filesystem::directory_iterator( m_path.string() + "//ffxiv" );
|
||||
it != std::filesystem::directory_iterator(); ++it )
|
||||
{
|
||||
// Get the filename of the current element
|
||||
auto filename = it->path().filename().string();
|
||||
|
||||
// If it contains ".win32.index" this is most likely a hit for a category
|
||||
if( filename.find( ".win32.index" ) != std::string::npos && filename.find( ".win32.index2" ) == std::string::npos )
|
||||
if( filename.find( ".win32.index" ) != std::string::npos && filename.find( ".win32.index2" ) == std::string::npos )
|
||||
{
|
||||
// Format of indexes is XX0000.win32.index, so fetch the hex number for category number
|
||||
std::istringstream iss( filename.substr( 0, 2 ) );
|
||||
uint32_t cat_nb;
|
||||
iss >> std::hex >> cat_nb;
|
||||
// Format of indexes is XX0000.win32.index, so fetch the hex number for category number
|
||||
std::istringstream iss( filename.substr( 0, 2 ) );
|
||||
uint32_t cat_nb;
|
||||
iss >> std::hex >> cat_nb;
|
||||
|
||||
|
||||
// Add to the list of category number
|
||||
// creates the empty category in the cats map
|
||||
// instantiate the creation mutex for this category
|
||||
m_catNums.push_back( cat_nb );
|
||||
m_cats[cat_nb] = std::unique_ptr<Cat>();
|
||||
m_catCreationMutexes[cat_nb] = std::unique_ptr<std::mutex>( new std::mutex() );
|
||||
// Add to the list of category number
|
||||
// creates the empty category in the cats map
|
||||
// instantiate the creation mutex for this category
|
||||
m_catNums.push_back( cat_nb );
|
||||
m_cats[ cat_nb ] = std::unique_ptr< Cat >();
|
||||
m_catCreationMutexes[ cat_nb ] = std::make_unique< std::mutex >();
|
||||
|
||||
// Check for expansion
|
||||
for( int exNum = 1; exNum <= maxExLevel; exNum++ )
|
||||
{
|
||||
const std::string path = m_path.string() + sep + buildDatStr( "ex" + std::to_string( exNum ), cat_nb, exNum, 0, "win32", "index" );
|
||||
// Check for expansion
|
||||
for( int exNum = 1; exNum <= maxExLevel; exNum++ )
|
||||
{
|
||||
const std::string path =
|
||||
m_path.string() + sep + buildDatStr( "ex" + std::to_string( exNum ), cat_nb, exNum, 0, "win32", "index" );
|
||||
|
||||
if( std::experimental::filesystem::exists( std::experimental::filesystem::path( path ) ) )
|
||||
if( std::filesystem::exists( std::filesystem::path( path ) ) )
|
||||
{
|
||||
|
||||
int chunkCount = 0;
|
||||
|
||||
for( int chunkTest = 0; chunkTest < 256; chunkTest++ )
|
||||
{
|
||||
|
||||
int chunkCount = 0;
|
||||
|
||||
for(int chunkTest = 0; chunkTest < 256; chunkTest++ )
|
||||
{
|
||||
if( std::experimental::filesystem::exists( m_path.string() + sep + buildDatStr( "ex" + std::to_string( exNum ), cat_nb, exNum, chunkTest, "win32", "index" ) ) )
|
||||
{
|
||||
m_exCats[cat_nb].exNumToChunkMap[exNum].chunkToCatMap[chunkTest] = std::unique_ptr<Cat>();
|
||||
chunkCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if( std::filesystem::exists( m_path.string() + sep +
|
||||
buildDatStr( "ex" + std::to_string( exNum ), cat_nb, exNum, chunkTest, "win32",
|
||||
"index" ) ) )
|
||||
{
|
||||
m_exCats[ cat_nb ].exNumToChunkMap[ exNum ].chunkToCatMap[ chunkTest ] = std::unique_ptr< Cat >();
|
||||
chunkCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
catch( std::exception& e )
|
||||
{
|
||||
// In case of failure here, client is supposed to catch the exception because it is not recoverable on our side
|
||||
throw std::runtime_error( "GameData initialization failed: " + std::string( e.what() ) );
|
||||
}
|
||||
}
|
||||
catch( std::exception& e )
|
||||
{
|
||||
// In case of failure here, client is supposed to catch the exception because it is not recoverable on our side
|
||||
throw std::runtime_error( "GameData initialization failed: " + std::string( e.what() ) );
|
||||
}
|
||||
|
||||
GameData::~GameData()
|
||||
{
|
||||
GameData::~GameData()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
const std::string GameData::buildDatStr( const std::string folder, const int cat, const int exNum, const int chunk, const std::string platform, const std::string type )
|
||||
{
|
||||
char dat[1024];
|
||||
sprintf( dat, "%s/%02x%02x%02x.%s.%s", folder.c_str(), cat, exNum, chunk, platform.c_str(), type.c_str() );
|
||||
return std::string( dat );
|
||||
}
|
||||
const std::string GameData::buildDatStr( const std::string folder, const int cat, const int exNum, const int chunk,
|
||||
const std::string platform, const std::string type )
|
||||
{
|
||||
char dat[1024];
|
||||
sprintf( dat, "%s/%02x%02x%02x.%s.%s", folder.c_str(), cat, exNum, chunk, platform.c_str(), type.c_str() );
|
||||
return std::string( dat );
|
||||
}
|
||||
|
||||
const std::vector<uint32_t>& GameData::getCatNumbers() const
|
||||
{
|
||||
const std::vector< uint32_t >& GameData::getCatNumbers() const
|
||||
{
|
||||
return m_catNums;
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<File> GameData::getFile(const std::string& path)
|
||||
{
|
||||
// Get the hashes, the category from the path then call the getFile of the category
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
std::unique_ptr< File > GameData::getFile( const std::string& path )
|
||||
{
|
||||
// Get the hashes, the category from the path then call the getFile of the category
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
|
||||
return getCategoryFromPath( path ).getFile( dirHash, filenameHash );
|
||||
}
|
||||
return getCategoryFromPath( path ).getFile( dirHash, filenameHash );
|
||||
}
|
||||
|
||||
bool GameData::doesFileExist(const std::string& path)
|
||||
{
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
bool GameData::doesFileExist( const std::string& path )
|
||||
{
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
|
||||
return getCategoryFromPath( path ).doesFileExist( dirHash, filenameHash );
|
||||
}
|
||||
return getCategoryFromPath( path ).doesFileExist( dirHash, filenameHash );
|
||||
}
|
||||
|
||||
bool GameData::doesDirExist(const std::string& i_path)
|
||||
{
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( i_path, dirHash, filenameHash );
|
||||
bool GameData::doesDirExist( const std::string& i_path )
|
||||
{
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( i_path, dirHash, filenameHash );
|
||||
|
||||
return getCategoryFromPath( i_path ).doesDirExist( dirHash );
|
||||
}
|
||||
return getCategoryFromPath( i_path ).doesDirExist( dirHash );
|
||||
}
|
||||
|
||||
const Cat& GameData::getCategory(uint32_t catNum)
|
||||
{
|
||||
// Check that the category number exists
|
||||
auto catIt = m_cats.find( catNum );
|
||||
if( catIt == m_cats.end() )
|
||||
{
|
||||
const Cat& GameData::getCategory( uint32_t catNum )
|
||||
{
|
||||
// Check that the category number exists
|
||||
auto catIt = m_cats.find( catNum );
|
||||
if( catIt == m_cats.end() )
|
||||
{
|
||||
throw std::runtime_error( "Category not found: " + std::to_string( catNum ) );
|
||||
}
|
||||
}
|
||||
|
||||
// If it exists and already instantiated return it
|
||||
if( catIt->second )
|
||||
{
|
||||
// If it exists and already instantiated return it
|
||||
if( catIt->second )
|
||||
{
|
||||
return *( catIt->second );
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
// Else create it and return it
|
||||
createCategory( catNum );
|
||||
return *( m_cats[catNum] );
|
||||
}
|
||||
}
|
||||
return *( m_cats[ catNum ] );
|
||||
}
|
||||
}
|
||||
|
||||
const Cat& GameData::getCategory(const std::string& catName)
|
||||
{
|
||||
// Find the category number from the name
|
||||
auto categoryNameToIdMapIt = ::categoryNameToIdMap.find( catName );
|
||||
if( categoryNameToIdMapIt == ::categoryNameToIdMap.end() )
|
||||
{
|
||||
const Cat& GameData::getCategory( const std::string& catName )
|
||||
{
|
||||
// Find the category number from the name
|
||||
auto categoryNameToIdMapIt = ::categoryNameToIdMap.find( catName );
|
||||
if( categoryNameToIdMapIt == ::categoryNameToIdMap.end() )
|
||||
{
|
||||
throw std::runtime_error( "Category not found: " + catName );
|
||||
}
|
||||
}
|
||||
|
||||
// From the category number return the category
|
||||
return getCategory( categoryNameToIdMapIt->second );
|
||||
}
|
||||
// From the category number return the category
|
||||
return getCategory( categoryNameToIdMapIt->second );
|
||||
}
|
||||
|
||||
const Cat& GameData::getExCategory( const std::string& catName, uint32_t exNum, const std::string& path )
|
||||
{
|
||||
// Find the category number from the name
|
||||
auto categoryMapIt = ::categoryNameToIdMap.find( catName );
|
||||
if( categoryMapIt == ::categoryNameToIdMap.end() )
|
||||
{
|
||||
const Cat& GameData::getExCategory( const std::string& catName, uint32_t exNum, const std::string& path )
|
||||
{
|
||||
// Find the category number from the name
|
||||
auto categoryMapIt = ::categoryNameToIdMap.find( catName );
|
||||
if( categoryMapIt == ::categoryNameToIdMap.end() )
|
||||
{
|
||||
throw std::runtime_error( "Category not found: " + catName );
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
getHashes( path, dirHash, filenameHash );
|
||||
|
||||
for( auto const& chunk : m_exCats[categoryMapIt->second].exNumToChunkMap[exNum].chunkToCatMap )
|
||||
{
|
||||
for( auto const& chunk : m_exCats[ categoryMapIt->second ].exNumToChunkMap[ exNum ].chunkToCatMap )
|
||||
{
|
||||
if( !chunk.second )
|
||||
createExCategory( categoryMapIt->second );
|
||||
createExCategory( categoryMapIt->second );
|
||||
|
||||
if( chunk.second->doesFileExist( dirHash, filenameHash ) )
|
||||
{
|
||||
return *( chunk.second );
|
||||
return *( chunk.second );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
throw std::runtime_error( "Chunk not found for path: " + path );
|
||||
}
|
||||
throw std::runtime_error( "Chunk not found for path: " + path );
|
||||
}
|
||||
|
||||
const Cat& GameData::getCategoryFromPath(const std::string& path)
|
||||
{
|
||||
// Find the first / in the string, paths are in the format CAT_NAME/..../.../../....
|
||||
auto firstSlashPos = path.find( '/' );
|
||||
if( firstSlashPos == std::string::npos )
|
||||
{
|
||||
const Cat& GameData::getCategoryFromPath( const std::string& path )
|
||||
{
|
||||
// Find the first / in the string, paths are in the format CAT_NAME/..../.../../....
|
||||
auto firstSlashPos = path.find( '/' );
|
||||
if( firstSlashPos == std::string::npos )
|
||||
{
|
||||
throw std::runtime_error( "Path does not have a / char: " + path );
|
||||
}
|
||||
}
|
||||
|
||||
if( path.substr( firstSlashPos + 1, 2) == "ex" )
|
||||
{
|
||||
if( path.substr( firstSlashPos + 1, 2 ) == "ex" )
|
||||
{
|
||||
return getExCategory( path.substr( 0, firstSlashPos ), std::stoi( path.substr( firstSlashPos + 3, 1 ) ), path );
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
// From the sub string found beforethe first / get the category
|
||||
return getCategory( path.substr( 0, firstSlashPos ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameData::getHashes(const std::string& path, uint32_t& dirHash, uint32_t& filenameHash) const
|
||||
{
|
||||
// Convert the path to lowercase before getting the hashes
|
||||
std::string pathLower;
|
||||
pathLower.resize( path.size() );
|
||||
std::transform( path.begin(), path.end(), pathLower.begin(), ::tolower );
|
||||
void GameData::getHashes( const std::string& path, uint32_t& dirHash, uint32_t& filenameHash ) const
|
||||
{
|
||||
// Convert the path to lowercase before getting the hashes
|
||||
std::string pathLower;
|
||||
pathLower.resize( path.size() );
|
||||
std::transform( path.begin(), path.end(), pathLower.begin(), ::tolower );
|
||||
|
||||
// Find last / to separate dir from filename
|
||||
auto lastSlashPos = pathLower.rfind( '/' );
|
||||
if( lastSlashPos == std::string::npos )
|
||||
{
|
||||
// Find last / to separate dir from filename
|
||||
auto lastSlashPos = pathLower.rfind( '/' );
|
||||
if( lastSlashPos == std::string::npos )
|
||||
{
|
||||
throw std::runtime_error( "Path does not have a / char: " + path );
|
||||
}
|
||||
}
|
||||
|
||||
std::string dirPart = pathLower.substr( 0, lastSlashPos );
|
||||
std::string filenamePart = pathLower.substr( lastSlashPos + 1 );
|
||||
std::string dirPart = pathLower.substr( 0, lastSlashPos );
|
||||
std::string filenamePart = pathLower.substr( lastSlashPos + 1 );
|
||||
|
||||
// Get the crc32 values from zlib, to compensate the final XOR 0xFFFFFFFF that isnot done in the exe we just reXOR
|
||||
dirHash = crc32( 0, reinterpret_cast<const uint8_t*>( dirPart.data() ), dirPart.size() ) ^ 0xFFFFFFFF;
|
||||
filenameHash = crc32( 0, reinterpret_cast<const uint8_t*>( filenamePart.data() ), filenamePart.size() ) ^ 0xFFFFFFFF;
|
||||
}
|
||||
// Get the crc32 values from zlib, to compensate the final XOR 0xFFFFFFFF that isnot done in the exe we just reXOR
|
||||
dirHash = crc32( 0, reinterpret_cast<const uint8_t*>( dirPart.data() ), dirPart.size() ) ^ 0xFFFFFFFF;
|
||||
filenameHash = crc32( 0, reinterpret_cast<const uint8_t*>( filenamePart.data() ), filenamePart.size() ) ^ 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void GameData::createCategory(uint32_t catNum)
|
||||
{
|
||||
// Lock mutex in this scope
|
||||
std::lock_guard<std::mutex> lock( *( m_catCreationMutexes[catNum] ) );
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if( !m_cats[catNum] )
|
||||
{
|
||||
void GameData::createCategory( uint32_t catNum )
|
||||
{
|
||||
// Lock mutex in this scope
|
||||
std::lock_guard< std::mutex > lock( *( m_catCreationMutexes[ catNum ] ) );
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if( !m_cats[ catNum ] )
|
||||
{
|
||||
// Get the category name if we have it
|
||||
std::string catName;
|
||||
auto categoryMapIt = ::categoryIdToNameMap.find( catNum );
|
||||
if( categoryMapIt != ::categoryIdToNameMap.end() )
|
||||
{
|
||||
catName = categoryMapIt->second;
|
||||
catName = categoryMapIt->second;
|
||||
}
|
||||
|
||||
// Actually creates the category
|
||||
m_cats[catNum] = std::unique_ptr<Cat>( new Cat( m_path, catNum, catName ) );
|
||||
}
|
||||
}
|
||||
m_cats[ catNum ] = std::make_unique< Cat >( m_path, catNum, catName );
|
||||
}
|
||||
}
|
||||
|
||||
void GameData::createExCategory( uint32_t catNum )
|
||||
{
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if( !m_exCats[catNum].exNumToChunkMap[1].chunkToCatMap[0] )
|
||||
{
|
||||
void GameData::createExCategory( uint32_t catNum )
|
||||
{
|
||||
// Maybe after unlocking it has already been created, so check (most likely if it blocked)
|
||||
if( !m_exCats[ catNum ].exNumToChunkMap[ 1 ].chunkToCatMap[ 0 ] )
|
||||
{
|
||||
// Get the category name if we have it
|
||||
std::string catName;
|
||||
auto categoryMapIt = ::categoryIdToNameMap.find( catNum );
|
||||
if( categoryMapIt != ::categoryIdToNameMap.end() )
|
||||
{
|
||||
catName = categoryMapIt->second;
|
||||
catName = categoryMapIt->second;
|
||||
}
|
||||
|
||||
for( auto const& ex : m_exCats[catNum].exNumToChunkMap )
|
||||
for( auto const& ex : m_exCats[ catNum ].exNumToChunkMap )
|
||||
{
|
||||
for( auto const& chunk : m_exCats[catNum].exNumToChunkMap[ex.first].chunkToCatMap )
|
||||
{
|
||||
// Actually creates the category
|
||||
m_exCats[catNum].exNumToChunkMap[ex.first].chunkToCatMap[chunk.first] = std::unique_ptr<Cat>( new Cat( m_path, catNum, catName, ex.first, chunk.first ) );
|
||||
}
|
||||
for( auto const& chunk : m_exCats[ catNum ].exNumToChunkMap[ ex.first ].chunkToCatMap )
|
||||
{
|
||||
// Actually creates the category
|
||||
m_exCats[ catNum ].exNumToChunkMap[ ex.first ].chunkToCatMap[ chunk.first ] = std::unique_ptr< Cat >(
|
||||
new Cat( m_path, catNum, catName, ex.first, chunk.first ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
117
deps/datReader/GameData.h
vendored
117
deps/datReader/GameData.h
vendored
|
@ -5,80 +5,89 @@
|
|||
#include <unordered_map>
|
||||
#include <mutex>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
class Cat;
|
||||
class File;
|
||||
class Cat;
|
||||
|
||||
// Interface to all the datfiles - Main entry point
|
||||
// All the paths to files/dirs inside the dats are case-insensitive
|
||||
class GameData
|
||||
{
|
||||
public:
|
||||
// This should be the path in which the .index/.datX files are located
|
||||
GameData( const std::experimental::filesystem::path& path );
|
||||
~GameData();
|
||||
class File;
|
||||
|
||||
static const std::string buildDatStr( const std::string folder, const int cat, const int exNum, const int chunk, const std::string platform, const std::string type );
|
||||
// Interface to all the datfiles - Main entry point
|
||||
// All the paths to files/dirs inside the dats are case-insensitive
|
||||
class GameData
|
||||
{
|
||||
public:
|
||||
// This should be the path in which the .index/.datX files are located
|
||||
GameData( const std::filesystem::path& path );
|
||||
|
||||
// Returns all the scanned category number available in the path
|
||||
const std::vector<uint32_t>& getCatNumbers() const;
|
||||
~GameData();
|
||||
|
||||
// Return a specific category by its number (see getCatNumbers() for loops)
|
||||
const Cat& getCategory( uint32_t catNum );
|
||||
// Return a specific category by it's name (e.g.: "exd"/"game_script"/ etc...)
|
||||
const Cat& getCategory( const std::string& catName );
|
||||
static const std::string
|
||||
buildDatStr( const std::string folder, const int cat, const int exNum, const int chunk, const std::string platform,
|
||||
const std::string type );
|
||||
|
||||
const Cat& getExCategory( const std::string& catName, uint32_t exNum, const std::string& path );
|
||||
// Returns all the scanned category number available in the path
|
||||
const std::vector< uint32_t >& getCatNumbers() const;
|
||||
|
||||
// Retrieve a file from the dats given its filename
|
||||
std::unique_ptr<File> getFile( const std::string& path );
|
||||
// Return a specific category by its number (see getCatNumbers() for loops)
|
||||
const Cat& getCategory( uint32_t catNum );
|
||||
|
||||
// Checks that a file exists
|
||||
bool doesFileExist( const std::string& path );
|
||||
// Return a specific category by it's name (e.g.: "exd"/"game_script"/ etc...)
|
||||
const Cat& getCategory( const std::string& catName );
|
||||
|
||||
// Checks that a dir exists, there must be a trailing / in the path
|
||||
// Note that it won't work for dirs that don't contain any file
|
||||
// e.g.: - "ui/icon/" will return False
|
||||
// - "ui/icon/000000/" will return True
|
||||
bool doesDirExist( const std::string& path );
|
||||
const Cat& getExCategory( const std::string& catName, uint32_t exNum, const std::string& path );
|
||||
|
||||
protected:
|
||||
// Return a specific category given a path (calls const Cat& getCategory(const std::string& catName))
|
||||
const Cat& getCategoryFromPath( const std::string& path );
|
||||
// Retrieve a file from the dats given its filename
|
||||
std::unique_ptr< File > getFile( const std::string& path );
|
||||
|
||||
// From a full path, returns the dirHash and the filenameHash
|
||||
void getHashes( const std::string& path, uint32_t& dirHash, uint32_t& filenameHash ) const;
|
||||
// Checks that a file exists
|
||||
bool doesFileExist( const std::string& path );
|
||||
|
||||
// Lazy instantiation of category
|
||||
void createCategory( uint32_t catNum );
|
||||
// Checks that a dir exists, there must be a trailing / in the path
|
||||
// Note that it won't work for dirs that don't contain any file
|
||||
// e.g.: - "ui/icon/" will return False
|
||||
// - "ui/icon/000000/" will return True
|
||||
bool doesDirExist( const std::string& path );
|
||||
|
||||
void createExCategory( uint32_t catNum );
|
||||
protected:
|
||||
// Return a specific category given a path (calls const Cat& getCategory(const std::string& catName))
|
||||
const Cat& getCategoryFromPath( const std::string& path );
|
||||
|
||||
// Path given to constructor, pointing to the folder with the .index/.datX files
|
||||
const std::experimental::filesystem::path m_path;
|
||||
// From a full path, returns the dirHash and the filenameHash
|
||||
void getHashes( const std::string& path, uint32_t& dirHash, uint32_t& filenameHash ) const;
|
||||
|
||||
// Stored categories, indexed by their number, categories are instantiated and parsed individually when they are needed
|
||||
std::unordered_map<uint32_t, std::unique_ptr<Cat>> m_cats;
|
||||
// Lazy instantiation of category
|
||||
void createCategory( uint32_t catNum );
|
||||
|
||||
// List of all the categories numbers, is equal to m_cats.keys()
|
||||
std::vector<uint32_t> m_catNums;
|
||||
void createExCategory( uint32_t catNum );
|
||||
|
||||
// Map of all EX categories and their chunks, "CatNum - (ExNum - (ChunkNum - Cat))"
|
||||
// Map of all EX categories and their chunks, "CatNum - (ExNum - (ChunkNum - Cat))"
|
||||
using ChunkToCatMap = struct { std::unordered_map< uint32_t, std::unique_ptr< Cat > > chunkToCatMap; };
|
||||
using ExNumToChunkMap = struct { std::unordered_map< uint32_t, ChunkToCatMap > exNumToChunkMap; };
|
||||
using CatNumToExNumMap = std::unordered_map< uint32_t, ExNumToChunkMap >;
|
||||
CatNumToExNumMap m_exCats;
|
||||
std::unordered_map<uint32_t, std::unique_ptr<std::mutex>> m_catCreationMutexes;
|
||||
};
|
||||
// Path given to constructor, pointing to the folder with the .index/.datX files
|
||||
const std::filesystem::path m_path;
|
||||
|
||||
// Stored categories, indexed by their number, categories are instantiated and parsed individually when they are needed
|
||||
std::unordered_map< uint32_t, std::unique_ptr< Cat>> m_cats;
|
||||
|
||||
// List of all the categories numbers, is equal to m_cats.keys()
|
||||
std::vector< uint32_t > m_catNums;
|
||||
|
||||
// Map of all EX categories and their chunks, "CatNum - (ExNum - (ChunkNum - Cat))"
|
||||
// Map of all EX categories and their chunks, "CatNum - (ExNum - (ChunkNum - Cat))"
|
||||
using ChunkToCatMap = struct
|
||||
{
|
||||
std::unordered_map< uint32_t, std::unique_ptr< Cat > > chunkToCatMap;
|
||||
};
|
||||
using ExNumToChunkMap = struct
|
||||
{
|
||||
std::unordered_map< uint32_t, ChunkToCatMap > exNumToChunkMap;
|
||||
};
|
||||
using CatNumToExNumMap = std::unordered_map< uint32_t, ExNumToChunkMap >;
|
||||
CatNumToExNumMap m_exCats;
|
||||
std::unordered_map< uint32_t, std::unique_ptr< std::mutex>> m_catCreationMutexes;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_GAMEDATA_H
|
||||
|
|
230
deps/datReader/Index.cpp
vendored
230
deps/datReader/Index.cpp
vendored
|
@ -2,166 +2,154 @@
|
|||
|
||||
#include "bparse.h"
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::dat
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
struct IndexBlockRecord
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
SqPackBlockHash blockHash;
|
||||
};
|
||||
struct IndexBlockRecord
|
||||
{
|
||||
uint32_t offset;
|
||||
uint32_t size;
|
||||
SqPackBlockHash blockHash;
|
||||
};
|
||||
|
||||
struct IndexHashTableEntry
|
||||
{
|
||||
uint32_t filenameHash;
|
||||
uint32_t dirHash;
|
||||
uint32_t datOffset;
|
||||
uint32_t padding;
|
||||
};
|
||||
}
|
||||
struct IndexHashTableEntry
|
||||
{
|
||||
uint32_t filenameHash;
|
||||
uint32_t dirHash;
|
||||
uint32_t datOffset;
|
||||
uint32_t padding;
|
||||
};
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::utils::bparse
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace bparse
|
||||
{
|
||||
template <>
|
||||
inline void reorder<xiv::dat::IndexBlockRecord>(xiv::dat::IndexBlockRecord& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.offset);
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.blockHash);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::IndexBlockRecord >( xiv::dat::IndexBlockRecord& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.offset );
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.blockHash );
|
||||
}
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::IndexHashTableEntry>(xiv::dat::IndexHashTableEntry& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.filenameHash);
|
||||
xiv::utils::bparse::reorder(i_struct.dirHash);
|
||||
xiv::utils::bparse::reorder(i_struct.datOffset);
|
||||
xiv::utils::bparse::reorder(i_struct.padding);
|
||||
}
|
||||
template<>
|
||||
inline void reorder< xiv::dat::IndexHashTableEntry >( xiv::dat::IndexHashTableEntry& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.filenameHash );
|
||||
xiv::utils::bparse::reorder( i_struct.dirHash );
|
||||
xiv::utils::bparse::reorder( i_struct.datOffset );
|
||||
xiv::utils::bparse::reorder( i_struct.padding );
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using xiv::utils::bparse::extract;
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
Index::Index(const std::experimental::filesystem::path& path) :
|
||||
SqPack( path )
|
||||
{
|
||||
if( !m_handle )
|
||||
Index::Index( const std::filesystem::path& path ) :
|
||||
SqPack( path )
|
||||
{
|
||||
if( !m_handle )
|
||||
throw new std::runtime_error( "Failed to load Index at " + path.string() );
|
||||
|
||||
// Hash Table record
|
||||
auto hashTableBlockRecord = extract<IndexBlockRecord>( m_handle );
|
||||
isIndexBlockValid( hashTableBlockRecord );
|
||||
// Hash Table record
|
||||
auto hashTableBlockRecord = extract< IndexBlockRecord >( m_handle );
|
||||
isIndexBlockValid( hashTableBlockRecord );
|
||||
|
||||
// Save the posin the stream to go back to it later on
|
||||
auto pos = m_handle.tellg();
|
||||
// Save the posin the stream to go back to it later on
|
||||
auto pos = m_handle.tellg();
|
||||
|
||||
// Seek to the pos of the hash table in the file
|
||||
m_handle.seekg( hashTableBlockRecord.offset );
|
||||
// Seek to the pos of the hash table in the file
|
||||
m_handle.seekg( hashTableBlockRecord.offset );
|
||||
|
||||
// Preallocate and extract the index_hash_table_entries
|
||||
std::vector<IndexHashTableEntry> indexHashTableEntries;
|
||||
extract<IndexHashTableEntry>( m_handle, hashTableBlockRecord.size / sizeof( IndexHashTableEntry ),
|
||||
indexHashTableEntries );
|
||||
// Preallocate and extract the index_hash_table_entries
|
||||
std::vector< IndexHashTableEntry > indexHashTableEntries;
|
||||
extract< IndexHashTableEntry >( m_handle, hashTableBlockRecord.size / sizeof( IndexHashTableEntry ),
|
||||
indexHashTableEntries );
|
||||
|
||||
// Feed the correct entry in the HashTable for each index_hash_table_entry
|
||||
for( auto& indexHashTableEntry : indexHashTableEntries )
|
||||
{
|
||||
auto& hashTableEntry = m_hashTable[indexHashTableEntry.dirHash][indexHashTableEntry.filenameHash];
|
||||
// Feed the correct entry in the HashTable for each index_hash_table_entry
|
||||
for( auto& indexHashTableEntry : indexHashTableEntries )
|
||||
{
|
||||
auto& hashTableEntry = m_hashTable[ indexHashTableEntry.dirHash ][ indexHashTableEntry.filenameHash ];
|
||||
// The dat number is found in the offset, last four bits
|
||||
hashTableEntry.datNum = ( indexHashTableEntry.datOffset & 0xF ) / 0x2;
|
||||
// The offset in the dat file, needs to strip the dat number indicator
|
||||
hashTableEntry.datOffset = ( indexHashTableEntry.datOffset & 0xFFFFFFF0 ) * 0x08;
|
||||
hashTableEntry.datOffset = ( indexHashTableEntry.datOffset - ( indexHashTableEntry.datOffset & 0x000F ) ) * 0x08;
|
||||
hashTableEntry.dirHash = indexHashTableEntry.dirHash;
|
||||
hashTableEntry.filenameHash = indexHashTableEntry.filenameHash;
|
||||
}
|
||||
}
|
||||
|
||||
// Come back to where we were before reading the HashTable
|
||||
m_handle.seekg( pos );
|
||||
// Come back to where we were before reading the HashTable
|
||||
m_handle.seekg( pos );
|
||||
|
||||
// Dat Count
|
||||
m_datCount = extract<uint32_t>( m_handle, "dat_count" );
|
||||
// Dat Count
|
||||
m_datCount = extract< uint32_t >( m_handle, "dat_count" );
|
||||
|
||||
// Free List
|
||||
isIndexBlockValid( extract<IndexBlockRecord>( m_handle ) );
|
||||
// Free List
|
||||
isIndexBlockValid( extract< IndexBlockRecord >( m_handle ) );
|
||||
|
||||
// Dir Hash Table
|
||||
isIndexBlockValid( extract<IndexBlockRecord>( m_handle ) );
|
||||
}
|
||||
// Dir Hash Table
|
||||
isIndexBlockValid( extract< IndexBlockRecord >( m_handle ) );
|
||||
}
|
||||
|
||||
Index::~Index()
|
||||
{
|
||||
}
|
||||
Index::~Index()
|
||||
{
|
||||
}
|
||||
|
||||
uint32_t Index::getDatCount() const
|
||||
{
|
||||
return m_datCount;
|
||||
}
|
||||
uint32_t Index::getDatCount() const
|
||||
{
|
||||
return m_datCount;
|
||||
}
|
||||
|
||||
const Index::HashTable& Index::getHashTable() const
|
||||
{
|
||||
return m_hashTable;
|
||||
}
|
||||
const Index::HashTable& Index::getHashTable() const
|
||||
{
|
||||
return m_hashTable;
|
||||
}
|
||||
|
||||
bool Index::doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const
|
||||
{
|
||||
auto dir_it = getHashTable().find( dir_hash );
|
||||
if( dir_it != getHashTable().end() )
|
||||
{
|
||||
bool Index::doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const
|
||||
{
|
||||
auto dir_it = getHashTable().find( dir_hash );
|
||||
if( dir_it != getHashTable().end() )
|
||||
{
|
||||
return ( dir_it->second.find( filename_hash ) != dir_it->second.end() );
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Index::doesDirExist( uint32_t dir_hash ) const
|
||||
{
|
||||
return ( getHashTable().find( dir_hash ) != getHashTable().end() );
|
||||
}
|
||||
bool Index::doesDirExist( uint32_t dir_hash ) const
|
||||
{
|
||||
return ( getHashTable().find( dir_hash ) != getHashTable().end() );
|
||||
}
|
||||
|
||||
const Index::DirHashTable& Index::getDirHashTable( uint32_t dir_hash ) const
|
||||
{
|
||||
auto dir_it = getHashTable().find( dir_hash );
|
||||
if( dir_it == getHashTable().end() )
|
||||
{
|
||||
const Index::DirHashTable& Index::getDirHashTable( uint32_t dir_hash ) const
|
||||
{
|
||||
auto dir_it = getHashTable().find( dir_hash );
|
||||
if( dir_it == getHashTable().end() )
|
||||
{
|
||||
throw std::runtime_error( "dirHash not found" );
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
return dir_it->second;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const Index::HashTableEntry& Index::getHashTableEntry( uint32_t dir_hash, uint32_t filename_hash ) const
|
||||
{
|
||||
auto& dirHashTable = getDirHashTable( dir_hash );
|
||||
auto file_it = dirHashTable.find( filename_hash );
|
||||
if( file_it == dirHashTable.end() )
|
||||
{
|
||||
const Index::HashTableEntry& Index::getHashTableEntry( uint32_t dir_hash, uint32_t filename_hash ) const
|
||||
{
|
||||
auto& dirHashTable = getDirHashTable( dir_hash );
|
||||
auto file_it = dirHashTable.find( filename_hash );
|
||||
if( file_it == dirHashTable.end() )
|
||||
{
|
||||
throw std::runtime_error( "filenameHash not found" );
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
return file_it->second;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Index::isIndexBlockValid( const IndexBlockRecord& i_index_block_record )
|
||||
{
|
||||
isBlockValid( i_index_block_record.offset, i_index_block_record.size, i_index_block_record.blockHash );
|
||||
}
|
||||
void Index::isIndexBlockValid( const IndexBlockRecord& i_index_block_record )
|
||||
{
|
||||
isBlockValid( i_index_block_record.offset, i_index_block_record.size, i_index_block_record.blockHash );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
74
deps/datReader/Index.h
vendored
74
deps/datReader/Index.h
vendored
|
@ -5,55 +5,59 @@
|
|||
|
||||
#include <unordered_map>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
namespace xiv {
|
||||
namespace dat {
|
||||
|
||||
struct IndexBlockRecord;
|
||||
|
||||
class Index : public SqPack
|
||||
namespace xiv::dat
|
||||
{
|
||||
public:
|
||||
// Full path to the index file
|
||||
Index( const std::experimental::filesystem::path& i_path );
|
||||
virtual ~Index();
|
||||
|
||||
// An entry in the hash table, representing a file in a given dat
|
||||
struct HashTableEntry
|
||||
{
|
||||
struct IndexBlockRecord;
|
||||
|
||||
class Index :
|
||||
public SqPack
|
||||
{
|
||||
public:
|
||||
// Full path to the index file
|
||||
Index( const std::filesystem::path& i_path );
|
||||
|
||||
virtual ~Index();
|
||||
|
||||
// An entry in the hash table, representing a file in a given dat
|
||||
struct HashTableEntry
|
||||
{
|
||||
uint32_t datNum;
|
||||
uint32_t dirHash;
|
||||
uint32_t filenameHash;
|
||||
uint32_t datOffset;
|
||||
};
|
||||
};
|
||||
|
||||
// HashTable has dir hashes -> filename hashes -> HashTableEntry
|
||||
using DirHashTable = std::unordered_map< uint32_t, HashTableEntry >;
|
||||
using HashTable = std::unordered_map< uint32_t, DirHashTable >;
|
||||
// HashTable has dir hashes -> filename hashes -> HashTableEntry
|
||||
using DirHashTable = std::unordered_map< uint32_t, HashTableEntry >;
|
||||
using HashTable = std::unordered_map< uint32_t, DirHashTable >;
|
||||
|
||||
// Get the number of dat files the index is linked to
|
||||
uint32_t getDatCount() const;
|
||||
// Get the number of dat files the index is linked to
|
||||
uint32_t getDatCount() const;
|
||||
|
||||
bool doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
bool doesDirExist( uint32_t dir_hash ) const;
|
||||
bool doesFileExist( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
|
||||
// Returns the whole HashTable
|
||||
const HashTable& getHashTable() const;
|
||||
// Returns the hash table for a specific dir
|
||||
const DirHashTable& getDirHashTable( uint32_t dir_hash ) const;
|
||||
// Returns the HashTableEntry for a given file given its hashes
|
||||
const HashTableEntry& getHashTableEntry( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
bool doesDirExist( uint32_t dir_hash ) const;
|
||||
|
||||
protected:
|
||||
// Checks that the block is valid with regards to its hash
|
||||
void isIndexBlockValid( const IndexBlockRecord& i_index_block_record );
|
||||
// Returns the whole HashTable
|
||||
const HashTable& getHashTable() const;
|
||||
|
||||
uint32_t m_datCount;
|
||||
HashTable m_hashTable;
|
||||
};
|
||||
// Returns the hash table for a specific dir
|
||||
const DirHashTable& getDirHashTable( uint32_t dir_hash ) const;
|
||||
|
||||
// Returns the HashTableEntry for a given file given its hashes
|
||||
const HashTableEntry& getHashTableEntry( uint32_t dir_hash, uint32_t filename_hash ) const;
|
||||
|
||||
protected:
|
||||
// Checks that the block is valid with regards to its hash
|
||||
void isIndexBlockValid( const IndexBlockRecord& i_index_block_record );
|
||||
|
||||
uint32_t m_datCount;
|
||||
HashTable m_hashTable;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_INDEX_H
|
||||
|
|
122
deps/datReader/SqPack.cpp
vendored
122
deps/datReader/SqPack.cpp
vendored
|
@ -1,76 +1,78 @@
|
|||
#include "SqPack.h"
|
||||
|
||||
namespace xiv {
|
||||
namespace dat {
|
||||
struct SqPackHeader
|
||||
{
|
||||
char magic[0x8];
|
||||
uint32_t zero;
|
||||
uint32_t size;
|
||||
uint32_t version;
|
||||
uint32_t type;
|
||||
};
|
||||
namespace xiv::dat {
|
||||
enum PlatformId :
|
||||
uint8_t
|
||||
{
|
||||
Win32,
|
||||
PS3,
|
||||
PS4
|
||||
};
|
||||
|
||||
struct SqPackIndexHeader
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t type;
|
||||
};
|
||||
}
|
||||
}
|
||||
namespace xiv {
|
||||
namespace utils {
|
||||
namespace bparse {
|
||||
template <>
|
||||
inline void reorder<xiv::dat::SqPackHeader>(xiv::dat::SqPackHeader& i_struct)
|
||||
{
|
||||
for (int32_t i = 0; i < 0x8; ++i)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.magic[i]);
|
||||
}
|
||||
xiv::utils::bparse::reorder(i_struct.zero);
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.version);
|
||||
xiv::utils::bparse::reorder(i_struct.type);
|
||||
}
|
||||
struct SqPackHeader
|
||||
{
|
||||
char magic[0x8];
|
||||
PlatformId platformId;
|
||||
uint8_t padding0[3];
|
||||
uint32_t size;
|
||||
uint32_t version;
|
||||
uint32_t type;
|
||||
};
|
||||
|
||||
template <>
|
||||
inline void reorder<xiv::dat::SqPackIndexHeader>(xiv::dat::SqPackIndexHeader& i_struct)
|
||||
{
|
||||
xiv::utils::bparse::reorder(i_struct.size);
|
||||
xiv::utils::bparse::reorder(i_struct.type);
|
||||
}
|
||||
struct SqPackIndexHeader
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t type;
|
||||
};
|
||||
}
|
||||
|
||||
namespace xiv::utils:: bparse
|
||||
{
|
||||
template<>
|
||||
inline void reorder< xiv::dat::SqPackHeader >( xiv::dat::SqPackHeader& i_struct )
|
||||
{
|
||||
for( int32_t i = 0; i < 0x8; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.magic[ i ] );
|
||||
}
|
||||
xiv::utils::bparse::reorder( i_struct.platformId );
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.version );
|
||||
xiv::utils::bparse::reorder( i_struct.type );
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void reorder< xiv::dat::SqPackIndexHeader >( xiv::dat::SqPackIndexHeader& i_struct )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.size );
|
||||
xiv::utils::bparse::reorder( i_struct.type );
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using xiv::utils::bparse::extract;
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
SqPack::SqPack( const std::experimental::filesystem::path& path ) :
|
||||
// Open the file
|
||||
m_handle( path.string(), std::ios_base::in | std::ios_base::binary )
|
||||
{
|
||||
// Extract the header
|
||||
extract<SqPackHeader>( m_handle );
|
||||
// Open the file
|
||||
SqPack::SqPack( const std::filesystem::path& path ) :
|
||||
m_handle( path.string(), std::ios_base::in | std::ios_base::binary )
|
||||
{
|
||||
// Extract the header
|
||||
extract< SqPackHeader >( m_handle );
|
||||
|
||||
// Skip until the IndexHeader the extract it
|
||||
m_handle.seekg( 0x400 );
|
||||
extract<SqPackIndexHeader>( m_handle );
|
||||
}
|
||||
// Skip until the IndexHeader the extract it
|
||||
m_handle.seekg( 0x400 );
|
||||
extract< SqPackIndexHeader >( m_handle );
|
||||
}
|
||||
|
||||
SqPack::~SqPack()
|
||||
{
|
||||
}
|
||||
SqPack::~SqPack()
|
||||
{
|
||||
}
|
||||
|
||||
void SqPack::isBlockValid( uint32_t i_offset, uint32_t i_size, const SqPackBlockHash& i_block_hash )
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
void SqPack::isBlockValid( uint32_t i_offset, uint32_t i_size, const SqPackBlockHash& i_block_hash )
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
80
deps/datReader/SqPack.h
vendored
80
deps/datReader/SqPack.h
vendored
|
@ -3,64 +3,56 @@
|
|||
|
||||
#include <fstream>
|
||||
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
#include "bparse.h"
|
||||
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::dat
|
||||
{
|
||||
namespace dat
|
||||
{
|
||||
|
||||
struct SqPackBlockHash
|
||||
{
|
||||
uint8_t hash[0x14];
|
||||
uint32_t padding[0xB];
|
||||
};
|
||||
|
||||
}
|
||||
struct SqPackBlockHash
|
||||
{
|
||||
uint8_t hash[0x14];
|
||||
uint32_t padding[0xB];
|
||||
};
|
||||
}
|
||||
namespace xiv {
|
||||
namespace utils {
|
||||
namespace bparse {
|
||||
template <> inline void reorder<xiv::dat::SqPackBlockHash>( xiv::dat::SqPackBlockHash& i_struct )
|
||||
{
|
||||
for( auto i = 0; i < 0x14; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.hash[i] );
|
||||
}
|
||||
for( auto i = 0; i < 0xB; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.padding[i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace xiv::utils::bparse
|
||||
{
|
||||
template<>
|
||||
inline void reorder< xiv::dat::SqPackBlockHash >( xiv::dat::SqPackBlockHash& i_struct )
|
||||
{
|
||||
for( auto i = 0; i < 0x14; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.hash[ i ] );
|
||||
}
|
||||
for( auto i = 0; i < 0xB; ++i )
|
||||
{
|
||||
xiv::utils::bparse::reorder( i_struct.padding[ i ] );
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace dat
|
||||
namespace xiv::dat
|
||||
{
|
||||
|
||||
class SqPack
|
||||
{
|
||||
class SqPack
|
||||
{
|
||||
|
||||
public:
|
||||
// Full path to the sqpack file
|
||||
SqPack( const std::experimental::filesystem::path& i_path );
|
||||
virtual ~SqPack();
|
||||
public:
|
||||
// Full path to the sqpack file
|
||||
SqPack( const std::filesystem::path& i_path );
|
||||
|
||||
protected:
|
||||
// Checks that a given block is valid iven its hash
|
||||
void isBlockValid( uint32_t i_offset, uint32_t i_size, const SqPackBlockHash& i_block_hash );
|
||||
virtual ~SqPack();
|
||||
|
||||
// File handle
|
||||
std::ifstream m_handle;
|
||||
};
|
||||
protected:
|
||||
// Checks that a given block is valid iven its hash
|
||||
void isBlockValid( uint32_t i_offset, uint32_t i_size, const SqPackBlockHash& i_block_hash );
|
||||
|
||||
// File handle
|
||||
std::ifstream m_handle;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_DAT_SQPACK_H
|
||||
|
|
5
deps/datReader/bparse.cpp
vendored
5
deps/datReader/bparse.cpp
vendored
|
@ -6,3 +6,8 @@ std::string xiv::utils::bparse::extract_cstring( std::istream& i_stream, const s
|
|||
std::getline( i_stream, temp_str, '\0' );
|
||||
return temp_str;
|
||||
}
|
||||
|
||||
std::string xiv::utils::bparse::extract_cstring( std::vector< char >& data, uint32_t pos )
|
||||
{
|
||||
return &data[ pos ];
|
||||
}
|
||||
|
|
170
deps/datReader/bparse.h
vendored
170
deps/datReader/bparse.h
vendored
|
@ -6,98 +6,114 @@
|
|||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace bparse
|
||||
namespace xiv::utils::bparse
|
||||
{
|
||||
|
||||
// Internal macro for byteswapping
|
||||
template <int N>
|
||||
void byteswap_impl(char (&bytes)[N])
|
||||
{
|
||||
for( auto p = std::begin( bytes ), end = std::end( bytes ) - 1; p < end; ++p, --end )
|
||||
{
|
||||
// Internal macro for byteswapping
|
||||
template< int N >
|
||||
void byteswap_impl( char (& bytes)[N] )
|
||||
{
|
||||
for( auto p = std::begin( bytes ), end = std::end( bytes ) - 1; p < end; ++p, --end )
|
||||
{
|
||||
std::swap( *p, *end );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// byteswapping any type (no pointers to array)
|
||||
template <typename T>
|
||||
T byteswap(T value)
|
||||
{
|
||||
byteswap_impl(*reinterpret_cast<char (*)[sizeof(T)]>(&value));
|
||||
// byteswapping any type (no pointers to array)
|
||||
template< typename T >
|
||||
T byteswap( T value )
|
||||
{
|
||||
byteswap_impl( *reinterpret_cast<char ( * )[sizeof( T )]>(&value) );
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
// Read a struct from a stream
|
||||
template <typename StructType>
|
||||
void read(std::istream& i_stream, StructType& i_struct)
|
||||
{
|
||||
static_assert( std::is_pod<StructType>::value, "StructType must be a POD to be able to use read." );
|
||||
i_stream.read( reinterpret_cast<char*>( &i_struct ), sizeof( StructType ) );
|
||||
}
|
||||
// Read a struct from a stream
|
||||
template< typename StructType >
|
||||
void read( std::istream& i_stream, StructType& i_struct )
|
||||
{
|
||||
static_assert( std::is_pod< StructType >::value, "StructType must be a POD to be able to use read." );
|
||||
i_stream.read( reinterpret_cast<char*>( &i_struct ), sizeof( StructType ) );
|
||||
}
|
||||
|
||||
// By default a type does not need reordering
|
||||
template <typename StructType> void reorder(StructType& i_struct) {}
|
||||
// By default a type does not need reordering
|
||||
template< typename StructType >
|
||||
void reorder( StructType& i_struct )
|
||||
{
|
||||
}
|
||||
|
||||
// "Overload" for passed struct as arg
|
||||
template <typename StructType>
|
||||
void extract(std::istream& i_stream, StructType& o_struct)
|
||||
{
|
||||
read( i_stream, o_struct );
|
||||
reorder( o_struct );
|
||||
}
|
||||
// "Overload" for passed struct as arg
|
||||
template< typename StructType >
|
||||
void extract( std::istream& i_stream, StructType& o_struct )
|
||||
{
|
||||
read( i_stream, o_struct );
|
||||
reorder( o_struct );
|
||||
}
|
||||
|
||||
// This should not copy because of RVO
|
||||
// Extract a struct from a stream and log it
|
||||
template <typename StructType>
|
||||
StructType extract( std::istream& i_stream )
|
||||
{
|
||||
StructType temp_struct;
|
||||
extract<StructType>( i_stream, temp_struct );
|
||||
return temp_struct;
|
||||
}
|
||||
// This should not copy because of RVO
|
||||
// Extract a struct from a stream and log it
|
||||
template< typename StructType >
|
||||
StructType extract( std::istream& i_stream )
|
||||
{
|
||||
StructType temp_struct;
|
||||
extract< StructType >( i_stream, temp_struct );
|
||||
return temp_struct;
|
||||
}
|
||||
|
||||
template <typename StructType>
|
||||
void extract(std::istream& i_stream, uint32_t i_size, std::vector<StructType>& o_structs )
|
||||
{
|
||||
o_structs.reserve( i_size );
|
||||
for( uint32_t i = 0; i < i_size; ++i )
|
||||
{
|
||||
o_structs.emplace_back( extract<StructType>( i_stream ) );
|
||||
}
|
||||
}
|
||||
template< typename StructType >
|
||||
void extract( std::istream& i_stream, uint32_t i_size, std::vector< StructType >& o_structs )
|
||||
{
|
||||
o_structs.reserve( i_size );
|
||||
for( uint32_t i = 0; i < i_size; ++i )
|
||||
{
|
||||
o_structs.emplace_back( extract< StructType >( i_stream ) );
|
||||
}
|
||||
}
|
||||
|
||||
// For simple (integral) types just provide name and endianness directly
|
||||
template <typename StructType>
|
||||
StructType extract(std::istream& i_stream, const std::string& i_name, bool i_is_le = true)
|
||||
{
|
||||
StructType temp_struct;
|
||||
read( i_stream, temp_struct );
|
||||
if( !i_is_le )
|
||||
{
|
||||
// For simple (integral) types just provide name and endianness directly
|
||||
template< typename StructType >
|
||||
StructType extract( std::istream& i_stream, const std::string& i_name, bool i_is_le = true )
|
||||
{
|
||||
StructType temp_struct;
|
||||
read( i_stream, temp_struct );
|
||||
if( !i_is_le )
|
||||
{
|
||||
temp_struct = byteswap( temp_struct );
|
||||
}
|
||||
return temp_struct;
|
||||
}
|
||||
}
|
||||
return temp_struct;
|
||||
}
|
||||
|
||||
template <typename StructType>
|
||||
void extract(std::istream& i_stream, const std::string& i_name, uint32_t i_size, std::vector<StructType>& o_structs, bool i_is_le = true)
|
||||
{
|
||||
o_structs.reserve( i_size );
|
||||
for( uint32_t i = 0; i < i_size; ++i )
|
||||
{
|
||||
o_structs.emplace_back( extract<StructType>( i_stream, i_name ) );
|
||||
}
|
||||
}
|
||||
template< typename StructType >
|
||||
void extract( std::istream& i_stream, const std::string& i_name, uint32_t i_size, std::vector< StructType >& o_structs,
|
||||
bool i_is_le = true )
|
||||
{
|
||||
o_structs.reserve( i_size );
|
||||
for( uint32_t i = 0; i < i_size; ++i )
|
||||
{
|
||||
o_structs.emplace_back( extract< StructType >( i_stream, i_name ) );
|
||||
}
|
||||
}
|
||||
|
||||
// For cstrings
|
||||
std::string extract_cstring( std::istream& i_stream, const std::string& i_name );
|
||||
template< typename StructType >
|
||||
StructType extract( std::vector< char >& data, uint32_t pos, bool isLe = true )
|
||||
{
|
||||
StructType tempStruct = *reinterpret_cast< StructType* >( &data[ pos ] );
|
||||
|
||||
if( std::is_class< StructType >::value )
|
||||
{
|
||||
reorder( tempStruct );
|
||||
}
|
||||
else if( !isLe )
|
||||
{
|
||||
tempStruct = byteswap( tempStruct );
|
||||
}
|
||||
return tempStruct;
|
||||
}
|
||||
|
||||
// For cstrings
|
||||
std::string extract_cstring( std::istream& i_stream, const std::string& i_name );
|
||||
|
||||
std::string extract_cstring( std::vector< char >& data, uint32_t pos );
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_UTILS_BPARSE_H
|
||||
|
|
8
deps/datReader/conv.cpp
vendored
8
deps/datReader/conv.cpp
vendored
|
@ -1,8 +1,8 @@
|
|||
#include "conv.h"
|
||||
|
||||
namespace xiv {
|
||||
namespace utils {
|
||||
namespace conv {
|
||||
namespace xiv::utils::conv
|
||||
{
|
||||
|
||||
float half2float( const uint16_t i_value )
|
||||
{
|
||||
uint32_t t1;
|
||||
|
@ -30,6 +30,4 @@ namespace conv {
|
|||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
8
deps/datReader/conv.h
vendored
8
deps/datReader/conv.h
vendored
|
@ -5,13 +5,11 @@
|
|||
#include <vector>
|
||||
#include <ostream>
|
||||
|
||||
namespace xiv {
|
||||
namespace utils {
|
||||
namespace conv {
|
||||
namespace xiv::utils::conv
|
||||
{
|
||||
float half2float( const uint16_t i_value );
|
||||
|
||||
float ubyte2float( const uint8_t i_value );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_UTILS_CONV_H
|
||||
|
|
169
deps/datReader/crc32.cpp
vendored
169
deps/datReader/crc32.cpp
vendored
|
@ -65,116 +65,111 @@ namespace internal
|
|||
}
|
||||
}
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace crc32
|
||||
namespace xiv::utils::crc32
|
||||
{
|
||||
|
||||
uint32_t compute(const std::string& i_input, uint32_t init_crc)
|
||||
{
|
||||
uint32_t compute( const std::string& i_input, uint32_t init_crc )
|
||||
{
|
||||
// Classical crc stuff
|
||||
auto& crc_table = internal::get_crc_table();
|
||||
auto& crc_table = internal::get_crc_table();
|
||||
auto crc = init_crc;
|
||||
for(std::size_t i = 0; i < i_input.size(); ++i)
|
||||
for( std::size_t i = 0; i < i_input.size(); ++i )
|
||||
{
|
||||
crc = crc_table[(crc ^ i_input[i]) & 0xFF] ^ (crc >> 8);
|
||||
crc = crc_table[ ( crc ^ i_input[ i ] ) & 0xFF ] ^ ( crc >> 8 );
|
||||
}
|
||||
return crc;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t rev_compute(const std::string& i_input, uint32_t init_crc)
|
||||
{
|
||||
auto& rev_crc_table = internal::get_rev_crc_table();
|
||||
uint32_t rev_compute( const std::string& i_input, uint32_t init_crc )
|
||||
{
|
||||
auto& rev_crc_table = internal::get_rev_crc_table();
|
||||
auto crc = init_crc;
|
||||
const auto input_size = i_input.size();
|
||||
// Reverse crc
|
||||
for(auto i = input_size; i > 0; --i)
|
||||
for( auto i = input_size; i > 0; --i )
|
||||
{
|
||||
crc = rev_crc_table[crc >> 24] ^ ((crc << 8) & 0xFFFFFF00) ^ i_input[input_size - i - 1];
|
||||
crc = rev_crc_table[ crc >> 24 ] ^ ( ( crc << 8 ) & 0xFFFFFF00 ) ^ i_input[ input_size - i - 1 ];
|
||||
}
|
||||
// Compute the 4 bytes needed for this init_crc
|
||||
for (auto i = 0; i < 4; ++i)
|
||||
for( auto i = 0; i < 4; ++i )
|
||||
{
|
||||
crc = rev_crc_table[crc >> 24] ^ ((crc << 8) & 0xFFFFFF00);
|
||||
crc = rev_crc_table[ crc >> 24 ] ^ ( ( crc << 8 ) & 0xFFFFFF00 );
|
||||
}
|
||||
return crc;
|
||||
}
|
||||
}
|
||||
|
||||
void generate_hashes_1(std::string& i_format, const uint32_t i_first_index, std::vector<uint32_t>& o_hashes)
|
||||
{
|
||||
char* str = const_cast<char*>(i_format.data());
|
||||
const uint32_t str_size = i_format.size();
|
||||
void generate_hashes_1( std::string& i_format, const uint32_t i_first_index, std::vector< uint32_t >& o_hashes )
|
||||
{
|
||||
char* str = const_cast<char*>(i_format.data());
|
||||
const uint32_t str_size = i_format.size();
|
||||
|
||||
o_hashes.resize(10000);
|
||||
o_hashes.resize( 10000 );
|
||||
|
||||
uint32_t i = 0;
|
||||
for (char a = '0'; a <= '9'; ++a)
|
||||
{
|
||||
str[i_first_index] = a;
|
||||
for (char b = '0'; b <= '9'; ++b)
|
||||
{
|
||||
str[i_first_index + 1] = b;
|
||||
for (char c = '0'; c <= '9'; ++c)
|
||||
{
|
||||
str[i_first_index + 2] = c;
|
||||
for (char d = '0'; d <= '9'; ++d)
|
||||
{
|
||||
str[i_first_index + 3] = d;
|
||||
o_hashes[i] = ::crc32(0, reinterpret_cast<uint8_t*>(&(str[0])), str_size) ^ 0xFFFFFFFF;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
uint32_t i = 0;
|
||||
for( char a = '0'; a <= '9'; ++a )
|
||||
{
|
||||
str[ i_first_index ] = a;
|
||||
for( char b = '0'; b <= '9'; ++b )
|
||||
{
|
||||
str[ i_first_index + 1 ] = b;
|
||||
for( char c = '0'; c <= '9'; ++c )
|
||||
{
|
||||
str[ i_first_index + 2 ] = c;
|
||||
for( char d = '0'; d <= '9'; ++d )
|
||||
{
|
||||
str[ i_first_index + 3 ] = d;
|
||||
o_hashes[ i ] = ::crc32( 0, reinterpret_cast<uint8_t*>(&( str[ 0 ] )), str_size ) ^ 0xFFFFFFFF;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void generate_hashes_2(std::string& i_format, const uint32_t i_first_index, const uint32_t i_second_index, std::vector<uint32_t>& o_hashes)
|
||||
{
|
||||
char* str = const_cast<char*>(i_format.data());
|
||||
const uint32_t str_size = i_format.size();
|
||||
void generate_hashes_2( std::string& i_format, const uint32_t i_first_index, const uint32_t i_second_index,
|
||||
std::vector< uint32_t >& o_hashes )
|
||||
{
|
||||
char* str = const_cast<char*>(i_format.data());
|
||||
const uint32_t str_size = i_format.size();
|
||||
|
||||
o_hashes.resize(100000000);
|
||||
o_hashes.resize( 100000000 );
|
||||
|
||||
uint32_t i = 0;
|
||||
for (char a = '0'; a <= '9'; ++a)
|
||||
{
|
||||
str[i_first_index] = a;
|
||||
for (char b = '0'; b <= '9'; ++b)
|
||||
{
|
||||
str[i_first_index + 1] = b;
|
||||
for (char c = '0'; c <= '9'; ++c)
|
||||
{
|
||||
str[i_first_index + 2] = c;
|
||||
for (char d = '0'; d <= '9'; ++d)
|
||||
{
|
||||
str[i_first_index + 3] = d;
|
||||
for (char e = '0'; e <= '9'; ++e)
|
||||
{
|
||||
str[i_second_index] = e;
|
||||
for (char f = '0'; f <= '9'; ++f)
|
||||
{
|
||||
str[i_second_index + 1] = f;
|
||||
for (char g = '0'; g <= '9'; ++g)
|
||||
{
|
||||
str[i_second_index + 2] = g;
|
||||
for (char h = '0'; h <= '9'; ++h)
|
||||
{
|
||||
str[i_second_index + 3] = h;
|
||||
o_hashes[i] = ::crc32(0, reinterpret_cast<uint8_t*>(&(str[0])), str_size) ^ 0xFFFFFFFF;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
uint32_t i = 0;
|
||||
for( char a = '0'; a <= '9'; ++a )
|
||||
{
|
||||
str[ i_first_index ] = a;
|
||||
for( char b = '0'; b <= '9'; ++b )
|
||||
{
|
||||
str[ i_first_index + 1 ] = b;
|
||||
for( char c = '0'; c <= '9'; ++c )
|
||||
{
|
||||
str[ i_first_index + 2 ] = c;
|
||||
for( char d = '0'; d <= '9'; ++d )
|
||||
{
|
||||
str[ i_first_index + 3 ] = d;
|
||||
for( char e = '0'; e <= '9'; ++e )
|
||||
{
|
||||
str[ i_second_index ] = e;
|
||||
for( char f = '0'; f <= '9'; ++f )
|
||||
{
|
||||
str[ i_second_index + 1 ] = f;
|
||||
for( char g = '0'; g <= '9'; ++g )
|
||||
{
|
||||
str[ i_second_index + 2 ] = g;
|
||||
for( char h = '0'; h <= '9'; ++h )
|
||||
{
|
||||
str[ i_second_index + 3 ] = h;
|
||||
o_hashes[ i ] = ::crc32( 0, reinterpret_cast<uint8_t*>(&( str[ 0 ] )), str_size ) ^ 0xFFFFFFFF;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
11
deps/datReader/crc32.h
vendored
11
deps/datReader/crc32.h
vendored
|
@ -5,9 +5,8 @@
|
|||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace xiv {
|
||||
namespace utils {
|
||||
namespace crc32 {
|
||||
namespace xiv::utils::crc32
|
||||
{
|
||||
|
||||
// Normal crc32 computation from a given intial crc value, use zlib.crc32 instead, the final XOR 0xFFFFFFFF is not done
|
||||
uint32_t compute( const std::string& i_input, uint32_t init_crc = 0xFFFFFFFF );
|
||||
|
@ -17,10 +16,10 @@ namespace crc32 {
|
|||
uint32_t rev_compute( const std::string& i_input, uint32_t init_crc = 0 );
|
||||
|
||||
void generate_hashes_1( std::string& i_format, const uint32_t i_first_index, std::vector< uint32_t >& o_hashes );
|
||||
void generate_hashes_2( std::string& i_format, const uint32_t i_first_index, const uint32_t i_second_index, std::vector< uint32_t >& o_hashes );
|
||||
|
||||
}
|
||||
}
|
||||
void generate_hashes_2( std::string& i_format, const uint32_t i_first_index, const uint32_t i_second_index,
|
||||
std::vector< uint32_t >& o_hashes );
|
||||
|
||||
}
|
||||
|
||||
#endif // XIV_UTILS_CRC32_H
|
||||
|
|
8
deps/datReader/stream.cpp
vendored
8
deps/datReader/stream.cpp
vendored
|
@ -4,13 +4,7 @@
|
|||
#include <sstream>
|
||||
#include <streambuf>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace stream
|
||||
namespace xiv::utils::stream
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
24
deps/datReader/stream.h
vendored
24
deps/datReader/stream.h
vendored
|
@ -5,23 +5,17 @@
|
|||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
namespace xiv::utils::stream
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace stream
|
||||
{
|
||||
template<typename CharT, typename TraitsT = std::char_traits<CharT> >
|
||||
class vectorwrapbuf : public std::basic_streambuf<CharT, TraitsT>
|
||||
{
|
||||
public:
|
||||
vectorwrapbuf(std::vector<CharT> &vec)
|
||||
template< typename CharT, typename TraitsT = std::char_traits< CharT > >
|
||||
class vectorwrapbuf :
|
||||
public std::basic_streambuf< CharT, TraitsT >
|
||||
{
|
||||
public:
|
||||
vectorwrapbuf( std::vector< CharT >& vec )
|
||||
{
|
||||
this->setg(vec.data(), vec.data(), vec.data() + vec.size());
|
||||
this->setg( vec.data(), vec.data(), vec.data() + vec.size() );
|
||||
}
|
||||
};
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_UTILS_STREAM_H
|
||||
|
|
48
deps/datReader/zlib.cpp
vendored
48
deps/datReader/zlib.cpp
vendored
|
@ -4,32 +4,28 @@
|
|||
#include <zlib/zlib.h>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace zlib
|
||||
namespace xiv::utils::zlib
|
||||
{
|
||||
|
||||
void compress(const std::vector<char>& in, std::vector<char>& out)
|
||||
{
|
||||
void compress( const std::vector< char >& in, std::vector< char >& out )
|
||||
{
|
||||
// Fetching upper bound for out size
|
||||
auto out_size = compressBound(in.size());
|
||||
out.resize(out_size);
|
||||
auto out_size = compressBound( in.size() );
|
||||
out.resize( out_size );
|
||||
|
||||
auto ret = compress2(reinterpret_cast<uint8_t*>(out.data()), &out_size,
|
||||
reinterpret_cast<const uint8_t*>(in.data()), in.size(), Z_BEST_COMPRESSION);
|
||||
auto ret = compress2( reinterpret_cast<uint8_t*>(out.data()), &out_size,
|
||||
reinterpret_cast<const uint8_t*>(in.data()), in.size(), Z_BEST_COMPRESSION );
|
||||
|
||||
if (ret != Z_OK)
|
||||
if( ret != Z_OK )
|
||||
{
|
||||
throw std::runtime_error("Error at zlib uncompress: " + std::to_string(ret));
|
||||
throw std::runtime_error( "Error at zlib uncompress: " + std::to_string( ret ) );
|
||||
}
|
||||
|
||||
out.resize(out_size);
|
||||
}
|
||||
out.resize( out_size );
|
||||
}
|
||||
|
||||
void no_header_decompress(uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t out_size)
|
||||
{
|
||||
void no_header_decompress( uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t out_size )
|
||||
{
|
||||
z_stream strm;
|
||||
strm.zalloc = Z_NULL;
|
||||
strm.zfree = Z_NULL;
|
||||
|
@ -38,10 +34,10 @@ void no_header_decompress(uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t
|
|||
strm.next_in = Z_NULL;
|
||||
|
||||
// Init with -15 because we do not have header in this compressed data
|
||||
auto ret = inflateInit2(&strm, -15);
|
||||
if (ret != Z_OK)
|
||||
auto ret = inflateInit2( &strm, -15 );
|
||||
if( ret != Z_OK )
|
||||
{
|
||||
throw std::runtime_error("Error at zlib init: " + std::to_string(ret));
|
||||
throw std::runtime_error( "Error at zlib init: " + std::to_string( ret ) );
|
||||
}
|
||||
|
||||
// Set pointers to the right addresses
|
||||
|
@ -50,16 +46,14 @@ void no_header_decompress(uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t
|
|||
strm.next_out = out;
|
||||
|
||||
// Effectively decompress data
|
||||
ret = inflate(&strm, Z_NO_FLUSH);
|
||||
if (ret != Z_STREAM_END)
|
||||
ret = inflate( &strm, Z_NO_FLUSH );
|
||||
if( ret != Z_STREAM_END )
|
||||
{
|
||||
throw std::runtime_error("Error at zlib inflate: " + std::to_string(ret));
|
||||
throw std::runtime_error( "Error at zlib inflate: " + std::to_string( ret ) );
|
||||
}
|
||||
|
||||
// Clean up
|
||||
inflateEnd(&strm);
|
||||
}
|
||||
inflateEnd( &strm );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
13
deps/datReader/zlib.h
vendored
13
deps/datReader/zlib.h
vendored
|
@ -4,18 +4,13 @@
|
|||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace xiv
|
||||
{
|
||||
namespace utils
|
||||
{
|
||||
namespace zlib
|
||||
namespace xiv::utils::zlib
|
||||
{
|
||||
|
||||
void compress(const std::vector<char>& in, std::vector<char>& out);
|
||||
void no_header_decompress(uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t out_size);
|
||||
void compress( const std::vector< char >& in, std::vector< char >& out );
|
||||
|
||||
void no_header_decompress( uint8_t* in, uint32_t in_size, uint8_t* out, uint32_t out_size );
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // XIV_UTILS_ZLIB_H
|
||||
|
|
1
deps/ffxiv-actions
vendored
Submodule
1
deps/ffxiv-actions
vendored
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit dde9b5bbfc7c0197de0b0b49b982a0ee9fe761ab
|
4
deps/mysqlConnector/Connection.cpp
vendored
4
deps/mysqlConnector/Connection.cpp
vendored
|
@ -4,6 +4,10 @@
|
|||
#include "PreparedStatement.h"
|
||||
#include <mysql.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// fixes compile error when compiling with vs2019
|
||||
#include <stdexcept>
|
||||
#endif
|
||||
#include <vector>
|
||||
|
||||
Mysql::Connection::Connection( std::shared_ptr< MySqlBase > pBase,
|
||||
|
|
2
deps/mysqlConnector/Connection.h
vendored
2
deps/mysqlConnector/Connection.h
vendored
|
@ -3,6 +3,8 @@
|
|||
|
||||
#include <memory>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "MysqlCommon.h"
|
||||
|
||||
typedef struct st_mysql MYSQL;
|
||||
|
|
6
deps/watchdog/Watchdog.h
vendored
6
deps/watchdog/Watchdog.h
vendored
|
@ -31,8 +31,8 @@
|
|||
#include <mutex>
|
||||
|
||||
#include <functional>
|
||||
#include <experimental/filesystem>
|
||||
namespace ci { namespace fs = std::experimental::filesystem; }
|
||||
#include <filesystem>
|
||||
namespace ci { namespace fs = std::filesystem; }
|
||||
|
||||
//! Exception for when Watchdog can't locate a file or parse the wildcard
|
||||
class WatchedFileSystemExc : public std::exception {
|
||||
|
@ -319,7 +319,7 @@ protected:
|
|||
std::string mFilter;
|
||||
std::function<void(const ci::fs::path&)> mCallback;
|
||||
std::function<void(const std::vector<ci::fs::path>&)> mListCallback;
|
||||
std::map< std::string, std::experimental::filesystem::file_time_type > mModificationTimes;
|
||||
std::map< std::string, std::filesystem::file_time_type > mModificationTimes;
|
||||
};
|
||||
|
||||
std::mutex mMutex;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -400,13 +400,6 @@ CREATE TABLE `dbupdate` (
|
|||
PRIMARY KEY(`name`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
|
||||
|
||||
CREATE TABLE `discoveryinfo` (
|
||||
`id` int(10) NOT NULL,
|
||||
`map_id` int(3) NOT NULL,
|
||||
`discover_id` int(3) NOT NULL,
|
||||
PRIMARY KEY(`id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
|
||||
|
||||
CREATE TABLE `house` (
|
||||
`HouseId` int(10) UNSIGNED NOT NULL AUTO_INCREMENT,
|
||||
`LandSetId` int(10) UNSIGNED DEFAULT NULL,
|
||||
|
|
|
@ -2,8 +2,9 @@
|
|||
#define _PLAYERMINIMAL_H
|
||||
|
||||
#include <map>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
|
||||
namespace Sapphire::Api
|
||||
{
|
||||
|
|
|
@ -192,13 +192,15 @@ void SapphireApi::deleteCharacter( std::string name, const uint32_t accountId )
|
|||
g_charaDb.execute( "DELETE FROM characlass WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaglobalitem WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charainfoblacklist WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charainfofriendlist WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charainfolinkshell WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charainfosearch WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaitemcrystal WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaitemcurrency WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaiteminventory WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaitemgearset WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charamonsternote WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charaquest WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
g_charaDb.execute( "DELETE FROM charastatus WHERE CharacterId LIKE '" + std::to_string( id ) + "';" );
|
||||
}
|
||||
|
||||
std::vector< PlayerMinimal > SapphireApi::getCharList( uint32_t accountId )
|
||||
|
|
|
@ -22,24 +22,23 @@
|
|||
//Added for the default_resource example
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
#include <Framework.h>
|
||||
#include <Logging/Logger.h>
|
||||
|
||||
#include "SapphireApi.h"
|
||||
|
||||
#include <Util/CrashHandler.h>
|
||||
|
||||
Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
[[maybe_unused]] Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
|
||||
Sapphire::Db::DbWorkerPool< Sapphire::Db::ZoneDbConnection > g_charaDb;
|
||||
Sapphire::Data::ExdDataGenerated g_exdDataGen;
|
||||
Sapphire::Api::SapphireApi g_sapphireAPI;
|
||||
|
||||
namespace fs = std::experimental::filesystem;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
using namespace std;
|
||||
using namespace Sapphire;
|
||||
|
@ -671,8 +670,9 @@ void defaultGet( shared_ptr< HttpServer::Response > response, shared_ptr< HttpSe
|
|||
print_request_info( request );
|
||||
try
|
||||
{
|
||||
auto web_root_path = fs::canonical( "web" );
|
||||
auto path = fs::canonical( web_root_path / request->path );
|
||||
auto web_root_path = fs::current_path() / "web";
|
||||
auto path = web_root_path / request->path;
|
||||
|
||||
//Check if path is within web_root_path
|
||||
if( distance( web_root_path.begin(), web_root_path.end() ) > distance( path.begin(), path.end() ) ||
|
||||
!std::equal( web_root_path.begin(), web_root_path.end(), path.begin() ) )
|
||||
|
@ -718,19 +718,19 @@ int main( int argc, char* argv[] )
|
|||
|
||||
Logger::setLogLevel( m_config.global.general.logLevel );
|
||||
|
||||
server.resource[ "^/ZoneName/([0-9]+)$" ][ "GET" ] = &getZoneName;
|
||||
server.resource[ "^/sapphire-api/lobby/createAccount" ][ "POST" ] = &createAccount;
|
||||
server.resource[ "^/sapphire-api/lobby/login" ][ "POST" ] = &login;
|
||||
server.resource[ "^/sapphire-api/lobby/deleteCharacter" ][ "POST" ] = &deleteCharacter;
|
||||
server.resource[ "^/sapphire-api/lobby/createCharacter" ][ "POST" ] = &createCharacter;
|
||||
server.resource[ "^/sapphire-api/lobby/insertSession" ][ "POST" ] = &insertSession;
|
||||
server.resource[ "^/sapphire-api/lobby/checkNameTaken" ][ "POST" ] = &checkNameTaken;
|
||||
server.resource[ "^/sapphire-api/lobby/checkSession" ][ "POST" ] = &checkSession;
|
||||
server.resource[ "^/sapphire-api/lobby/getNextCharId" ][ "POST" ] = &getNextCharId;
|
||||
server.resource[ "^/sapphire-api/lobby/getNextContentId" ][ "POST" ] = &getNextContentId;
|
||||
server.resource[ "^/sapphire-api/lobby/getCharacterList" ][ "POST" ] = &getCharacterList;
|
||||
server.resource[ "^(/frontier-api/ffxivsupport/view/get_init)(.*)" ][ "GET" ] = &get_init;
|
||||
server.resource[ "^(/frontier-api/ffxivsupport/information/get_headline_all)(.*)" ][ "GET" ] = &get_headline_all;
|
||||
server.resource[ "^ZoneName/([0-9]+)$" ][ "GET" ] = &getZoneName;
|
||||
server.resource[ "^sapphire-api/lobby/createAccount" ][ "POST" ] = &createAccount;
|
||||
server.resource[ "^sapphire-api/lobby/login" ][ "POST" ] = &login;
|
||||
server.resource[ "^sapphire-api/lobby/deleteCharacter" ][ "POST" ] = &deleteCharacter;
|
||||
server.resource[ "^sapphire-api/lobby/createCharacter" ][ "POST" ] = &createCharacter;
|
||||
server.resource[ "^sapphire-api/lobby/insertSession" ][ "POST" ] = &insertSession;
|
||||
server.resource[ "^sapphire-api/lobby/checkNameTaken" ][ "POST" ] = &checkNameTaken;
|
||||
server.resource[ "^sapphire-api/lobby/checkSession" ][ "POST" ] = &checkSession;
|
||||
server.resource[ "^sapphire-api/lobby/getNextCharId" ][ "POST" ] = &getNextCharId;
|
||||
server.resource[ "^sapphire-api/lobby/getNextContentId" ][ "POST" ] = &getNextContentId;
|
||||
server.resource[ "^sapphire-api/lobby/getCharacterList" ][ "POST" ] = &getCharacterList;
|
||||
server.resource[ "^(frontier-api/ffxivsupport/view/get_init)(.*)" ][ "GET" ] = &get_init;
|
||||
server.resource[ "^(frontier-api/ffxivsupport/information/get_headline_all)(.*)" ][ "GET" ] = &get_headline_all;
|
||||
|
||||
server.default_resource[ "GET" ] = &defaultGet;
|
||||
|
||||
|
|
|
@ -304,7 +304,7 @@ namespace SimpleWeb {
|
|||
size_t path_end;
|
||||
if((path_end=line.find(' ', method_end+1))!=std::string::npos) {
|
||||
request->method=line.substr(0, method_end);
|
||||
request->path=line.substr(method_end+1, path_end-method_end-1);
|
||||
request->path=line.substr(method_end+2, path_end-method_end-2);
|
||||
|
||||
size_t protocol_end;
|
||||
if((protocol_end=line.find('/', path_end+1))!=std::string::npos) {
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "CommonGen.h"
|
||||
#include "Vector3.h"
|
||||
#include "Network/PacketDef/Ipcs.h"
|
||||
|
||||
// +---------------------------------------------------------------------------
|
||||
// The following enumerations are structures to require their type be included.
|
||||
|
@ -25,7 +26,9 @@ namespace Sapphire::Common
|
|||
const uint8_t CURRENT_EXPANSION_ID = 3;
|
||||
|
||||
const uint8_t CLASSJOB_TOTAL = 38;
|
||||
const uint8_t CLASSJOB_SLOTS = 28;
|
||||
const uint8_t CLASSJOB_SLOTS = 30;
|
||||
|
||||
const uint8_t TOWN_COUNT = 6;
|
||||
|
||||
/*!
|
||||
* @brief The maximum length (in ms) of a combo before it is canceled/voided.
|
||||
|
@ -47,13 +50,13 @@ namespace Sapphire::Common
|
|||
uint8_t plot;
|
||||
};
|
||||
|
||||
enum InventoryOperation : uint8_t
|
||||
enum InventoryOperation : uint16_t
|
||||
{
|
||||
Discard = 0x07,
|
||||
Move = 0x08,
|
||||
Swap = 0x09,
|
||||
Merge = 0x0C,
|
||||
Split = 0x0A
|
||||
Discard = Network::Packets::ClientZoneIpcType::InventoryModifyHandler + 7,
|
||||
Move = Network::Packets::ClientZoneIpcType::InventoryModifyHandler + 8,
|
||||
Swap = Network::Packets::ClientZoneIpcType::InventoryModifyHandler + 9,
|
||||
Split = Network::Packets::ClientZoneIpcType::InventoryModifyHandler + 10,
|
||||
Merge = Network::Packets::ClientZoneIpcType::InventoryModifyHandler + 12
|
||||
};
|
||||
|
||||
enum ClientLanguage : uint8_t
|
||||
|
@ -157,44 +160,29 @@ namespace Sapphire::Common
|
|||
ModelRing2 = 9
|
||||
};
|
||||
|
||||
enum EquipSlotCategory : uint8_t
|
||||
enum class EquipSlotCategory : uint8_t
|
||||
{
|
||||
Unequippable = 0,
|
||||
|
||||
// main slots
|
||||
|
||||
CharaMainHand = 1,
|
||||
CharaOffHand = 2,
|
||||
CharaHead = 3,
|
||||
CharaBody = 4,
|
||||
CharaHands = 5,
|
||||
CharaWaist = 6,
|
||||
CharaLegs = 7,
|
||||
CharaFeet = 8,
|
||||
CharaEars = 9,
|
||||
CharaNeck = 10,
|
||||
CharaWrist = 11,
|
||||
CharaRing = 12,
|
||||
CharaSoulCrystal = 17,
|
||||
|
||||
// specials
|
||||
|
||||
/*! Cannot equip gear to offhand slot */
|
||||
MainTwoHandedWeapon = 13,
|
||||
/*! Can be equipped in either main or offhand slot */
|
||||
MainOrOffHand = 14, // unused
|
||||
/*! Cannot equip gear to head */
|
||||
BodyDisallowHead = 15,
|
||||
/*! Cannot equip gear to hands, legs and feet slots */
|
||||
BodyDisallowHandsLegsFeet = 16,
|
||||
/*! Cannot equip gear to feet slot */
|
||||
LegsDisallowFeet = 18,
|
||||
/*! Cannot equp gear to head, hands, legs, feet slots */
|
||||
BodyDisallowAll = 19,
|
||||
/*! Cannot equip gear to hands slot */
|
||||
BodyDisallowHands = 20,
|
||||
/*! Cannot equip gear to legs & feet slots */
|
||||
BodyDisallowLegsFeet = 21,
|
||||
MainHand = 1,
|
||||
OffHand = 2,
|
||||
Head = 3,
|
||||
Body = 4,
|
||||
Hands = 5,
|
||||
Waist = 6,
|
||||
Legs = 7,
|
||||
Feet = 8,
|
||||
Ears = 9,
|
||||
Neck = 10,
|
||||
Wrist = 11,
|
||||
Ring = 12,
|
||||
MainTwoHandedWeapon = 13,
|
||||
//MainOrOffHand = 14, // unused
|
||||
BodyDisallowHead = 15,
|
||||
BodyDisallowHandsLegsFeet = 16,
|
||||
SoulCrystal = 17,
|
||||
LegsDisallowFeet = 18,
|
||||
BodyDisallowAll = 19,
|
||||
BodyDisallowHands = 20,
|
||||
BodyDisallowLegsFeet = 21,
|
||||
};
|
||||
|
||||
enum InventoryType : uint16_t
|
||||
|
@ -214,6 +202,8 @@ namespace Sapphire::Common
|
|||
HandIn = 2005,
|
||||
DamagedGear = 2007,
|
||||
//UNKNOWN_1 = 2008,
|
||||
// Temporary inventory that is used for the "trade" window
|
||||
TradeInventory = 2009,
|
||||
|
||||
ArmoryOff = 3200,
|
||||
ArmoryHead = 3201,
|
||||
|
@ -222,8 +212,8 @@ namespace Sapphire::Common
|
|||
ArmoryWaist = 3204,
|
||||
ArmoryLegs = 3205,
|
||||
ArmoryFeet = 3206,
|
||||
ArmoryNeck = 3207,
|
||||
ArmoryEar = 3208,
|
||||
ArmoryEar = 3207,
|
||||
ArmoryNeck = 3208,
|
||||
ArmoryWrist = 3209,
|
||||
ArmoryRing = 3300,
|
||||
|
||||
|
@ -232,6 +222,9 @@ namespace Sapphire::Common
|
|||
|
||||
SaddleBag0 = 4000,
|
||||
SaddleBag1 = 4001,
|
||||
// These are the ones you get when paying for premium companion app
|
||||
PremiumSaddleBag0 = 4100,
|
||||
PremiumSaddleBag1 = 4101,
|
||||
|
||||
RetainerBag0 = 10000,
|
||||
RetainerBag1 = 10001,
|
||||
|
@ -405,7 +398,7 @@ namespace Sapphire::Common
|
|||
struct StatusEffect
|
||||
{
|
||||
uint16_t effect_id;
|
||||
uint16_t unknown1;
|
||||
uint16_t param;
|
||||
float duration;
|
||||
uint32_t sourceActorId;
|
||||
};
|
||||
|
@ -557,6 +550,30 @@ namespace Sapphire::Common
|
|||
|
||||
};
|
||||
|
||||
enum FieldMarkerStatus : uint32_t
|
||||
{
|
||||
A = 0x1,
|
||||
B = 0x2,
|
||||
C = 0x4,
|
||||
D = 0x8,
|
||||
One = 0x10,
|
||||
Two = 0x20,
|
||||
Three = 0x40,
|
||||
Four = 0x80
|
||||
};
|
||||
// TODO: consolidate these two into one since FieldMarkerStatus == 1 << FieldMarkerId?
|
||||
enum class FieldMarkerId : uint8_t
|
||||
{
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
One,
|
||||
Two,
|
||||
Three,
|
||||
Four
|
||||
};
|
||||
|
||||
enum struct ActionAspect : uint8_t
|
||||
{
|
||||
None = 0, // Doesn't imply unaspected
|
||||
|
@ -574,19 +591,27 @@ namespace Sapphire::Common
|
|||
None = 0, // ?
|
||||
MagicPoints = 3,
|
||||
TacticsPoints = 5,
|
||||
// WARGauge = 22,
|
||||
// DRKGauge = 25,
|
||||
// AetherflowStack = 30,
|
||||
// Status = 32,
|
||||
// PLDGauge = 41,
|
||||
// RDMGaugeBoth = 74,
|
||||
//// RDMGaugeBlack = 75, // not right?
|
||||
// DRGGauge3Eyes = 76,
|
||||
StatusEffect = 10,
|
||||
WARGauge = 22,
|
||||
DRKGauge = 25,
|
||||
// AetherflowStack = 30,
|
||||
// Status = 32,
|
||||
SAMKenki = 39,
|
||||
SAMSen = 40,
|
||||
PLDGauge = 41,
|
||||
GNBAmmo = 55,
|
||||
WHMBloodLily = 56,
|
||||
WHMLily = 57,
|
||||
SAMMeditation = 63,
|
||||
// RDMGaugeBoth = 74,
|
||||
//// RDMGaugeBlack = 75, // not right?
|
||||
// DRGGauge3Eyes = 76,
|
||||
};
|
||||
|
||||
enum class ActionType : int8_t
|
||||
enum class AttackType : int8_t
|
||||
{
|
||||
WeaponOverride = -1, // Needs more investigation (takes the damage type of the equipped weapon)?
|
||||
//WeaponOverride = -1, // Needs more investigation (takes the damage type of the equipped weapon)?
|
||||
Physical = -1, // seems to be the case
|
||||
Unknown_0 = 0,
|
||||
Slashing = 1,
|
||||
Piercing = 2,
|
||||
|
@ -615,28 +640,41 @@ namespace Sapphire::Common
|
|||
TpLoss = 12,
|
||||
TpGain = 13,
|
||||
GpGain = 14,
|
||||
ApplyStatusEffectTarget = 15,
|
||||
ApplyStatusEffectSource = 16, // effect entry on target but buff applies to source, like storm's eye
|
||||
StatusNoEffect = 20, // shifted one up from 5.18
|
||||
/*!
|
||||
* @brief Tells the client that it should show combo indicators on actions.
|
||||
*
|
||||
* @param flags Required to be 128, doesn't show combo rings on hotbars otherwise
|
||||
* @param value The actionid that starts/continues the combo. eg, 3617 will start a spinning slash and/or syphon strike combo
|
||||
*/
|
||||
StartActionCombo = 28,
|
||||
StartActionCombo = 27, // shifted one up from 5.18
|
||||
ComboSucceed = 28, // shifted one up from 5.18, on retail this is not seen anymore, still working though.
|
||||
Knockback = 33,
|
||||
Mount = 38,
|
||||
Mount = 40, // shifted one down from 5.18
|
||||
VFX = 59, // links to VFX sheet
|
||||
};
|
||||
|
||||
enum class ActionHitSeverityType : uint8_t
|
||||
{
|
||||
NormalDamage = 0,
|
||||
CritHeal = 0,
|
||||
NormalHeal = 0,
|
||||
CritDamage = 1,
|
||||
NormalHeal = 1,
|
||||
CritHeal = 1,
|
||||
DirectHitDamage = 2,
|
||||
CritDirectHitDamage = 3
|
||||
};
|
||||
|
||||
enum class ActionEffectResultFlag : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Absorbed = 0x04,
|
||||
ExtendedValue = 0x40,
|
||||
EffectOnSource = 0x80,
|
||||
Reflected = 0xA0,
|
||||
};
|
||||
|
||||
enum ItemActionType : uint16_t
|
||||
{
|
||||
ItemActionVFX = 852,
|
||||
|
@ -653,15 +691,15 @@ namespace Sapphire::Common
|
|||
struct EffectEntry
|
||||
{
|
||||
Common::ActionEffectType effectType;
|
||||
Common::ActionHitSeverityType hitSeverity;
|
||||
uint8_t param;
|
||||
uint8_t param0;
|
||||
uint8_t param1;
|
||||
/*!
|
||||
* @brief Shows an additional percentage in the battle log
|
||||
*
|
||||
* Has no effect on what is shown and stored in value
|
||||
*/
|
||||
int8_t bonusPercent;
|
||||
uint8_t valueMultiplier; // This multiplies whatever value is in the 'value' param by 10. Possibly a workaround for big numbers
|
||||
uint8_t param2;
|
||||
uint8_t extendedValueHighestByte;
|
||||
uint8_t flags;
|
||||
int16_t value;
|
||||
};
|
||||
|
@ -719,6 +757,7 @@ namespace Sapphire::Common
|
|||
|
||||
BetweenAreas = 24,
|
||||
BoundByDuty = 28,
|
||||
Performing = 40,
|
||||
WatchingCutscene = 50, // this is actually just a dummy, this id is different
|
||||
|
||||
|
||||
|
@ -989,6 +1028,7 @@ namespace Sapphire::Common
|
|||
{
|
||||
SingleTarget = 1,
|
||||
CircularAOE = 2,
|
||||
Type3 = 3, // another single target? no idea how to call it
|
||||
RectangularAOE = 4,
|
||||
CircularAoEPlaced = 7
|
||||
};
|
||||
|
@ -1005,8 +1045,209 @@ namespace Sapphire::Common
|
|||
Gatherer
|
||||
};
|
||||
|
||||
using PlayerStateFlagList = std::vector< PlayerStateFlag >;
|
||||
enum class AstCardType : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Balance = 1,
|
||||
Bole = 2,
|
||||
Arrow = 3,
|
||||
Spear = 4,
|
||||
Ewer = 5,
|
||||
Spire = 6,
|
||||
Lord = 0x70,
|
||||
Lady = 0x80,
|
||||
};
|
||||
|
||||
enum class AstSealType : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Sun = 1,
|
||||
Moon = 2,
|
||||
Celestrial = 3,
|
||||
};
|
||||
|
||||
enum class DrgState : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
BloodOfTheDragon = 1,
|
||||
LifeOfTheDragon = 2,
|
||||
};
|
||||
|
||||
enum class SamSen : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Setsu = 1,
|
||||
Getsu = 2,
|
||||
Ka = 4,
|
||||
};
|
||||
|
||||
enum class SchDismissedFairy : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Eos = 6,
|
||||
Selene = 7,
|
||||
};
|
||||
|
||||
enum class SmnPet : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Ifrit = 3,
|
||||
Titan = 4,
|
||||
Garuda = 5,
|
||||
};
|
||||
|
||||
enum class SmnPetGlam : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Emerald = 1,
|
||||
Topaz = 2,
|
||||
Ruby = 3,
|
||||
};
|
||||
|
||||
enum class BrdSong : uint8_t
|
||||
{
|
||||
Mage = 5,
|
||||
Army = 0x0A,
|
||||
Wanderer = 0x0F,
|
||||
};
|
||||
|
||||
union JobGauge
|
||||
{
|
||||
struct
|
||||
{
|
||||
uint8_t gauge_data[15];
|
||||
} _raw;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32_t unused;
|
||||
AstCardType card;
|
||||
AstSealType seals[3];
|
||||
} ast;
|
||||
struct
|
||||
{
|
||||
uint16_t timeUntilNextPolyglot;
|
||||
uint16_t elementTimer;
|
||||
uint8_t elementStance;
|
||||
uint8_t umbralhearts;
|
||||
uint8_t polyglotStacks;
|
||||
uint8_t enochainState;
|
||||
} blm;
|
||||
struct
|
||||
{
|
||||
uint16_t songTimer;
|
||||
uint8_t songStacks;
|
||||
uint8_t unused;
|
||||
BrdSong song;
|
||||
} brd;
|
||||
struct
|
||||
{
|
||||
uint8_t feathers;
|
||||
uint8_t esprit;
|
||||
uint8_t stepOrder[4];
|
||||
uint8_t completeSteps;
|
||||
} dnc;
|
||||
struct
|
||||
{
|
||||
uint16_t dragonTimer;
|
||||
DrgState dragonState;
|
||||
uint8_t eyes;
|
||||
} drg;
|
||||
struct
|
||||
{
|
||||
uint8_t blood;
|
||||
uint8_t unused;
|
||||
uint16_t darksideTimer;
|
||||
uint8_t darkArts;
|
||||
uint8_t unused2;
|
||||
uint16_t shadowTimer;
|
||||
} drk;
|
||||
struct
|
||||
{
|
||||
uint8_t ammo;
|
||||
uint8_t unused;
|
||||
uint16_t maxTimerDuration;
|
||||
uint8_t ammoComboStep;
|
||||
} gnb;
|
||||
struct
|
||||
{
|
||||
uint16_t overheatTimer;
|
||||
uint16_t robotTimer;
|
||||
uint8_t heat;
|
||||
uint8_t battery;
|
||||
uint8_t lastRobotBatteryPower;
|
||||
uint8_t activeTimerFlag;
|
||||
} mch;
|
||||
struct
|
||||
{
|
||||
uint8_t greasedLightningTimer;
|
||||
uint8_t unused;
|
||||
uint8_t greasedLightningStacks;
|
||||
uint8_t chakra;
|
||||
uint8_t greasedLightningTimerFreezed;
|
||||
} mnk;
|
||||
struct
|
||||
{
|
||||
uint32_t hutonTimer;
|
||||
uint8_t tenChiJinMudrasUsed;
|
||||
uint8_t ninki;
|
||||
uint8_t hutonManualCasts;
|
||||
} nin;
|
||||
struct
|
||||
{
|
||||
uint8_t oathGauge;
|
||||
} pld;
|
||||
struct
|
||||
{
|
||||
uint8_t whiteGauge;
|
||||
uint8_t blackGauge;
|
||||
} rdm;
|
||||
struct
|
||||
{
|
||||
uint16_t unused;
|
||||
uint8_t unused2;
|
||||
uint8_t kenki;
|
||||
uint8_t meditationStacks;
|
||||
SamSen sen;
|
||||
} sam;
|
||||
struct
|
||||
{
|
||||
uint16_t unused;
|
||||
uint8_t aetherflowStacks;
|
||||
uint8_t fairyGauge;
|
||||
uint16_t seraphTimer;
|
||||
SchDismissedFairy dismissedFairy;
|
||||
} sch;
|
||||
struct
|
||||
{
|
||||
uint16_t timer;
|
||||
SmnPet returnSummon;
|
||||
SmnPetGlam petGlam;
|
||||
uint8_t stacks;
|
||||
} smn;
|
||||
|
||||
struct
|
||||
{
|
||||
uint8_t beastGauge;
|
||||
} war;
|
||||
struct
|
||||
{
|
||||
uint16_t unused;
|
||||
uint16_t lilyTimer;
|
||||
uint8_t lilies;
|
||||
uint8_t bloodLilies;
|
||||
} whm;
|
||||
};
|
||||
|
||||
enum class LootMessageType : uint8_t
|
||||
{
|
||||
GetItem1 = 1, // p1: actorId, p4: itemId (HQ: itemId + 1,000,000 lol), p5: amount
|
||||
GetItem2 = 3, // p1: actorId, p2: itemId, p3: amount, seems like same thing as GetItem1 but different param position.
|
||||
FailedToGetLootNoFreeInventorySlot = 5, // p1: actorId
|
||||
LootRolled = 7, // p1: actorId, p2: itemId, p3: amount
|
||||
GetGil = 9, // p1: gil
|
||||
EmptyCoffer = 11, // seems like no param
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,9 +1,8 @@
|
|||
#include "ConfigMgr.h"
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
namespace fs = std::experimental::filesystem;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
using namespace Sapphire;
|
||||
using namespace Sapphire::Common;
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef SAPPHIRE_DBCOMMON_H
|
||||
#define SAPPHIRE_DBCOMMON_H
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Sapphire::Db
|
||||
{
|
||||
struct ConnectionInfo
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "Logging/Logger.h"
|
||||
|
||||
#include "PreparedStatement.h"
|
||||
#include "Framework.h"
|
||||
|
||||
Sapphire::Db::DbConnection::DbConnection( ConnectionInfo& connInfo ) :
|
||||
m_reconnecting( false ),
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
#include "StatementTask.h"
|
||||
#include "Operation.h"
|
||||
#include "ZoneDbConnection.h"
|
||||
#include "Framework.h"
|
||||
|
||||
#include "Logging/Logger.h"
|
||||
#include <mysql.h>
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -8,9 +8,9 @@
|
|||
#include <spdlog/sinks/daily_file_sink.h>
|
||||
|
||||
// #include <iostream>
|
||||
#include <experimental/filesystem> // or #include <filesystem>
|
||||
#include <filesystem> // or #include <filesystem>
|
||||
|
||||
namespace fs = std::experimental::filesystem;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
void Sapphire::Logger::init( const std::string& logPath )
|
||||
{
|
||||
|
|
|
@ -24,6 +24,9 @@ namespace Sapphire::Network::ActorControl
|
|||
SetStatus = 0x02,
|
||||
CastStart = 0x03,
|
||||
ToggleAggro = 0x04,
|
||||
/*!
|
||||
* param1 = ClassJob ID
|
||||
*/
|
||||
ClassJobChange = 0x05,
|
||||
DefeatMsg = 0x06,
|
||||
GainExpMsg = 0x07,
|
||||
|
@ -108,6 +111,8 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
ScreenFadeOut = 0xAA,
|
||||
|
||||
CeremonyDecoration = 0xB9,
|
||||
|
||||
ZoneIn = 0xC8,
|
||||
ZoneInDefaultPos = 0xC9,
|
||||
|
||||
|
@ -142,6 +147,15 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
SetPose = 0x127,
|
||||
|
||||
/*!
|
||||
* This is used for general crafting events, I found some of them but some are missing:
|
||||
*
|
||||
* param1 = event type, the rest of the struct depends on this param.
|
||||
* - 18 & 19: Quicksynth result, 19 means HQ result item, item ID is param2 and is + 1 000 000 when HQ.
|
||||
* Quantity is param3 (possible quicksynth that gives more than one item in the future?)
|
||||
*
|
||||
* All the other values have unkown behavior for now.
|
||||
*/
|
||||
CraftingUnk = 0x12C,
|
||||
|
||||
GatheringSenseMsg = 0x130,
|
||||
|
@ -175,6 +189,14 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
RelicInfuseMsg = 0x179,
|
||||
|
||||
/*!
|
||||
* Sent as result of an aetherial reduction.
|
||||
* param1 = Reduced item ID + 500 000 (idk what this 500 000 is but it's always here no matter what)
|
||||
* param2 = First result item id (+ 1 000 000 if HQ)
|
||||
* param3 = First result item quantity
|
||||
* param4 = (Optional) Second result item id (+ 1 000 000 if HQ)
|
||||
* param5 = (Optional) Second result item quantity
|
||||
*/
|
||||
AetherReductionDlg = 0x17D,
|
||||
|
||||
/*!
|
||||
|
@ -193,7 +215,19 @@ namespace Sapphire::Network::ActorControl
|
|||
SetFavorite = 0x1FC,
|
||||
LearnTeleport = 0x1FD,
|
||||
|
||||
OpenRecommendationGuide = 0x200,
|
||||
/*!
|
||||
* param1 = event type bitmask
|
||||
* 1 = Quest
|
||||
* 2 = GuildLeveAssignment
|
||||
* 4 = GuildOrderGuide
|
||||
* 8 = TripleTriad
|
||||
* 16 = CustomTalk
|
||||
* 32 = PreHandler
|
||||
*/
|
||||
BeginMapUpdate = 0x1FF,
|
||||
FinishMapUpdate = 0x200,
|
||||
|
||||
//OpenRecommendationGuide = 0x200,
|
||||
ArmoryErrorMsg = 0x201,
|
||||
|
||||
AchievementPopup = 0x203,
|
||||
|
@ -208,11 +242,19 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
/*!
|
||||
* Sent when a player desynths an item, one packet per result type (one for consumed item, one for each obtained items, and one for exp if the player received exp)
|
||||
* param1 = result type (4921 => Item consumed, 4922 => Item obtained, 4925 => Exp obtained)
|
||||
* param3 = item id (used for result types 4921 & 4922)
|
||||
* param1 = result type
|
||||
* 4921 => Desynth item consumed
|
||||
* 4922 => Desynth item obtained
|
||||
* 4925 => Desynth exp obtained)
|
||||
* 3553 => Reduction item used
|
||||
* 3555 => Reduction item obtained
|
||||
* param3 = u32 item id (+100 000 if item is HQ)
|
||||
* param4 = item amount (used only for reduction it seems)
|
||||
* param5 = exp amount (x 100)
|
||||
*
|
||||
* Idk exactly how reduce's param3 is formatted, it seems like it's item id + 500 000 but it seems too... shady.
|
||||
*/
|
||||
DesynthResult = 0x20F,
|
||||
DesynthOrReductionResult = 0x20F,
|
||||
|
||||
GilTrailMsg = 0x211,
|
||||
|
||||
|
@ -230,18 +272,22 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
GearSetEquipMsg = 0x321,
|
||||
|
||||
SetBait = 0x325, // param1: bait ID
|
||||
|
||||
SetFestival = 0x386, // param1: festival.exd index
|
||||
|
||||
ToggleOrchestrionUnlock = 0x396,
|
||||
|
||||
EventBattleDialog = 0x39D,
|
||||
|
||||
/*!
|
||||
* param1 = mountSpeed
|
||||
* Retail sends 12 for mount speed star 1 unlocked and 15 for mount speed star 2 unlocked
|
||||
* This also has to be sent before mounting finishes for it to take effect
|
||||
*/
|
||||
SetMountSpeed = 0x39F,
|
||||
SetMountSpeed = 0x3A0, // updated 5.35 hotfix
|
||||
|
||||
Dismount = 0x3A1, // updated 4.5
|
||||
Dismount = 0x3A2, // updated 5.35 hotfix
|
||||
|
||||
// Duty Recorder
|
||||
BeginReplayAck = 0x3A2,
|
||||
|
@ -318,6 +364,7 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
DismountReq = 0x65,
|
||||
SpawnCompanionReq = 0x66,
|
||||
DespawnCompanionReq = 0x67,
|
||||
RemoveStatusEffect = 0x68,
|
||||
CastCancel = 0x69,
|
||||
|
||||
|
@ -331,6 +378,7 @@ namespace Sapphire::Network::ActorControl
|
|||
TitleList = 0x12F,
|
||||
|
||||
UpdatedSeenHowTos = 0x133,
|
||||
CutscenePlayed = 0x134, // param1 = cutscene id
|
||||
AllotAttribute = 0x135,
|
||||
|
||||
ClearFieldMarkers = 0x13A,
|
||||
|
@ -340,13 +388,19 @@ namespace Sapphire::Network::ActorControl
|
|||
|
||||
Timers = 0x1AB,
|
||||
|
||||
DyeItem = 0x1B5,
|
||||
DyeItem = 0x1B0, // updated 5.21
|
||||
|
||||
RequestChocoboInventory = 0x1C4,
|
||||
|
||||
EmoteReq = 0x1F4,
|
||||
EmoteCancel = 0x1F6,
|
||||
PersistentEmoteCancel = 0x1F7,
|
||||
/*!
|
||||
* param2 = pose ID
|
||||
* 0 = idle pose 0 (just standing)
|
||||
* 1 = idle pose 1
|
||||
* 2-4 = idle poses 2-4
|
||||
*/
|
||||
PoseChange = 0x1F9,
|
||||
PoseReapply = 0x1FA,
|
||||
PoseCancel = 0x1FB,
|
||||
|
@ -355,6 +409,8 @@ namespace Sapphire::Network::ActorControl
|
|||
AchievementComp = 0x203,
|
||||
AchievementCatChat = 0x206,
|
||||
|
||||
RequestEventBattle = 0x232C,
|
||||
|
||||
QuestJournalUpdateQuestVisibility = 0x2BE,
|
||||
QuestJournalClosed = 0x2BF,
|
||||
|
||||
|
|
|
@ -1,17 +1,15 @@
|
|||
#include "Connection.h"
|
||||
#include "Hive.h"
|
||||
#include <functional>
|
||||
#include "Framework.h"
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
Network::Connection::Connection( HivePtr hive, FrameworkPtr pFw ) :
|
||||
Network::Connection::Connection( HivePtr hive ) :
|
||||
m_hive( hive ),
|
||||
m_socket( hive->getService() ),
|
||||
m_io_strand( hive->getService() ),
|
||||
m_receive_buffer_size( 32000 ),
|
||||
m_error_state( 0 ),
|
||||
m_pFw( pFw )
|
||||
m_error_state( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -35,9 +35,8 @@ namespace Sapphire::Network
|
|||
std::list< std::vector< uint8_t > > m_pending_sends;
|
||||
int32_t m_receive_buffer_size;
|
||||
std::atomic< uint32_t > m_error_state;
|
||||
FrameworkPtr m_pFw;
|
||||
|
||||
Connection( HivePtr hive, FrameworkPtr pFw );
|
||||
Connection( HivePtr hive );
|
||||
|
||||
virtual ~Connection();
|
||||
|
||||
|
@ -141,13 +140,13 @@ namespace Sapphire::Network
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
template< class T >
|
||||
std::shared_ptr< T > addServerToHive( const std::string& listenIp, uint32_t port, HivePtr pHive, FrameworkPtr pFw )
|
||||
std::shared_ptr< T > addServerToHive( const std::string& listenIp, uint32_t port, HivePtr pHive )
|
||||
{
|
||||
try
|
||||
{
|
||||
AcceptorPtr acceptor( new Acceptor( pHive ) );
|
||||
acceptor->listen( listenIp, port );
|
||||
std::shared_ptr< T > connection( new T( pHive, acceptor, pFw ) );
|
||||
std::shared_ptr< T > connection( new T( pHive, acceptor ) );
|
||||
acceptor->accept( connection );
|
||||
return connection;
|
||||
}
|
||||
|
|
|
@ -43,207 +43,252 @@ namespace Sapphire::Network::Packets
|
|||
*/
|
||||
enum ServerZoneIpcType : uint16_t
|
||||
{
|
||||
Ping = 0x02A8, // updated 5.58 hotfix
|
||||
Init = 0x013C, // updated 5.58 hotfix
|
||||
|
||||
// static opcode ( the ones that rarely, if ever, change )
|
||||
Ping = 0x0065,
|
||||
Init = 0x0066,
|
||||
ActorFreeSpawn = 0x00B5, // updated 5.58 hotfix
|
||||
InitZone = 0x0320, // updated 5.58 hotfix
|
||||
|
||||
ActorFreeSpawn = 0x0191,
|
||||
InitZone = 0x019A,
|
||||
EffectResult = 0x0387, // updated 5.58 hotfix
|
||||
ActorControl = 0x00B0, // updated 5.58 hotfix
|
||||
ActorControlSelf = 0x02B6, // updated 5.58 hotfix
|
||||
ActorControlTarget = 0x03C5, // updated 5.58 hotfix
|
||||
|
||||
EffectResult = 0x0141,
|
||||
ActorControl = 0x0142,
|
||||
ActorControlSelf = 0x0143,
|
||||
ActorControlTarget = 0x0144,
|
||||
UpdateHpMpTp = 0x0145, // used when resting
|
||||
/*!
|
||||
* @brief Used when resting
|
||||
*/
|
||||
UpdateHpMpTp = 0x01A7, // updated 5.58 hotfix
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
ChatBanned = 0x006B,
|
||||
Playtime = 0x0100, // updated 5.0
|
||||
Logout = 0x0077, // updated 5.0
|
||||
CFNotify = 0x0078,
|
||||
ChatBanned = 0xF06B,
|
||||
Playtime = 0x0179, // updated 5.58 hotfix
|
||||
Logout = 0x0214, // updated 5.58 hotfix
|
||||
CFNotify = 0x0327, // updated 5.58 hotfix
|
||||
CFMemberStatus = 0x0079,
|
||||
CFDutyInfo = 0x007A,
|
||||
CFPlayerInNeed = 0x007F,
|
||||
CFDutyInfo = 0x03AA, // updated 5.58 hotfix
|
||||
CFPlayerInNeed = 0xF07F,
|
||||
CFPreferredRole = 0x024B, // updated 5.58 hotfix
|
||||
CFCancel = 0x01AC, // updated 5.58 hotfix
|
||||
SocialRequestError = 0xF0AD,
|
||||
|
||||
SocialRequestError = 0x00AD,
|
||||
CFRegistered = 0x029F, // updated 5.58 hotfix
|
||||
SocialRequestResponse = 0x0082, // updated 5.58 hotfix
|
||||
SocialMessage = 0x03CB, // updated 5.58 hotfix
|
||||
SocialMessage2 = 0x01D7, // updated 5.58 hotfix
|
||||
CancelAllianceForming = 0xF0C6, // updated 4.2
|
||||
|
||||
CFRegistered = 0x00B8, // updated 4.1
|
||||
SocialRequestResponse = 0x00BB, // updated 4.1
|
||||
CancelAllianceForming = 0x00C6, // updated 4.2
|
||||
LogMessage = 0x0118, // updated 5.58 hotfix
|
||||
|
||||
LogMessage = 0x00D0,
|
||||
Chat = 0x00FE, // updated 5.58 hotfix
|
||||
PartyChat = 0x0065,
|
||||
|
||||
Chat = 0x0104, // updated 5.0
|
||||
WorldVisitList = 0xF0FE, // added 4.5
|
||||
|
||||
WorldVisitList = 0x00FE, // added 4.5
|
||||
SocialList = 0x015F, // updated 5.58 hotfix
|
||||
|
||||
SocialList = 0x010D, // updated 5.0
|
||||
ExamineSearchInfo = 0x0133, // updated 5.58 hotfix
|
||||
UpdateSearchInfo = 0x03E5, // updated 5.58 hotfix
|
||||
InitSearchInfo = 0x0321, // updated 5.58 hotfix
|
||||
ExamineSearchComment = 0x03AD, // updated 5.58 hotfix
|
||||
|
||||
ExamineSearchInfo = 0x010F, // added 5.0
|
||||
UpdateSearchInfo = 0x0110, // updated 5.0
|
||||
InitSearchInfo = 0x0111, // updated 5.0
|
||||
ExamineSearchComment = 0x0102, // updated 4.1
|
||||
ServerNoticeShort = 0x0333, // updated 5.58 hotfix
|
||||
ServerNotice = 0x0171, // updated 5.58 hotfix
|
||||
SetOnlineStatus = 0x037B, // updated 5.58 hotfix
|
||||
|
||||
ServerNoticeShort = 0x0115, // updated 5.0
|
||||
ServerNotice = 0x0116, // updated 5.0
|
||||
SetOnlineStatus = 0x0117, // updated 5.0
|
||||
CountdownInitiate = 0x0111, // updated 5.58 hotfix
|
||||
CountdownCancel = 0x0231, // updated 5.58 hotfix
|
||||
|
||||
CountdownInitiate = 0x011E, // updated 5.0
|
||||
CountdownCancel = 0x011F, // updated 5.0
|
||||
PlayerAddedToBlacklist = 0x024E, // updated 5.58 hotfix
|
||||
PlayerRemovedFromBlacklist = 0x011D, // updated 5.58 hotfix
|
||||
BlackList = 0x03C0, // updated 5.58 hotfix
|
||||
|
||||
PlayerAddedToBlacklist = 0x0120, // updated 5.0
|
||||
PlayerRemovedFromBlacklist = 0x0121, // updated 5.0
|
||||
BlackList = 0x0123, // updated 5.0
|
||||
LinkshellList = 0x02E2, // updated 5.58 hotfix
|
||||
|
||||
LinkshellList = 0x012A, // updated 5.0
|
||||
|
||||
MailDeleteRequest = 0x012B, // updated 5.0
|
||||
MailDeleteRequest = 0xF12B, // updated 5.0
|
||||
|
||||
// 12D - 137 - constant gap between 4.5x -> 5.0
|
||||
ReqMoogleMailList = 0x0138, // updated 5.0
|
||||
ReqMoogleMailLetter = 0x0139, // updated 5.0
|
||||
ReqMoogleMailList = 0xF138, // updated 5.0
|
||||
ReqMoogleMailLetter = 0xF139, // updated 5.0
|
||||
MailLetterNotification = 0x013A, // updated 5.0
|
||||
|
||||
MarketBoardItemListingCount = 0x013B, // updated 5.0
|
||||
MarketBoardItemListing = 0x013C, // updated 5.0
|
||||
MarketBoardItemListingHistory = 0x012A, // updated 4.5
|
||||
MarketBoardSearchResult = 0x0139, // updated 4.5
|
||||
MarketTaxRates = 0x01F8, // updated 5.35 hotfix
|
||||
|
||||
MarketBoardSearchResult = 0x01F1, // updated 5.58 hotfix
|
||||
MarketBoardItemListingCount = 0x0068, // updated 5.58 hotfix
|
||||
MarketBoardItemListingHistory = 0x01BA, // updated 5.58 hotfix
|
||||
MarketBoardItemListing = 0x0076, // updated 5.58 hotfix
|
||||
|
||||
CharaFreeCompanyTag = 0x013B, // updated 4.5
|
||||
FreeCompanyBoardMsg = 0x013C, // updated 4.5
|
||||
FreeCompanyInfo = 0x013D, // updated 4.5
|
||||
ExamineFreeCompanyInfo = 0x013E, // updated 4.5
|
||||
FreeCompanyBoardMsg = 0x03DB, // updated 5.58 hotfix
|
||||
FreeCompanyInfo = 0x01F7, // updated 5.58 hotfix
|
||||
ExamineFreeCompanyInfo = 0x0324, // updated 5.58 hotfix
|
||||
|
||||
FreeCompanyUpdateShortMessage = 0x0157, // added 5.0
|
||||
FreeCompanyUpdateShortMessage = 0xF157, // added 5.0
|
||||
|
||||
StatusEffectList = 0x015B, // updated 5.0
|
||||
EurekaStatusEffectList = 0x015C, // updated 5.0
|
||||
Effect = 0x015E, // updated 5.0
|
||||
AoeEffect8 = 0x0161, // updated 5.0
|
||||
AoeEffect16 = 0x0162, // updated 5.0
|
||||
AoeEffect24 = 0x0163, // updated 5.0
|
||||
AoeEffect32 = 0x0164, // updated 5.0
|
||||
PersistantEffect = 0x0165, // updated 5.0
|
||||
StatusEffectList = 0x0074, // updated 5.58 hotfix
|
||||
EurekaStatusEffectList = 0x0167, // updated 5.18
|
||||
BossStatusEffectList = 0x0312, // added 5.1
|
||||
Effect = 0x03CA, // updated 5.58 hotfix
|
||||
AoeEffect8 = 0x03C4, // updated 5.58 hotfix
|
||||
AoeEffect16 = 0x00FA, // updated 5.58 hotfix
|
||||
AoeEffect24 = 0x0339, // updated 5.58 hotfix
|
||||
AoeEffect32 = 0x023C, // updated 5.58 hotfix
|
||||
PersistantEffect = 0x025D, // updated 5.58 hotfix
|
||||
|
||||
GCAffiliation = 0x016F, // updated 5.0
|
||||
GCAffiliation = 0x0094, // updated 5.58 hotfix
|
||||
|
||||
PlayerSpawn = 0x017F, // updated 5.0
|
||||
NpcSpawn = 0x0180, // updated 5.0
|
||||
NpcSpawn2 = 0x0181, // ( Bigger statuseffectlist? ) updated 5.0
|
||||
ActorMove = 0x0182, // updated 5.0
|
||||
PlayerSpawn = 0x01D8, // updated 5.58 hotfix
|
||||
NpcSpawn = 0x00D2, // updated 5.58 hotfix
|
||||
NpcSpawn2 = 0x01CB, // ( Bigger statuseffectlist? ) updated 5.3
|
||||
ActorMove = 0x00F8, // updated 5.58 hotfix
|
||||
|
||||
ActorSetPos = 0x0184, // updated 5.0
|
||||
ActorSetPos = 0x0299, // updated 5.58 hotfix
|
||||
|
||||
ActorCast = 0x0186, // updated 5.0
|
||||
SomeCustomiseChangePacketProbably = 0x0187, // added 5.0
|
||||
PartyList = 0x0188, // updated 5.0
|
||||
HateRank = 0x0189, // updated 5.0
|
||||
HateList = 0x018A, // updated 5.0
|
||||
ObjectSpawn = 0x018B, // updated 5.0
|
||||
ObjectDespawn = 0x018C, // updated 5.0
|
||||
UpdateClassInfo = 0x018D, // updated 5.0
|
||||
SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
|
||||
PlayerSetup = 0x018F, // updated 5.0
|
||||
PlayerStats = 0x0190, // updated 5.0
|
||||
ActorOwner = 0x0192, // updated 5.0
|
||||
PlayerStateFlags = 0x0193, // updated 5.0
|
||||
PlayerClassInfo = 0x0194, // updated 5.0
|
||||
ActorCast = 0x015D, // updated 5.58 hotfix
|
||||
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
|
||||
|
||||
ModelEquip = 0x0196, // updated 5.0
|
||||
Examine = 0x0197, // updated 5.0
|
||||
CharaNameReq = 0x0198, // updated 5.0
|
||||
PartyList = 0x0349, // updated 5.58 hotfix
|
||||
PartyMessage = 0x00A4, // updated 5.58 hotfix
|
||||
HateRank = 0x0150, // updated 5.58 hotfix
|
||||
HateList = 0x0243, // updated 5.58 hotfix
|
||||
ObjectSpawn = 0x0125, // updated 5.58 hotfix
|
||||
ObjectDespawn = 0x0148, // updated 5.58 hotfix
|
||||
UpdateClassInfo = 0x0084, // updated 5.58 hotfix
|
||||
SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
|
||||
PlayerSetup = 0x01D5, // updated 5.58 hotfix
|
||||
PlayerStats = 0x0295, // updated 5.58 hotfix
|
||||
ActorOwner = 0x0260, // updated 5.58 hotfix
|
||||
PlayerStateFlags = 0x03BF, // updated 5.58 hotfix
|
||||
PlayerClassInfo = 0x0131, // updated 5.58 hotfix
|
||||
CharaVisualEffect = 0x0292, // updated 5.58 hotfix
|
||||
|
||||
ModelEquip = 0x03A2, // updated 5.58 hotfix
|
||||
Examine = 0x0365, // updated 5.58 hotfix
|
||||
CharaNameReq = 0x01F0, // updated 5.58 hotfix
|
||||
|
||||
// nb: see #565 on github
|
||||
UpdateRetainerItemSalePrice = 0x019F, // updated 5.0
|
||||
UpdateRetainerItemSalePrice = 0xF19F, // updated 5.0
|
||||
RetainerSaleHistory = 0x03CE, // updated 5.58 hotfix
|
||||
RetainerInformation = 0x022F, // updated 5.58 hotfix
|
||||
|
||||
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
|
||||
|
||||
ItemInfo = 0x01A1, // updated 5.0
|
||||
ContainerInfo = 0x01A2, // updated 5.0
|
||||
InventoryTransactionFinish = 0x01A3, // updated 5.0
|
||||
InventoryTransaction = 0x01A4, // updated 5.0
|
||||
CurrencyCrystalInfo = 0x01A5, // updated 5.0
|
||||
ItemInfo = 0x01CC, // updated 5.58 hotfix
|
||||
ContainerInfo = 0x025C, // updated 5.58 hotfix
|
||||
InventoryTransactionFinish = 0x0176, // updated 5.58 hotfix
|
||||
InventoryTransaction = 0x027F, // updated 5.58 hotfix
|
||||
CurrencyCrystalInfo = 0x0345, // updated 5.58 hotfix
|
||||
|
||||
InventoryActionAck = 0x01A7, // updated 5.0
|
||||
UpdateInventorySlot = 0x01A8, // updated 5.0
|
||||
InventoryActionAck = 0x03B8, // updated 5.58 hotfix
|
||||
UpdateInventorySlot = 0x02F7, // updated 5.58 hotfix
|
||||
|
||||
HuntingLogEntry = 0x01B3, // updated 5.0
|
||||
HuntingLogEntry = 0x01D9, // updated 5.58 hotfix
|
||||
|
||||
EventPlay = 0x01B5, // updated 5.0
|
||||
DirectorPlayScene = 0x01B9, // updated 5.0
|
||||
EventOpenGilShop = 0x01BC, // updated 5.0
|
||||
EventPlay = 0x016B, // updated 5.58 hotfix
|
||||
EventPlay4 = 0x010A, // updated 5.58 hotfix
|
||||
EventPlay8 = 0x0337, // updated 5.58 hotfix
|
||||
EventPlay16 = 0x0269, // updated 5.58 hotfix
|
||||
EventPlay32 = 0x023E, // updated 5.58 hotfix
|
||||
EventPlay64 = 0x00DE, // updated 5.58 hotfix
|
||||
EventPlay128 = 0x02D0, // updated 5.58 hotfix
|
||||
EventPlay255 = 0x0362, // updated 5.58 hotfix
|
||||
|
||||
EventStart = 0x01BE, // updated 5.0
|
||||
EventFinish = 0x01BF, // updated 5.0
|
||||
EventContinue = 0x00B6, // updated 5.58 hotfix
|
||||
|
||||
EventStart = 0x02DA, // updated 5.58 hotfix
|
||||
EventFinish = 0x0235, // updated 5.58 hotfix
|
||||
|
||||
EventLinkshell = 0x1169,
|
||||
|
||||
QuestActiveList = 0x01D2, // updated 5.0
|
||||
QuestUpdate = 0x01D3, // updated 5.0
|
||||
QuestCompleteList = 0x01D4, // updated 5.0
|
||||
QuestActiveList = 0x0097, // updated 5.58 hotfix
|
||||
QuestUpdate = 0x01B2, // updated 5.58 hotfix
|
||||
QuestCompleteList = 0x006D, // updated 5.58 hotfix
|
||||
|
||||
QuestFinish = 0x01D5, // updated 5.0
|
||||
MSQTrackerComplete = 0x01D6, // updated 5.0
|
||||
QuestFinish = 0x021B, // updated 5.58 hotfix
|
||||
MSQTrackerComplete = 0x0348, // updated 5.58 hotfix
|
||||
MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
|
||||
|
||||
QuestMessage = 0x01DE, // updated 5.0
|
||||
QuestMessage = 0x0220, // updated 5.58 hotfix
|
||||
|
||||
QuestTracker = 0x01E3, // updated 5.0
|
||||
QuestTracker = 0x00D8, // updated 5.58 hotfix
|
||||
|
||||
Mount = 0x01F3, // updated 5.0
|
||||
Mount = 0x01E1, // updated 5.58 hotfix
|
||||
|
||||
DirectorVars = 0x01F5, // updated 5.0
|
||||
DirectorPopUp = 0x0200, // updated 5.0 - display dialogue pop-ups in duties and FATEs, for example, Teraflare's countdown
|
||||
DirectorVars = 0x0154, // updated 5.58 hotfix
|
||||
SomeDirectorUnk1 = 0x0084, // updated 5.18
|
||||
SomeDirectorUnk2 = 0xF0C1, // updated 5.18
|
||||
SomeDirectorUnk4 = 0x03DD, // updated 5.58 hotfix
|
||||
SomeDirectorUnk8 = 0x028A, // updated 5.18
|
||||
SomeDirectorUnk16 = 0x028C, // updated 5.18
|
||||
DirectorPopUp = 0x03DF, // updated 5.58 hotfix
|
||||
DirectorPopUp4 = 0x019B, // updated 5.58 hotfix
|
||||
DirectorPopUp8 = 0x0271, // updated 5.58 hotfix
|
||||
|
||||
CFAvailableContents = 0xF1FD, // updated 4.2
|
||||
|
||||
WeatherChange = 0x0210, // updated 5.0
|
||||
PlayerTitleList = 0x0211, // updated 5.0
|
||||
Discovery = 0x0212, // updated 5.0
|
||||
WeatherChange = 0x0323, // updated 5.58 hotfix
|
||||
PlayerTitleList = 0x014E, // updated 5.58 hotfix
|
||||
Discovery = 0x01C2, // updated 5.58 hotfix
|
||||
|
||||
EorzeaTimeOffset = 0x0214, // updated 5.0
|
||||
EorzeaTimeOffset = 0x0070, // updated 5.58 hotfix
|
||||
|
||||
EquipDisplayFlags = 0x0220, // updated 5.0
|
||||
EquipDisplayFlags = 0x02C6, // updated 5.58 hotfix
|
||||
|
||||
MiniCactpotInit = 0x0286, // added 5.31
|
||||
ShopMessage = 0x0287, // updated 5.58 hotfix
|
||||
LootMessage = 0x0383, // updated 5.58 hotfix
|
||||
ResultDialog = 0x0273, // updated 5.58 hotfix
|
||||
DesynthResult = 0x0238, // updated 5.58 hotfix
|
||||
|
||||
/// Housing //////////////////////////////////////
|
||||
|
||||
LandSetInitialize = 0x0234, // updated 5.0
|
||||
LandUpdate = 0x0235, // updated 5.0
|
||||
YardObjectSpawn = 0x0236, // updated 5.0
|
||||
HousingIndoorInitialize = 0x0237, // updated 5.0
|
||||
LandPriceUpdate = 0x0238, // updated 5.0
|
||||
LandInfoSign = 0x0239, // updated 5.0
|
||||
LandRename = 0x023A, // updated 5.0
|
||||
HousingEstateGreeting = 0x023B, // updated 5.0
|
||||
HousingUpdateLandFlagsSlot = 0x023C, // updated 5.0
|
||||
HousingLandFlags = 0x023D, // updated 5.0
|
||||
HousingShowEstateGuestAccess = 0x023E, // updated 5.0
|
||||
LandSetInitialize = 0x0159, // updated 5.58 hotfix
|
||||
LandUpdate = 0x0228, // updated 5.58 hotfix
|
||||
YardObjectSpawn = 0x023D, // updated 5.58 hotfix
|
||||
HousingIndoorInitialize = 0x0210, // updated 5.58 hotfix
|
||||
LandPriceUpdate = 0x0300, // updated 5.58 hotfix
|
||||
LandInfoSign = 0x03E7, // updated 5.58 hotfix
|
||||
LandRename = 0x01BF, // updated 5.58 hotfix
|
||||
HousingEstateGreeting = 0x0126, // updated 5.58 hotfix
|
||||
HousingUpdateLandFlagsSlot = 0x0157, // updated 5.58 hotfix
|
||||
HousingLandFlags = 0x03B1, // updated 5.58 hotfix
|
||||
HousingShowEstateGuestAccess = 0x00CC, // updated 5.58 hotfix
|
||||
|
||||
HousingObjectInitialize = 0x0240, // updated 5.0
|
||||
HousingInternalObjectSpawn = 0x241, // updated 5.0
|
||||
HousingObjectInitialize = 0x0112, // updated 5.58 hotfix
|
||||
HousingInternalObjectSpawn = 0x02C8, // updated 5.58 hotfix
|
||||
|
||||
HousingWardInfo = 0x0243, // updated 5.0
|
||||
HousingObjectMove = 0x0244, // updated 5.0
|
||||
HousingWardInfo = 0x012A, // updated 5.58 hotfix
|
||||
HousingObjectMove = 0x0265, // updated 5.58 hotfix
|
||||
|
||||
SharedEstateSettingsResponse = 0x0245, // updated 4.5
|
||||
SharedEstateSettingsResponse = 0x030E, // updated 5.58 hotfix
|
||||
|
||||
LandUpdateHouseName = 0x0257, // updated 4.5
|
||||
LandUpdateHouseName = 0x017C, // updated 5.58 hotfix
|
||||
|
||||
LandSetMap = 0x025B, // updated 4.5
|
||||
LandSetMap = 0x02E5, // updated 5.58 hotfix
|
||||
|
||||
CeremonySetActorAppearance = 0x02ED, // updated 5.58 hotfix
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
|
||||
PerformNote = 0x0286, // updated 4.3
|
||||
PerformNote = 0x0127, // updated 5.58 hotfix
|
||||
|
||||
PrepareZoning = 0x02A4, // updated 5.0
|
||||
ActorGauge = 0x0292, // updated 4.3
|
||||
PrepareZoning = 0x02AB, // updated 5.58 hotfix
|
||||
ActorGauge = 0x01C1, // updated 5.58 hotfix
|
||||
DutyGauge = 0x02E5, // updated 5.58 hotfix
|
||||
|
||||
// daily quest info -> without them sent, login will take longer...
|
||||
DailyQuests = 0x025E, // updated 5.0
|
||||
DailyQuestRepeatFlags = 0x0260, // updated 5.0
|
||||
DailyQuests = 0x02D6, // updated 5.58 hotfix
|
||||
DailyQuestRepeatFlags = 0x01AB, // updated 5.58 hotfix
|
||||
|
||||
MapUpdate = 0x0394, // updated 5.58 hotfix
|
||||
MapUpdate4 = 0x036F, // updated 5.58 hotfix
|
||||
MapUpdate8 = 0x0311, // updated 5.58 hotfix
|
||||
MapUpdate16 = 0x0108, // updated 5.58 hotfix
|
||||
MapUpdate32 = 0x007A, // updated 5.58 hotfix
|
||||
MapUpdate64 = 0x02A0, // updated 5.58 hotfix
|
||||
MapUpdate128 = 0x0303, // updated 5.58 hotfix
|
||||
|
||||
/// Doman Mahjong //////////////////////////////////////
|
||||
MahjongOpenGui = 0x02A4, // only available in mahjong instance
|
||||
|
@ -252,10 +297,20 @@ namespace Sapphire::Network::Packets
|
|||
MahjongEndRoundTsumo = 0x02BF, // called tsumo
|
||||
MahjongEndRoundRon = 0x2C0, // called ron or double ron (waiting for action must be flagged from discard packet to call)
|
||||
MahjongTileDiscard = 0x02C1, // giri (discarding a tile.) chi(1)/pon(2)/kan(4)/ron(8) flags etc..
|
||||
MahjongPlayersInfo = 0x02C2, // actor id, name, rating and stuff..
|
||||
MahjongPlayersInfo = 0xF2C2, // actor id, name, rating and stuff..
|
||||
// 2C3 and 2C4 are currently unknown
|
||||
MahjongEndRoundDraw = 0x02C5, // self explanatory
|
||||
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
|
||||
|
||||
/// Airship & Submarine //////////////////////////////////////
|
||||
AirshipExplorationResult = 0x0203, // updated 5.58 hotfix
|
||||
AirshipStatus = 0x030C, // updated 5.58 hotfix
|
||||
AirshipStatusList = 0x02FE, // updated 5.58 hotfix
|
||||
AirshipTimers = 0x0166, // updated 5.58 hotfix
|
||||
SubmarineExplorationResult = 0x00AA, // updated 5.58 hotfix
|
||||
SubmarineProgressionStatus = 0x0357, // updated 5.58 hotfix
|
||||
SubmarineStatusList = 0x01EF, // updated 5.58 hotfix
|
||||
SubmarineTimers = 0x0247, // updated 5.58 hotfix
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -263,102 +318,111 @@ namespace Sapphire::Network::Packets
|
|||
*/
|
||||
enum ClientZoneIpcType : uint16_t
|
||||
{
|
||||
PingHandler = 0x0288, // updated 5.58 hotfix
|
||||
InitHandler = 0x02EB, // updated 5.58 hotfix
|
||||
|
||||
PingHandler = 0x0065, // unchanged 5.0
|
||||
InitHandler = 0x0066, // unchanged 5.0
|
||||
FinishLoadingHandler = 0x013C, // updated 5.58 hotfix
|
||||
|
||||
FinishLoadingHandler = 0x0069, // unchanged 5.0
|
||||
CFCommenceHandler = 0x0381, // updated 5.58 hotfix
|
||||
|
||||
CFCommenceHandler = 0x006F,
|
||||
CFCancelHandler = 0x02B2, // updated 5.58 hotfix
|
||||
CFRegisterDuty = 0x01BD, // updated 5.58 hotfix
|
||||
CFRegisterRoulette = 0x037A, // updated 5.58 hotfix
|
||||
PlayTimeHandler = 0x02B7, // updated 5.58 hotfix
|
||||
LogoutHandler = 0x00A0, // updated 5.58 hotfix
|
||||
CancelLogout = 0x01AC, // updated 5.58 hotfix
|
||||
CFDutyInfoHandler = 0xF078, // updated 4.2
|
||||
|
||||
SocialReqSendHandler = 0x00D7, // updated 5.58 hotfix
|
||||
SocialResponseHandler = 0x023B, // updated 5.58 hotfix
|
||||
CreateCrossWorldLS = 0x035D, // updated 5.58 hotfix
|
||||
|
||||
CFRegisterDuty = 0x0071,
|
||||
CFRegisterRoulette = 0x0072,
|
||||
PlayTimeHandler = 0x0073, // unchanged 5.0
|
||||
LogoutHandler = 0x0074, // unchanged 5.0
|
||||
CancelLogout = 0x0075, // updated 5.0
|
||||
ChatHandler = 0x03B0, // updated 5.58 hotfix
|
||||
PartyChatHandler = 0x0065,
|
||||
PartySetLeaderHandler = 0x036C, // updated 5.58 hotfix
|
||||
LeavePartyHandler = 0x019D, // updated 5.58 hotfix
|
||||
KickPartyMemberHandler = 0x0262, // updated 5.58 hotfix
|
||||
DisbandPartyHandler = 0x0276, // updated 5.58 hotfix
|
||||
|
||||
CFDutyInfoHandler = 0x0078, // updated 4.2
|
||||
|
||||
SocialReqSendHandler = 0x00AE, // updated 4.1
|
||||
CreateCrossWorldLS = 0x00AF, // updated 4.3
|
||||
|
||||
ChatHandler = 0x00D9, // updated 5.0
|
||||
|
||||
SocialListHandler = 0x00E1, // updated 5.0
|
||||
SetSearchInfoHandler = 0x00E4, // updated 5.0
|
||||
ReqSearchInfoHandler = 0x00E6, // updated 5.0
|
||||
SocialListHandler = 0x01CA, // updated 5.58 hotfix
|
||||
SetSearchInfoHandler = 0x01D4, // updated 5.58 hotfix
|
||||
ReqSearchInfoHandler = 0x014F, // updated 5.58 hotfix
|
||||
ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
|
||||
|
||||
ReqRemovePlayerFromBlacklist = 0x00F1, // updated 5.0
|
||||
BlackListHandler = 0x00F2, // updated 5.0
|
||||
PlayerSearchHandler = 0x00F4, // updated 5.0
|
||||
ReqRemovePlayerFromBlacklist = 0x00B4, // updated 5.58 hotfix
|
||||
BlackListHandler = 0x00F2, // updated 5.58 hotfix
|
||||
PlayerSearchHandler = 0x037D, // updated 5.58 hotfix
|
||||
|
||||
LinkshellListHandler = 0x00FA, // updated 5.0
|
||||
LinkshellListHandler = 0x03B6, // updated 5.58 hotfix
|
||||
|
||||
MarketBoardRequestItemListingInfo = 0x0102, // updated 4.5
|
||||
MarketBoardRequestItemListings = 0x0103, // updated 4.5
|
||||
MarketBoardSearch = 0x0107, // updated 4.5
|
||||
MarketBoardRequestItemListingInfo = 0x00F4, // updated 5.58 hotfix
|
||||
MarketBoardRequestItemListings = 0x0122, // updated 5.58 hotfix
|
||||
MarketBoardSearch = 0x0082, // updated 5.58 hotfix
|
||||
|
||||
ReqExamineFcInfo = 0x0113, // updated 4.1
|
||||
ReqExamineFcInfo = 0x037B, // updated 5.58 hotfix
|
||||
|
||||
FcInfoReqHandler = 0x011A, // updated 4.2
|
||||
FcInfoReqHandler = 0x03D4, // updated 5.58 hotfix
|
||||
|
||||
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
|
||||
|
||||
ReqMarketWishList = 0x012C, // updated 4.3
|
||||
ReqMarketWishList = 0x00C3, // updated 5.58 hotfix
|
||||
|
||||
ReqJoinNoviceNetwork = 0x0129, // updated 4.2
|
||||
|
||||
ReqCountdownInitiate = 0x0135, // updated 5.0
|
||||
ReqCountdownCancel = 0x0136, // updated 5.0
|
||||
ReqCountdownInitiate = 0x02EC, // updated 5.58 hotfix
|
||||
ReqCountdownCancel = 0x0068, // updated 5.58 hotfix
|
||||
|
||||
ZoneLineHandler = 0x0139, // updated 5.0
|
||||
ClientTrigger = 0x013A, // updated 5.0
|
||||
DiscoveryHandler = 0x013B, // updated 5.0
|
||||
ZoneLineHandler = 0x008D, // updated 5.58 hotfix
|
||||
ClientTrigger = 0x03DB, // updated 5.58 hotfix
|
||||
DiscoveryHandler = 0x038B, // updated 5.58 hotfix
|
||||
|
||||
PlaceFieldMarker = 0x013C, // updated 5.0
|
||||
PlaceFieldMarkerPreset = 0x026D, // updated 5.58 hotfix
|
||||
PlaceFieldMarker = 0x0371, // updated 5.58 hotfix
|
||||
SkillHandler = 0x02DC, // updated 5.58 hotfix
|
||||
GMCommand1 = 0x0272, // updated 5.58 hotfix
|
||||
GMCommand2 = 0x00E9, // updated 5.58 hotfix
|
||||
AoESkillHandler = 0x0152, // updated 5.58 hotfix
|
||||
|
||||
SkillHandler = 0x013D, // updated 5.0
|
||||
GMCommand1 = 0x013E, // updated 5.0
|
||||
GMCommand2 = 0x013F, // updated 5.0
|
||||
AoESkillHandler = 0x140, // updated 5.0
|
||||
UpdatePositionHandler = 0x01AF, // updated 5.58 hotfix
|
||||
|
||||
UpdatePositionHandler = 0x0141, // updated 5.0
|
||||
InventoryModifyHandler = 0x029E, // updated 5.58 hotfix
|
||||
|
||||
InventoryModifyHandler = 0x0148, // updated 5.0
|
||||
InventoryEquipRecommendedItems = 0x0149, // updated 5.0
|
||||
InventoryEquipRecommendedItems = 0x01C9, // updated 5.58 hotfix
|
||||
|
||||
ReqPlaceHousingItem = 0x014B, // updated 5.0
|
||||
BuildPresetHandler = 0x014F, // updated 5.0
|
||||
ReqPlaceHousingItem = 0x02D4, // updated 5.58 hotfix
|
||||
BuildPresetHandler = 0x0223, // updated 5.58 hotfix
|
||||
|
||||
TalkEventHandler = 0x0151, // updated 5.0
|
||||
EmoteEventHandler = 0x0152, // updated 5.0
|
||||
WithinRangeEventHandler = 0x0153, // updated 5.0
|
||||
OutOfRangeEventHandler = 0x0154, // updated 5.0
|
||||
EnterTeriEventHandler = 0x0155, // updated 5.0
|
||||
ShopEventHandler = 0x0156, // updated 5.0
|
||||
|
||||
ReturnEventHandler = 0x015A, // updated 5.0?
|
||||
TradeReturnEventHandler = 0x015B, // updated 5.0?
|
||||
TalkEventHandler = 0x0387, // updated 5.58 hotfix
|
||||
EmoteEventHandler = 0x00B0, // updated 5.58 hotfix
|
||||
WithinRangeEventHandler = 0x02B6, // updated 5.58 hotfix
|
||||
OutOfRangeEventHandler = 0x03C5, // updated 5.58 hotfix
|
||||
EnterTeriEventHandler = 0x01A7, // updated 5.58 hotfix
|
||||
ShopEventHandler = 0x0384, // updated 5.58 hotfix
|
||||
ReturnEventHandler = 0x00FA, // updated 5.58 hotfix
|
||||
TradeReturnEventHandler = 0x0339, // updated 5.58 hotfix
|
||||
TradeReturnEventHandler2 = 0x023C, // updated 5.58 hotfix
|
||||
EventYield2Handler = 0x021D, // updated 5.58 hotfix
|
||||
EventYield16Handler = 0x0207, // updated 5.58 hotfix
|
||||
|
||||
LinkshellEventHandler = 0x016B, // updated 4.5
|
||||
LinkshellEventHandler1 = 0x016C, // updated 4.5
|
||||
|
||||
ReqEquipDisplayFlagsChange = 0x0175, // updated 5.0
|
||||
ReqEquipDisplayFlagsChange = 0x02A5, // updated 5.58 hotfix
|
||||
|
||||
LandRenameHandler = 0x0177, // updated 5.0
|
||||
HousingUpdateHouseGreeting = 0x0178, // updated 5.0
|
||||
HousingUpdateObjectPosition = 0x0179, // updated 5.0
|
||||
LandRenameHandler = 0x028E, // updated 5.58 hotfix
|
||||
HousingUpdateHouseGreeting = 0x0343, // updated 5.58 hotfix
|
||||
HousingUpdateObjectPosition = 0x012C, // updated 5.58 hotfix
|
||||
HousingEditExterior = 0x027B, // updated 5.58 hotfix
|
||||
HousingEditInterior = 0x02E3, // updated 5.58 hotfix
|
||||
|
||||
SetSharedEstateSettings = 0x017B, // updated 5.0
|
||||
|
||||
UpdatePositionInstance = 0x0180, // updated 5.0
|
||||
|
||||
PerformNoteHandler = 0x029B, // updated 4.3
|
||||
SetSharedEstateSettings = 0x00D2, // updated 5.58 hotfix
|
||||
|
||||
UpdatePositionInstance = 0x00F8, // updated 5.58 hotfix
|
||||
|
||||
PerformNoteHandler = 0x0243, // updated 5.58 hotfix
|
||||
|
||||
WorldInteractionHandler = 0x0274, // updated 5.58 hotfix
|
||||
Dive = 0x0320, // updated 5.58 hotfix
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -369,6 +433,7 @@ namespace Sapphire::Network::Packets
|
|||
enum ServerChatIpcType : uint16_t
|
||||
{
|
||||
Tell = 0x0064, // updated for sb
|
||||
PublicContentTell = 0x00FB, // added 4.5, this is used when receiving a /tell in PublicContent instances such as Eureka or Bozja
|
||||
TellErrNotFound = 0x0066,
|
||||
|
||||
FreeCompanyEvent = 0x012C, // added 5.0
|
||||
|
@ -380,6 +445,7 @@ namespace Sapphire::Network::Packets
|
|||
enum ClientChatIpcType : uint16_t
|
||||
{
|
||||
TellReq = 0x0064,
|
||||
PublicContentTellReq = 0x0326, // updated 5.35 hotfix, this is used when sending a /tell in PublicContent instances such as Eureka or Bozja
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -49,15 +49,26 @@ struct FFXIVIpcUpdatePosition :
|
|||
FFXIVIpcBasePacket< UpdatePositionHandler >
|
||||
{
|
||||
/* 0000 */ float rotation;
|
||||
/* 0004 */ uint8_t unk_1[ 3 ];
|
||||
/* 0004 */ uint8_t animationType;
|
||||
/* 0005 */ uint8_t animationState;
|
||||
/* 0006 */ uint8_t clientAnimationType;
|
||||
/* 0007 */ uint8_t headPosition;
|
||||
/* 0008 */ Common::FFXIVARR_POSITION3 position;
|
||||
/* 000C */ uint8_t animationType;
|
||||
/* 000D */ uint8_t animationState;
|
||||
/* 000E */ uint8_t clientAnimationType;
|
||||
/* 000F */ uint8_t unk_2;
|
||||
/* 000C */ uint8_t unk[ 4 ]; // padding?
|
||||
};
|
||||
|
||||
struct FFXIVIpcUpdatePositionInstance :
|
||||
FFXIVIpcBasePacket< UpdatePositionInstance >
|
||||
{
|
||||
/* 0000 */ float rotation;
|
||||
/* 0004 */ float interpolateRotation;
|
||||
/* 0008 */ uint32_t flags;
|
||||
/* 000C */ Common::FFXIVARR_POSITION3 position;
|
||||
/* 0018 */ Common::FFXIVARR_POSITION3 interpolatePosition;
|
||||
/* 0024 */ uint32_t unknown;
|
||||
};
|
||||
|
||||
|
||||
struct FFXIVIpcSkillHandler :
|
||||
FFXIVIpcBasePacket< SkillHandler >
|
||||
{
|
||||
|
@ -196,6 +207,13 @@ struct FFXIVIpcChatHandler :
|
|||
/* 001A */ char message[1012];
|
||||
};
|
||||
|
||||
struct FFXIVIpcPartyChatHandler :
|
||||
FFXIVIpcBasePacket< ChatHandler >
|
||||
{
|
||||
uint64_t unknown;
|
||||
char message[1024];
|
||||
};
|
||||
|
||||
struct FFXIVIpcShopEventHandler :
|
||||
FFXIVIpcBasePacket< ShopEventHandler >
|
||||
{
|
||||
|
@ -217,7 +235,7 @@ struct FFXIVIpcInventoryModifyHandler :
|
|||
{
|
||||
/* 0000 */ uint32_t seq;
|
||||
/* 0004 */ Common::InventoryOperation action;
|
||||
/* 0005 */ uint8_t pad_0005[7];
|
||||
/* 0006 */ uint8_t pad_0006[6];
|
||||
/* 000C */ uint16_t fromContainer;
|
||||
/* 000E */ uint8_t pad_000E[2];
|
||||
/* 0010 */ uint8_t fromSlot;
|
||||
|
@ -333,6 +351,126 @@ struct FFXIVIpcFreeCompanyUpdateShortMessageHandler :
|
|||
uint16_t unknown2;
|
||||
};
|
||||
|
||||
struct FFXIVIpcWorldInteractionHandler :
|
||||
FFXIVIpcBasePacket< WorldInteractionHandler >
|
||||
{
|
||||
uint32_t action;
|
||||
uint32_t param1;
|
||||
uint32_t param2;
|
||||
uint32_t param3;
|
||||
uint32_t param4;
|
||||
Common::FFXIVARR_POSITION3 position;
|
||||
};
|
||||
|
||||
struct FFXIVIpcSocialReqSendHandler :
|
||||
FFXIVIpcBasePacket< SocialReqSendHandler >
|
||||
{
|
||||
uint64_t unknown;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
uint8_t socialType;
|
||||
char name[32];
|
||||
uint8_t padding[5];
|
||||
};
|
||||
|
||||
struct FFXIVIpcSocialResponseHandler :
|
||||
FFXIVIpcBasePacket< SocialResponseHandler >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
uint8_t socialType;
|
||||
uint8_t response;
|
||||
uint32_t unknown;
|
||||
};
|
||||
|
||||
struct FFXIVIpcPartySetLeaderHandler :
|
||||
FFXIVIpcBasePacket< PartySetLeaderHandler >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
char name[32];
|
||||
uint8_t padding[6];
|
||||
};
|
||||
|
||||
struct FFXIVIpcLeavePartyHandler :
|
||||
FFXIVIpcBasePacket< LeavePartyHandler >
|
||||
{
|
||||
uint64_t empty;
|
||||
};
|
||||
|
||||
struct FFXIVIpcKickPartyMemberHander :
|
||||
FFXIVIpcBasePacket< KickPartyMemberHandler >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
char name[32];
|
||||
uint8_t padding[6];
|
||||
};
|
||||
|
||||
struct FFXIVIpcDisbandPartyHandler :
|
||||
FFXIVIpcBasePacket< DisbandPartyHandler >
|
||||
{
|
||||
uint64_t empty;
|
||||
};
|
||||
|
||||
|
||||
struct FFXIVIpcDive :
|
||||
FFXIVIpcBasePacket< Dive >
|
||||
{
|
||||
float unknown;
|
||||
Common::FFXIVARR_POSITION3 posTarget;
|
||||
Common::FFXIVARR_POSITION3 posOriginal;
|
||||
uint32_t padding;
|
||||
};
|
||||
|
||||
struct FFXIVIpcHousingEditExterior :
|
||||
FFXIVIpcBasePacket< HousingEditExterior >
|
||||
{
|
||||
uint16_t landId;
|
||||
uint8_t unknown[6];
|
||||
uint8_t removeFlag;
|
||||
uint8_t unknown2;
|
||||
uint16_t container[9];
|
||||
uint16_t slot[9];
|
||||
uint16_t padding;
|
||||
};
|
||||
|
||||
struct FFXIVIpcHousingEditInterior :
|
||||
FFXIVIpcBasePacket< HousingEditInterior >
|
||||
{
|
||||
uint64_t unknown;
|
||||
uint16_t container[10];
|
||||
uint16_t slot[10];
|
||||
};
|
||||
|
||||
struct FFXIVIpcEventYieldHandler :
|
||||
FFXIVIpcBasePacket< EventYield2Handler >
|
||||
{
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t padding;
|
||||
uint64_t unknown;
|
||||
};
|
||||
|
||||
struct FFXIVIpcEventYield16Handler :
|
||||
FFXIVIpcBasePacket< EventYield16Handler >
|
||||
{
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t padding;
|
||||
uint32_t params[16];
|
||||
};
|
||||
|
||||
struct FFXIVIpcCFCommenceHandler :
|
||||
FFXIVIpcBasePacket< CFCommenceHandler >
|
||||
{
|
||||
uint8_t param;
|
||||
uint8_t dummy[7];
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif //_CORE_NETWORK_PACKETS_ZONE_CLIENT_IPC_H
|
||||
|
|
|
@ -46,6 +46,19 @@ namespace Sapphire::Network::Packets::Server
|
|||
char msg[1012];
|
||||
};
|
||||
|
||||
struct FFXIVIpcPartyChat : FFXIVIpcBasePacket< PartyChat >
|
||||
{
|
||||
uint64_t unknown;
|
||||
uint64_t contentId;
|
||||
uint32_t charaId;
|
||||
uint8_t u1;
|
||||
uint8_t u2;
|
||||
uint8_t u3;
|
||||
char name[32];
|
||||
char message[1024];
|
||||
uint8_t padding;
|
||||
};
|
||||
|
||||
struct FFXIVIpcChatBanned : FFXIVIpcBasePacket< ChatBanned >
|
||||
{
|
||||
uint8_t padding[4]; // I was not sure reinterpreting ZST is valid behavior in C++.
|
||||
|
@ -244,6 +257,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t rank;
|
||||
uint16_t padding;
|
||||
uint8_t lsName[20];
|
||||
uint8_t unk[16];
|
||||
} entry[8];
|
||||
};
|
||||
|
||||
|
@ -283,6 +297,17 @@ namespace Sapphire::Network::Packets::Server
|
|||
char unk2[0x4]; // This has probs something to do with the support desk (inquiry id?)
|
||||
};
|
||||
|
||||
struct FFFXIVIpcMarketTaxRates : FFXIVIpcBasePacket< MarketTaxRates >
|
||||
{
|
||||
// Same handler as MiniCactpotInit
|
||||
uint32_t type;
|
||||
uint16_t category;
|
||||
uint8_t unknown1;
|
||||
uint8_t unknown2;
|
||||
uint32_t taxRate[Common::TOWN_COUNT]; // In the order of Common::Town
|
||||
uint64_t unknown3;
|
||||
};
|
||||
|
||||
struct FFFXIVIpcMarketBoardItemListingCount : FFXIVIpcBasePacket< MarketBoardItemListingCount >
|
||||
{
|
||||
uint32_t itemCatalogId;
|
||||
|
@ -322,15 +347,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
bool hq;
|
||||
uint8_t materiaCount;
|
||||
uint8_t onMannequin;
|
||||
/**
|
||||
* 0x01 Limsa Lominsa
|
||||
* 0x02 Gridania
|
||||
* 0x03 Ul'dah
|
||||
* 0x04 Ishgard
|
||||
* 0x07 Kugane
|
||||
* 0x0A Crystarium
|
||||
*/
|
||||
uint8_t retainerCity;
|
||||
Common::Town marketCity;
|
||||
uint16_t dyeId;
|
||||
uint16_t padding3;
|
||||
uint32_t padding4;
|
||||
|
@ -419,8 +436,9 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t max_hp;
|
||||
uint16_t current_mp;
|
||||
uint16_t max_mp;
|
||||
uint16_t currentTp;
|
||||
uint16_t unknown1;
|
||||
uint8_t shieldPercentage;
|
||||
uint8_t unknown1;
|
||||
uint16_t unknown2;
|
||||
Common::StatusEffect effect[30];
|
||||
uint32_t padding;
|
||||
};
|
||||
|
@ -437,17 +455,16 @@ namespace Sapphire::Network::Packets::Server
|
|||
*/
|
||||
struct FFXIVIpcEffectResult : FFXIVIpcBasePacket< EffectResult >
|
||||
{
|
||||
uint32_t unknown;
|
||||
uint32_t globalSequence;
|
||||
uint32_t actor_id;
|
||||
uint8_t unknown1;
|
||||
uint8_t unknown2;
|
||||
uint16_t padding1;
|
||||
uint32_t current_hp;
|
||||
uint16_t current_mp;
|
||||
uint16_t current_tp;
|
||||
uint32_t max_hp;
|
||||
uint16_t max_mp;
|
||||
uint16_t max_something;
|
||||
uint16_t current_mp;
|
||||
uint8_t unknown1;
|
||||
uint8_t classId;
|
||||
uint8_t shieldPercentage;
|
||||
uint8_t entryCount;
|
||||
uint16_t unknown2;
|
||||
|
||||
struct StatusEntry
|
||||
{
|
||||
|
@ -455,12 +472,11 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t unknown3;
|
||||
uint16_t id;
|
||||
uint16_t param;
|
||||
uint16_t unknown5; // Sort this out (old right half of power/param property)
|
||||
uint16_t unknown4; // Sort this out (old right half of power/param property)
|
||||
float duration;
|
||||
uint32_t sourceActorId;
|
||||
} statusEntries[4];
|
||||
|
||||
uint32_t unknown4;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -525,33 +541,6 @@ namespace Sapphire::Network::Packets::Server
|
|||
/* 0012 */ uint32_t unknown_12;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* for battle actions
|
||||
*/
|
||||
struct EffectHeader
|
||||
{
|
||||
uint64_t animationTargetId; // who the animation targets
|
||||
|
||||
uint32_t actionId; // what the casting player casts, shown in battle log/ui
|
||||
uint32_t globalEffectCounter; // seems to only increment on retail?
|
||||
|
||||
float animationLockTime; // maybe? doesn't seem to do anything
|
||||
uint32_t someTargetId; // always 00 00 00 E0, 0x0E000000 is the internal def for INVALID TARGET ID
|
||||
|
||||
uint16_t hiddenAnimation; // if 0, always shows animation, otherwise hides it. counts up by 1 for each animation skipped on a caster
|
||||
uint16_t rotation;
|
||||
uint16_t actionAnimationId; // the animation that is played by the casting character
|
||||
uint8_t variation; // variation in the animation
|
||||
Common::ActionEffectDisplayType effectDisplayType;
|
||||
|
||||
uint8_t unknown20; // is read by handler, runs code which gets the LODWORD of animationLockTime (wtf?)
|
||||
uint8_t effectCount; // ignores effects if 0, otherwise parses all of them
|
||||
uint16_t padding_21;
|
||||
|
||||
};
|
||||
|
||||
struct FFXIVIpcEffect : FFXIVIpcBasePacket< Effect >
|
||||
{
|
||||
uint64_t animationTargetId; // who the animation targets
|
||||
|
@ -596,17 +585,35 @@ namespace Sapphire::Network::Packets::Server
|
|||
template< int size >
|
||||
struct FFXIVIpcAoeEffect
|
||||
{
|
||||
EffectHeader header;
|
||||
uint64_t animationTargetId; // who the animation targets
|
||||
|
||||
Common::EffectEntry effects[size];
|
||||
uint32_t actionId; // what the casting player casts, shown in battle log/ui
|
||||
uint32_t globalSequence; // seems to only increment on retail?
|
||||
|
||||
float animationLockTime; // maybe? doesn't seem to do anything
|
||||
uint32_t someTargetId; // always 00 00 00 E0, 0x0E000000 is the internal def for INVALID TARGET ID
|
||||
|
||||
uint16_t sourceSequence; // if 0, always shows animation, otherwise hides it. counts up by 1 for each animation skipped on a caster
|
||||
uint16_t rotation;
|
||||
uint16_t actionAnimationId; // the animation that is played by the casting character
|
||||
uint8_t variation; // variation in the animation
|
||||
Common::ActionEffectDisplayType effectDisplayType;
|
||||
|
||||
uint8_t unknown20; // is read by handler, runs code which gets the LODWORD of animationLockTime (wtf?)
|
||||
uint8_t effectCount; // ignores effects if 0, otherwise parses all of them
|
||||
uint16_t padding_21[3];
|
||||
uint16_t padding;
|
||||
|
||||
struct
|
||||
{
|
||||
Common::EffectEntry entries[8];
|
||||
} effects[size];
|
||||
|
||||
uint16_t padding_6A[3];
|
||||
|
||||
uint32_t effectTargetId[size];
|
||||
Common::FFXIVARR_POSITION3 position;
|
||||
uint32_t effectFlags;
|
||||
|
||||
uint32_t padding_78;
|
||||
uint64_t effectTargetId[size];
|
||||
uint16_t unkFlag[3]; // all 0x7FFF
|
||||
uint16_t unk[3];
|
||||
};
|
||||
|
||||
struct FFXIVIpcAoeEffect8 :
|
||||
|
@ -669,11 +676,11 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t displayFlags;
|
||||
uint16_t fateID;
|
||||
uint16_t mPCurr;
|
||||
uint16_t tPCurr;
|
||||
uint16_t mPMax;
|
||||
uint16_t tPMax;
|
||||
uint16_t unk; // == 0
|
||||
uint16_t modelChara;
|
||||
uint16_t rotation;
|
||||
uint16_t currentMount;
|
||||
uint16_t activeMinion;
|
||||
uint8_t spawnIndex;
|
||||
uint8_t state;
|
||||
|
@ -687,21 +694,20 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t classJob;
|
||||
uint8_t u26d;
|
||||
uint16_t u27a;
|
||||
uint8_t currentMount;
|
||||
uint8_t mountHead;
|
||||
uint8_t mountBody;
|
||||
uint8_t mountFeet;
|
||||
uint8_t mountColor;
|
||||
uint8_t scale;
|
||||
uint32_t u29b;
|
||||
uint32_t u30b;
|
||||
uint8_t elementData[6];
|
||||
uint8_t unknown5_5[3];
|
||||
Common::StatusEffect effect[30];
|
||||
Common::FFXIVARR_POSITION3 pos;
|
||||
uint32_t models[10];
|
||||
char name[32];
|
||||
uint8_t look[26];
|
||||
char fcTag[6];
|
||||
uint32_t unk30;
|
||||
uint32_t unk30[2];
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -744,10 +750,10 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t displayFlags;
|
||||
uint16_t fateID;
|
||||
uint16_t mPCurr;
|
||||
uint16_t tPCurr;
|
||||
uint16_t mPMax;
|
||||
uint16_t tPMax;
|
||||
uint16_t unknown1;
|
||||
uint16_t unknown2;
|
||||
uint16_t modelChara;
|
||||
uint16_t currentMount;
|
||||
uint16_t rotation;
|
||||
uint16_t activeMinion;
|
||||
uint8_t spawnIndex;
|
||||
|
@ -762,15 +768,13 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t classJob;
|
||||
uint8_t u26d;
|
||||
uint16_t u27a;
|
||||
uint8_t currentMount;
|
||||
uint8_t mountHead;
|
||||
uint8_t mountBody;
|
||||
uint8_t mountFeet;
|
||||
uint8_t mountColor;
|
||||
uint8_t scale;
|
||||
uint16_t elementalLevel; // Eureka
|
||||
uint16_t element; // Eureka
|
||||
uint32_t u30b;
|
||||
uint8_t elemental[6];
|
||||
uint8_t unknown5_5[3];
|
||||
Common::StatusEffect effect[30];
|
||||
Common::FFXIVARR_POSITION3 pos;
|
||||
uint32_t models[10];
|
||||
|
@ -782,7 +786,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t bNPCPartSlot;
|
||||
uint8_t unk32;
|
||||
uint16_t unk33;
|
||||
uint32_t unk34;
|
||||
uint32_t unk34[2];
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -840,10 +844,11 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint16_t action_id;
|
||||
Common::SkillType skillType;
|
||||
uint8_t unknown;
|
||||
uint32_t unknown_1; // Also action id
|
||||
uint32_t unknown_1; // action id or mount id
|
||||
float cast_time;
|
||||
uint32_t target_id;
|
||||
float rotation; // In radians
|
||||
uint16_t rotation;
|
||||
uint16_t flag; // 1 = interruptible blinking cast bar
|
||||
uint32_t unknown_2;
|
||||
uint16_t posX;
|
||||
uint16_t posY;
|
||||
|
@ -922,15 +927,17 @@ namespace Sapphire::Network::Packets::Server
|
|||
//Current instance can be confirmed at any time using the /instance text command." ( 7B F8 69 )
|
||||
|
||||
uint8_t unknown5;
|
||||
uint32_t unknown7;
|
||||
uint32_t unknown8;
|
||||
uint16_t festivalId;
|
||||
uint16_t additionalFestivalId;
|
||||
uint32_t unknown9;
|
||||
uint32_t unknown10;
|
||||
uint32_t unknown11;
|
||||
uint32_t unknown12[4];
|
||||
uint32_t festivalId;
|
||||
uint32_t unknown12[3];
|
||||
uint32_t additionalFestivalId;
|
||||
uint32_t unknown13[3];
|
||||
Common::FFXIVARR_POSITION3 pos;
|
||||
uint32_t unknown13;
|
||||
uint32_t unknown14[3];
|
||||
uint32_t unknown15;
|
||||
};
|
||||
|
||||
|
||||
|
@ -978,6 +985,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char expansion;
|
||||
unsigned char unknown76;
|
||||
unsigned char unknown77;
|
||||
unsigned char very_unknown;
|
||||
unsigned char race;
|
||||
unsigned char tribe;
|
||||
unsigned char gender;
|
||||
|
@ -1004,7 +1012,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char craftingMasterMask;
|
||||
unsigned char unknown95[9];
|
||||
unsigned char unknown9F[2];
|
||||
unsigned char unknownA1[3];
|
||||
unsigned char unknownA1[6];
|
||||
unsigned int exp[Common::CLASSJOB_SLOTS];
|
||||
unsigned int unknown108;
|
||||
unsigned int pvpTotalExp;
|
||||
|
@ -1012,6 +1020,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned int pvpExp;
|
||||
unsigned int pvpFrontlineOverallRanks[3];
|
||||
unsigned short levels[Common::CLASSJOB_SLOTS];
|
||||
/*
|
||||
unsigned short unknown15C[9];
|
||||
unsigned short u1;
|
||||
unsigned short u2;
|
||||
|
@ -1025,8 +1034,17 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char companionDefRank;
|
||||
unsigned char companionAttRank;
|
||||
unsigned char companionHealRank;
|
||||
unsigned char u19[2];
|
||||
unsigned char mountGuideMask[19];
|
||||
unsigned char u19[8];
|
||||
unsigned char mountGuideMask[22];
|
||||
unsigned char u19_2;
|
||||
*/
|
||||
unsigned char unknown5_55a[178];
|
||||
unsigned char companionName[21];
|
||||
unsigned char companionDefRank;
|
||||
unsigned char companionAttRank;
|
||||
unsigned char companionHealRank;
|
||||
unsigned char mountGuideMask[29];
|
||||
//==
|
||||
char name[32];
|
||||
unsigned char unknownOword[16];
|
||||
unsigned char unknownOw;
|
||||
|
@ -1034,13 +1052,14 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char aetheryte[21];
|
||||
unsigned char discovery[445];
|
||||
unsigned char howto[34];
|
||||
unsigned char minions[45];
|
||||
unsigned char minions[55];
|
||||
unsigned char chocoboTaxiMask[10];
|
||||
unsigned char watchedCutscenes[124];
|
||||
unsigned char companionBardingMask[10];
|
||||
unsigned char watchedCutscenes[137];
|
||||
unsigned char companionBardingMask[11];
|
||||
unsigned char companionEquippedHead;
|
||||
unsigned char companionEquippedBody;
|
||||
unsigned char companionEquippedLegs;
|
||||
/*
|
||||
unsigned char unknown52A[4];
|
||||
unsigned char unknownMask52E[11];
|
||||
unsigned char fishingGuideMask[105];
|
||||
|
@ -1050,7 +1069,11 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char beastRank[11];
|
||||
unsigned char unknownPvp5AB[11];
|
||||
unsigned char unknown5B9[5];
|
||||
*/
|
||||
unsigned char unknown5_45b[236];
|
||||
//==
|
||||
unsigned char pose;
|
||||
/*
|
||||
unsigned char unknown5B91;
|
||||
unsigned char challengeLogComplete[9];
|
||||
unsigned char weaponPose;
|
||||
|
@ -1064,24 +1087,34 @@ namespace Sapphire::Network::Packets::Server
|
|||
unsigned char u13;
|
||||
unsigned char aetherCurrentMask[22];
|
||||
unsigned char u10[3];
|
||||
unsigned char orchestrionMask[40];
|
||||
*/
|
||||
unsigned char unknown5_55b[295];
|
||||
//==
|
||||
unsigned char orchestrionMask[40]; // this field may already be extended, if it is, the beginning bytes are at the end of unknown5_55b
|
||||
unsigned char hallOfNoviceCompletion[3];
|
||||
unsigned char animaCompletion[11];
|
||||
unsigned char u14[16];
|
||||
unsigned char u15[13];
|
||||
unsigned char unknown5_55c[35];
|
||||
unsigned char unlockedRaids[28];
|
||||
unsigned char unlockedDungeons[18];
|
||||
unsigned char unlockedGuildhests[10];
|
||||
unsigned char unlockedTrials[8];
|
||||
unsigned char unlockedPvp[5];
|
||||
/*
|
||||
at least 8 bytes at most 10 bytes in unlockedTrials not confirmed, adjust unlockedPvp so they share a total of 15 bytes and sync with clearedTrials/clearedPvp.
|
||||
*/
|
||||
unsigned char unlockedTrials[9];
|
||||
unsigned char unlockedPvp[6];
|
||||
//==
|
||||
unsigned char clearedRaids[28];
|
||||
unsigned char clearedDungeons[18];
|
||||
unsigned char clearedGuildhests[10];
|
||||
unsigned char clearedTrials[8];
|
||||
unsigned char clearedPvp[5];
|
||||
unsigned char clearedTrials[9];
|
||||
unsigned char clearedPvp[6];
|
||||
/*
|
||||
unsigned short fishingRecordsFishWeight[26];
|
||||
unsigned int exploratoryMissionNextTimestamp;
|
||||
unsigned char pvpLevel;
|
||||
*/
|
||||
unsigned char unknown5_55d[9];
|
||||
//==
|
||||
};
|
||||
|
||||
|
||||
|
@ -1205,7 +1238,8 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t appearanceCatalogId;
|
||||
uint64_t crafterId;
|
||||
uint8_t quality;
|
||||
uint8_t unknown[3];
|
||||
uint8_t stain;
|
||||
uint8_t unknown[2];
|
||||
struct Materia
|
||||
{
|
||||
uint16_t materiaId;
|
||||
|
@ -1300,8 +1334,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
struct FFXIVIpcInventoryTransaction : FFXIVIpcBasePacket< InventoryTransaction >
|
||||
{
|
||||
uint32_t sequence;
|
||||
uint8_t type;
|
||||
uint8_t padding;
|
||||
uint16_t type;
|
||||
uint16_t padding1;
|
||||
uint32_t ownerId;
|
||||
uint32_t storageId;
|
||||
|
@ -1406,11 +1439,39 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t unknown[8];
|
||||
};
|
||||
|
||||
struct FFXIVIpcEventPlay16 : FFXIVIpcBasePacket< EventPlay16 >
|
||||
{
|
||||
uint64_t actorId;
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t padding;
|
||||
uint32_t flags;
|
||||
uint32_t param3;
|
||||
uint8_t paramSize;
|
||||
uint8_t padding1[3];
|
||||
uint32_t param[16];
|
||||
uint32_t padding2;
|
||||
};
|
||||
|
||||
template< int ArgCount >
|
||||
struct FFXIVIpcEventPlayN
|
||||
{
|
||||
uint64_t actorId;
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t padding;
|
||||
uint32_t sceneFlags;
|
||||
uint32_t unknown;
|
||||
uint8_t paramSize;
|
||||
uint8_t padding2[3];
|
||||
uint32_t params[ArgCount];
|
||||
};
|
||||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* to play an event
|
||||
*/
|
||||
struct FFXIVIpcDirectorPlayScene : FFXIVIpcBasePacket< DirectorPlayScene >
|
||||
struct FFXIVIpcDirectorPlayScene : FFXIVIpcBasePacket< EventPlay32 >
|
||||
{
|
||||
uint64_t actorId;
|
||||
uint32_t eventId;
|
||||
|
@ -1439,15 +1500,10 @@ namespace Sapphire::Network::Packets::Server
|
|||
/* 000C */ uint32_t padding1;
|
||||
};
|
||||
|
||||
struct FFXIVIpcEventOpenGilShop : FFXIVIpcBasePacket< EventOpenGilShop >
|
||||
struct FFXIVIpcEventPlay255 :
|
||||
FFXIVIpcBasePacket< EventPlay255 >,
|
||||
FFXIVIpcEventPlayN< 255 >
|
||||
{
|
||||
uint64_t actorId;
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t padding;
|
||||
uint32_t sceneFlags;
|
||||
|
||||
uint32_t unknown_wtf[0x101];
|
||||
};
|
||||
|
||||
|
||||
|
@ -1494,8 +1550,8 @@ namespace Sapphire::Network::Packets::Server
|
|||
*/
|
||||
struct FFXIVIpcQuestCompleteList : FFXIVIpcBasePacket< QuestCompleteList >
|
||||
{
|
||||
uint8_t questCompleteMask[480];
|
||||
uint8_t unknownCompleteMask[32];
|
||||
uint8_t questCompleteMask[487];
|
||||
uint8_t unknownCompleteMask[73];
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -1546,15 +1602,14 @@ namespace Sapphire::Network::Packets::Server
|
|||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* to send a unviel a map
|
||||
* to send a unveil a map
|
||||
*/
|
||||
struct FFXIVIpcDiscovery : FFXIVIpcBasePacket< Discovery >
|
||||
{
|
||||
/* 0000 */ uint32_t map_part_id;
|
||||
/* 0004 */ uint32_t map_id;
|
||||
/* 0000 */ uint32_t mapPartId;
|
||||
/* 0004 */ uint32_t mapId;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* UNKOWN TYPE
|
||||
*/
|
||||
|
@ -1676,6 +1731,80 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint8_t bitmask;
|
||||
};
|
||||
|
||||
struct FFXIVIpcMiniCactPotInit : FFXIVIpcBasePacket< MiniCactpotInit >
|
||||
{
|
||||
/*
|
||||
* Looks like this shares a handler with MarketTaxRates and a few
|
||||
* other packets, so these first fields are most likely discriminators
|
||||
* or other metadata for the handler itself.
|
||||
*/
|
||||
uint32_t type;
|
||||
uint16_t category;
|
||||
uint8_t unknown1;
|
||||
uint8_t unknown2;
|
||||
/*
|
||||
* Always 18 for this packet, incidentally the number of payouts plus 1.
|
||||
* Used similarly for MarketTaxRates => for (auto i = 0; i <= indexEnd; i++) {}
|
||||
*/
|
||||
uint8_t indexEnd;
|
||||
uint8_t unknown3;
|
||||
uint16_t padding1;
|
||||
/*
|
||||
* On clicking a number, the client sends a ClientTrigger (DirectorSync) with an unknown
|
||||
* param2, param5; param1 session, param3 column, param4 row; zero param6, and the server
|
||||
* replies with an ActorControlSelf (DirectorUpdate) with an unknown param2; param1 session,
|
||||
* param3 column, param4 row, param5 digit; zero param6. After a line is selected,
|
||||
* the server replies with 9 DirectorUpdate packets, in order (column, row), containing every
|
||||
* number on the board (why tho). Finally, one last DirectorUpdate is sent with parameters
|
||||
* param1 session, param3 payout index; unknown param2, param4; zero param5, param6.
|
||||
*/
|
||||
uint32_t column; // zero-based
|
||||
uint32_t row;
|
||||
uint32_t firstDigit;
|
||||
uint32_t payouts[19]; // In in-game display order
|
||||
uint32_t unknown4;
|
||||
/*
|
||||
* All of the below fields seem to be gibberish, and change completely between
|
||||
* draws and characters.
|
||||
*/
|
||||
uint32_t unknown5;
|
||||
uint32_t unknown6;
|
||||
uint32_t unknown7;
|
||||
uint32_t unknown8;
|
||||
uint16_t unknown9;
|
||||
uint16_t unknown10;
|
||||
uint32_t unknown11;
|
||||
uint64_t unknown12;
|
||||
};
|
||||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* to place/remove field marker presets
|
||||
*/
|
||||
struct FFXIVIpcPlaceFieldMarkerPreset : FFXIVIpcBasePacket< PlaceFieldMarkerPreset >
|
||||
{
|
||||
/*! which fieldmarks to show */
|
||||
Common::FieldMarkerStatus status;
|
||||
/*! A coordinates would be (float)Xints[0]/1000.0, (float)Yints[0]/1000.0, (float)Zints[0]/1000.0 */
|
||||
uint32_t Xints[8];
|
||||
uint32_t Yints[8];
|
||||
uint32_t Zints[8];
|
||||
};
|
||||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* to place/remove a field marker
|
||||
*/
|
||||
struct FFXIVIpcPlaceFieldMarker : FFXIVIpcBasePacket< PlaceFieldMarker >
|
||||
{
|
||||
Common::FieldMarkerId markerId;
|
||||
uint8_t status;
|
||||
uint8_t pad[2];
|
||||
uint32_t Xint;
|
||||
uint32_t Yint;
|
||||
uint32_t Zint;
|
||||
};
|
||||
|
||||
/**
|
||||
* Structural representation of the packet sent by the server
|
||||
* to mount a player
|
||||
|
@ -1683,6 +1812,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
struct FFXIVIpcMount : FFXIVIpcBasePacket< Mount >
|
||||
{
|
||||
uint32_t id;
|
||||
uint32_t padding[3];
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -1719,7 +1849,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t bNPCName;
|
||||
uint32_t textId;
|
||||
uint32_t popupTimeMs;
|
||||
uint32_t pad3[4];
|
||||
uint32_t param[6];
|
||||
};
|
||||
|
||||
|
||||
|
@ -1731,7 +1861,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
|
||||
struct FFXIVIpcPerformNote : FFXIVIpcBasePacket< PerformNote >
|
||||
{
|
||||
uint8_t data[32];
|
||||
uint8_t data[16];
|
||||
};
|
||||
|
||||
struct FFXIVIpcHousingUpdateLandFlagsSlot : FFXIVIpcBasePacket< HousingUpdateLandFlagsSlot >
|
||||
|
@ -1900,7 +2030,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint32_t housePrice;
|
||||
uint8_t infoFlags;
|
||||
Common::HousingAppeal houseAppeal[3];
|
||||
char estateOwnerName[30];
|
||||
char estateOwnerName[32];
|
||||
} houseInfoEntry[60];
|
||||
};
|
||||
|
||||
|
@ -1963,7 +2093,7 @@ namespace Sapphire::Network::Packets::Server
|
|||
uint16_t rotation;
|
||||
int16_t unknown24a;
|
||||
int16_t unknown24b;
|
||||
uint16_t unknown28a;
|
||||
uint16_t flag;
|
||||
int16_t unknown28c;
|
||||
uint32_t housingLink;
|
||||
Common::FFXIVARR_POSITION3 position;
|
||||
|
@ -1989,6 +2119,230 @@ namespace Sapphire::Network::Packets::Server
|
|||
char otherName[32];
|
||||
};
|
||||
|
||||
struct FFXIVIpcRetainerInformation : FFXIVIpcBasePacket< RetainerInformation >
|
||||
{
|
||||
uint8_t unknown0[8];
|
||||
uint64_t retainerId;
|
||||
uint8_t hireOrder;
|
||||
uint8_t itemCount;
|
||||
uint8_t unknown5[2];
|
||||
uint32_t gil;
|
||||
uint8_t sellingCount;
|
||||
uint8_t cityId;
|
||||
uint8_t classJob;
|
||||
uint8_t level;
|
||||
uint8_t unknown11[4];
|
||||
uint32_t retainerTask;
|
||||
uint32_t retainerTaskComplete;
|
||||
uint8_t unknown14;
|
||||
char retainerName[20];
|
||||
};
|
||||
|
||||
struct FFXIVIpcCharaVisualEffect : FFXIVIpcBasePacket< CharaVisualEffect >
|
||||
{
|
||||
uint32_t id;
|
||||
uint32_t padding;
|
||||
};
|
||||
|
||||
struct FFXIVIpcCFCancel : FFXIVIpcBasePacket< CFCancel >
|
||||
{
|
||||
uint32_t cancelReason;
|
||||
uint32_t unknown2;
|
||||
};
|
||||
|
||||
struct FFXIVIpcShopMessage : FFXIVIpcBasePacket< ShopMessage >
|
||||
{
|
||||
uint32_t shopId;
|
||||
uint32_t msgType;
|
||||
uint32_t unknown2;
|
||||
uint32_t itemId;
|
||||
uint32_t amount;
|
||||
uint32_t price;
|
||||
uint32_t unknown6;
|
||||
uint32_t unknown7;
|
||||
};
|
||||
|
||||
struct FFXIVIpcLootMessage : FFXIVIpcBasePacket< LootMessage >
|
||||
{
|
||||
Common::LootMessageType msgType;
|
||||
uint8_t padding[3];
|
||||
uint32_t param1;
|
||||
uint32_t param2;
|
||||
uint32_t param3;
|
||||
uint32_t param4;
|
||||
uint32_t param5;
|
||||
uint32_t param6;
|
||||
uint32_t param7;
|
||||
};
|
||||
|
||||
struct FFXIVIpcSocialMessage : FFXIVIpcBasePacket< SocialMessage >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint32_t expireTime;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
uint8_t socialType;
|
||||
uint8_t padding;
|
||||
uint8_t type;
|
||||
uint8_t unknown4;
|
||||
char name[32];
|
||||
uint8_t padding2[6];
|
||||
};
|
||||
|
||||
struct FFXIVIpcSocialMessage2 : FFXIVIpcBasePacket< SocialMessage2 >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint32_t unknown3;
|
||||
uint8_t p1;
|
||||
uint8_t p2;
|
||||
uint8_t socialType;
|
||||
uint8_t padding;
|
||||
char name[32];
|
||||
};
|
||||
|
||||
struct FFXIVIpcSocialRequestResponse : FFXIVIpcBasePacket< SocialRequestResponse >
|
||||
{
|
||||
uint64_t contentId;
|
||||
uint32_t unknown3;
|
||||
uint8_t u1AlwaysOne;
|
||||
uint8_t response;
|
||||
uint8_t u2AlwaysOne;
|
||||
char name[32];
|
||||
uint8_t padding;
|
||||
};
|
||||
|
||||
struct FFXIVIpcPartyList : FFXIVIpcBasePacket< PartyList >
|
||||
{
|
||||
struct
|
||||
{
|
||||
char name[32];
|
||||
uint64_t contentId;
|
||||
uint32_t charaId;
|
||||
uint32_t u1;
|
||||
uint32_t u2;
|
||||
uint32_t hp;
|
||||
uint32_t maxHp;
|
||||
uint16_t mp;
|
||||
uint16_t maxMp;
|
||||
uint16_t u3;
|
||||
uint16_t zoneId;
|
||||
uint8_t gposeSelectable;
|
||||
uint8_t classId;
|
||||
uint8_t u5;
|
||||
uint8_t level;
|
||||
uint8_t otherData[368];
|
||||
} member[8];
|
||||
uint64_t someContentId1;
|
||||
uint64_t someContentId2;
|
||||
uint8_t leaderIndex;
|
||||
uint8_t partySize;
|
||||
uint16_t padding1;
|
||||
uint32_t padding2;
|
||||
};
|
||||
|
||||
struct FFXIVIpcPartyMessage : FFXIVIpcBasePacket< PartyMessage >
|
||||
{
|
||||
uint64_t leaderContentId;
|
||||
uint64_t memberContentId;
|
||||
uint8_t u1;
|
||||
uint8_t u2;
|
||||
uint16_t type;
|
||||
uint8_t partySize; // ?
|
||||
char leaderName[32];
|
||||
char memberName[32];
|
||||
uint8_t padding[3];
|
||||
};
|
||||
|
||||
struct FFXIVIpcEventContinue : FFXIVIpcBasePacket< EventContinue >
|
||||
{
|
||||
uint32_t eventId;
|
||||
uint16_t scene;
|
||||
uint16_t unknown;
|
||||
uint64_t unknown2;
|
||||
};
|
||||
|
||||
struct FFXIVDirectorUnk4 : FFXIVIpcBasePacket< SomeDirectorUnk4 >
|
||||
{
|
||||
uint32_t param[4];
|
||||
uint64_t unknown;
|
||||
};
|
||||
|
||||
struct FFXIVCeremonySetActorAppearance : FFXIVIpcBasePacket< CeremonySetActorAppearance >
|
||||
{
|
||||
uint8_t u1;
|
||||
uint8_t questBL;
|
||||
uint16_t padding1;
|
||||
uint32_t u3;
|
||||
struct
|
||||
{
|
||||
uint64_t mainWeaponModel;
|
||||
uint64_t secWeaponModel;
|
||||
uint64_t craftToolModel;
|
||||
uint32_t c_u6;
|
||||
uint32_t c_u7;
|
||||
uint32_t charId;
|
||||
uint16_t u4;
|
||||
uint16_t guardianDeity;
|
||||
uint32_t u5;
|
||||
uint32_t models[10];
|
||||
uint8_t look[26];
|
||||
uint16_t padding3;
|
||||
} actors[2];
|
||||
};
|
||||
|
||||
//For quests this is only used for pre-accepted ones. Accepted quests are getting handled by the client.
|
||||
template< int ArgCount >
|
||||
struct FFXIVIpcMapUpdateN
|
||||
{
|
||||
uint8_t entryCount;
|
||||
uint8_t padding[ 3 ];
|
||||
uint32_t iconIds[ ArgCount ];
|
||||
uint32_t levelIds[ ArgCount ];
|
||||
uint32_t eventIds[ ArgCount ]; // possible event ids for this: Quest, GuildLeveAssignment, GuildOrderGuide, TripleTriad, CustomTalk, PreHandler
|
||||
uint8_t additionalData[ ArgCount ]; // use unknown
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate :
|
||||
FFXIVIpcBasePacket< MapUpdate >,
|
||||
FFXIVIpcMapUpdateN< 2 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate4 :
|
||||
FFXIVIpcBasePacket< MapUpdate4 >,
|
||||
FFXIVIpcMapUpdateN< 4 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate8 :
|
||||
FFXIVIpcBasePacket< MapUpdate8 >,
|
||||
FFXIVIpcMapUpdateN< 8 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate16 :
|
||||
FFXIVIpcBasePacket< MapUpdate16 >,
|
||||
FFXIVIpcMapUpdateN< 16 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate32 :
|
||||
FFXIVIpcBasePacket< MapUpdate32 >,
|
||||
FFXIVIpcMapUpdateN< 32 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate64 :
|
||||
FFXIVIpcBasePacket< MapUpdate64 >,
|
||||
FFXIVIpcMapUpdateN< 64 >
|
||||
{
|
||||
};
|
||||
|
||||
struct FFXIVIpcMapUpdate128 :
|
||||
FFXIVIpcBasePacket< MapUpdate128 >,
|
||||
FFXIVIpcMapUpdateN< 128 >
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
#endif /*_CORE_NETWORK_PACKETS_SERVER_IPC_H*/
|
||||
|
|
115
src/common/Service.h
Normal file
115
src/common/Service.h
Normal file
|
@ -0,0 +1,115 @@
|
|||
#ifndef SAPPHIRE_SERVICE_H
|
||||
#define SAPPHIRE_SERVICE_H
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <cassert>
|
||||
|
||||
// stolen from: https://github.com/skypjack/entt/blob/master/src/entt/locator/locator.hpp
|
||||
|
||||
namespace Sapphire::Common
|
||||
{
|
||||
/**
|
||||
* @brief Service locator, nothing more.
|
||||
*
|
||||
* A service locator can be used to do what it promises: locate services.<br/>
|
||||
* Usually service locators are tightly bound to the services they expose and
|
||||
* thus it's hard to define a general purpose class to do that. This template
|
||||
* based implementation tries to fill the gap and to get rid of the burden of
|
||||
* defining a different specific locator for each application.
|
||||
*
|
||||
* @tparam SvcType Type of service managed by the locator.
|
||||
*/
|
||||
template< typename SvcType >
|
||||
struct Service
|
||||
{
|
||||
/*! @brief Type of service offered. */
|
||||
using ServiceType = SvcType;
|
||||
|
||||
/*! @brief Default constructor, deleted on purpose. */
|
||||
Service() = delete;
|
||||
|
||||
/*! @brief Default destructor, deleted on purpose. */
|
||||
~Service() = delete;
|
||||
|
||||
/**
|
||||
* @brief Tests if a valid service implementation is set.
|
||||
* @return True if the service is set, false otherwise.
|
||||
*/
|
||||
static bool empty() noexcept
|
||||
{
|
||||
return !static_cast< bool >( service );
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns a weak pointer to a service implementation, if any.
|
||||
*
|
||||
* Clients of a service shouldn't retain references to it. The recommended
|
||||
* way is to retrieve the service implementation currently set each and
|
||||
* every time the need of using it arises. Otherwise users can incur in
|
||||
* unexpected behaviors.
|
||||
*
|
||||
* @return A reference to the service implementation currently set, if any.
|
||||
*/
|
||||
static std::weak_ptr< SvcType > get() noexcept
|
||||
{
|
||||
return service;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns a weak reference to a service implementation, if any.
|
||||
*
|
||||
* Clients of a service shouldn't retain references to it. The recommended
|
||||
* way is to retrieve the service implementation currently set each and
|
||||
* every time the need of using it arises. Otherwise users can incur in
|
||||
* unexpected behaviors.
|
||||
*
|
||||
* @warning
|
||||
* In case no service implementation has been set, a call to this function
|
||||
* results in undefined behavior.
|
||||
*
|
||||
* @return A reference to the service implementation currently set, if any.
|
||||
*/
|
||||
static SvcType& ref() noexcept
|
||||
{
|
||||
return *service;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets or replaces a service.
|
||||
* @tparam Impl Type of the new service to use.
|
||||
* @tparam Args Types of arguments to use to construct the service.
|
||||
* @param args Parameters to use to construct the service.
|
||||
*/
|
||||
template< typename Impl = SvcType, typename... Args >
|
||||
static void set( Args&& ... args )
|
||||
{
|
||||
service = std::make_shared< Impl >( std::forward< Args >( args )... );
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Sets or replaces a service.
|
||||
* @param ptr Service to use to replace the current one.
|
||||
*/
|
||||
static void set( std::shared_ptr< SvcType > ptr )
|
||||
{
|
||||
assert( static_cast< bool >( ptr ) );
|
||||
service = std::move( ptr );
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Resets a service.
|
||||
*
|
||||
* The service is no longer valid after a reset.
|
||||
*/
|
||||
static void reset()
|
||||
{
|
||||
service.reset();
|
||||
}
|
||||
|
||||
private:
|
||||
inline static std::shared_ptr< SvcType > service = nullptr;
|
||||
};
|
||||
}
|
||||
|
||||
#endif //SAPPHIRE_SERVICE_H
|
|
@ -129,7 +129,7 @@ uint32_t Util::getTimeSeconds()
|
|||
|
||||
uint64_t Util::getEorzeanTimeStamp()
|
||||
{
|
||||
return static_cast< uint64_t >( getTimeSeconds() * 20.571428571428573f );
|
||||
return static_cast< uint64_t >( getTimeSeconds() * 20.571428571428573 );
|
||||
}
|
||||
|
||||
void Util::valueToFlagByteIndexValue( uint32_t inVal, uint8_t& outVal, uint16_t& outIndex )
|
||||
|
|
|
@ -77,3 +77,8 @@ uint8_t Util::floatToUInt8Rot( float val )
|
|||
{
|
||||
return static_cast< uint8_t >( 0x80 * ( ( val + PI ) ) / PI );
|
||||
}
|
||||
|
||||
float Util::floatFromUInt16Rot( uint16_t rot )
|
||||
{
|
||||
return rot / 32768.0f * PI - PI;
|
||||
}
|
|
@ -25,6 +25,8 @@ namespace Sapphire::Common::Util
|
|||
|
||||
uint16_t floatToUInt16Rot( float val );
|
||||
|
||||
float floatFromUInt16Rot( uint16_t rot );
|
||||
|
||||
uint8_t floatToUInt8Rot( float val );
|
||||
|
||||
template < typename T >
|
||||
|
|
|
@ -5,14 +5,14 @@
|
|||
#include <streambuf>
|
||||
#include <sstream>
|
||||
#include <Logging/Logger.h>
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
|
||||
#include <common/Util/Util.h>
|
||||
|
||||
using namespace Sapphire;
|
||||
using namespace Sapphire::Common;
|
||||
|
||||
namespace fs = std::experimental::filesystem;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
DbManager::DbManager( const std::string& host, const std::string& database, const std::string& user, const std::string& pw, uint16_t port ) :
|
||||
m_host( host ),
|
||||
|
|
|
@ -3,14 +3,14 @@
|
|||
#include <cctype>
|
||||
#include <set>
|
||||
#include <common/Logging/Logger.h>
|
||||
#include <experimental/filesystem>
|
||||
#include <filesystem>
|
||||
#include <MySqlConnector.h>
|
||||
#include <common/Util/CrashHandler.h>
|
||||
#include <common/Config/ConfigMgr.h>
|
||||
|
||||
Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
[[maybe_unused]] Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
|
||||
namespace filesys = std::experimental::filesystem;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
#include <fstream>
|
||||
#include <streambuf>
|
||||
|
@ -30,19 +30,19 @@ std::vector< std::string > getAllFilesInDir( const std::string& dirPath,
|
|||
try
|
||||
{
|
||||
// Check if given path exists and points to a directory
|
||||
if( filesys::exists( dirPath ) && filesys::is_directory( dirPath ) )
|
||||
if( fs::exists( dirPath ) && fs::is_directory( dirPath ) )
|
||||
{
|
||||
// Create a Recursive Directory Iterator object and points to the starting of directory
|
||||
filesys::recursive_directory_iterator iter( dirPath );
|
||||
fs::recursive_directory_iterator iter( dirPath );
|
||||
|
||||
// Create a Recursive Directory Iterator object pointing to end.
|
||||
filesys::recursive_directory_iterator end;
|
||||
fs::recursive_directory_iterator end;
|
||||
|
||||
// Iterate till end
|
||||
while( iter != end )
|
||||
{
|
||||
// Check if current entry is a directory and if exists in skip list
|
||||
if( filesys::is_directory( iter->path() ) &&
|
||||
if( fs::is_directory( iter->path() ) &&
|
||||
( std::find( dirSkipList.begin(), dirSkipList.end(), iter->path().filename() ) != dirSkipList.end() ) )
|
||||
{
|
||||
// Skip the iteration of current directory pointed by iterator
|
||||
|
|
|
@ -12,11 +12,6 @@ x ## Ptr make_ ## x( Args &&...args ) { \
|
|||
return std::make_shared< x >( std::forward< Args >( args ) ... ); }\
|
||||
typedef std::vector< x > x ## PtrList;
|
||||
|
||||
namespace Sapphire
|
||||
{
|
||||
TYPE_FORWARD( Framework );
|
||||
}
|
||||
|
||||
namespace Sapphire::Lobby
|
||||
{
|
||||
TYPE_FORWARD( LobbySession );
|
||||
|
|
|
@ -25,9 +25,8 @@ extern Lobby::ServerLobby g_serverLobby;
|
|||
extern Lobby::RestConnector g_restConnector;
|
||||
|
||||
Lobby::GameConnection::GameConnection( Sapphire::Network::HivePtr pHive,
|
||||
Sapphire::Network::AcceptorPtr pAcceptor,
|
||||
FrameworkPtr pFw ) :
|
||||
Sapphire::Network::Connection( pHive, pFw ),
|
||||
Sapphire::Network::AcceptorPtr pAcceptor ) :
|
||||
Sapphire::Network::Connection( pHive ),
|
||||
m_pAcceptor( pAcceptor ),
|
||||
m_bEncryptionInitialized( false )
|
||||
{
|
||||
|
@ -42,7 +41,7 @@ Lobby::GameConnection::~GameConnection()
|
|||
// overwrite the parents onConnect for our game socket needs
|
||||
void Lobby::GameConnection::onAccept( const std::string& host, uint16_t port )
|
||||
{
|
||||
auto connection = make_GameConnection( m_hive, m_pAcceptor, m_pFw );
|
||||
auto connection = make_GameConnection( m_hive, m_pAcceptor );
|
||||
m_pAcceptor->accept( connection );
|
||||
|
||||
Logger::info( "Connect from {0}", m_socket.remote_endpoint().address().to_string() );
|
||||
|
@ -267,7 +266,7 @@ bool Lobby::GameConnection::sendServiceAccountList( FFXIVARR_PACKET_RAW& packet,
|
|||
}
|
||||
else
|
||||
{
|
||||
Logger::info( "Could not retrieve session: {0}", std::string( ( char* ) &packet.data[ 0 ] + 0x20 ) );
|
||||
Logger::info( "Could not retrieve session: {0}", std::string( ( char* ) &packet.data[ 0 ] + 0x22 ) );
|
||||
sendError( 1, 5006, 13001, tmpId );
|
||||
|
||||
return true;
|
||||
|
@ -453,8 +452,8 @@ void Lobby::GameConnection::generateEncryptionKey( uint32_t key, const std::stri
|
|||
m_baseKey[ 2 ] = 0x34;
|
||||
m_baseKey[ 3 ] = 0x12;
|
||||
memcpy( m_baseKey + 0x04, &key, 4 );
|
||||
m_baseKey[ 8 ] = 0x88;
|
||||
m_baseKey[ 9 ] = 0x13;
|
||||
m_baseKey[ 8 ] = 0x18;
|
||||
m_baseKey[ 9 ] = 0x15;
|
||||
memcpy( ( char* ) m_baseKey + 0x0C, keyPhrase.c_str(), keyPhrase.size() );
|
||||
Common::Util::md5( m_baseKey, m_encKey, 0x2C );
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ namespace Sapphire::Lobby
|
|||
std::vector< uint8_t > m_packets;
|
||||
|
||||
public:
|
||||
GameConnection( Network::HivePtr pHive, Network::AcceptorPtr pAcceptor, FrameworkPtr pFw );
|
||||
GameConnection( Network::HivePtr pHive, Network::AcceptorPtr pAcceptor );
|
||||
|
||||
~GameConnection();
|
||||
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include <Logging/Logger.h>
|
||||
#include <Config/ConfigMgr.h>
|
||||
|
||||
#include "Framework.h"
|
||||
|
||||
#include "ServerLobby.h"
|
||||
|
||||
|
@ -65,9 +64,8 @@ namespace Sapphire::Lobby
|
|||
|
||||
Logger::setLogLevel( m_config.global.general.logLevel );
|
||||
|
||||
auto pFw = make_Framework();
|
||||
auto hive = Network::make_Hive();
|
||||
Network::addServerToHive< GameConnection >( m_ip, m_port, hive, pFw );
|
||||
Network::addServerToHive< GameConnection >( m_ip, m_port, hive );
|
||||
|
||||
Logger::info( "Lobby server running on {0}:{1}", m_ip, m_port );
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <Util/CrashHandler.h>
|
||||
|
||||
Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
[[maybe_unused]] Sapphire::Common::Util::CrashHandler crashHandler;
|
||||
|
||||
Sapphire::Lobby::ServerLobby g_serverLobby( "lobby.ini" );
|
||||
|
||||
|
|
27
src/scripts/action/common/ActionDye2472.cpp
Normal file
27
src/scripts/action/common/ActionDye2472.cpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <Action/Action.h>
|
||||
#include <Inventory/Item.h>
|
||||
|
||||
class ActionDye2472 :
|
||||
public Sapphire::ScriptAPI::ActionScript
|
||||
{
|
||||
public:
|
||||
ActionDye2472() :
|
||||
Sapphire::ScriptAPI::ActionScript( 2472 )
|
||||
{
|
||||
}
|
||||
|
||||
void onExecute( Sapphire::World::Action::Action& action ) override
|
||||
{
|
||||
auto sourceChara = action.getSourceChara();
|
||||
|
||||
if( !sourceChara->isPlayer() )
|
||||
return;
|
||||
|
||||
//TODO: Effect
|
||||
sourceChara->getAsPlayer()->dyeItemFromDyeingInfo();
|
||||
}
|
||||
};
|
||||
|
||||
EXPOSE_SCRIPT(ActionDye2472);
|
|
@ -18,6 +18,8 @@ public:
|
|||
if( !sourceChara->isPlayer() )
|
||||
return;
|
||||
|
||||
action.getEffectbuilder()->applyStatusEffect( sourceChara, 50, 30 );
|
||||
|
||||
sourceChara->getAsPlayer()->addStatusEffectByIdIfNotExist( 50, 20000, *sourceChara, 30 );
|
||||
}
|
||||
};
|
||||
|
|
|
@ -32,7 +32,7 @@ public:
|
|||
// todo: this is fucked
|
||||
};
|
||||
|
||||
player.playScene( getId(), 1, 0xFB2EC8F8, 0, 1, returnScene, callback );
|
||||
player.playScene( getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, 0, 1, returnScene, callback );
|
||||
}
|
||||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#include <Framework.h>
|
||||
#include <Manager/ShopMgr.h>
|
||||
#include <Service.h>
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
|
@ -25,25 +25,30 @@ public:
|
|||
private:
|
||||
void shopInteractionCallback( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
// item purchase
|
||||
if( result.param1 == 768 )
|
||||
// buy, sell, buy back
|
||||
if( result.param1 == 768 || result.param1 == 512 )
|
||||
{
|
||||
// buy
|
||||
if( result.param2 == 1 )
|
||||
{
|
||||
auto shopMgr = framework()->get< Sapphire::World::Manager::ShopMgr >();
|
||||
|
||||
shopMgr->purchaseGilShopItem( player, result.eventId, result.param3, result.param4 );
|
||||
auto& shopMgr = Common::Service< Sapphire::World::Manager::ShopMgr >::ref();
|
||||
shopMgr.purchaseGilShopItem( player, result.eventId, result.param3, result.param4 );
|
||||
}
|
||||
|
||||
// sell
|
||||
// can't sell if the vendor is yourself (eg, housing permit shop)
|
||||
else if( result.param2 == 2 && result.actorId != player.getId() )
|
||||
{
|
||||
|
||||
auto& shopMgr = Common::Service< Sapphire::World::Manager::ShopMgr >::ref();
|
||||
shopMgr.shopSellItem( player, result.eventId, result.param3, result.param4 );
|
||||
}
|
||||
//buy back
|
||||
else if( result.param2 == 3 && result.actorId != player.getId() )
|
||||
{
|
||||
auto& shopMgr = Common::Service< Sapphire::World::Manager::ShopMgr >::ref();
|
||||
shopMgr.shopBuyBack( player, result.eventId, result.param3 );
|
||||
}
|
||||
|
||||
player.playGilShop( result.eventId, SCENE_FLAGS, std::bind( &GilShop::shopInteractionCallback, this, std::placeholders::_1, std::placeholders::_2 ) );
|
||||
player.playGilShop( result.eventId, SCENE_FLAGS, result.param2, std::bind( &GilShop::shopInteractionCallback, this, std::placeholders::_1, std::placeholders::_2 ) );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -53,7 +58,7 @@ private:
|
|||
|
||||
void shopCallback( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
player.playGilShop( result.eventId, SCENE_FLAGS, std::bind( &GilShop::shopInteractionCallback, this, std::placeholders::_1, std::placeholders::_2 ) );
|
||||
player.playGilShop( result.eventId, SCENE_FLAGS, 0, std::bind( &GilShop::shopInteractionCallback, this, std::placeholders::_1, std::placeholders::_2 ) );
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#include <Framework.h>
|
||||
#include <Exd/ExdDataGenerated.h>
|
||||
|
||||
#include <Service.h>
|
||||
|
||||
|
||||
using namespace Sapphire;
|
||||
|
@ -33,7 +32,7 @@ public:
|
|||
{
|
||||
player.playScene( eventId, 2, 0, [this]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.param1 == 256 )
|
||||
if( result.param1 == 256 && result.param2 != 0 )
|
||||
{
|
||||
player.teleport( result.param2, 2 );
|
||||
}
|
||||
|
@ -59,7 +58,8 @@ public:
|
|||
{
|
||||
if( player.isAetheryteRegistered( eventId & 0xFFFF ) )
|
||||
{
|
||||
player.playScene( eventId, 0, 1, [this]( Entity::Player& player, const Event::SceneResult& result )
|
||||
// eventParam4 (or params[1] if using EventPlay8, which is actually used on retail) anything bigger than 1 will show select instance menu item
|
||||
player.playScene( eventId, 0, 1, 0, 1, 2, [this]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.param1 == 256 ) // set homepoint
|
||||
{
|
||||
|
@ -68,7 +68,7 @@ public:
|
|||
}
|
||||
else if( result.param1 == 512 ) // aethernet access
|
||||
{
|
||||
if( result.param2 == 4 )
|
||||
if( result.param2 == 4 && result.param3 != 0 )
|
||||
{
|
||||
player.teleport( result.param3, 2 );
|
||||
}
|
||||
|
@ -108,11 +108,9 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pExdData = framework()->get< Sapphire::Data::ExdDataGenerated >();
|
||||
if( !pExdData )
|
||||
return;
|
||||
auto& exdData = Common::Service< Sapphire::Data::ExdDataGenerated >::ref();
|
||||
|
||||
auto aetherInfo = pExdData->get< Sapphire::Data::Aetheryte >( eventId & 0xFFFF );
|
||||
auto aetherInfo = exdData.get< Sapphire::Data::Aetheryte >( eventId & 0xFFFF );
|
||||
if( !aetherInfo )
|
||||
return;
|
||||
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#include <Framework.h>
|
||||
#include <Exd/ExdDataGenerated.h>
|
||||
#include <Territory/HousingZone.h>
|
||||
#include <Manager/PlayerMgr.h>
|
||||
#include <Service.h>
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
|
@ -21,16 +21,14 @@ public:
|
|||
{
|
||||
player.playScene( eventId, 0, HIDE_HOTBAR | NO_DEFAULT_CAMERA, [this, eventId]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
auto pExdData = framework()->get< Sapphire::Data::ExdDataGenerated >();
|
||||
if( !pExdData )
|
||||
return;
|
||||
auto& exdData = Common::Service< Sapphire::Data::ExdDataGenerated >::ref();
|
||||
|
||||
auto housingZone = std::dynamic_pointer_cast< HousingZone >( player.getCurrentTerritory() );
|
||||
if( !housingZone )
|
||||
return;
|
||||
|
||||
// param2 is the index starting from 0 inside housingaethernet.exd, but the ID column starts at 0x001E0000........ wtf
|
||||
auto pHousingAethernet = pExdData->get< Sapphire::Data::HousingAethernet >( getId() + result.param2 );
|
||||
auto pHousingAethernet = exdData.get< Sapphire::Data::HousingAethernet >( getId() + result.param2 );
|
||||
if( !pHousingAethernet )
|
||||
return;
|
||||
|
||||
|
@ -39,11 +37,11 @@ public:
|
|||
return;
|
||||
|
||||
// todo: this needs to be done properly and used queued zoning + aethernet animation
|
||||
// moving a player inside an event will crash the game so we end it hre
|
||||
// moving a player inside an event will crash the game so we end it here
|
||||
player.eventFinish( eventId, 1 );
|
||||
|
||||
auto playerMgr = framework()->get< Sapphire::World::Manager::PlayerMgr >();
|
||||
playerMgr->movePlayerToLandDestination( player, pHousingAethernet->level, housingZone->getWardNum() );
|
||||
auto& playerMgr = Common::Service< Sapphire::World::Manager::PlayerMgr >::ref();
|
||||
playerMgr.movePlayerToLandDestination( player, pHousingAethernet->level, housingZone->getWardNum() );
|
||||
} );
|
||||
}
|
||||
};
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
#include <Service.h>
|
||||
|
||||
#include "Actor/EventObject.h"
|
||||
#include "Territory/HousingZone.h"
|
||||
#include "Manager/TerritoryMgr.h"
|
||||
#include "Territory/Land.h"
|
||||
#include "Framework.h"
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
|
@ -26,9 +26,7 @@ public:
|
|||
if( result.param2 != 1 )
|
||||
return;
|
||||
|
||||
auto terriMgr = framework()->get< Sapphire::World::Manager::TerritoryMgr >();
|
||||
if( !terriMgr )
|
||||
return;
|
||||
auto& terriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
|
||||
|
||||
auto zone = std::dynamic_pointer_cast< HousingZone >( player.getCurrentTerritory() );
|
||||
if( !zone )
|
||||
|
@ -40,7 +38,7 @@ public:
|
|||
ident.wardNum = zone->getWardNum();
|
||||
ident.worldId = 67;
|
||||
|
||||
auto internalZone = terriMgr->findOrCreateHousingInterior( ident );
|
||||
auto internalZone = terriMgr.findOrCreateHousingInterior( ident );
|
||||
if( !internalZone )
|
||||
{
|
||||
// an error occurred during event movement
|
||||
|
@ -60,6 +58,7 @@ public:
|
|||
|
||||
switch( land->getSize() )
|
||||
{
|
||||
// todo: think there's actually a poprange for this? double czech
|
||||
case 0:
|
||||
{
|
||||
pos = { 0.1321167f, 0.f, 2.746273f };
|
||||
|
@ -79,7 +78,7 @@ public:
|
|||
return;
|
||||
}
|
||||
|
||||
player.setInstance( internalZone, pos );
|
||||
player.setInstance( internalZone, pos, player.getRot() );
|
||||
} );
|
||||
}
|
||||
};
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <Network/PacketWrappers/ActorControlSelfPacket.h>
|
||||
#include <Network/CommonActorControl.h>
|
||||
#include <Exd/ExdDataGenerated.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
|
||||
using namespace Sapphire;
|
||||
|
@ -25,9 +25,6 @@ public:
|
|||
{
|
||||
auto callback = [ this ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
auto pFw = framework();
|
||||
if( !pFw )
|
||||
return LandPurchaseResult::ERR_INTERNAL;
|
||||
// Purchase Land
|
||||
if( result.param2 == 2 )
|
||||
{
|
||||
|
@ -36,9 +33,9 @@ public:
|
|||
|
||||
auto pTerritory = player.getCurrentTerritory();
|
||||
auto pHousing = std::dynamic_pointer_cast< HousingZone >( pTerritory );
|
||||
auto pHouMgr = pFw->get< HousingMgr >();
|
||||
auto& pHouMgr = Common::Service< HousingMgr >::ref();
|
||||
|
||||
LandPurchaseResult res = pHouMgr->purchaseLand( player, activeLand.plot,
|
||||
LandPurchaseResult res = pHouMgr.purchaseLand( player, activeLand.plot,
|
||||
static_cast< uint8_t >( result.param2 ) );
|
||||
|
||||
switch( res )
|
||||
|
|
|
@ -1,9 +1,14 @@
|
|||
#include <ScriptObject.h>
|
||||
#include <Actor/Player.h>
|
||||
|
||||
#include <datReader/DatCategories/bg/LgbTypes.h>
|
||||
#include <datReader/DatCategories/bg/lgb.h>
|
||||
|
||||
#include "Territory/InstanceObjectCache.h"
|
||||
|
||||
#include <Exd/ExdDataGenerated.h>
|
||||
#include <Framework.h>
|
||||
#include <Manager/PlayerMgr.h>
|
||||
#include <Service.h>
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
|
@ -27,13 +32,27 @@ public:
|
|||
player.eventFinish( 1310721, 0 );
|
||||
player.eventFinish( getId(), 1 );
|
||||
|
||||
auto exdData = framework()->get< Sapphire::Data::ExdDataGenerated >();
|
||||
auto warp = exdData->get< Sapphire::Data::Warp >( getId() );
|
||||
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
|
||||
auto& popRange = Common::Service< Sapphire::InstanceObjectCache >::ref();
|
||||
|
||||
auto warp = exdData.get< Sapphire::Data::Warp >( getId() );
|
||||
if( !warp )
|
||||
return;
|
||||
|
||||
auto playerMgr = framework()->get< Sapphire::World::Manager::PlayerMgr >();
|
||||
playerMgr->movePlayerToLandDestination( player, warp->level, result.param3 );
|
||||
auto& playerMgr = Common::Service< Sapphire::World::Manager::PlayerMgr >::ref();
|
||||
|
||||
auto pPop = popRange.getPopRange( warp->territoryType, warp->popRange );
|
||||
|
||||
if( !pPop )
|
||||
{
|
||||
std::cout << "not found...";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::cout << "found!!";
|
||||
}
|
||||
|
||||
playerMgr.movePlayerToLandDestination( player, warp->popRange, result.param3 );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -56,11 +75,9 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto exdData = framework()->get< Sapphire::Data::ExdDataGenerated >();
|
||||
if( !exdData )
|
||||
return;
|
||||
auto& exdData = Common::Service< Sapphire::Data::ExdDataGenerated >::ref();
|
||||
|
||||
auto warp = exdData->get< Sapphire::Data::Warp >( eventId );
|
||||
auto warp = exdData.get< Sapphire::Data::Warp >( eventId );
|
||||
if( !warp )
|
||||
return;
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ private:
|
|||
public:
|
||||
ChasingShadows() : Sapphire::ScriptAPI::QuestBattleScript( 11 ) {}
|
||||
|
||||
void onPlayerSetup( Sapphire::QuestBattle& instance, Entity::Player& player )
|
||||
void onPlayerSetup( Sapphire::QuestBattle& instance, Entity::Player& player ) override
|
||||
{
|
||||
player.setRot( 3.f );
|
||||
player.setPos( { 323.f, -1.28f, -320.f } );
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <ScriptObject.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include "Event/EventHandler.h"
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManFst001_00039
|
||||
// Quest Name: Coming to Gridania
|
||||
|
@ -96,8 +96,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ACTOR0 )
|
||||
Scene00000( player );
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <ScriptObject.h>
|
||||
#include "Event/EventHandler.h"
|
||||
#include "Manager/EventMgr.h"
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManFst002_00124
|
||||
// Quest Name: Close to Home
|
||||
|
@ -193,8 +193,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ACTOR0 )
|
||||
Scene00000( player );
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManFst003_00123
|
||||
// Quest Name: Close to Home
|
||||
|
@ -82,8 +82,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManFst004_00124
|
||||
// Quest Name: Close to Home
|
||||
|
@ -80,8 +80,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ManFst004::Actor0 )
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "Manager/EventMgr.h"
|
||||
#include "Manager/TerritoryMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManFst005_00445
|
||||
// Quest Name: Chasing Shadows
|
||||
|
@ -61,8 +61,8 @@ class ManFst005 : public Sapphire::ScriptAPI::EventScript
|
|||
// Event Handlers
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
@ -142,11 +142,10 @@ class ManFst005 : public Sapphire::ScriptAPI::EventScript
|
|||
{
|
||||
if( result.param2 == 1 )
|
||||
{
|
||||
auto pTeriMgr = framework()->get< Sapphire::World::Manager::TerritoryMgr >();
|
||||
if( !pTeriMgr )
|
||||
return;
|
||||
auto& pTeriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
|
||||
|
||||
player.eventFinish( result.eventId, 0 );
|
||||
pTeriMgr->createAndJoinQuestBattle( player, Questbattle0 );
|
||||
pTeriMgr.createAndJoinQuestBattle( player, Questbattle0 );
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManSea001_00107
|
||||
// Quest Name: Coming to Limsa Lominsa
|
||||
|
@ -142,8 +142,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ACTOR0 )
|
||||
Scene00000( player );
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManSea002_00108
|
||||
// Quest Name: Close to Home
|
||||
|
@ -48,8 +48,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ACTOR0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManSea003_00109
|
||||
// Quest Name: Close to Home
|
||||
|
@ -64,8 +64,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManWil001_00594
|
||||
// Quest Name: Coming to Ul'dah
|
||||
|
@ -174,8 +174,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == ACTOR0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include <Manager/EventMgr.h>
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManWil002_00568
|
||||
// Quest Name: Close to Home
|
||||
|
@ -70,8 +70,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include <Manager/EventMgr.h>
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManWil003_00569
|
||||
// Quest Name: Close to Home
|
||||
|
@ -70,8 +70,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include <Actor/Player.h>
|
||||
#include <Manager/EventMgr.h>
|
||||
#include <ScriptObject.h>
|
||||
#include "Framework.h"
|
||||
#include <Service.h>
|
||||
|
||||
// Quest Script: ManWil004_00570
|
||||
// Quest Name: Close to Home
|
||||
|
@ -70,8 +70,8 @@ public:
|
|||
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
|
||||
auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
auto& pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
{
|
||||
|
|
190
src/scripts/quest/classquest/ARC/ClsArc000.cpp
Normal file
190
src/scripts/quest/classquest/ARC/ClsArc000.cpp
Normal file
|
@ -0,0 +1,190 @@
|
|||
#include <Actor/Player.h>
|
||||
#include "Manager/EventMgr.h"
|
||||
#include <ScriptObject.h>
|
||||
#include <Service.h>
|
||||
|
||||
using namespace Sapphire;
|
||||
|
||||
// Quest Script: ClsArc000_00021
|
||||
// Quest Name: Way of the Archer
|
||||
// Quest ID: 65557
|
||||
// Start NPC: 1000197
|
||||
// End NPC: 1000200
|
||||
|
||||
class ClsArc000 : public Sapphire::ScriptAPI::EventScript
|
||||
{
|
||||
private:
|
||||
// Basic quest information
|
||||
// Quest vars / flags used
|
||||
// GetQuestUI8AL
|
||||
// GetQuestUI8BH
|
||||
// GetQuestUI8BL
|
||||
|
||||
// Steps in this quest ( 0 is before accepting,
|
||||
// 1 is first, 255 means ready for turning it in
|
||||
enum Sequence : uint8_t
|
||||
{
|
||||
Seq0 = 0,
|
||||
Seq1 = 1,
|
||||
Seq2 = 2,
|
||||
SeqFinish = 255,
|
||||
};
|
||||
|
||||
// Quest rewards
|
||||
static constexpr auto RewardExpFactor = 100;
|
||||
static constexpr auto RewardItem = 4657;
|
||||
static constexpr auto RewardItemCount = 5;
|
||||
|
||||
// Entities found in the script data of the quest
|
||||
static constexpr auto Actor0 = 1000197;
|
||||
static constexpr auto Actor1 = 1000200;
|
||||
static constexpr auto Enemy0 = 37;
|
||||
static constexpr auto Enemy1 = 49;
|
||||
static constexpr auto Enemy2 = 47;
|
||||
static constexpr auto LocFace0 = 604;
|
||||
static constexpr auto LocFace1 = 605;
|
||||
static constexpr auto LogmessageMonsterNotePageUnlock = 1008;
|
||||
static constexpr auto Seq0Actor0 = 0;
|
||||
static constexpr auto Seq1Actor1 = 1;
|
||||
static constexpr auto Seq3Actor1 = 2;
|
||||
static constexpr auto UnlockImageMonsterNote = 32;
|
||||
|
||||
public:
|
||||
ClsArc000() : Sapphire::ScriptAPI::EventScript( 65557 ){};
|
||||
~ClsArc000(){};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Event Handlers
|
||||
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
|
||||
{
|
||||
auto pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
|
||||
auto actor = pEventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
|
||||
|
||||
if( actor == Actor0 )
|
||||
Scene00000( player );
|
||||
if( actor == Actor1 && player.getQuestSeq( getId() ) == Seq1 )
|
||||
Scene00001( player );
|
||||
if( actor == Actor1 && player.getQuestSeq( getId() ) == SeqFinish )
|
||||
Scene00002( player );
|
||||
}
|
||||
|
||||
void onBNpcKill( uint32_t npcId, Entity::Player& player ) override
|
||||
{
|
||||
if( npcId != Enemy0 && npcId != Enemy1 && npcId != Enemy2 )
|
||||
return;
|
||||
|
||||
if ( npcId == Enemy0 )
|
||||
{
|
||||
auto currentKC37 = player.getQuestUI8AL( getId() );
|
||||
|
||||
if ( currentKC37 + 1 >= 3 )
|
||||
{
|
||||
checkQuestCompletion( player, 1 );
|
||||
player.setQuestUI8AL( getId(), currentKC37 + 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
player.setQuestUI8AL( getId(), currentKC37 + 1 );
|
||||
player.sendQuestMessage( getId(), 1, 2, currentKC37 + 1, 3 );
|
||||
}
|
||||
}
|
||||
|
||||
if ( npcId == Enemy1 )
|
||||
{
|
||||
auto currentKC49 = player.getQuestUI8BH( getId() );
|
||||
|
||||
if ( currentKC49 + 1 >= 3 )
|
||||
{
|
||||
checkQuestCompletion( player, 2 );
|
||||
player.setQuestUI8BH( getId(), currentKC49 + 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
player.setQuestUI8BH( getId(), currentKC49 + 1 );
|
||||
player.sendQuestMessage( getId(), 2, 2, currentKC49 + 1, 3 );
|
||||
}
|
||||
}
|
||||
|
||||
if ( npcId == Enemy2 )
|
||||
{
|
||||
auto currentKC47 = player.getQuestUI8BL( getId() );
|
||||
|
||||
if ( currentKC47 + 1 >= 3 )
|
||||
{
|
||||
checkQuestCompletion( player, 3 );
|
||||
player.setQuestUI8BL( getId(), currentKC47 + 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
player.setQuestUI8BL( getId(), currentKC47 + 1 );
|
||||
player.sendQuestMessage( getId(), 3, 2, currentKC47 + 1, 3 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void checkQuestCompletion( Entity::Player& player, uint32_t varIdx )
|
||||
{
|
||||
if( varIdx == 1 )
|
||||
player.sendQuestMessage( getId(), 1, 0, 0, 0 );
|
||||
else if( varIdx == 2 )
|
||||
player.sendQuestMessage( getId(), 2, 0, 0, 0 );
|
||||
else
|
||||
player.sendQuestMessage( getId(), 3, 0, 0, 0 );
|
||||
|
||||
auto questId = getId();
|
||||
|
||||
auto QUEST_ONKILL_37 = player.getQuestUI8AL( questId );
|
||||
auto QUEST_ONKILL_49 = player.getQuestUI8BH( questId );
|
||||
auto QUEST_ONKILL_47 = player.getQuestUI8BL( questId );
|
||||
|
||||
if( QUEST_ONKILL_37 >= 3 && QUEST_ONKILL_49 >= 3 && QUEST_ONKILL_47 >= 3 )
|
||||
{
|
||||
player.updateQuest( questId, SeqFinish );
|
||||
}
|
||||
}
|
||||
|
||||
void Scene00000( Entity::Player& player )
|
||||
{
|
||||
player.playScene( getId(), 0, HIDE_HOTBAR,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.param2 == 1 )
|
||||
{
|
||||
player.updateQuest( getId(), Seq1 );
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
void Scene00001( Entity::Player& player )
|
||||
{
|
||||
player.playScene( getId(), 1, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.param2 == 1 )
|
||||
{
|
||||
player.sendQuestMessage( getId(), 0, 0, 0, 0 );
|
||||
player.updateQuest( getId(), Seq2 );
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
void Scene00002( Entity::Player& player )
|
||||
{
|
||||
player.playScene( getId(), 2, HIDE_HOTBAR,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.param2 == 1 )
|
||||
{
|
||||
if( player.giveQuestRewards( getId(), 0 ) )
|
||||
{
|
||||
player.learnAction( 21 );
|
||||
player.finishQuest( getId() );
|
||||
}
|
||||
}
|
||||
} );
|
||||
}
|
||||
};
|
||||
|
||||
EXPOSE_SCRIPT( ClsArc000 );
|
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Add table
Reference in a new issue