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fixes no.2

This commit is contained in:
AriAvery 2019-02-06 09:38:31 +01:00
parent 8f012777a2
commit dd9cb1aae3

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@ -213,7 +213,7 @@ void Sapphire::Network::GameConnection::updatePositionHandler( FrameworkPtr pFw,
bool shouldSend = true;
if( animationType & MoveType::Strafing)
if( animationType & MoveType::Strafing )
{
if( animationType & MoveType::Walking )
headRotation = 0xFF;