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Unlock all contents in duty finder for now
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commit
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1 changed files with 10 additions and 2 deletions
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@ -384,6 +384,14 @@ void Core::Entity::Player::setZone( uint32_t zoneId )
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// only initialize the UI if the player in fact just logged in.
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// only initialize the UI if the player in fact just logged in.
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if( isLogin() )
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if( isLogin() )
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{
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{
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GamePacketNew< FFXIVIpcCFAvailableContents > contentFinderList( getId() );
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for( auto i = 0; i < 72; i++ )
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{
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// unlock all contents for now
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contentFinderList.data().contents[i] = 0xFF;
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}
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queuePacket( contentFinderList );
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Server::InitUIPacket initUIPacket( pPlayer );
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Server::InitUIPacket initUIPacket( pPlayer );
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queuePacket( initUIPacket );
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queuePacket( initUIPacket );
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